Thanks mate, I appreciate it. And personally, I don't mind losing to a team that is well organized and gets the better of me strategically as long as going into the fight, the outcome wasn't a certainty.NookyZooky wrote: »This does not surprise me. AD has always had a huge population advantage. its how they get most of their wins. Its not an exploit, its just balance issues(which IS what you said, so I agree with you on this. lemme give you that thumbs up:))
NookyZooky wrote: »This does not surprise me. AD has always had a huge population advantage. its how they get most of their wins. Its not an exploit, its just balance issues(which IS what you said, so I agree with you on this. lemme give you that thumbs up:))
The_Drexill wrote: »I don't know about the topic in general... but I will say, Anon plays more than anyone I've ever met in any MMO ever. I almost wonder if it isn't a shared account between many people... I don't think it ever logs off. Only Emperor that I've ever seen die so easily though, on the upside... That EP DK Emp from last week was a raid boss.
NookyZooky wrote: »This does not surprise me. AD has always had a huge population advantage. its how they get most of their wins. Its not an exploit, its just balance issues(which IS what you said, so I agree with you on this. lemme give you that thumbs up:))
Yeah because when 20 TKO members wipe out the entire red zergball on chillrend over and over, thats just numbers advantage...
Aoe_Barbecue wrote: »Setting up Oceanic/Asian servers in the future as a long term goal might help.
As an AD player, I can say it's not a great deal of fun for us either. At least you guys have something to DO. And you still just walk away! When we clock on (later oceanic time/mid day NA time), the map is entirely dead, there is nothing to do, and all we want is a good fight.
fredthementenrb18_ESO wrote: »AD dominating, we own thornblade
Zanderscotxub17_ESO wrote: »Just curious.
What would everyone think about 2, 30 day servers one ocianic and one regular.
ferzalrwb17_ESO wrote: »
And, yet, AD won't do that.
What the zerg wants, apparently, is to drive people out of PvP, fight doors and shut the game down. That's the only outcome when you bring 100 impulse-batspammers to every tiny fight and burn all FCs etc even when camping gates, wipe the opposition you outnumber by 10 to 1 and end the fight.
There's enough leadership to get that massive impulse zerg together in AD. Surely that leadership can suggest that it might not be wise to kill every single fight on the server with a zerg and force everyone out of Cyrodiil?
edit: Note that I don't mean don't come and fight. I mean don't kill the fight.
EvilEmpire wrote: »It's clear there is a huge oceanic crew from EP and AD, but what is it about fighting NPCs instead of players that's so satisfying? I don't understand why both sides of A(p)ussies can't stay on the same campaign and fight each other.
EvilEmpire wrote: »It's clear there is a huge oceanic crew from EP and AD, but what is it about fighting NPCs instead of players that's so satisfying? I don't understand why both sides of A(p)ussies can't stay on the same campaign and fight each other.
Lol. The Thornblade 'A(p)ussies' as you so elegantly put it, are waiting on Thornblade for a fight. But all I hear is people wanting to punish an entire region of players because they're on the 'wrong' faction on the 'wrong' time.
We have to deal with US servers, US prime times, consistent latency, and we had no choice in the matter. We want to play. We want to have fun. Now we're just faulted for existing in the timezone that works for us.
Lol. The Thornblade 'A(p)ussies' as you so elegantly put it, are waiting on Thornblade for a fight. But all I hear is people wanting to punish an entire region of players because they're on the 'wrong' faction on the 'wrong' time.
s7732425ub17_ESO wrote: »Unfortunately, PvP needs to be restricted to 12 hours a day to avoid the lopsided time zone issue. During primetime when all populations are locked, things are very balanced. Once people get off for the night, then AD starts to steamroll.
Aoe_Barbecue wrote: »I think that Red and Yellow Oceanic crews want to feel like winners more than they want PvP. That's fine. Who doesn't like winning? But if you actually want to play the game you might have to risk losing by looking for fights.