One would think.Animation canceling with block and double tapping light attack then blocking again negates the delay. Hard to do with a mouse, easier to do if you use your keys, effortless if you use a macro. Makes a macro even more potent if it looks like:
Curious, I haven't spent time messing with animation cancelling much, (I don't really PvP, or do high end PvE, so not really all that neccessary) but aren't you making it *way* more complex than it needs to be? Unless it's been changed, AFAIK, any skill will animation cancel a regular attack, and any block will animation cancel a skill.
So it's just light->skill->block, repeat. (with the correct timing depending on lag/skill) Easy Peasy.
killerintheline9 wrote: »Now i am again forced to do something to manage my char on pvp.. push one button on battles, and become pvp semigod! No fun in that, i like to fight with honest style, be ambushed and panic " omg night blade, and i'm dead, and then i lol and be happy honest fight, he is just good " not just make macro like example F1 (remove stun/bolt escape) to fast retreat and then make counter with F2 (Stun/Solarprison/Something) and make instant 2500-3000 damage on 3-4 seconds. This is wrong and makes my thoughts closer to end my char, which is sad i really love this game. I don't want to quit but i will if Zenimax wont ban macros from pvp area, i don't mind macros at pve. Please support me guys, macros will be the ultimate killer to player database, and then there is no game to develop or play. I don't want to quit! support me if you refuse quit to!
EDIT********************************************************************killerintheline9 wrote: »killerintheline9 wrote: »
This i wonder ,and agree. but still i get regular macro deaths on cyrodiil.
Not sure what you aren't understanding about this but there is a skill delay and unless you are very slow, you can easily press all the required buttons within each skill delay or you could call it animation window. The only thing a macro will give you is the best speed of light attack into instant skill into block/bash and that is just as easy to accomplish without a macro. No matter what, there is a set delay between the timing of that chain of abilities and when you can do the next one. For example in the screen shot you posted, there are only four animation windows (activating Solar Prison, casting Unstable, and two Fire Ring casts) and two of them were precast so there are only two animation windows showing on the death recap and they are the two casts of Fire Ring. No matter what macros this guy had running, he did not cast those four spells faster than anyone else could considering people without macros can easily pre-load the next spell, making it fire as soon as the animation time would allow it.
Basically what looks to me that happened is you're a vamp or have very very low spell resist and went and jumped in some Templar's Unstable Wall AOE while they had Solar Prison running and were spamming Fire Ring attacks. Macros did not have anything to do with it, if they were used at all.
I might just have to agree with you. Thank you for proper answer and proper way to reason your fact
Edit : At least now there should not be any wrong thoughts out there. With or without macros you still die on 2-3 seconds if you are state 1 vampire with max fire res and with 2000 spell resistance.
Outcome: I wont play on cyrodiil, more fun to you guys, like that other guy said,
i to go eat some macro-oni and cheese.
Also worth mentioning - not all good players are using macros. Just because you see someone using abilities quickly and are fast at animation canceling, doesn't mean they are cheating. Good players do exist.
slopezgamesub17_ESO1 wrote: »Gamers have been using macros for decades and to ask Zos to ban players for using them is unrealistic. First off tracking a player using a macro is not as easy as it seems unlike botting. I played D3 for about a year and a half and Blizzard banned a lot of players for using macros and a lot of them friends of mine who I know for a fact didnt use macros got banned.
Its a big gamble for any game company to ban a player for using macros. I personally dont care either way and I certainly wouldnt be making a QQ post about it and threaten to quit a game because of it. Either deal with it or leave its that simple. Players have been and will continue to use macros in ESO and many other games.
killerintheline9 wrote: »First came some kind of stun, then solar prison then UNwall, fire ring spam 3445 health to 0 on 3 seconds well i am vampire, lvl 1 when this happen i have 1750spell res 1890 armor max fire res what can be ably on. had immovable on so somewhere 2350 armor and 2190 spellres, when he hit me. Idk maybe im just poor player i can handle that, no worries.
Super_Sonico wrote: »AlienDiplomat wrote: »Banned for using the software that comes with your keyboard to make one button switch to the potion you want and use it in one click?
A bit harsh don't you think?
No. I agree that use like you describe should be banned. Why? Because you're exploiting your specific hardware features for in-game benefit that obviously no one else can do without that same (or similar) hardware.
I agree OP. Ban people who use macros, period. Whether in Cyrodil or in PvE space.
