LOL at you guys.
2 pages and only one or two guys said that:
REFLECT DRAIN YOUR STAMINA/MAGICKA BASED ON REFLECTED ATTACK COST!
Is it big enough to see it and understand it?
So that "400" or even "300" magicka is 300 + TOTAL REFLECTED SPELLS COST... It's so bad that it drain stats...
Also, you must be stupid or *** (sorry... I'm just sorry but I can't listen to you and your QQ). There are a lot of tactics how to counter it.
The easiest way is being templar, spamming Dark Flare, so DK can't heal himself AND Eclipse. Maybe you don't know BUT this game has broken reflect mechanic and spells can reflect only ONCE. So if you put Eclipse on DK, and DK use his reflect scale, it reflect from DK and immediately turn back to DK and hit him.
See? 2 skills and even "underpowered" templar can kill MEGA-PRO-OVERPOWERED DRAGONKNIGHT.
That said, better nerf templar, because he can kill dragonknight... seriously guys, As @Stratti said - learn to play, learn to adapt, don't use only one and the same spells. You have 100 or more skills and you want to keep only 5 in use? Sure, you can, but you will never win if you can't adapt.
No one is compalainig about Eclipse. Look at the magicka costs between Eclipse and scales and then you will understand the root of the problem.
yes except for one problem. when it turns out that one button mashing actually is too powerfull in an MMO you soon see everyone using it.. which then makes it self evident as a problem.. And i'm seeing nothing but dks in robes flashing the wings every few seconds.. so clearly its now the new "one button move"..
i like your analogy tho, its valid.. to expand on it from my own experience, i knew a guy who used to use one move in tekken and he could kill the fun to the point everyone wanted to play something else within an hour just by spamming that button to win....
thats not a whine thats a visible and unquestionable observation.
The observation is unquestionable. We all know what DK scales does, and yah since its magic based Skirt Knights can spam it quite a bit....
The way I see it scales should hit you all of 1 time. Fooled me once, shame on you... fooled me twice....shame on me type deal.
If hes reflecting your attacks then you need to switch tactics to something more aoe based. Unless your a 1-trick Crystal Shard pony I dont see how this is really OP. Really annoying ? Sure. Really OP? Hardly.
Next week its Eclipse right? Once people realize that Templars have practically the same ability in a fire and forget targetable version, oh.. love how much focus the sole direct heal DK gets too.. it cant even hold a candle to Temp self heals after passives.
Thats right, nobody cares that Temps do both of these things better than DKs because Temps just suck right?
Edit: Just to add in this is exactly why you end up having abilities that do exactly the same thing, but some have penalties and some dont. Like Destructive Touch/Clench/Reach being instant/stun/range vs Uppercut having a cast time.
They do practically the same thing... and until recently there was very little difference between them.
danno816_ESO wrote: »xsorusb14_ESO wrote: »Wait till you guys figure out Blazing Shield is the exact same thing as Reflective Scales, only it works on Melee.
Uhh not quite. Blazing Shield has a tonne of conditions attached to it. It stops you magicka regen (horrible for a Templar), It is 30% of max health (so even with 3000 health you would get a 900 damage shield), it only returns 50% of damage absorbed on expiry (so again 50% X 900 = 450 damage).
Eh again this thread Templars can reflect too and they are much more tanky if build it properly.
"AND it's dirt cheap."
It can use your whole magicka bar up with 1 cost because of a bug at the moment so technically can't say this.
Yeah scales is a bit OP if you're casting reflectable skills but the amount of skills that you can use that aren't reflected would be stupid not to use. Then DKs are just wasting magicka on something that isn't going to be useful for the fight.
More adapting, less whining.
It's possible to counter spaming dks, but of course only if one's playstyle is not set in stone.
I'd like to see video featuring a dk who's letting dumb players die on their own spells while giggling "stop hitting yourself" all the time.
The observation is unquestionable. We all know what DK scales does, and yah since its magic based Skirt Knights can spam it quite a bit....
The way I see it scales should hit you all of 1 time. Fooled me once, shame on you... fooled me twice....shame on me type deal.
If hes reflecting your attacks then you need to switch tactics to something more aoe based. Unless your a 1-trick Crystal Shard pony I dont see how this is really OP. Really annoying ? Sure. Really OP? Hardly.
Next week its Eclipse right? Once people realize that Templars have practically the same ability in a fire and forget targetable version, oh.. love how much focus the sole direct heal DK gets too.. it cant even hold a candle to Temp self heals after passives.
Thats right, nobody cares that Temps do both of these things better than DKs because Temps just suck right?
Edit: Just to add in this is exactly why you end up having abilities that do exactly the same thing, but some have penalties and some dont. Like Destructive Touch/Clench/Reach being instant/stun/range vs Uppercut having a cast time.
They do practically the same thing... and until recently there was very little difference between them.
"Each nearby target increases shield strength by 4%"
As far as our guild's testing goes there is no 6 player cap on this. Run into a zerg.... BAM 2500 aoe dmg.
Math and reading comprehension are OP.
Try to spam a few times the shield: see your magicka bar totally dry with 0 class resource management (as opposed to DKs, for example) to easily fill it up.
