Why didn't they roll back to patch 1.2 a day after the fps problem started?
Could you guys take your conversation or argument to PM's? People are trying to vent their frustrations with ZoS and your interactions are interrupting the beratement of ZoS incompetence.xsorusb14_ESO wrote: »Agrippa_Invisus wrote: »xsorusb14_ESO wrote: »Agrippa_Invisus wrote: »xsorusb14_ESO wrote: »Agrippa_Invisus wrote: »Agrippa_Invisus wrote: »This game is going into the books as one of the buggiest, unplayable messes in MMO history.
And with a dev team that seems utterly, irrefutably lost.
I can't fathom what they're thinking anymore. I really don't know. No free time to try to recoup possible lost subs. Letting major fixes go past major US holidays without being applied, leaving even more lost play time, little to useless communication aside from the occasional empty platitude followed by forum mods stomping on people for being rightfully upset.
Why should I ever in a million years ever give you a penny of my money again?
I don't go back to a restaurant that leaves hair in my food and won't replace it. I sure as heck don't want to continue feeding your feckless dev team.
I don't think the tards at Zenimax realize how their actions in ESO have effected their reputation along with the reputation of the elder scrolls franchise.
I don't know if I'll ever buy a bethesda/Zenimax game again. The lack of motivation to fix these major bugs has left a bitter taste in my mouth toward all elder scrolls and fallout games. I really don't want Zenimax to ever get another penny of my money.
You really nailed my feelings there, Beeftips.
I have been a huge Bethesda/Zenimax fan for years (hence getting into ESO). I loved Morrowind, then Oblivion (Shivering Isles remains my favorite Xpack of any game EVER), Fallout 3, then New Vegas, then Skyrim.
I have a Fallout Boy bobble head sitting next to my Anduin statuette from the various collector's editions. I use the art books as my coffee table books. My fiancee and I, before we started living together and were in a long distance relationship, would do 'let's play's with just each other playing through the same parts of Oblivion while on VoIP. These games held a deep, deep place in my heart.
That ESO is failing this miserably, that it is so terribly unfun to play, is destroying my love of these franchises and my faith in ZOS and Bethesda.
You are doing to the franchises I love what Bioware did, ZOS. They destroyed Mass Effect with that joke of a series ending and wrecked Star Wars with SW:TOR's 1.2 patch while releasing an awful, awful sequel to Dragon Age.
It's watching a second developer commit all the same mistakes and errors and crash and burn, leaving me broken hearted.
While the Lag is awful in this game
You do realize you're talking about Bethesda games right? Games that are usually some of the most buggy games on the market. Also New Vegas wasn't made by Bethesda, That was made by Obsidian.
As for destroying Mass Effect..While the ending was terrible (until they actually released that free dlc) they didn't come close to destroying that IP, when ME4 is released it'll sell millions like Dragon Age 3 is going to sell.
Same with SWTOR, not only does it have a pretty decent amount of subscribers, it's got a ton of people that pony up money for the F2P system as well.
ZOS would be happy with anything remotely resembling SWTOR playerbase, and would kill for anything remotely close to ME/Dragon Age series in sales.
In otherwords, Your hyperbole sucks
Selling millions doesn't make a game good. That's what I was speaking to.
But next you'll tell me how deep and meaningful of a gaming experience I will find in the Call of Duty and NBA2KXX and FIFA Soccer games.
Selling Millions of copies doesn't make a game good
But selling 10 Copies of a good game, vs 10 million copies of a bad game...a Business will choose 10 million every time.
Hence why those *** games you're talking about get made, Because they sell.
I'll offer another example if that flies over your head
you can go on and on about how Michael Bay Movies are awful, But that still doesn't change the fact that the movie with the highest earned money this year is Transformers.
And if all they cared about were the hard numbers there'd never have been a redo of the ME3 ending. They had their money, why care about the good will of your customer base?
Or why have they backpedaled away from the DA2 style of game to stress the more open world aspects for DA3?
Yeah, Michael Bay movies make millions. Good movies make more. Titanic, Dark Knight, Avatar, et al. If you're an exec and have Titanic or Transformers 3 in front of you, what would YOU rather have added to your bottom line?
Putting out trash may give you a good baseline, being good gets you money by the bucket load.
If you want *me* to buy your game, don't be crappy. Sometimes I make a mistake and buy a crappy game, but I don't repeat that mistake if I can help it, which is the case here.
They put out a "redo" of the ending because they could still make money off the DLC's....The entire redo of the ending just fleshed out some of the weird parts of that original ending (like how my crew got on that ship suddenly?) The entire choice system didn't change. DA2 was actually even more interesting, It sold well, but they looked at the metrics and decided that the Expansion they were working on (which was going to be more open worldish) probably wouldn't do to good. Either way they made a buttload off the title because it sold a lot of copies and the development time was incredibly short (took like a year to release it) As for why they're stressing the old world nature in DA3? One simple answer..Skyrim
Its the same reason Witcher 3 is doing it as well, Because Skyrim sold a crap ton of copies, and people making games look at Skyrim, and decided that's how they're going to make their money. If Skyrim was a 1 room RPG, and it sold the same number of copies, Witcher 3 and DA3 would be a 1 room RPG.
As for good movies make more... Titanic was all intents of purposes, wasn't that great of a movie, It got a lot of money because of the male lead, which pulled in a large female audience...But don't pretend it was an amazing movie. Same with Avatar...Again..You really think that was an amazing movie? Or were you just "impressed" with the "graphics"
And if you really want to laugh
The Dark Knight Rises which is substantially better then Transformers 3, Made less over all.
In fact..transformers 3 is one of the worst movies I've ever seen..But its still number 7 on the highest grossing films of all time.
