If hireling mail is delivered to a character that isn't the owner of the hireling THAT is broken IMO.Malpherian wrote: »You dont even need to log on those alts once you get that perk,. Mail is account wide you'll receive it on any character (Checked this earlier on my main, logged on him and mail from my alts hireling was in my inbox).
As an OCD crafter I absolutely LOVE this feature.
fromtesonlineb16_ESO wrote: »And this has any relevance to the situation you're calling an exploit .. how?
And when people level their real alts they can receive full benefits of a real alt.
This doesn't impact those people. It only impacts people who create alts to decon everything and skill up crafting perks to get Hirelings then only log in once a day to get the materials.
This doesn't impact people who level or play their alts.
Zero_Tolerance wrote: »It's big boys game
blahblahblah
Big girls and women are welcome too, though size doesn't matter they say.Zero_Tolerance wrote: »It's big boys game
You know, girls and women aren´t unicorns. We do exist.
Even on the internet .
Zero_Tolerance wrote: »It's big boys game
You know, girls and women aren´t unicorns. We do exist.
Even on the internet .
It's a pretty hefty investment to take alts from 12-->32 in crafting and level 3 hirelings = 7 alts worth of level 1-2 hirelings. Why shouldn't someone who blows that much on mats be rewarded?
You can take a level 3 and get all open-world skyshards, that's a lot of SPs. I've done that several times.AlexDougherty wrote: »
[Moderator Note: Edited per our rules on Flaming]
I spent a LOT of time on leveling my ALT's Skill's and Character level to get enough skill points to max out hirelings. So what if my ALTS are level 10 and have 40 level crafting... I did the time and effort to level my crafting.
You start paying my SUB... then you can tell me how to play the game.
They already fixed hirelings via MAIL. You get the "Correct" mail now on respective ALTS hirelings and not able to open them all on a main for max rewards. Bad enough we have to LOGIN TWICE a day to collect our mats.
My suggestion is simple:
Attach the Hireling Rewards to both Character Level AND Skill Level. This would correct all balance issues.
Some of the members here don't deserve a response. No logic, just bull *** because they're afraid they might lose something.
Disagree in a civil manner, and contribute something to the conversation or shut your trap.
Zero_Tolerance wrote: »The problem I see is that they are encouraging us to create pointless characters to do things that we should be able to do on one character alone. Eight characters so seven of them can carry stuff? Why not just skip all the bull *** and give us the space. For the guy who thinks it's funny because "other MMO's did it", I don't give a *** what they did. This is a new game, and perhaps whatever those games did was just plain stupid. Things get better, and a feature like this is so ridiculous, I refuse to exploit it. And I'm a player who money glitched in GTA5, so it's not the exploit I care about, it's the bull *** waste of time creating pointless characters when I only want the space. It's like all you narrow minded people don't see that the system should just be better and not force us to do this crap.
Aww, so sweet, must be his first game. Didn't learn yet what exploit and feature is either, too bad.
By your amazing logic, everything I killed once should just die next time I'm there, 'cos you know, since I can do it once or hundred times, it is a pointless waste of time to make me fight it again, right? I mean, when I only want the loot, why do I have to repeat same runs, kill same monsters etc. It is all a waste of time.
Seriously though, nothing else to give out about but hirelings? And I'd love this thread to be a troll, but unfortunately it doesn't seem to be.
Must be your first game if you think a free farm like this is healthy for the economy of the game. Must also be your first forum you have signed up for. Try reading the rules and you will see something about a code of conduct. Condescending statements like the one you make is akin to bullying and that shows you don't even have basic Civics and Conductivity in social settings.
My idea stands as a good one; if you want your alts to craft for you, great. But that implies PLAYING the character. Playing the character doesn't mean logging it in once a day to get free Rosins, Tempering Alloys and Dreugh Waxes 8x a day every day on characters you never intend to play.
Snip
I have to assume that you have never had a level 3 alt with a hireling. Because if you had you would know that NO ONE is getting rich off of what they send. For the most part what all hirelings send is a joke, 1/3, 2/3 or 3/3.
Kalann_Pander wrote: »There are NO balance issues.
I'll just point it out : This thread is useless until you fully explain what the problem is. A high majority of posters here see no problem whatsoever.
