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Please add a Neutral PvE Campaign for Cyrodiil!

  • Elf_Boy
    Elf_Boy
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    I would also like to see a PVE campaign.

    The gripe I am hearing is that it would somehow cheapen or lower the experience of the PVP players.

    Ya, right. If you have to be able to gank pve players trying to quest to feel good about yourself and cant stand up to all the people who truely want to PVP then you need to move on. Having a PVE campaign in no way diminishes the ability of people who like to PVP in their ability to fight one another. You'll just have to contend with the fact that everyone would be a PVP player and no easy kills for you /sniff /cry

    And yes it would be easily done to remove any PVP rewards from such a zone.

    Please stop acting like this would somehow ruin the game and take away your battleground.

    IMO I dont see why we cant have characters that get marked as PVE, PVP and RP, easy enough to phase them all together, could even be a switch with a 12 hour cool-down so people can change without abusing the game system.

    I'd like to see some light RP goin on while I PVE my way though the world.

    This does not have to affect how anyone else plays or experiences the game.

    Seriously it seems like some people get upset if anyone dares to think in a way any different then they do or, gasp, like to do things in a different way.

    It's a big world with room for ALL of us to play the way WE each like with very minor changes to the game world.

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  • DeLindsay
    DeLindsay
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    It's not thinking in a different way. This idea is no different than saying you want to go PvE in battlegrounds in WoW, it doesn't make sense and isn't part of that experience. Take Wintersgrasp or Tol Barad in WoW, similar to Cyro here. They are full zones where you can quest, farm materials, etc but at ANY time can be forced into PvP. Yes there are quests and Dolmens in Cyro but they are NOT PvE content. The quests are actually designed to send you near enemy locations (if they hold them) so as to attempt to force you into a PvP confrontation.

    ZoS should NOT add a fluffy bear Cyrodil that everyone can run around and get all the skyshards and achievements with zero fear of PvP. There have been several of us here that have given suggestions as to how to best limit one's exposure to non-consensual PvP and frankly that should be enough. There's no valid reason whatsoever for ZoS to add a PvE Campaign to Cyro.
  • Cyrdemaceb17_ESO
    Cyrdemaceb17_ESO
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    NO.
    There are enough PvE campaign already and the war in Cyrodiil is something real, you can only experience when it stays like it is now.
    It is however possible to quest there on a campaign that is owned by your faction with ease. So I really do not see any reason to add a Cyrodiil PvE-only campaign.
    It is WAR guys. When you don't sneak around to avoid hostile forces, you wouldn't feel it.

    And there are also v12 Players there that don't attack questing players. It's rare, because many players just want the kill, but they do exist.

    And this comes from a Hardcore PvE Player Perspective.
  • runagate
    runagate
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    Here's my guide to PvE in Cyrodiil

    I honestly don't have an opinion one way or the other, but I can tell you that it'll never happen, and also that the quests are nothing whatsoever like in the rest of Tamriel and you're really not missing anything, story-wise.

    The delve dungeons are for the most part better, though, as there's more bosses, kind of like mini public dungeons.

    Elder Scrolls Online is an anagram for Sell Endocrine Rolls

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  • ayriennub17_ESO
    I personally like PvP and would never consider playing on a campaign like this, but personally I don't see anything wrong with them making it. If someone doesn't want to fight, the fight isn't really gonna be all that fun anyways. It ain't fun to jump someone who is gonna lay down in front of you. Even DAOC had gaharis(pve only server). Though I do think the alliance ranks/points as well as any achievements would need to be disabled for this zone. Just my personal opinion.
  • Moonscythe
    Moonscythe
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    Mud_Puppy wrote: »
    Moonscythe wrote: »
    Mud_Puppy wrote: »
    Completely disagree. The achievement for Hero of Tamriel would be far to easy to get. Everyone will be able to get it.

    If you're the hero of tamriel you should have braved through the PvP zone at least once or you aren't deserving of the achievement. You don't even have to fight anyone to do these quests, every class can stealth.