Agrippa_Invisus wrote: »This game is going into the books as one of the buggiest, unplayable messes in MMO history.
And with a dev team that seems utterly, irrefutably lost.
I can't fathom what they're thinking anymore. I really don't know. No free time to try to recoup possible lost subs. Letting major fixes go past major US holidays without being applied, leaving even more lost play time, little to useless communication aside from the occasional empty platitude followed by forum mods stomping on people for being rightfully upset.
Why should I ever in a million years ever give you a penny of my money again?
I don't go back to a restaurant that leaves hair in my food and won't replace it. I sure as heck don't want to continue feeding your feckless dev team.
kitchenguy65_ESO wrote: »At this point I hope you pull the plug on the console version before it even releases, you are going to destroy an entire beloved franchise, if it hasn't already been completely destroyed, because you are lazy, greedy devs with complete lack of foresight. Does anyone ever take pride in their work these days?
/End Rant
Interesting that you mention console release... BEHOLD! the competition:
They don't need to pull the plug on the console version. The console market will do that for them all by itself.
To answer your question, yes, someone does take pride in their work these days. They work at studios called Bungie, Respawn, Nintendo, Insomniac, Valve, Undead Labs, and the list is actually pretty long...just wont find ZOS on it.
@ZOS Have a Happy Bungie Day! (A.K.A. console ESO is effin' screwed day)
Yeah, I definitely cannot see ESO succeeding on Console.
Don't hate the developers, they just follow the business team orders. Business team rarely has any clue about what programming is about. If devs where in charge, game would be playable, FPS issues would be fixed, prolly with a rollback on useless lighting patch. Only someone from business could imagine that having nicer interior lights is something a game needs...
ZOS_JessicaFolsom wrote: »We understand and respect the frustration in regards to the performance issues. We have our Engineering and QA teams currently working on tracking down and testing several things that we believe are contributing to the problem. This is a bit of a nebulous issue, as it has several contributing factors. Each time we nail down a contributing factor and fix it, we push that fix live. We promise to continue to keep you updated, and we do apologize that the issue is still persisting.
ZOS_JessicaFolsom wrote: »We understand and respect the frustration in regards to the performance issues. We have our Engineering and QA teams currently working on tracking down and testing several things that we believe are contributing to the problem. This is a bit of a nebulous issue, as it has several contributing factors. Each time we nail down a contributing factor and fix it, we push that fix live. We promise to continue to keep you updated, and we do apologize that the issue is still persisting.
NookyZooky wrote: »its STILL not fixed??? ach!!!! no!!! lol. I just finished auridon, and reached vet 8. iv only got about 4 zones left, and judging from the quest achievements, they appear to be short. what am I going to do once I finish the last zone? go to grindlorn and struggle to find a quest group?:/. I did these vet zones so I could be competitive in PvP, now it seems I wont even be able to play it when I finish the last zone:( I hope they fix it soon.
ZOS_JessicaFolsom wrote: »We understand and respect the frustration in regards to the performance issues. We have our Engineering and QA teams currently working on tracking down and testing several things that we believe are contributing to the problem. This is a bit of a nebulous issue, as it has several contributing factors. Each time we nail down a contributing factor and fix it, we push that fix live. We promise to continue to keep you updated, and we do apologize that the issue is still persisting.
Infraction wrote: »ZOS_JessicaFolsom wrote: »We understand and respect the frustration in regards to the performance issues. We have our Engineering and QA teams currently working on tracking down and testing several things that we believe are contributing to the problem. This is a bit of a nebulous issue, as it has several contributing factors. Each time we nail down a contributing factor and fix it, we push that fix live. We promise to continue to keep you updated, and we do apologize that the issue is still persisting.
As long as its on Monday....
ZOS_JessicaFolsom wrote: »We understand and respect the frustration in regards to the performance issues. We have our Engineering and QA teams currently working on tracking down and testing several things that we believe are contributing to the problem. This is a bit of a nebulous issue, as it has several contributing factors. Each time we nail down a contributing factor and fix it, we push that fix live. We promise to continue to keep you updated, and we do apologize that the issue is still persisting.
ZOS_JessicaFolsom wrote: »We understand and respect the frustration in regards to the performance issues. We have our Engineering and QA teams currently working on tracking down and testing several things that we believe are contributing to the problem. This is a bit of a nebulous issue, as it has several contributing factors. Each time we nail down a contributing factor and fix it, we push that fix live. We promise to continue to keep you updated, and we do apologize that the issue is still persisting.
Much better response ... Thank you !
It works for some people.ZOS_JessicaFolsom wrote: »We understand and respect the frustration in regards to the performance issues. We have our Engineering and QA teams currently working on tracking down and testing several things that we believe are contributing to the problem. This is a bit of a nebulous issue, as it has several contributing factors. Each time we nail down a contributing factor and fix it, we push that fix live. We promise to continue to keep you updated, and we do apologize that the issue is still persisting.
Much better response ... Thank you !
Surely you're joking...
ZOS_JessicaFolsom wrote: »We understand and respect the frustration in regards to the performance issues. We have our Engineering and QA teams currently working on tracking down and testing several things that we believe are contributing to the problem. This is a bit of a nebulous issue, as it has several contributing factors. Each time we nail down a contributing factor and fix it, we push that fix live. We promise to continue to keep you updated, and we do apologize that the issue is still persisting.
FlatLine84 wrote: »Welcome to the MMO community, sadly it's full of skill less, non competitive, stay at home dad, whiny babies that log in once a week to pick flowers or go fishing. I unsubed I will ride this horrible game till destiny comes out and I an reunited with my true calling FPS..