I should make a thread demanding every pve dungeon have a separate pvp version made to cater to my playstyle.
Absolutely THIS.
I'm also looking forward to the justice system and its active world PvP, so I can actually hunt down some carebears who killed some NPC by mistake. :P
Absolutely THIS.
I'm also looking forward to the justice system and its active world PvP, so I can actually hunt down some carebears who killed some NPC by mistake. :P
Indeed, absolutely THIS.
Perfectly explains why the majority of the player base wants nothing to do with the PvP side at all and all those bottom dwellers whose only mission is to ruin other ppl's gaming experience in any way possible.
No, I did not.Cyrdemaceb17_ESO wrote: »Well, @muhgo's statement was a bit exaggerated, but you just admitted that stealing and killing harmless NPC is your playstyle?
Cyrdemaceb17_ESO wrote: »And everyone interrupting your..well...hobby...is ruining your gaming experience?
Absolutely THIS.
I'm also looking forward to the justice system and its active world PvP, so I can actually hunt down some carebears who killed some NPC by mistake. :P
Indeed, absolutely THIS.
Perfectly explains why the majority of the player base wants nothing to do with the PvP side at all and all those bottom dwellers whose only mission is to ruin other ppl's gaming experience in any way possible.
Your proposal is a good one.
Sure, why not - add in a PvP campaign for Bankorai, The Rift and Eastmarch.
Mind this will of course be a different additional instance than the regular PvE last zones; same as PvE Cyrodill would be a different instance than PvP Cyrodill - fair is fair.
You gain 3 more zones, PvE gains one more zone, no one looses anything and everyone is happy.
Then let's see how many ppl would actually go there to enjoy "open world PvP"...
smeeprocketnub19_ESO wrote: »nope, because your pve cyrodiil takes player away from our cyrodiil (no one would quest or skyshard hunt etc in pvp cyro if they could do it the easy way.)
It doesn't matter for you if there are other players in your pve zone so the detriment to you is not equivalent.
So to make it a fair trade, you would have to give us those zones entirely.
No, I did not.Cyrdemaceb17_ESO wrote: »Well, @muhgo's statement was a bit exaggerated, but you just admitted that stealing and killing harmless NPC is your playstyle?
Cyrdemaceb17_ESO wrote: »Actually, you did. You said, PvP players would disrupt your playstile. But they can only do so, IF you plunder and kill at will. Only then could they even touch you.
And on the other hand, IF you really like doin those things...these are exactly the things you accuse pvp players to do. You sure, you are a PvE player only?
...and everyone that interrupts anything I do could ruin it for me.
smeeprocketnub19_ESO wrote: »nope, because your pve cyrodiil takes player away from our cyrodiil (no one would quest or skyshard hunt etc in pvp cyro if they could do it the easy way.)
It doesn't matter for you if there are other players in your pve zone so the detriment to you is not equivalent.
So to make it a fair trade, you would have to give us those zones entirely.
And giving 3 zones to PvP does not take away from PvE ppl?
Well, that's indeed an interesting point of view... still a wrong one.
But I get it - you want "open world PvP" so that you can gank and ambush and kill/harass other unsuspecting players.
Perfectly understandable and you can have all that - in your own campaigns with ppl who want exactly the same and know and expect that sort of game play.
And those who dont want that can play their game somewhere else. No harm done.
Absolutely THIS.
I'm also looking forward to the justice system and its active world PvP, so I can actually hunt down some carebears who killed some NPC by mistake. :P
Indeed, absolutely THIS.
Perfectly explains why the majority of the player base wants nothing to do with the PvP side at all and all those bottom dwellers whose only mission is to ruin other ppl's gaming experience in any way possible.
I understand perfectly - you are afraid that if offered a choice no one would go to Cyrodiil for questing anymore.
As in taking away your easy prey and unwilling and reluctant participants in the whole PvP gameplay.
There is no "compromise" to be made here at all - you are simply not willing to allow PvE ppl this freedom of choice because you desperately need them there or you cant play your game. You simply want others to play victim for you if they want or not.
Cyrdemaceb17_ESO wrote: »No. He means that the achievements we got as pvp players to collect skyshards and quests in the dangerous Cyrodiil shall be given away now for free. They were hard to get but with a Cyrodiil pve campaign they get worthless.
Cyrdemaceb17_ESO wrote: »I am sorry mate. I really tried to argue with you on a logical base. But all you do is calling pvp players newbee killers that only wait for pve players to be killed. That is something very shortsighted and tell me a lot about you.
And on top of that you demand access to all content with YOUR playstyle (pve) justified by the higher number of PvE players? Where do you even get that number?
To use your own words: Don't feed me with your crap, sorry.
Please find a nice carebear-tree and hug it. I never used that c-word before, but you really are one.
End of discussion.
smeeprocketnub19_ESO wrote: »Your proposal is a good one.
Sure, why not - add in a PvP campaign for Bankorai, The Rift and Eastmarch.
Mind this will of course be a different additional instance than the regular PvE last zones; same as PvE Cyrodill would be a different instance than PvP Cyrodill - fair is fair.
You gain 3 more zones, PvE gains one more zone, no one looses anything and everyone is happy.
Then let's see how many ppl would actually go there to enjoy "open world PvP"...
nope, because your pve cyrodiil takes player away from our cyrodiil (no one would quest or skyshard hunt etc in pvp cyro if they could do it the easy way.)
It doesn't matter for you if there are other players in your pve zone so the detriment to you is not equivalent.
So to make it a fair trade, you would have to give us those zones entirely.
bluesodafizz wrote: »I know people will laugh at me for asking that and call me stupid, but I really do want a non pvp Cryodiil experience. I just want to go in and explore the area and do the side quests. I HATE pvp in every way, but I don't want to be excluded from the story lines and delves in there. I can't take my time and listen to the NPC's when I'm in constant threat of being killed by other players (and my alliance never seems to have control over very much area).
It's easy to tell me "if you don't like it then just don't go there". Well, that's certainly an option, but it's not the one for me because of all the story I would be missing out on (missing out on because I don't do well in pvp). I also am a huge Elder Scrolls fan and I want a chance to re-explore Cryodiil in this game as I did in Oblivion.
I'm am posting this in the PvE discussion section because the PvE people are the ones I'm trying to reach. If you agree with me please comment and let the devs know how we feel about it.
Thanks everyone, including those of you who are bound to disagree lol.
Akiainavas wrote: »Absolutely THIS.
I'm also looking forward to the justice system and its active world PvP, so I can actually hunt down some carebears who killed some NPC by mistake. :P
Indeed, absolutely THIS.
Perfectly explains why the majority of the player base wants nothing to do with the PvP side at all and all those bottom dwellers whose only mission is to ruin other ppl's gaming experience in any way possible.
That's what most World PvP ( not all ) players get their kicks from... Sad, but true.