Personally, even addons make me weary. I use the FTC addon because I like to see numbers and know what's really happening in the game. But otherwise that's it. I am very leery of many addons as they seem to provide additional functionality that the game does not intend.
ozmorgudduth wrote: »killerintheline9 wrote: »AshySamurai wrote: »I dont mind if someone uses macros. Why not? TBH I'm dont use it, but I could. First of all, we have only 6 skills. Not so much to use macros. And you dont use ultimate all time, so now we have 5 skills that we use all time (+ swap). I dont feel like I need it. But if someone want to use it - again why not?
And one more thing. If your macros "press buttons" to fast/often - you'll get kick from server. That was happend when I experimented whith quick slot wheel. So current system pretty fair for me.
You are absolutely wrong
And here is why:
Thats why you make THE delay between commands so accurate that human cant cast that fast, but macro can. And you don't have to cast often, one to 2 times is Enougth 2 players dead (1 player one fire res 1350. healt 3475, heavy armor vet 6 pink, with crit stone.1800spel res) (player 2. healt 2850 spel res 2100. ect light armor vet 11 pink stuff critstones)
on this picture example, http://tinypic.com/view.php?pic=ibxmx1&s=8#.U_a6z_mSxmM
it took 3,2315 seconds to death, 2 times spam cast.
Are you really so naive to think that someone macroed 3 skills to spam them?
There is animation speed limit, you can't "spam" faster. No matter what you are doing if you mash the keyboard you spam it out exactly as fast as macro will.
1800 spell res is nothing if you will get debuffed, sometimes I melt like snow with 2.5k armor and 2.5k spell resist, and I'm no vamp.
You can easily debuff around 1000 armor in pvp without anything fancy. If you are vr12 I think you could take off around 1800 armor of a player for 5 seconds or even far more, I'm only VR9 so I'm not bothered with this yet, so the values I'm giving might be lower then they can actually get. Think about it...
Some people know what they are doing and you will die, record your pvp and analyze it, learn from your defeats...
Especially when you are made from wood soaked in gasoline, which you are as a vamp...
Then it was:killerintheline9 wrote: »ozmorgudduth wrote: »killerintheline9 wrote: »AshySamurai wrote: »I dont mind if someone uses macros. Why not? TBH I'm dont use it, but I could. First of all, we have only 6 skills. Not so much to use macros. And you dont use ultimate all time, so now we have 5 skills that we use all time (+ swap). I dont feel like I need it. But if someone want to use it - again why not?
And one more thing. If your macros "press buttons" to fast/often - you'll get kick from server. That was happend when I experimented whith quick slot wheel. So current system pretty fair for me.
You are absolutely wrong
And here is why:
Thats why you make THE delay between commands so accurate that human cant cast that fast, but macro can. And you don't have to cast often, one to 2 times is Enougth 2 players dead (1 player one fire res 1350. healt 3475, heavy armor vet 6 pink, with crit stone.1800spel res) (player 2. healt 2850 spel res 2100. ect light armor vet 11 pink stuff critstones)
on this picture example, http://tinypic.com/view.php?pic=ibxmx1&s=8#.U_a6z_mSxmM
it took 3,2315 seconds to death, 2 times spam cast.
Are you really so naive to think that someone macroed 3 skills to spam them?
There is animation speed limit, you can't "spam" faster. No matter what you are doing if you mash the keyboard you spam it out exactly as fast as macro will.
1800 spell res is nothing if you will get debuffed, sometimes I melt like snow with 2.5k armor and 2.5k spell resist, and I'm no vamp.
You can easily debuff around 1000 armor in pvp without anything fancy. If you are vr12 I think you could take off around 1800 armor of a player for 5 seconds or even far more, I'm only VR9 so I'm not bothered with this yet, so the values I'm giving might be lower then they can actually get. Think about it...
Some people know what they are doing and you will die, record your pvp and analyze it, learn from your defeats...
Especially when you are made from wood soaked in gasoline, which you are as a vamp...
you should take a look my other comments aswell, you can see how naive i am.
btw there was +2 skills what are not be shown on picture, idk why. somekind of stun and something. funiest thing is that there is 1 second delay casting spells and he killed us on 3 second and used 5 spells, damn fast fellow
Real harcore PvP player, im just saying
slopezgamesub17_ESO1 wrote: »killerintheline9 wrote: »Now i am again forced to do something to manage my char on pvp.. push one button on battles, and become pvp semigod! No fun in that, i like to fight with honest style, be ambushed and panic " omg night blade, and i'm dead, and then i lol and be happy honest fight, he is just good " not just make macro like example F1 (remove stun/bolt escape) to fast retreat and then make counter with F2 (Stun/Solarprison/Something) and make instant 2500-3000 damage on 3-4 seconds. This is wrong and makes my thoughts closer to end my char, which is sad i really love this game. I don't want to quit but i will if Zenimax wont ban macros from pvp area, i don't mind macros at pve. Please support me guys, macros will be the ultimate killer to player database, and then there is no game to develop or play. I don't want to quit! support me if you refuse quit to!
