The Imga are definitely not extinct. As of the writing of the Pocket Guide to the Empire, First Edition in 2E 864 (several hundred years after the time of ESO) they are members of the Aldmeri Dominion, with a civilization emulating that of the Altmer, who they see as their lords and an example of a near-perfect society.AlexDougherty wrote: »Kothringi are extinct, as probably are Imga and Lilmothiit.
inferneuseb17_ESO wrote: »dremora
Dremora could be fun..
Was an exodus of 1,000,000+ coldharbour prisoners catalogued in later ES games?
Venereous44 wrote: »I don't recall seeing any extensive lore for the Naga.. that should give a nice blank slate (or at least workable one) to use if they're looking for one.
The tribe of them in Coldharbour seemed to be more or less as intelligent as any of the other groups you ran into that you could recruit for the fight against Molag Bal.AlexDougherty wrote: »There is lore about Nagas, like the fact they are female only (player characters are both), and how they came into being.
Also not seen any evidence of intelligence from them, they appear to be humanoid animals. (well humaniodish)
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
AlexDougherty wrote: »
There is lore about Nagas, like the fact they are female only (player characters are both), and how they came into being.
Also not seen any evidence of intelligence from them, they appear to be humanoid animals. (well humaniodish)
Was an exodus of 1,000,000+ coldharbour prisoners catalogued in later ES games?
The tribe of them in Coldharbour seemed to be more or less as intelligent as any of the other groups you ran into that you could recruit for the fight against Molag Bal.AlexDougherty wrote: »There is lore about Nagas, like the fact they are female only (player characters are both), and how they came into being.
Also not seen any evidence of intelligence from them, they appear to be humanoid animals. (well humaniodish)
Venereous44 wrote: »AlexDougherty wrote: »
There is lore about Nagas, like the fact they are female only (player characters are both), and how they came into being.
Also not seen any evidence of intelligence from them, they appear to be humanoid animals. (well humaniodish)
Yeah, but not enough to make it a deal breaker to add them.
Goblins would be cool too.
smeeprocketnub19_ESO wrote: »There's something most of you seem to not understand about great mysteries like the disappearance of the Dwemer.
They are so cool -because- they are mysteries. When you provide the answers to the questions they have left behind, they stop being interesting.
Ah, in that case sorry for the spoiler. My badAlexDougherty wrote: »Not gotten that far yet, will keep an eye out for it.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Ah, in that case sorry for the spoiler. My badAlexDougherty wrote: »Not gotten that far yet, will keep an eye out for it.I hadn't seen any indication of intelligence from them until that point either.
AlexDougherty wrote: »The tribe of them in Coldharbour seemed to be more or less as intelligent as any of the other groups you ran into that you could recruit for the fight against Molag Bal.AlexDougherty wrote: »There is lore about Nagas, like the fact they are female only (player characters are both), and how they came into being.
Also not seen any evidence of intelligence from them, they appear to be humanoid animals. (well humaniodish)
Not gotten that far yet, will keep an eye out for it.Venereous44 wrote: »AlexDougherty wrote: »
There is lore about Nagas, like the fact they are female only (player characters are both), and how they came into being.
Also not seen any evidence of intelligence from them, they appear to be humanoid animals. (well humaniodish)
Yeah, but not enough to make it a deal breaker to add them.
Goblins would be cool too.
You're probably right about that, apart from them being female only.
Goblins on the other hand are definately too stupid to be player characters.
Was an exodus of 1,000,000+ coldharbour prisoners catalogued in later ES games?
smeeprocketnub19_ESO wrote: »Was an exodus of 1,000,000+ coldharbour prisoners catalogued in later ES games?
Don't be obtuse. In your storyline you are one of only a few who broke out. As someone said earlier, in your story everyone else is just a run of the mill adventurer. However, that means that all the other dwemer would be run of the mill adventurers. Which means that somehow there are a bunch of uncatalogued dwemer running around that just get forgotten later on down the line.
The thing is, even if every player is from coldharbour in everyone else's storyline, it wouldn't be common knowledge and the details could have been pretty much lost in 800 years. But the Dwemer hanging around wouldn't. Besides the fact that they'd go about doing Dwemer things like making constructs and automatized cities, their disappearance is a massive mystery to everyone.
The Tribunal, at the very least, would have recorded that happening, especially Sotha Sil. And Sotha Sil is still alive during the events in Skyrim, so it would be well recorded.
