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Thornblade (NA) has gone off the deep end

  • Cody
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    This does not surprise me. AD has always had a huge population advantage. its how they get most of their wins. Its not an exploit, its just balance issues(which IS what you said, so I agree with you on this. lemme give you that thumbs up:))
  • The_Drexill
    The_Drexill
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    I don't know about the topic in general... but I will say, Anon plays more than anyone I've ever met in any MMO ever. I almost wonder if it isn't a shared account between many people... I don't think it ever logs off. Only Emperor that I've ever seen die so easily though, on the upside... That EP DK Emp from last week was a raid boss.
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  • Syre_Lancaster
    Perhaps the solution is to move the player caps variable to the lowest faction population.

    For instance EP has 300 players on right now, so the pop for all factions is 300. Say then DC drops down to 295, so the cap moves down to 295 and so on.

    But since this would cause frustration with the larger faction that have to wait in longer que's now, maybe add like +50 slots so that the faction that has the largest number of players that want to play gets a slight advantage to the faction that have more players but not so much that it will absolutely wreck the campaign.
  • Syre_Lancaster
    NookyZooky wrote: »
    This does not surprise me. AD has always had a huge population advantage. its how they get most of their wins. Its not an exploit, its just balance issues(which IS what you said, so I agree with you on this. lemme give you that thumbs up:))
    Thanks mate, I appreciate it. And personally, I don't mind losing to a team that is well organized and gets the better of me strategically as long as going into the fight, the outcome wasn't a certainty.

    From being on both sides of the steamroller, (and I'm sure many of you will agree) that a game becomes boring or infinitely frustrating if all your contributions to the team is little more than [snip] in the wind.
    Edited by ZOS_LeroyW on August 26, 2014 4:49AM
  • Xsorus
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    Actually best solution i've seen so far is cutting the amount of points a side gets based on Population.

    For example, Lets say the max is 400 Points you can get from everything.

    If you have 3 Bars or Lock Population, and the other 2 sides have 1 bar, It cuts the amount of points you get from everything down, So instead of 400 Points, you'd now get 75 points.

    This would mean that if you try and nightcap everything, you'll not get a lot of points until the other people log back in.
  • WebBull
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    AD has destroyed this campaign literally overnight. There should be an Oceania dedicated 30 day campaign or better yet, server.
  • Rylana
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    NookyZooky wrote: »
    This does not surprise me. AD has always had a huge population advantage. its how they get most of their wins. Its not an exploit, its just balance issues(which IS what you said, so I agree with you on this. lemme give you that thumbs up:))

    Yeah because when 20 TKO members wipe out the entire red zergball on chillrend over and over, thats just numbers advantage...
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  • Insurrektion
    Insurrektion
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    There either needs to b servers in the aussie time zone or the pops need to be locked to be closer together until more of the lower pop factions queue in then the higher pop factions can get in. And dont act like the population totals were close I was going to pvp and saw 3 bars for yellow and only 1 for ep and 1 for dc during late night hours. I didnt bother and since these dipshots cant take a hint ill lay it out for them - the overnight ad has more pop than ep and dc combined. This has inspired the dc and ep to pvp where the atmosphere is healthy and balanced. The result is that the overnight ad on thornblade have no opponents. Have fun pvping against nobody due to you guys throwing everything out of balance to the point where its not even fun. In other words you have ruined my fun and everyone elses fun including yourselves. Gj now go stand in the corner with your dunce hats.
  • Columba
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    I don't know about the topic in general... but I will say, Anon plays more than anyone I've ever met in any MMO ever. I almost wonder if it isn't a shared account between many people... I don't think it ever logs off. Only Emperor that I've ever seen die so easily though, on the upside... That EP DK Emp from last week was a raid boss.