EDIT********************************************************************killerintheline9 wrote: »killerintheline9 wrote: »
This i wonder ,and agree. but still i get regular macro deaths on cyrodiil.
Not sure what you aren't understanding about this but there is a skill delay and unless you are very slow, you can easily press all the required buttons within each skill delay or you could call it animation window. The only thing a macro will give you is the best speed of light attack into instant skill into block/bash and that is just as easy to accomplish without a macro. No matter what, there is a set delay between the timing of that chain of abilities and when you can do the next one. For example in the screen shot you posted, there are only four animation windows (activating Solar Prison, casting Unstable, and two Fire Ring casts) and two of them were precast so there are only two animation windows showing on the death recap and they are the two casts of Fire Ring. No matter what macros this guy had running, he did not cast those four spells faster than anyone else could considering people without macros can easily pre-load the next spell, making it fire as soon as the animation time would allow it.
Basically what looks to me that happened is you're a vamp or have very very low spell resist and went and jumped in some Templar's Unstable Wall AOE while they had Solar Prison running and were spamming Fire Ring attacks. Macros did not have anything to do with it, if they were used at all.
I might just have to agree with you. Thank you for proper answer and proper way to reason your fact
Edit : At least now there should not be any wrong thoughts out there. With or without macros you still die on 2-3 seconds if you are state 1 vampire with max fire res and with 2000 spell resistance.
Outcome: I wont play on cyrodiil, more fun to you guys, like that other guy said,
i to go eat some macro-oni and cheese.
Gamers have been using macros for decades and to ask Zos to ban players for using them is unrealistic. First off tracking a player using a macro is not as easy as it seems unlike botting. I played D3 for about a year and a half and Blizzard banned a lot of players for using macros and a lot of them friends of mine who I know for a fact didnt use macros got banned.
Its a big gamble for any game company to ban a player for using macros. I personally dont care either way and I certainly wouldnt be making a QQ post about it and threaten to quit a game because of it. Either deal with it or leave its that simple. Players have been and will continue to use macros in ESO and many other games.
NorthernFury wrote: »Seems like the real issue here is animation cancelling.
That is all.
killerintheline9 wrote: »NorthernFury wrote: »Seems like the real issue here is animation cancelling.
That is all.
i totally agree on this
macros or not but insta kill is lol
ozmorgudduth wrote: »killerintheline9 wrote: »NorthernFury wrote: »Seems like the real issue here is animation cancelling.
That is all.
i totally agree on this
macros or not but insta kill is lol
Animation cancelling is an integral part of the game. It can't be changed.
You have to have hierarchy to be able to do things in a fluid matter. Therefore light attack has the lowest priority, it can be cancelled by anything, then skills have higher priority, they can be only cancelledonly by block and bash, they have highest priority, you can defend yourself whenever you need to no matter what you were doing...
You don't want a situation when you are channeling skill that takes 2s and you can't use block while you see an enemy approaching.
This is a core mechanic of the game that you can block whenever you want and use skills whenever you want it's not going to change. If you are looking for cooldowns on everything you are playing the wrong game...
ozmorgudduth wrote: »killerintheline9 wrote: »NorthernFury wrote: »Seems like the real issue here is animation cancelling.
That is all.
i totally agree on this
macros or not but insta kill is lol
Animation cancelling is an integral part of the game. It can't be changed.
You have to have hierarchy to be able to do things in a fluid matter. Therefore light attack has the lowest priority, it can be cancelled by anything, then skills have higher priority, they can be only cancelledonly by block and bash, they have highest priority, you can defend yourself whenever you need to no matter what you were doing...
You don't want a situation when you are channeling skill that takes 2s and you can't use block while you see an enemy approaching.
This is a core mechanic of the game that you can block whenever you want and use skills whenever you want it's not going to change. If you are looking for cooldowns on everything you are playing the wrong game...
You want to cancel your animations? I have no problem with that.
You want to cancel your animations and still land the skill? I have a problem with that.