None. If there were to be new playable races introduced into TES games I'd much rather it be in an installment of the single-player games first.
gurluasb16_ESO wrote: »smeeprocketnub19_ESO wrote: »Was an exodus of 1,000,000+ coldharbour prisoners catalogued in later ES games?
Don't be obtuse. In your storyline you are one of only a few who broke out. As someone said earlier, in your story everyone else is just a run of the mill adventurer. However, that means that all the other dwemer would be run of the mill adventurers. Which means that somehow there are a bunch of uncatalogued dwemer running around that just get forgotten later on down the line.
The thing is, even if every player is from coldharbour in everyone else's storyline, it wouldn't be common knowledge and the details could have been pretty much lost in 800 years. But the Dwemer hanging around wouldn't. Besides the fact that they'd go about doing Dwemer things like making constructs and automatized cities, their disappearance is a massive mystery to everyone.
The Tribunal, at the very least, would have recorded that happening, especially Sotha Sil. And Sotha Sil is still alive during the events in Skyrim, so it would be well recorded.
No he isn't, only Vivec survived Morrowind.
Almalexia slew Sotha Sil.
Your point is however, still valid.
I did intentionally leave out a "none/undecided" option, as I'm not asking "Would you add a race?", but rather, which one you would add if a race were to be added. If you think the races are fine the way they are and wouldn't choose any, that's awesome and totally fine - there are plenty of other posts on the forum for you, friend!
gurluasb16_ESO wrote: »smeeprocketnub19_ESO wrote: »Was an exodus of 1,000,000+ coldharbour prisoners catalogued in later ES games?
Don't be obtuse. In your storyline you are one of only a few who broke out. As someone said earlier, in your story everyone else is just a run of the mill adventurer. However, that means that all the other dwemer would be run of the mill adventurers. Which means that somehow there are a bunch of uncatalogued dwemer running around that just get forgotten later on down the line.
The thing is, even if every player is from coldharbour in everyone else's storyline, it wouldn't be common knowledge and the details could have been pretty much lost in 800 years. But the Dwemer hanging around wouldn't. Besides the fact that they'd go about doing Dwemer things like making constructs and automatized cities, their disappearance is a massive mystery to everyone.
The Tribunal, at the very least, would have recorded that happening, especially Sotha Sil. And Sotha Sil is still alive during the events in Skyrim, so it would be well recorded.
No he isn't, only Vivec survived Morrowind.
Almalexia slew Sotha Sil.
Your point is however, still valid.
smeeprocketnub19_ESO wrote: »Was an exodus of 1,000,000+ coldharbour prisoners catalogued in later ES games?
Don't be obtuse. In your storyline you are one of only a few who broke out. As someone said earlier, in your story everyone else is just a run of the mill adventurer. However, that means that all the other dwemer would be run of the mill adventurers. Which means that somehow there are a bunch of uncatalogued dwemer running around that just get forgotten later on down the line.
The thing is, even if every player is from coldharbour in everyone else's storyline, it wouldn't be common knowledge and the details could have been pretty much lost in 800 years. But the Dwemer hanging around wouldn't. Besides the fact that they'd go about doing Dwemer things like making constructs and automatized cities, their disappearance is a massive mystery to everyone.
The Tribunal, at the very least, would have recorded that happening, especially Sotha Sil. And Sotha Sil is still alive during the events in Skyrim, so it would be well recorded.
Venereous44 wrote: »smeeprocketnub19_ESO wrote: »Was an exodus of 1,000,000+ coldharbour prisoners catalogued in later ES games?
Don't be obtuse. In your storyline you are one of only a few who broke out. As someone said earlier, in your story everyone else is just a run of the mill adventurer. However, that means that all the other dwemer would be run of the mill adventurers. Which means that somehow there are a bunch of uncatalogued dwemer running around that just get forgotten later on down the line.
The thing is, even if every player is from coldharbour in everyone else's storyline, it wouldn't be common knowledge and the details could have been pretty much lost in 800 years. But the Dwemer hanging around wouldn't. Besides the fact that they'd go about doing Dwemer things like making constructs and automatized cities, their disappearance is a massive mystery to everyone.
The Tribunal, at the very least, would have recorded that happening, especially Sotha Sil. And Sotha Sil is still alive during the events in Skyrim, so it would be well recorded.
