Animus0724 wrote: »the other poll is flawed imo. simply asking if its was too hard especially on a public poll where your answer is seen by everyone is wrong.
some folk might feel it was too hard to be fun but not too hard to actually do. so this poll is worded in a better way imo
Seems more like an attempt to ride the tail coat of another thread in my HONEST opinion.
The poll I created was a follow up to another thread where I asked the community if they thought vet content was to hard. Hard as in difficulty, I generalized the options on purpose to accurately gather information on the current mindset of players about the difficulty of vet content. It was discussed in the previous thread that everyone agrees vet content is too grindy, so there really was no point in asking that particular question.
On another note, allowing everyone to see what each person voted allows readers to see ahead of what they are about to read. This helps others to quickly find common opinions and gather a better picture of the situation. This is common among debates. Whats the point of hiding what they voted for when they are just going to write it down in their comment.
Also, this thread is in no way better worded, it simply re-worded the thread you have mentioned, which is my thread indeed. So you changed the concept from hard(difficulty) to unbalanced, all you have done is made the choice more vague as many players have different concepts of what unbalanced means. Some people might consider unbalance as "too hard" indeed, but other might see it as the difficulty ramp is too steep or some mobs are too easy while others are ridiculous. All this thread is, is a clone thread.BTW look at the date of the previous thread, it was made before zeni announced vet changes.
well for one thing if everyone is positing about how saying its too hard equals your some sort of "milk drinking noob who needs to l2p" then you have that badge attached to your name for all to see , you dont see how that might discourage a percentage to not poll?
sort of reminds me of "fair and free elections " in places like zimbabwe where guys with guns are hanging about the door to make sure you vote correctly.
on top of that asking if folk feel it needs re-balanced leaves the opinion open that while some folk might not find it too hard might still feel they would like it -re-balanced for the sake of the game..
hence we have a very diffrent outcome it seems.
they should make weapons and builds that aren't viable not suck and make your character increase in power more..
This is treating the symptoms and allowing the disease to fester.
You will all still suck when you get to end game content and we will ask you to leave because you don't know how to roll dodge, block, or use your abilities properly. At some point you will have to learn to play.
Animus0724 wrote: »You simply made a thread and sugar coated it to manipulate the results in your favor. Brandon was indeed right, this thread supports your opinion while the original was generalized for an unbiased result.
MeowGinger wrote: »Animus0724 wrote: »You simply made a thread and sugar coated it to manipulate the results in your favor. Brandon was indeed right, this thread supports your opinion while the original was generalized for an unbiased result.
Are you trying to say yours was unbiased? You have to be joking.
Animus0724 wrote: »Animus0724 wrote: »the other poll is flawed imo. simply asking if its was too hard especially on a public poll where your answer is seen by everyone is wrong.
some folk might feel it was too hard to be fun but not too hard to actually do. so this poll is worded in a better way imo
Seems more like an attempt to ride the tail coat of another thread in my HONEST opinion.
The poll I created was a follow up to another thread where I asked the community if they thought vet content was to hard. Hard as in difficulty, I generalized the options on purpose to accurately gather information on the current mindset of players about the difficulty of vet content. It was discussed in the previous thread that everyone agrees vet content is too grindy, so there really was no point in asking that particular question.
On another note, allowing everyone to see what each person voted allows readers to see ahead of what they are about to read. This helps others to quickly find common opinions and gather a better picture of the situation. This is common among debates. Whats the point of hiding what they voted for when they are just going to write it down in their comment.
Also, this thread is in no way better worded, it simply re-worded the thread you have mentioned, which is my thread indeed. So you changed the concept from hard(difficulty) to unbalanced, all you have done is made the choice more vague as many players have different concepts of what unbalanced means. Some people might consider unbalance as "too hard" indeed, but other might see it as the difficulty ramp is too steep or some mobs are too easy while others are ridiculous. All this thread is, is a clone thread.BTW look at the date of the previous thread, it was made before zeni announced vet changes.
well for one thing if everyone is positing about how saying its too hard equals your some sort of "milk drinking noob who needs to l2p" then you have that badge attached to your name for all to see , you dont see how that might discourage a percentage to not poll?
sort of reminds me of "fair and free elections " in places like zimbabwe where guys with guns are hanging about the door to make sure you vote correctly.
on top of that asking if folk feel it needs re-balanced leaves the opinion open that while some folk might not find it too hard might still feel they would like it -re-balanced for the sake of the game..
hence we have a very diffrent outcome it seems.
How can "too hard" mean many things? Can you kill stuff or do you get killed a lot?
again on the whole anonymous thing, everyone types out there answers in the comments anyway and once again, on the subject of "balance" we all agree it does need balance, as in difficulty ramp from 50 to vr1 needs to be tweaked. But were I support a small change to the start of vet content, you support an overall nerf. Yes people at this stage of vet should learn to play, if you can't solo than group up, can't find a group? Join a guild. Find a way to beat it instead of whining and calling for a nerf that obviously caters to a smaller group of individuals who just can't learn to play, there are plenty of guides out there to help, but players that fall in the "whiny boy" category are just too lazy to adjust their play styles. So instead they all group up and call themselves the majority.
Yes zos needs to address an obvious issue, but no they do not need to turn all of vet content into easy mode. I like my success with a real sense of victory thank you.
You simply made a thread and sugar coated it to manipulate the results in your favor. Brandon was indeed right, this thread supports your opinion while the original was generalized for an unbiased result.
adamrussell52_ESO wrote: »I really dont think its so different from earlier levels. I die sometimes yea, but so what? The problem for me isnt that its not soloable, but that the zones feel so empty compared to 1-50.
From a medium armor DW NB, if that matters. And no, you arent supposed to solo public dungeons. Solo dungeons yes, public dungeons no.