    You already got easy mode for VR zones.

    That makes no sense at all. The OP asked for A as in one neutral quest. The ability to walk unmolested through Cyrodiil would obviously not count towards a hero achievement. The question was posed here in hopes of avoiding the hate heaped on anyone who would prefer to not fight or be killed by other players.


    What you're saying makes no sense.

    He asked about a neutral campaign. Regardless of what he wants to do with it it would break everything I said. Please look at the big picture before you post nonsense.

    You are correct, I bow humbled to your power; the OP did, indeed say campaign not quest. Otherwise I stand firm. It would do nothing to affect your ability to become Hero and the things which contribute to that achievement would or should be unavailable to anyone on a neutral path. I see no way that a neutral player could break your experience unless you believe that the hero is the one who goes out to oppress the meek.
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  • yelloweyedemon
    yelloweyedemon
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    No. We have 1 pvp zone in this game. If you can't handle it, don't go to Cyrodiil.

    You have all the 3 alliance areas plus craglorn to PvE.
  • Bherdani
    Bherdani
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    While your tone leaves something to be desired... I love the idea of options. Sometimes I want to PvP, but sometimes I just want to find a darned skyshard. I would love a 'PvE mode' button or switch or something.
    Edited by Bherdani on July 12, 2014 8:28PM
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  • esothomas
    esothomas
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    Bherdani wrote: »
    I would love a 'PvE mode' button or switch or something.
    could just make a duplicate cyrodiil zone with PVE, to be entered by those that fancied it (instead of the PVP one, running alongside it).

    sorted.
  • Elf_Boy
    Elf_Boy
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    DeLindsay wrote: »
    It's not thinking in a different way. This idea is no different than saying you want to go PvE in battlegrounds in WoW, it doesn't make sense and isn't part of that experience. Take Wintersgrasp or Tol Barad in WoW, similar to Cyro here. .

    WIntergrasp has very limited PVE quests, if any. The quests that are there are about PVP, kills etc. It also has many resource nodes and has bonuses for the winning side. None of the resources however are unique to the zone and there is very little PVE content. It is not really a direct comparison. I havnt played WOW enough recently to comment on Tol Barad

    One does not have to go to any PVP zone in WOW to get character advancement (skill points).
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  • DeLindsay
    DeLindsay
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    Elf_Boy wrote: »
    WIntergrasp has very limited PVE quests, if any. The quests that are there are about PVP, kills etc. It also has many resource nodes and has bonuses for the winning side. None of the resources however are unique to the zone and there is very little PVE content. It is not really a direct comparison. I havnt played WOW enough recently to comment on Tol Barad

    One does not have to go to any PVP zone in WOW to get character advancement (skill points).

    -Cyro also has resource nodes like WG and TB in WoW.

    -Cyro also has limited "PvE" quests, the repeatable stuff is PvP, just like WG/TB.

    -One does not HAVE to go to Cyro for advancement (SP) but it would take that player a little longer to make up for the loss of 15/65 SP than a player who did choose to PvP. 15 SP via Skyshards, 50 SP via all 50 Ranks in PvP. With a PvE variant you are only gaining 15 SP free from non-consensual PvP, not remotely game changing or game breaking, and all of which can be had without any PvP, if you get lucky.
  • martinb16_ESO80
    I think what most pvp players don't get is that pve player DO NOT WANT to become emperor. So the keeps etc can just become unattackable and any PVP quests removed from a "neutral" campaign.

    There are areas in Cyrodiil that I would like to do the quests, and some of these quests are indeed repeatable in contrast to ANY other pve area that is currently available, such as Bruna.

    Of course the flame war has already begun, and I don't see what is so upsetting for the pvp players about this idea. Most pvp campaign are already dead and/or being controlled by a single faction to a point where it is laughable to even try to participate.