Well said and true... but the other side of the story is that I'm sure this was all done this way with the eventual intention of capitalizing on this at some point in the future. Working it into a new class for an MMO seems pretty worthy to me.
smeeprocketnub19_ESO wrote: »Venereous44 wrote: »smeeprocketnub19_ESO wrote: »Was an exodus of 1,000,000+ coldharbour prisoners catalogued in later ES games?
Don't be obtuse. In your storyline you are one of only a few who broke out. As someone said earlier, in your story everyone else is just a run of the mill adventurer. However, that means that all the other dwemer would be run of the mill adventurers. Which means that somehow there are a bunch of uncatalogued dwemer running around that just get forgotten later on down the line.
The thing is, even if every player is from coldharbour in everyone else's storyline, it wouldn't be common knowledge and the details could have been pretty much lost in 800 years. But the Dwemer hanging around wouldn't. Besides the fact that they'd go about doing Dwemer things like making constructs and automatized cities, their disappearance is a massive mystery to everyone.
The Tribunal, at the very least, would have recorded that happening, especially Sotha Sil. And Sotha Sil is still alive during the events in Skyrim, so it would be well recorded.
Well said and true... but the other side of the story is that I'm sure this was all done this way with the eventual intention of capitalizing on this at some point in the future. Working it into a new class for an MMO seems pretty worthy to me.
No, that's not even remotely worthy.
First off, ESO is before the other games, so it would shatter any existing lore, so no.
Second, just no.
Third, NO.
Fourth, the trick with mysteries like this is to reveal tidbits. You keep your audience wanting more, you never give them enough to sate them. You always just give little snippets of information.
smeeprocketnub19_ESO wrote: »gurluasb16_ESO wrote: »smeeprocketnub19_ESO wrote: »Was an exodus of 1,000,000+ coldharbour prisoners catalogued in later ES games?
Don't be obtuse. In your storyline you are one of only a few who broke out. As someone said earlier, in your story everyone else is just a run of the mill adventurer. However, that means that all the other dwemer would be run of the mill adventurers. Which means that somehow there are a bunch of uncatalogued dwemer running around that just get forgotten later on down the line.
The thing is, even if every player is from coldharbour in everyone else's storyline, it wouldn't be common knowledge and the details could have been pretty much lost in 800 years. But the Dwemer hanging around wouldn't. Besides the fact that they'd go about doing Dwemer things like making constructs and automatized cities, their disappearance is a massive mystery to everyone.
The Tribunal, at the very least, would have recorded that happening, especially Sotha Sil. And Sotha Sil is still alive during the events in Skyrim, so it would be well recorded.
No he isn't, only Vivec survived Morrowind.
Almalexia slew Sotha Sil.
Your point is however, still valid.
Wait I thought Vivec died when the red mountain erupted. So is the entirety of the Tribunal dead by the time of Skyrim?
P.S. Way to ruin Tribunal for me, I just started it, I originally skipped it unintentionally.
Venereous44 wrote: »smeeprocketnub19_ESO wrote: »Venereous44 wrote: »smeeprocketnub19_ESO wrote: »Was an exodus of 1,000,000+ coldharbour prisoners catalogued in later ES games?
Don't be obtuse. In your storyline you are one of only a few who broke out. As someone said earlier, in your story everyone else is just a run of the mill adventurer. However, that means that all the other dwemer would be run of the mill adventurers. Which means that somehow there are a bunch of uncatalogued dwemer running around that just get forgotten later on down the line.
The thing is, even if every player is from coldharbour in everyone else's storyline, it wouldn't be common knowledge and the details could have been pretty much lost in 800 years. But the Dwemer hanging around wouldn't. Besides the fact that they'd go about doing Dwemer things like making constructs and automatized cities, their disappearance is a massive mystery to everyone.
The Tribunal, at the very least, would have recorded that happening, especially Sotha Sil. And Sotha Sil is still alive during the events in Skyrim, so it would be well recorded.
Well said and true... but the other side of the story is that I'm sure this was all done this way with the eventual intention of capitalizing on this at some point in the future. Working it into a new class for an MMO seems pretty worthy to me.
No, that's not even remotely worthy.
First off, ESO is before the other games, so it would shatter any existing lore, so no.
Second, just no.
Third, NO.
Fourth, the trick with mysteries like this is to reveal tidbits. You keep your audience wanting more, you never give them enough to sate them. You always just give little snippets of information.
And they can't start that with ESO? Sure they can.. a new underground starting area that exposes the mystery would be a killer start.