Cancel the animation, cancel the skill. Every game has a measure of animation canceling. Not every game allows you to cancel and still land the hit. You cancel it, you shouldn't activate it. It's a poor design as is.
killerintheline9 wrote: »
No that is fair fight it is your own problem if you are slow, you need practice tactic. not exploit with macros. so your way to think is, to go to fair fist fight with M4A2 or M16? What are you trying to tell, that you always disagree to everything just of joy of diagree? if you make comment like that, At least try to state your reason to write like that what you just did. other than that i just take it as nonsense.
ozmorgudduth wrote: »ozmorgudduth wrote: »killerintheline9 wrote: »NorthernFury wrote: »Seems like the real issue here is animation cancelling.
That is all.
i totally agree on this
macros or not but insta kill is lol
Animation cancelling is an integral part of the game. It can't be changed.
You have to have hierarchy to be able to do things in a fluid matter. Therefore light attack has the lowest priority, it can be cancelled by anything, then skills have higher priority, they can be only cancelledonly by block and bash, they have highest priority, you can defend yourself whenever you need to no matter what you were doing...
You don't want a situation when you are channeling skill that takes 2s and you can't use block while you see an enemy approaching.
This is a core mechanic of the game that you can block whenever you want and use skills whenever you want it's not going to change. If you are looking for cooldowns on everything you are playing the wrong game...
You want to cancel your animations? I have no problem with that.
You want to cancel your animations and still land the skill? I have a problem with that.
Cancel the animation, cancel the skill. Every game has a measure of animation canceling. Not every game allows you to cancel and still land the hit. You cancel it, you shouldn't activate it. It's a poor design as is.
One thing people don't seem to get is that there is no other way of doing it. You either have cooldowns or you have structured hierarchy and animation canceling that comes with it.
How hard it is to grasp?
@Xanthro How? Describe the scenario or chain of commands which would allow you to use spells faster. Are you talking about the same thing as Obscure before you?
macroing is what ruines other mmos pvp, allowing it here only continues to degrade it here
killerintheline9 wrote: »First came some kind of stun, then solar prison then UNwall, fire ring spam 3445 health to 0 on 3 seconds well i am vampire, lvl 1 when this happen i have 1750spell res 1890 armor max fire res what can be ably on. had immovable on so somewhere 2350 armor and 2190 spellres, when he hit me. Idk maybe im just poor player i can handle that, no worries.
ozmorgudduth wrote: »killerintheline9 wrote: »NorthernFury wrote: »Seems like the real issue here is animation cancelling.
That is all.
i totally agree on this
macros or not but insta kill is lol
Animation cancelling is an integral part of the game. It can't be changed.
You have to have hierarchy to be able to do things in a fluid matter. Therefore light attack has the lowest priority, it can be cancelled by anything, then skills have higher priority, they can be only cancelledonly by block and bash, they have highest priority, you can defend yourself whenever you need to no matter what you were doing...
You don't want a situation when you are channeling skill that takes 2s and you can't use block while you see an enemy approaching.
This is a core mechanic of the game that you can block whenever you want and use skills whenever you want it's not going to change. If you are looking for cooldowns on everything you are playing the wrong game...
@Xanthro How? Describe the scenario or chain of commands which would allow you to use spells faster. Are you talking about the same thing as Obscure before you?
Seriously, there are enough people who cheat in PvP as it is. I'm not going to walk people through it.
I've been able to replicate it myself, and it's absolutely cheating. It's not simple animation cancelling either, though that is easier for some with a macro.
All this shows me is someone died like a noob without trying to break free or use any type of escape.killerintheline9 wrote: »AshySamurai wrote: »I dont mind if someone uses macros. Why not? TBH I'm dont use it, but I could. First of all, we have only 6 skills. Not so much to use macros. And you dont use ultimate all time, so now we have 5 skills that we use all time (+ swap). I dont feel like I need it. But if someone want to use it - again why not?
And one more thing. If your macros "press buttons" to fast/often - you'll get kick from server. That was happend when I experimented whith quick slot wheel. So current system pretty fair for me.
You are absolutely wrong
And here is why:
Thats why you make THE delay between commands so accurate that human cant cast that fast, but macro can. And you don't have to cast often, one to 2 times is Enougth 2 players dead (1 player one fire res 1350. healt 3475, heavy armor vet 6 pink, with crit stone.1800spel res) (player 2. healt 2850 spel res 2100. ect light armor vet 11 pink stuff critstones)
on this picture example, http://tinypic.com/view.php?pic=ibxmx1&s=8#.U_a6z_mSxmM
it took 3,2315 seconds to death, 2 times spam cast.
Luvsfuzzybunnies wrote: »killerintheline9 wrote: »AshySamurai wrote: »I dont mind if someone uses macros. Why not? TBH I'm dont use it, but I could. First of all, we have only 6 skills. Not so much to use macros. And you dont use ultimate all time, so now we have 5 skills that we use all time (+ swap). I dont feel like I need it. But if someone want to use it - again why not?