    But, how would a pve player find a campaign where he or she is most likely not bothered by hordes of vr12 gankers that specialize on hunting low pve players? They would need to join a campaign, but when trying to change a campaign they first need 15.000 points to be able to switch (unlikely to be achieved by a pve player that does not want to pvp in the first place).
  • Skylandra
    Skylandra
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    While I understand PvP is not all folks cup of tea, I feel adding a PvE Cyrodiil would be a mistake.
    What makes Cyrodiil special is the danger factor. The PvE in Cyrodiil is pretty poor as it is, I even feel their is not enough PvE content in Cyrodiil ( but thats personal).

    I like the fact that while I am trying to retrieve a sacred artifact for a village a person from another faction can try to kill me. It's the most "real" aspect of risk v's reward (though I wish they would up the reward - then more people might get involved).

    Watering this option down by making a "safe" alternative would be bad for the game for 1 reason. It is part of the experience - an experience a player MUST chose whether they enjoy or do not enjoy and whether they play or do not play.

    Edit : I know it can sound Harsh - but the game needs choices within the game that will challenge us. I feel that this is one of those choices. You never know, you may find you enjoy it ;)
    Edited by Skylandra on July 13, 2014 11:42AM
  • martinb16_ESO80
    Skylandra wrote: »
    It is part of the experience - an experience a player MUST chose whether they enjoy or do not enjoy and whether they play or do not play.

    Edit : I know it can sound Harsh - but the game needs choices within the game that will challenge us. I feel that this is one of those choices. You never know, you may find you enjoy it ;)

    I think it's safe to say that most pve oriented players that did pve quests in Cyrodiil "tried it" and subsequently hated it.

    BTW: I do pvp in Cyrodiil and as such I like the ideas, I just think that pvp is much to unbalanced to be enjoyable in it's current form and therefore I would rather have a pure PVE experience in the game.
  • NewBlacksmurf
    NewBlacksmurf
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    Yes please do. It just makes sense and when Cyrodil is empty that's what it becomes.

    This would be great!!!
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  • reggielee
    reggielee
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    while I agree with you about the temptations of pvp areas for pve content, I do cede the fact that cyrod is for pvp, its the whole purpose of that zone and if you want the skyshards and quest rewards then you have to play that way. The whole rest of the game is restricted to pvp. give them their one zone.

    Just guest on low pop zones on off hours, bets are that you wont see a soul. If someone gets you then go play in another zone as they are prob farming quest/shard areas for the pve player noob that wanders in. you also might want to give pvp a go and try to fight back, you could like it.
    Mama always said the fastest way to a man's heart is through his chest.
  • Lunerdog
    Lunerdog
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    No reason why there can't be a PVE version of Cyradill, just like we get to switch between Vet and Normal for dungeons we could choose as we enter.

    Maybe a pop up box as you enter saying PVE or PVP and hit the one you want, then the PVP lovers can carry on as they please and the PVE'rs can trot around Cyradiil too.

    Some of the arsehole comments in this thread are why some people don't like PVP and want nothing to do with the likes of the people making the said arsehole comments.
    Edited by Lunerdog on July 13, 2014 1:10PM
  • pppontus
    pppontus
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    Nope, the point of having achievements, skyshards and much more in Cyrodiil is because it is dangerous, and keeping it an AvA zone is essential to the story of the game. You don't have to participate in PvP, but you have to stay alert and try to get away. NB get Shadow Cloak, Sorc get Bolt Escape etc. Sneak is your best friend.

    Sure, it sucks sometimes - I took my alt to Cyro to quest @ lvl 15 and had a group of VR12s tracking me down and killing me over and over again as I tried to make my way to hand in the last quest, but this is the point. It happens, and if you can't get it done you have to give up and wait until they get bored and go away, or make friends who can help you.