    Whatever happened to perma red?
  • Even Odds
    Even Odds
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    [/quote]

    Whatever happened to perma red?[/quote]


    Who cares? lol
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  • Cody
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    Rylana wrote: »
    NookyZooky wrote: »
    This does not surprise me. AD has always had a huge population advantage. its how they get most of their wins. Its not an exploit, its just balance issues(which IS what you said, so I agree with you on this. lemme give you that thumbs up:))

    Yeah because when 20 TKO members wipe out the entire red zergball on chillrend over and over, thats just numbers advantage...

    I said MOST of their wins
  • dbishop
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    Setting up Oceanic/Asian servers in the future as a long term goal might help.

    Whaa! You going to geo lock some of us so we can't play with our guild mates?

    Time to confiscate your BBQ bro. AOE Pancakes will be your new ign.
  • Malveria
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    As an AD player, I can say it's not a great deal of fun for us either. At least you guys have something to DO. And you still just walk away! When we clock on (later oceanic time/mid day NA time), the map is entirely dead, there is nothing to do, and all we want is a good fight. I would much prefer to lose a campaign that was a good fight than crush the opponents by a large margin.

    I've even seen AD zone BEG for people to let keeps go, to let EP and DC take everything, so we have something to do. And people do listen! But it doesn't help. Small or inexperienced groups, and the pugs alone can hold keeps. Even if my entire group, and a lot of allies, don't defend northern keeps, all that results is all of us twiddling our thumbs as keeps flag, and unflag.
    Edited by Malveria on August 26, 2014 4:52AM
    Venatus
  • Honfold
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    We got AD to step up their game, and play better, and defend better.

    And instead of doing the same, a forum post was created about it.


    DC does very well in North American prime time. AD is not stepping up their game, they're pop locking the server when no else is on at 4am eastern. Its unfortunate for everyone but that is the way the populations ended up.

    Anyone can play whenever they want, but AD dominating has nothing to do with stepping up their game.

    Forum posts are created about it because many players feel that night capping unopposed is destroying the competitive nature of Cyrodiil, and that is unhealthy for the game as a whole. Once again I think anyone can play whenever they want, it is just a shame the populations are so lopsided for a significant amount of time.
  • ferzalrwb17_ESO
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    Malveria wrote: »
    As an AD player, I can say it's not a great deal of fun for us either. At least you guys have something to DO. And you still just walk away! When we clock on (later oceanic time/mid day NA time), the map is entirely dead, there is nothing to do, and all we want is a good fight.

    And, yet, AD won't do that.

    What the zerg wants, apparently, is to drive people out of PvP, fight doors and shut the game down. That's the only outcome when you bring 100 impulse-batspammers to every tiny fight and burn all FCs etc even when camping gates, wipe the opposition you outnumber by 10 to 1 and end the fight.

    There's enough leadership to get that massive impulse zerg together in AD. Surely that leadership can suggest that it might not be wise to kill every single fight on the server with a zerg and force everyone out of Cyrodiil?

    edit: Note that I don't mean don't come and fight. I mean don't kill the fight.
    Edited by ferzalrwb17_ESO on August 26, 2014 11:31AM
  • Asuryan11
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    I was playing on Thorneblade until I went on vacation august 15th... The scores up until then were all very equal and always flipping back and forth. It's ridiculous what is happening now, I was looking forward to coming back September 1st when vacation ends prepared to enjoy the last couple of days of the campaign with DC and some close scores...
    Edited by Asuryan11 on August 26, 2014 12:11PM
  • Lorkhan
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    AD dominating, we own thornblade
  • ferzalrwb17_ESO
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    AD dominating, we own thornblade

    You show those doors. bad boys.

  • Zanderscotxub17_ESO
    Just curious.

    What would everyone think about 2, 30 day servers one ocianic and one regular.

    Then at night lets say 2am-10am garrisons of keeps are quadrupled and walls are double hp + boss npc are added with rare loot.

    This would hold the map and if numbers are on at least they could get some good loot, somthing to fight and somthing to do so late at night.

    What do you all think any other idias?
  • serenenightmare
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    AD dominating, we own thornblade

    You sure dominate when it is NA primetime, you know, where DC and AD are poplocked and you lose all your scrolls, emperor, etc...