And one more thing. If your macros "press buttons" to fast/often - you'll get kick from server. That was happend when I experimented whith quick slot wheel. So current system pretty fair for me.
You are absolutely wrong
And here is why:
Thats why you make THE delay between commands so accurate that human cant cast that fast, but macro can. And you don't have to cast often, one to 2 times is Enougth 2 players dead (1 player one fire res 1350. healt 3475, heavy armor vet 6 pink, with crit stone.1800spel res) (player 2. healt 2850 spel res 2100. ect light armor vet 11 pink stuff critstones)
on this picture example, http://tinypic.com/view.php?pic=ibxmx1&s=8#.U_a6z_mSxmM
it took 3,2315 seconds to death, 2 times spam cast.
All this shows me is someone died like a noob without trying to break free or use any type of escape.
smeeprocketnub19_ESO wrote: »ozmorgudduth wrote: »killerintheline9 wrote: »NorthernFury wrote: »Seems like the real issue here is animation cancelling.
That is all.
i totally agree on this
macros or not but insta kill is lol
Animation cancelling is an integral part of the game. It can't be changed.
You have to have hierarchy to be able to do things in a fluid matter. Therefore light attack has the lowest priority, it can be cancelled by anything, then skills have higher priority, they can be only cancelledonly by block and bash, they have highest priority, you can defend yourself whenever you need to no matter what you were doing...
You don't want a situation when you are channeling skill that takes 2s and you can't use block while you see an enemy approaching.
This is a core mechanic of the game that you can block whenever you want and use skills whenever you want it's not going to change. If you are looking for cooldowns on everything you are playing the wrong game...
It's not an intentional feature though. And I personally don't animation cancel, and I do okay.
Well I do block while casting but I didn't know that counted. Am I really canceling an animation? I just lean on block the whole time. :?.
ESO presently:ozmorgudduth wrote: »ozmorgudduth wrote: »killerintheline9 wrote: »NorthernFury wrote: »Seems like the real issue here is animation cancelling.
That is all.
i totally agree on this
macros or not but insta kill is lol
Animation cancelling is an integral part of the game. It can't be changed.
You have to have hierarchy to be able to do things in a fluid matter. Therefore light attack has the lowest priority, it can be cancelled by anything, then skills have higher priority, they can be only cancelledonly by block and bash, they have highest priority, you can defend yourself whenever you need to no matter what you were doing...
You don't want a situation when you are channeling skill that takes 2s and you can't use block while you see an enemy approaching.
This is a core mechanic of the game that you can block whenever you want and use skills whenever you want it's not going to change. If you are looking for cooldowns on everything you are playing the wrong game...
You want to cancel your animations? I have no problem with that.
You want to cancel your animations and still land the skill? I have a problem with that.
Cancel the animation, cancel the skill. Every game has a measure of animation canceling. Not every game allows you to cancel and still land the hit. You cancel it, you shouldn't activate it. It's a poor design as is.
One thing people don't seem to get is that there is no other way of doing it. You either have cooldowns or you have structured hierarchy and animation canceling that comes with it.
How hard it is to grasp?
killerintheline9 wrote: »The TOS already appears to prohibit this. That's why you can't build an addon that does stuff like this. What else are they supposed to do?
oh you can't so what is this then?
http://www.esoui.com/downloads/info343-MacroPoetry.html
Anytime a computer is doing the work for a human, I consider it cheating. That's why I don't believe in multiboxing, because the computer is parsing the commands to the other characters. One character, one player, one command GUI, with nothing automated.
Why do you think they disabled most of them when they launched the game? Because some people will do anything to win, including cheat.
And no, not all people cheat, that is the kind of thinking people use to justify the behavior, all players use macros. No, they do not, like all players also do not use hacks, like we've seen in this game. Anything that uses a third party control to activate game functions not already present is cheating, plain and simple, to call it anything else or to whine about not being able to cheat is basically admitting that you don't know how to play a game without cheating.
If it automates a task with a single click that would normally take your focus away to perform the task with multiple clicks, you sir are a cheat. I would definitely say automating the use of a potion is cheating and against the spirit of proper competition. The only thing to level that field is to say that all players can now use macros, but I think that would defeat the whole point of having rules in the first place. Not to mention not all players have access to the money and hardware to use those tools.
If the only way any players can compete in PVP is to run out and buy a programmable mouse/keyboard, the game has failed.