    It's a dynamic world because it is PvP and that challenge should be forced upon any and all players trying to make gold/xp/resources/skillpoints in Cyrodiil. Sucks to be you/me but everything can't be predictable easy-mode, can it? :smile:
  • Vannor
    Vannor
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    Been to Cyrodiil solo many times on two chars for skyshards and quests and have been killed just once by another player. Like everything else in this game you need to use your common sense.
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    Artemiisia wrote: »
    find a "pve" campaign and do it there, the one on my faction side called Wabbajack is known as the pvp PVE campaign, its always red and you can go hours there without seeing a pvp player that wanna kill you

    well played sir, well played.
    Dear Sister, I do not spread rumors, I create them.
  • Moonscythe
    Moonscythe
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    I see an awful lot of PvPers exclaiming about how it's supposed to be dangerous and you NEED to experience it and you know, I don't mind in the slightest if you do. I don't want want to spoil your fun unless your fun is killing me when I don't want to fight you. I would love to be able to explore Cyrodiil as I have in the single player games (and please do not berate me about it being an MMO). That was not a safe journey ever but I did know that I wasn't going to be ganked by over-powered jerks who get their kicks looking for someone weaker than they are.

    Many PvPers also reply to a request for a neutral option in Cyrodill with the demand that there be PvP in the other areas. Personally, I think there should be arenas in the cities of the later level zones and dueling grounds in the cities of all but the starter areas and non-lethal dojos for practice in the starter cities but not general mayhem all over. If that were to happen I know I would quit and I suspect many others would as well.
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  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    Moonscythe wrote: »
    I see an awful lot of PvPers exclaiming about how it's supposed to be dangerous and you NEED to experience it and you know, I don't mind in the slightest if you do. I don't want want to spoil your fun unless your fun is killing me when I don't want to fight you. I would love to be able to explore Cyrodiil as I have in the single player games (and please do not berate me about it being an MMO). That was not a safe journey ever but I did know that I wasn't going to be ganked by over-powered jerks who get their kicks looking for someone weaker than they are.

    Many PvPers also reply to a request for a neutral option in Cyrodill with the demand that there be PvP in the other areas. Personally, I think there should be arenas in the cities of the later level zones and dueling grounds in the cities of all but the starter areas and non-lethal dojos for practice in the starter cities but not general mayhem all over. If that were to happen I know I would quit and I suspect many others would as well.

    arenas are not pvp. That is what pve'rs think pvp should be.

    You have your nice place (the rest of the world) we have our nice place (cyrodiil) if you don't like our chocolate in your peanut butter, surely you can see why we are not interested in getting your peanut butter in our chocolate.

    mmm that made me hungry.

    Surely you can see how it is unfair to ask for everything for yourself, while depriving others of what they want.
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  • martinb16_ESO80
    Moonscythe wrote: »
    Surely you can see how it is unfair to ask for everything for yourself, while depriving others of what they want.


    How would a neutral campaign deprive you of pvp? You would then at least not have to deal with bumbling pve'rs ruining you pvp experience that is so precious to you.
    Edited by martinb16_ESO80 on July 13, 2014 11:35PM
  • Anastasia
    Anastasia
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    Skylandra wrote: »
    While I understand PvP is not all folks cup of tea, I feel adding a PvE Cyrodiil would be a mistake.
    What makes Cyrodiil special is the danger factor. The PvE in Cyrodiil is pretty poor as it is, I even feel their is not enough PvE content in Cyrodiil ( but thats personal).

    I like the fact that while I am trying to retrieve a sacred artifact for a village a person from another faction can try to kill me. It's the most "real" aspect of risk v's reward (though I wish they would up the reward - then more people might get involved).

    Watering this option down by making a "safe" alternative would be bad for the game for 1 reason. It is part of the experience - an experience a player MUST chose whether they enjoy or do not enjoy and whether they play or do not play.

    Edit : I know it can sound Harsh - but the game needs choices within the game that will challenge us. I feel that this is one of those choices. You never know, you may find you enjoy it ;)


    Do not underestimate those who want this game "changed just a tad." *See originally designed by-the-devs group-encouraged PvE V+ 1=10 content as comparison. :\ One would hope Cyr is safe from dilution, but I wouldn't hold my breath.