    ^_~
    Edited by serenenightmare on August 26, 2014 4:03PM
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  • EvilEmpire
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    Well, this is sad. I was thinking of coming back to ESO after taking a week off and thought I'd try this campaign since the oceanic crew of EP screwed up Chillrend so bad it wasn't really fun anymore.

    It's clear there is a huge oceanic crew from EP and AD, but what is it about fighting NPCs instead of players that's so satisfying? I don't understand why both sides can't stay on the same campaign and fight each other.

    I really enjoyed ESO and pvp for awhile, but I guess I'll just table this game and hope they do something about all the Guesting and Buff campaigns. Sadly, like most fixes in ESO, it's going to be too little, too late.

    self edit-I made a funny joke in there, but I'm sure it wouldn't have gone over so well with the mods...
    Edited by EvilEmpire on August 26, 2014 4:14PM
  • IcyDeadPeople
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    Just curious.

    What would everyone think about 2, 30 day servers one ocianic and one regular.

    I'd like to be able to log on at any time of day and find some action going on all over the map, as used to be the case shortly after launch and then on the old Wabbajack. The more Oceanic and EU players joining us on the NA server, the better!
    Edited by IcyDeadPeople on August 26, 2014 4:20PM
  • Malveria
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    And, yet, AD won't do that.

    What the zerg wants, apparently, is to drive people out of PvP, fight doors and shut the game down. That's the only outcome when you bring 100 impulse-batspammers to every tiny fight and burn all FCs etc even when camping gates, wipe the opposition you outnumber by 10 to 1 and end the fight.

    There's enough leadership to get that massive impulse zerg together in AD. Surely that leadership can suggest that it might not be wise to kill every single fight on the server with a zerg and force everyone out of Cyrodiil?

    edit: Note that I don't mean don't come and fight. I mean don't kill the fight.

    Zergs go where zergs want. And we try not to kill the fight, but when there's nothing else going on what are we meant to do? PVE in the hopes the other factions show up? Move to another server and have the same thing happen there? Tell us what you want us to do without having to bow to your wishes and just get out of your way.
    EvilEmpire wrote: »
    It's clear there is a huge oceanic crew from EP and AD, but what is it about fighting NPCs instead of players that's so satisfying? I don't understand why both sides of A(p)ussies can't stay on the same campaign and fight each other.

    Lol. The Thornblade 'A(p)ussies' as you so elegantly put it, are waiting on Thornblade for a fight. But all I hear is people wanting to punish an entire region of players because they're on the 'wrong' faction on the 'wrong' time.

    We have to deal with US servers, US prime times, consistent latency, and we had no choice in the matter. We want to play. We want to have fun. Now we're just faulted for existing in the timezone that works for us.
    Venatus
  • EvilEmpire
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    Malveria wrote: »
    EvilEmpire wrote: »
    It's clear there is a huge oceanic crew from EP and AD, but what is it about fighting NPCs instead of players that's so satisfying? I don't understand why both sides of A(p)ussies can't stay on the same campaign and fight each other.

    Lol. The Thornblade 'A(p)ussies' as you so elegantly put it, are waiting on Thornblade for a fight. But all I hear is people wanting to punish an entire region of players because they're on the 'wrong' faction on the 'wrong' time.

    We have to deal with US servers, US prime times, consistent latency, and we had no choice in the matter. We want to play. We want to have fun. Now we're just faulted for existing in the timezone that works for us.

    :) you caught my joke before I edited myself. I understand it sucks that time zone differentials make gaming tough. I enjoy pvp because of the competition, and Chillrend was an awesome campaign for that for a little while. Then apparently the Oceanic crowd from EP got beat out of Thorn and migrated to Chill, which basically screws up both campaigns because now instead of fighting each other when folks are on in your timezone, both EP and AD are just fighting NPCs because the majority of players are offline. I just don't see the fun in that.

