xsorusb14_ESO wrote: »Agrippa_Invisus wrote: »After a few hours in PvP what i have observed is that bows are not sycning correctly to health. I noticed than when i shoot an enemy player his health does not always go down, yet he actually does take the damage and even dies if i use focus aim and then spam him down with arrows, yet on my screen he dies with almost full health.
Same situation with me when actually being attacked by a bow, my health is showing like 60% yet i explode and die.
Also, Soul Teather appears to be doing insane damage right now.
Jesus.
@ZOS_JessicaFolsom and @ZOS_BrianWheeler take a look at that screenshot.
My NB guild mates noticed that. They went all: "let's exploit this sh*t all the way before they nerf it". And there you go, now game is unplayable.
Like i said before, We posted about it multiple times on the PTS forums, i brought it up multiple times that it needed to be nerfed, so did another guy.
It still went live.
SienneYviete wrote: »Something is bugging out pretty bad my devouring swarm today was doing 556 damage and healing for 556 per tic and I was using 5h/2l armor instead of my usual 5l/2h way more damage than usual, funny thing is since the patch both my damage and crit stats on the character sheet will not update no matter what I do.
Sumpfheini wrote: »upfront burst damage in this game was already quite ridiculous (e.g. NB stealth burst). Just another flaw of this crappy resource system without cooldowns in addition to sneak openers being crits.
SienneYviete wrote: »Something is bugging out pretty bad my devouring swarm today was doing 556 damage and healing for 556 per tic and I was using 5h/2l armor instead of my usual 5l/2h way more damage than usual, funny thing is since the patch both my damage and crit stats on the character sheet will not update no matter what I do.
Bat Swarm (for me at least) used to scale off of Spell Damage and Magicka stats.
Now it is scaling with Weapon Damage and Stamina stats.
What is your build like?
Two Handed Vampires running Momentum might be getting pretty brutal.
mike.gaziotisb16_ESO wrote: »It can't be something as stupid as that can it?
ZOS_JessicaFolsom wrote: »Update: The Combat Team is actively looking at this right now, including behind-the-scenes combat logs. We'll post again in this thread when we have more details to share.
A DK died. Hotfix inc!ZOS_JessicaFolsom wrote: »Update: The Combat Team is actively looking at this right now, including behind-the-scenes combat logs. We'll post again in this thread when we have more details to share.
mike.gaziotisb16_ESO wrote: »
mike.gaziotisb16_ESO wrote: »
mike.gaziotisb16_ESO wrote: »
no, im seriously glad that they are finally commenting on our issues and letting us know that they are looking into them.
majestic862_ESO wrote: »2600 damage soul tethers....not fun.
QQ ... Soul ulti 3k+ not fun. Standard 500+ dmg per tick not fun. Magma armor is not fun, Blazing shield is not fun, Bat swarm 540+ dmg per tick not fun..... QQ
Umm whats wrong with soul tether? nothing if others are fine. and others were such ages ago. So QQ NOT FUN QQ. Zeni nerf all ulti to half overall damage.
(ohh and 600+ pulse damage not fun... i QQ and rage now Zeni.... do something... Soultether ehh? lol at you all)
Sumpfheini wrote: »upfront burst damage in this game was already quite ridiculous (e.g. NB stealth burst). Just another flaw of this crappy resource system without cooldowns in addition to sneak openers being crits.
Nothing about a burst nightblade was ridiculous. Just throw up block and cast either Dragons Blood, Bolt Escape, or Heals. Any class could survive a NB ambush if they were fully paying attention. Casting spells while blocking should be removed from the game.
xsorusb14_ESO wrote: »Sumpfheini wrote: »upfront burst damage in this game was already quite ridiculous (e.g. NB stealth burst). Just another flaw of this crappy resource system without cooldowns in addition to sneak openers being crits.
Nothing about a burst nightblade was ridiculous. Just throw up block and cast either Dragons Blood, Bolt Escape, or Heals. Any class could survive a NB ambush if they were fully paying attention. Casting spells while blocking should be removed from the game.
You'd completely break the game by going with that suggestion.
I think its been explained a 100 times already to people whining about Block how silly suggestions like that wouldn't work.
xsorusb14_ESO wrote: »Sumpfheini wrote: »upfront burst damage in this game was already quite ridiculous (e.g. NB stealth burst). Just another flaw of this crappy resource system without cooldowns in addition to sneak openers being crits.
Nothing about a burst nightblade was ridiculous. Just throw up block and cast either Dragons Blood, Bolt Escape, or Heals. Any class could survive a NB ambush if they were fully paying attention. Casting spells while blocking should be removed from the game.
You'd completely break the game by going with that suggestion.
I think its been explained a 100 times already to people whining about Block how silly suggestions like that wouldn't work.
I don't see how it would break the game.
No, I'm not incorrect. And unlike you I've read every post in this thread, have you?
Thanks all the same, but there are two separate issues and bow isn't the cause of either.
TTK isn't working as it should be and it's happening with more than just bow, some spells and light attacks are doing the same, basically not registering quick enough and then BOOM!
You get the recap and you are wondering when what the recap said hit you, actually hit you because you didn't see the damage or the animation. You just go from having health, to having no health and exploding. This is issue no.1
There is ALSO an issue (no.2 for those playing at home) where damage output increases as time goes on, and this again is not purely bow. I've seen dual wield, spells and two hand do this too. I'm talking stupid damage in the 7,000 range.
Mojomonkeyman wrote: »Mojomonkeyman wrote: »Whenever Funnel Health is involved or Lethal Arrow, my HP bar suddenly drops from 100% to 0% in below 1 second, with only small numbers displaying. This one is definately new.
Era of the NBs, ha? But I think there`s something buggy, either display wise or mechanics wise. It just doesn`t feel like burst, it`s just the HP bar dropping to zero, no chance to react.
My bet is on bug.
It really feels like a bug, being a guy on the other side it seems like I'm not hurting and then they die and often if theres some server lag or something it appears theres no animations in all of that.
Exactly how I am experiencing it on the receiving end