why was Aldmeri in "English" yet DC and EP were in another language?Morticielle wrote: »Some US guilds, which fled from US-Megaserver presumedly because of lack of skill, now 'steamroll' [EU]-Thornblade at night too. Untill they hit our server, EP has been in a small lead of some hundreds to one thousand points and now, well, see for yourselfSyre_Lancaster wrote: »I normally don't say anything about this, not even when the AD oceanic guilds were able to steamroll both factions at night (every night) because no one was on, but this has gotten entirely out of hand.
I logged on today and behold what I saw:
"Surely, this must be a mistake" says I. "There must be some kind of bug with the scoreboard."
Nope.
I think we have reached the threshold where some balancing is in order.
The consequence of that is that DF and AD are losing players by the minute. I totally agree with you that this has gotten entirely out of hand and that Zenimax has to implement some restrictions.
Pixysticks wrote: »I stopped playing on Thorn for Chillrend, last week.
Well Pixysticks...I'm on two sides on this statement.
One I'm glad I won't have to be hit by your crazy damage. I haven't seen any other Sorc hit me as hard as you did and I never could get my damage that high either. I did once manage to beat you in a 1v1 fight. It was only once though haha.
Which brings me to point two because fighting players like you make me a better player in the end. That or I just keep dying. So maybe I'll still see you around!
What they should do is make incremental pvp lockouts.
(These numbers are just pulled from thin air and are not based on how many can actually be in Cyrodiil at the same time)
So for example the limit for Cyrodiil could be 50 players, once all 3 factions have 50 people in the zone the limit is increased to 75, once everyone has 75 it is upped to 100 and so on.
Ofcourse it is an issue if 1 faction suddenly loses 60 players at once, you cant really throw out people from the other factions to make it fair.
The system is far from perfect (and exploitable to some degree but that could be limited by clever devs) but it is definately better than just saying 500 is allowed for all 3.
darkdruidssb14_ESO wrote: »If the system for underdogs to get enhanced rewards for things they contributed on their campaign was in then the player base may not have shifted so heavily to 1 side.
I really don't see how you are going to stop this from happening. As long as there is a server that doesn't stay locked 24/7 then there will always be some faction imbalance.
darkdruidssb14_ESO wrote: »@Syre_Lancaster if it helps you sleep at night. Think of Cyrodiil as "Who's line is it anyway".. the TV show... "the show where everything's made up and the points don't matter".
Cyrodiil is made up and outside of the game the points don't matter. Just play to have fun.. because it is a game.
Tintinabula wrote: »what else is EP supposed to do against a constantly locked alliance like AD?..fight for scrolls that we lose over night?..fight for keeps that we lose over night?)
Tintinabula wrote: »what else is EP supposed to do against a constantly locked alliance like AD?..fight for scrolls that we lose over night?..fight for keeps that we lose over night?...No..My KD ratio went up drastically tonight killing AD..please guest again and often...;)
ferzalrwb17_ESO wrote: »
And, yet, AD won't do that.
What the zerg wants, apparently, is to drive people out of PvP, fight doors and shut the game down. That's the only outcome when you bring 100 impulse-batspammers to every tiny fight and burn all FCs etc even when camping gates, wipe the opposition you outnumber by 10 to 1 and end the fight.
There's enough leadership to get that massive impulse zerg together in AD. Surely that leadership can suggest that it might not be wise to kill every single fight on the server with a zerg and force everyone out of Cyrodiil?
edit: Note that I don't mean don't come and fight. I mean don't kill the fight.
Zergs go where zergs want. And we try not to kill the fight, but when there's nothing else going on what are we meant to do? PVE in the hopes the other factions show up? Move to another server and have the same thing happen there? Tell us what you want us to do without having to bow to your wishes and just get out of your way.EvilEmpire wrote: »It's clear there is a huge oceanic crew from EP and AD, but what is it about fighting NPCs instead of players that's so satisfying? I don't understand why both sides of A(p)ussies can't stay on the same campaign and fight each other.
Lol. The Thornblade 'A(p)ussies' as you so elegantly put it, are waiting on Thornblade for a fight. But all I hear is people wanting to punish an entire region of players because they're on the 'wrong' faction on the 'wrong' time.
We have to deal with US servers, US prime times, consistent latency, and we had no choice in the matter. We want to play. We want to have fun. Now we're just faulted for existing in the timezone that works for us.
Tintinabula wrote: »I saw all kinds of AD with unfamiliar names that I don't usually see. Didn't see you either.
riverdragon72 wrote: »s7732425ub17_ESO wrote: »Unfortunately, PvP needs to be restricted to 12 hours a day to avoid the lopsided time zone issue. During primetime when all populations are locked, things are very balanced. Once people get off for the night, then AD starts to steamroll.
Explain the logic in this statement plz.
There is no logic, chalk it up to self-entitlement bs
Sad state of affairs for everyone concerned. For those who wish to insult Oceanic players from AD (or DC/EB) - what are they supposed to do? They pay to play like the lot of you. And having the luxury of playing with many of them I can guarantee that they do not like the current state of Thornblade either. It is not as if they enjoy fighting against NPC's and rolling people over and over. Should they all reroll to another faction so that your pixels are not bruised? Why should they move to another campaign when they are invested in gaining AP on Thornblade or where ever they call home?
The current system is not optimal but it is what we have to deal with atm. Stop blaming players and have fun.
The nature of people is to take the easy road. Always will be. It definitely sucked that we had such a great start to the campaign and the race was pretty even. Then all of a sudden it took a huge turn and AD night capping threw the points out the window. There was absolutely no way that we could keep up with a 2-5k over night point gain.