    Edited by Anastasia on July 14, 2014 3:26AM
  • DeLindsay
    DeLindsay
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    arenas are not pvp. That is what pve'rs think pvp should be.

    You have your nice place (the rest of the world) we have our nice place (cyrodiil) if you don't like our chocolate in your peanut butter, surely you can see why we are not interested in getting your peanut butter in our chocolate.

    mmm that made me hungry.

    Surely you can see how it is unfair to ask for everything for yourself, while depriving others of what they want.

    Not to nitpick but Arena, Battlegrounds, being ganked by a level 90 while questing at level 10, Gate camps in Eve Online, open zones like WG/TB/Cyro are all PvP.

    PvP = Player versus Player, it doesn't matter how one derives such result.

    To that end I can absolutely guarantee you all the fluffies asking for a PvE only Cyrodil would be FURIOUS if the people were asking ZoS to make the entire server a PvP server. That is to mix all Factions in all zones so that lowbies could be ganked at any time by any VR12 who just happened along.
  • pppontus
    pppontus
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    Yeah, I like to PvP. The reason I want to preserve Cyrodiil is not because I want to gank low level noobies, I never have and never will - but the PvE-players still bring an interesting dynamic and I just as well may be killed by one as I do both PvP & PvE in Cyrodiil. If there was a PvE campaign I would never risk meeting anyone while questing in Bruma, because most people would just take the path of least resistance and do all the dailies in PvE instead.. and so on.

    There are a lot of reason why people want to keep Cyrodiil the way it is, because we don't want our immersion ruined just like everyone else. Since I do normal PvE too, I don't want PvP everywhere. There are what, around 20 PvE zones and 1 PvP zone? I think you can let us keep that one. :smile:
  • bedford_jayb16_ESO
    Its the pvp zone in the game. There is only one. It brings out the fealing there is a war going on in Cyrodiil.
  • Nidwin
    Nidwin
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    Even DAOC had gaharis(pve only server). Though I do think the alliance ranks/points as well as any achievements would need to be disabled for this zone. Just my personal opinion.

    Gaheris was not only a PVE only server but a coop server too.

    I see no valid reason for not having one campaign where the three factions fight together the armies of Molag Bal that took over Cyrodill.

    The idea and model already exists with DAOC's Gaheris server. I would actually roll a specific healing Templar just for that specific campaign.
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  • CheesyDaedra
    CheesyDaedra
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    I feel ya OP, last day i showed myself into a questing city as a Vet 12, saw a lvl 21 lowbie and she ran away like crazy for the next 2 miles, i just blocked and didn't even threaten her, that made me feel sad. D:
    Do you mind? I'm busy doing the fishstick, it's a very delicate state of mind.
  • smeeprocketnub19_ESO
    smeeprocketnub19_ESO
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    DeLindsay wrote: »
    arenas are not pvp. That is what pve'rs think pvp should be.

    You have your nice place (the rest of the world) we have our nice place (cyrodiil) if you don't like our chocolate in your peanut butter, surely you can see why we are not interested in getting your peanut butter in our chocolate.

    mmm that made me hungry.

    Surely you can see how it is unfair to ask for everything for yourself, while depriving others of what they want.

    Not to nitpick but Arena, Battlegrounds, being ganked by a level 90 while questing at level 10, Gate camps in Eve Online, open zones like WG/TB/Cyro are all PvP.

    PvP = Player versus Player, it doesn't matter how one derives such result.

    To that end I can absolutely guarantee you all the fluffies asking for a PvE only Cyrodil would be FURIOUS if the people were asking ZoS to make the entire server a PvP server. That is to mix all Factions in all zones so that lowbies could be ganked at any time by any VR12 who just happened along.

    I'm not sure what your point is. I was saying that also, that neither side wants what they have taken from them.
    Dear Sister, I do not spread rumors, I create them.
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