    I wish there were an Aussie server, but I don't ever see that happening because there is not enough ROI for ESO to have a whole other data center, plus the unrealistic notion of migrating accounts when ppl already are members of guilds and whatnot.

    I think the only possible way to save it now is to have a single, giant campaign and cram as much resources as they can into the mega-server cluster and that would eliminate much of the big issues I see (Guesting and Buff campaigns), and essentially force the Oceanic crowds to fight each other. Granted, blue team will still suffer during those hours, but if red and yellow would at least show some common courtesy to not completely bash down all the Keeps while no one is there, then during NA primetime, good fights should be able to happen all around.
  • Erock25
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    Only solution is to turn off the internet in Australia. Al Gore invented the internet so he can do as he pleases with it. Petition Al Gore to shut off Australian internet, forever.
    Edited by Erock25 on August 26, 2014 5:19PM
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  • Aoe_Barbecue
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    Malveria wrote: »
    Lol. The Thornblade 'A(p)ussies' as you so elegantly put it, are waiting on Thornblade for a fight. But all I hear is people wanting to punish an entire region of players because they're on the 'wrong' faction on the 'wrong' time.

    I don't believe this for a moment. If Oceanic AD were motivated to find actual fights they would go to Chillrend and fight the EP Oceanic zerg. The EP Oceanic zerg would likewise come to Thornblade if they were interested in actual fights. There is pitiful DC Oceanic presence either, or so it seems. There are people to fight if the Oceanic crew wants it. But it seems they are more interested in taking keeps with 10 pug defenders and calling that PvP. If you wonder where the fights are, now you know where to find it ;).

    I think that Red and Yellow Oceanic crews want to feel like winners more than they want PvP. That's fine. Who doesn't like winning? But if you actually want to play the game you might have to risk losing by looking for fights.
    Edited by Aoe_Barbecue on August 26, 2014 5:34PM
  • Azarul
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    First thing that needs to happen asap is to get rid of the bonuses outside of Cyrodiil and have the bonuses only work in the campaign they are earned. That alone will be a start in the right direction.

    A lot of the PvPers in my guild switched home campaigns to get the buffs for trials.
  • Ifthir_ESO
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    All this talk of what zergs want and not one of you got it right.

    Zergs want to win. That's the whole reason they zerg'd up in the first place. If it didn't help them "win" they wouldn't do it.

    Complaining about people wanting easy victories isn't going to get us anywhere. That behavior and mindset is rampant everywhere, I promise you it is not specific to ESO AvA.
  • c0rp
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    Unfortunately, PvP needs to be restricted to 12 hours a day to avoid the lopsided time zone issue. During primetime when all populations are locked, things are very balanced. Once people get off for the night, then AD starts to steamroll.

    Im sorry, but the world does revolve around your timezone...and your sub is no better than anyone elses.
    Force weapon swap to have priority over EVERYTHING. Close enough.
    Make stamina builds even with magicka builds.
    Disable abilities while holding block.
    Give us a REASON to do dungeons more than once.
    Remove PVP AoE CAP. It is ruining Cyrodiil.
    Fix/Remove Forward Camps. They are ruining Cyrodiil.
    Impenetrability needs to REDUCE CRIT DAMAGE. Not negate entire builds.
    Werewolf is not equal to Vamps/Bats.
  • Ifthir_ESO
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    I think that Red and Yellow Oceanic crews want to feel like winners more than they want PvP. That's fine. Who doesn't like winning? But if you actually want to play the game you might have to risk losing by looking for fights.

    So does No Mercy tell their guildmates to log off when you outnumber your enemy? You know, to risk losing?

    If you really wanted to do something other than moan impotently, you would roll a character on one of those underdog alliances and fight your buddies...but we know that won't happen. Its way easier just to blame someone or something else for why its not balanced.

    <sarcasm>

    Whatever you do though, don't be the change you want in the world. Keep waiting for the other guy to solve all of your problems, while you complain about them, and do nothing to try and help solve those problems yourself.

    This method sure is working great let me tell you.

    </sarcasm>



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