LonePirate wrote: »I must have died 6-8 times before I somehow miraculously was able to finish this fight. This is not a L2P issue as I know how to block, bash, interrupt, roll dodge and control crowds. This particular encounter was insanely and sadistically difficult. This absurd level of difficulty has absolutely no place in this game. I play a DK which is alleged to be one of the two easiest classes to play - and I struggled tremendously with this quest.
LonePirate wrote: »VR content absolutely needs to be rebalanced.
The last quest I completed yesterday was the Frighten the Fearsome quest in VR8 Greenshade. This quest requires you to kill some Wood Orcs, where the final boss is accompanied by a melee dealer and a shaman. As soon as you attack (and I always start an attack from stealth when possible), the shaman drops an anti-magic banner rendering your spells inoperable. You're now left with stamina attacks along with the light and heavy weapon attacks. While you deplete your stamina blocking attacks from three VR8 mobs (even though some attacks cannot be blocked), the boss drops his version of the DK standard ultimate which effectively reduces the size of the battlefield in half and it makes the red heavy attack ground effects impossible to see as they are obscured by the standard's effects.
I must have died 6-8 times before I somehow miraculously was able to finish this fight. This is not a L2P issue as I know how to block, bash, interrupt, roll dodge and control crowds. This particular encounter was insanely and sadistically difficult. This absurd level of difficulty has absolutely no place in this game. I play a DK which is alleged to be one of the two easiest classes to play - and I struggled tremendously with this quest.
It's no wonder the VR zones are dead as this exceptionally high level of difficulty is driving off everyone but hardcore and masochistic players. ZOS has/had to do something to make this content more accessible and enjoyable by the vast majority of players.
shehieb17_ESO wrote: »It was not about balancing, it was about design flaws. They made awful mistake by designing crappy veteran content: lame job of refactoring already existing content and sharing that across all factions. Every engineer knows how lame and lazy design ends up eventually. ZOS just abused the notoriety of their franchise, hoping it will be enough to cut the corners and get away with that. Guess today's gaming community is more organic and ruthless against cheapness, which is good.
LonePirate wrote: »I must have died 6-8 times before I somehow miraculously was able to finish this fight. This is not a L2P issue as I know how to block, bash, interrupt, roll dodge and control crowds. This particular encounter was insanely and sadistically difficult. This absurd level of difficulty has absolutely no place in this game. I play a DK which is alleged to be one of the two easiest classes to play - and I struggled tremendously with this quest.
It is absolutely normal to die 6-8 times when you fight a boss. What's the point of having them in the game then? Do you expect them to be like skeevers or what? Oh, wait, I've seen a thread where ppl complain about skeevers...
the other poll is flawed imo. simply asking if its was too hard especially on a public poll where your answer is seen by everyone is wrong.
some folk might feel it was too hard to be fun but not too hard to actually do. so this poll is worded in a better way imo
One of the guiding principles of our Veteran gameplay was to encourage you (not force you) to group. We wanted you to be able to reach max level by playing solo if you wished, but still encourage you to group with others along the way. This principle was the reason we made our post-50 zones more difficult; we wanted you to get together with others to take on tougher challenges and form social bonds while you did so. But we understand that, despite our vision, this is not how all our players want to experience the game beyond level 50.Level 50+ and 50++ content will still be more difficult than normal level 50 content, but easier to solo than it is now. So, yes, a middle ground.
http://forums.elderscrollsonline.com/discussion/117132/veteran-system-changes-preview
You can also view the Developer Tracker to easily see the two posts I quoted.
Alphashado wrote: »they should make weapons and builds that aren't viable not suck and make your character increase in power more..
This is treating the symptoms and allowing the disease to fester.
You will all still suck when you get to end game content and we will ask you to leave because you don't know how to roll dodge, block, or use your abilities properly. At some point you will have to learn to play.
You seem to be under some kind of blanket assumption that everyone wants to do dungeons and trials. Many people just want to quest their way to lvl cap in peace w/o having to expose themselves to the kind of elitism you are putting on display.
But assuming that there is some kind of majority that expects or wants or desires the same kind of elite attitude is a mistake. There are many different demographics in an MMO. TESO doesn't stand for The Elite Society Online.
Alphashado wrote: »they should make weapons and builds that aren't viable not suck and make your character increase in power more..
This is treating the symptoms and allowing the disease to fester.
You will all still suck when you get to end game content and we will ask you to leave because you don't know how to roll dodge, block, or use your abilities properly. At some point you will have to learn to play.
You seem to be under some kind of blanket assumption that everyone wants to do dungeons and trials. Many people just want to quest their way to lvl cap in peace w/o having to expose themselves to the kind of elitism you are putting on display.
But assuming that there is some kind of majority that expects or wants or desires the same kind of elite attitude is a mistake. There are many different demographics in an MMO. TESO doesn't stand for The Elite Society Online.
And you could not level to the cap? I mean, if you already struggle on your way to 50, do you think that demanding nerfs is justified?
Fact is, everyone could discover the full story of the game. 1-50 is very easy, you don't need anyone, you don't need gear you can pretty much solo pull every group with ease.
So what are you complaining about?
And yes there are many different people in an MMO; that's why catering to the type you represent (too hard to level) is wrong. You only annoy everyone else, that's why it should stay optional to do it easy or hard.
1-50 is easy and while I think its wrong, I can accept this as I am a tolerant person and will be happy if you are happy with that.
You however demand that every content is that easy, even though you saw the full story already and don't need to do VR´s at all. This is just very disrespectful and rude towards other gamers, you need to be more tolerant about other human beings and don't only see your own interests in a game.
You had your will with the 1-50, so let others theirs with the VR´s please.
Yesnerevarine1138 wrote: »