Whatever your perceived slight, it's insignificant compared to the benefits expressed elsewhere in this thread by players opposing your suggestion.
Kalann_Pander wrote: »
Kalann_Pander wrote: »There are NO balance issues.
I'll just point it out : This thread is useless until you fully explain what the problem is. A high majority of posters here see no problem whatsoever.
Whatever your perceived slight, it's insignificant compared to the benefits expressed elsewhere in this thread by players opposing your suggestion.
I already explained the cheapness of the tactic of creating characters you don't use except to log in once a day. This impacts the game economy by making crafting upgrade mats less valuable than they should be and over time worthless because everyone with their self-sufficiency (a good thing) and hireling alts (a bad thing) will ruin the market.
The only positive is Gold Gear won't be an "exclusive club" thing. However this doesn't mean each character should have 5 free gold suits.
I think some one just stumbled a crossed the old YouTube vid of players making alts putting their first 3 skill pints in to hirelings getting the chests and then opening those chests on their mains to get the high lvl mats from a lvl3 alts hireling.....FYI zenimax already fixed this by removing the chests in the mail now hirlings only send mats = to the char in witch the hireling works for so you no longer get high lvl mats from low lvl altsThe best way to approach this would be to tie the Perk to Character Level AND Skill Level. This would reward people who have hirelings on real alts while denying the benefit to people who just make 7 characters for hirelings.
The only positive is Gold Gear won't be an "exclusive club" thing. However this doesn't mean each character should have 5 free gold suits.
ramasurinenpreub18_ESO wrote: »The only positive is Gold Gear won't be an "exclusive club" thing. However this doesn't mean each character should have 5 free gold suits.
Now here's what really concerns me about hirelings. Just who are they exactly? Has anyone ever met any of them? Doesn't it seem a little frightening that Valinka and Miss Firi can simply replicate themselves at will, infinitely? And PACROOTI. Holy crap. That guy scares me. He wants to put ALL of the trees in a box and he ATE his horse when it refused to respond to a command.
These 'people' are willing to part with all of these materials, gold or otherwise, in exchange for... skill points. Just WHAT are they doing with all those skill points. What kind of monstrosity requires that many of them for its abilities?
I'm predicting an invasion of hireling clones, clothed entirely in SKILL POINTS, squashing Tamriel under their collective boot at some point.
The best way to approach this would be to tie the Perk to Character Level AND Skill Level. This would reward people who have hirelings on real alts while denying the benefit to people who just make 7 characters for hirelings.
The problem:
2. Because everyone can do this, the market for these items is bound to bust. The only items that sell hot are Tempers, Motif's, High End Potions, Purple Food and all of these items take work to achieve. They are also consumables. In the case of potions and food, the mat is consumed to created a consumable item on a 3/1 "trade." With other crafting the items created are not consumable. They are often bound to your account. They cannot be sold.
3. For these reasons, blue/purple/gold Tempers, Trait Stones and other things are headed the way of 0g Race Crafting Stones. They will have no value unless you sell under what it is worth. This is because people will just save up their items indefinitely until they can make "the perfect gear set."
4. The market adds to this Decon Items; most gear pieces are only purchased by players for 2 reasons; either to research a trait or deconstruct it. This means most Gear cannot be sold unless the item is priced around 150-500g per item regardless of green/blue and regardless of level 30 or V12 gear.
Hirelings themselves are wonderful. They give the player wider access to materials they might otherwise never find. However when everyone can create alternate characters for hireling purposes they lose the need to participate in the economy. For the better of the game, us players need to be forced into the economy for Crafting purposes.
Hireling Alts are also the best way to get Gold/Purple materials. You would have to deconstruct an awfully lot of Void Iron to get enough Crafting Tempers to make a gold suit. The time spent harvesting and the value of the work in doing that is reduced by the ability to circumvent the harvesting/deconstuction.
For those who respectfully disagree with me, I would like to hear your feed back about rewarding a level 36 character with Hireling 3 "slightly above" a level 10 character with Hireling 3. Would this be fair?
In PVP a level 30 has benefits over a level 10 based only on level and "what comes with level" (skill points, better gear).
Same with hirelings. A hireling should give better things for higher level characters than lower level ones.