Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
Butcherboy wrote: »You didn't mention what, in your all-wise and controlling opinion, constitutes 'high enough' to be a 'real player' and not just 'some filthy cheating ALT.' Please, do tell us when, exactly, the characters that someone else created and paid for should be permitted to do what the creator wants. Do we have to get the alt up to 10? 20? What makes it 'real' in your ever-so-valuable and unquestionably well-informed opinion, which is obviously the result of deep thought and consideration and totally not a knee-jerk reaction to someone else getting a benefit that you feel should only be reserved for special snowflakes like yourself.
When YOU pay my subscription, then you get to tell me how to play my alts. If I want to send a lvl 4 person to live in Grahtwood and learn a trade, that is my business, not yours. You have the same opportunity to make alts and get hirelings out of them as everyone else does. You do not get to decide whether my alts are worthy to exist or not.
I know some pure crafters that wouldn't like this idea. Some of richest players I know haven't even leveled their main to 50 (an have been playing since prelaunch). There's def a hardcore crafting niche in MMOs.
The best way to approach this would be to tie the Perk to Character Level AND Skill Level. This would reward people who have hirelings on real alts while denying the benefit to people who just make 7 characters for hirelings.
I know some pure crafters that wouldn't like this idea. Some of richest players I know haven't even leveled their main to 50 (an have been playing since prelaunch). There's def a hardcore crafting niche in MMOs.
I started a month late, I'm only at lvl 27 - 34 on 3 toons and have almost 500k (which I know is not a lot...) but it sure as hell isn't from crafting minions. The little bit of mats you get is nothing to what you can make buying and selling in zone. If people are so gung *** to nerf something nerf zone chat, that is where the money is...
lol that was ***.... H O Gung H O. damn filters....
The best way to approach this would be to tie the Perk to Character Level AND Skill Level. This would reward people who have hirelings on real alts while denying the benefit to people who just make 7 characters for hirelings.
It's not like the hirelings work right anyway.... They don't always come in twice a day. And they have been nerfed. In the beginning, those things would come back with legendary mats every other return.