I believe the reasoning it reflects arrow skills and thrown daggers is because they are magicka based abilities not stam based skills and there for it falls under the magic projectiles along with heavy/light staff attacks I don't believe scales reflects heavy/light bow attacks though I would be interested to see if it reflects silver bolts and shards though cause its stam based and there for not a magic projectile. as for the nerfing of this and that fine sure nerf it but if that's the case then zeni better NERF THE **** OUT OF staffs mainly destro staffs (flame) and light armor and BUFF the **** out of heavy armor and wep skill lines along with boosting stam regeneration/boosting on med/heavy armor yes I said heavy armor too because tanks need it for dodging and blocking and applying dmg since the most effective agro control is dmg currently I mean seriously you can only spam puncture and innerflame so many times and its a pain in the butt trying to target each mob in a group of 7-8 mobs all running around chasing peopleferzalrwb17_ESO wrote: »The skill is fine as intented but it should do what the tooltip says and reflect magic projectiles. Currently it reflects arrow skills and thrown daggers which is, of course, bonkers. Reflecting stuff like other DK chains is a bit of a grey area - they are magicka skills after all but stamina abilities should not be reflected.
It's not WAI (if you believe the tooltip and think slightly rationally) in that sense. Otherwise it's just a very good skill you have to be aware of. If the DK is spamming it AND hitting dragonblood they're going to have limited DPS options. So don't kill yourself on it.
At some point when I trust Zeni to make changes again I'd like to see it fixed to WAI but certainly not nerfed.
yes except for one problem. when it turns out that one button mashing actually is too powerfull in an MMO you soon see everyone using it.. which then makes it self evident as a problem.. And i'm seeing nothing but dks in robes flashing the wings every few seconds.. so clearly its now the new "one button move"..
i like your analogy tho, its valid.. to expand on it from my own experience, i knew a guy who used to use one move in tekken and he could kill the fun to the point everyone wanted to play something else within an hour just by spamming that button to win....
thats not a whine thats a visible and unquestionable observation.
The observation is unquestionable. We all know what DK scales does, and yah since its magic based Skirt Knights can spam it quite a bit....
The way I see it scales should hit you all of 1 time. Fooled me once, shame on you... fooled me twice....shame on me type deal.
If hes reflecting your attacks then you need to switch tactics to something more aoe based. Unless your a 1-trick Crystal Shard pony I dont see how this is really OP. Really annoying ? Sure. Really OP? Hardly.
Next week its Eclipse right? Once people realize that Templars have practically the same ability in a fire and forget targetable version, oh.. love how much focus the sole direct heal DK gets too.. it cant even hold a candle to Temp self heals after passives.
Thats right, nobody cares that Temps do both of these things better than DKs because Temps just suck right?
Edit: Just to add in this is exactly why you end up having abilities that do exactly the same thing, but some have penalties and some dont. Like Destructive Touch/Clench/Reach being instant/stun/range vs Uppercut having a cast time.
They do practically the same thing... and until recently there was very little difference between them.
mike.gaziotisb16_ESO wrote: »Try to spam a few times the shield: see your magicka bar totally dry with 0 class resource management (as opposed to DKs, for example) to easily fill it up.
As far as Magicka is concerned, care to explain with your vast experience as a DK, how you easily refill you magicka? Cause I would like to know...
The only class specific thing that gives magicka back is Battle Roar and that's when you throw down an ultimate, which needless to say is not always possible. So let's not make sweeping generalisations.
Do you guys realize that all nerfs (including this one) only involve a mage DK ? Are you thinking about what you're doing to all DKs who do not play in full light armor with destro/heal staff ?
Sorry for my broken english, please correct me (or I don't learn).
Lol defense!!!
DRAGON FIRE SCALE I
Cast Time Instant
Target Self
Duration 4 seconds
Cost 49 Magicka
Reflects all projectiles for 4 seconds. Reflected attacks deal 20% additional damage.
New Effect:
Increases damage of reflected attacks.
Syrrisdevlin wrote: »Lol defense!!!
DRAGON FIRE SCALE I
Cast Time Instant
Target Self
Duration 4 seconds
Cost 49 Magicka
Reflects all projectiles for 4 seconds. Reflected attacks deal 20% additional damage.
New Effect:
Increases damage of reflected attacks.
I gotta ask where you got the Cost 49 Magicka ???? I just looked on lvl 34DK and it says his Reflective scales cost 300magicka ok so yes im looking at reflective scales and not the morphed version that im guessing is dragon fire scale but I still find it very hard to belive it only cost 49magicka maybe 490 magicka but not no 49
I must officially reverse my position on "No More Nerfs."
DK scales spam have reached new epic proportions. We all knew the skill was OP, but I was alright with it because it was rare to run into a DK who spammed it continuously ....
However, the cat is now out of the bag.
Every DK worth anything now has Scales up 100% of the time in every fight. And why not? It costs almost the same as bolt (with no cd penalties) and effectively removes more than 80% of all dps skills.
Scales can reflect all single target spells, arrows, and even thrown daggers. It's AMAZING!
AND it's dirt cheap. If only the majority of us took a look at how little magicka scales costs, there would be a mob.
What are we supposed to do?
Use aoes at melee range (against a DK, good luck)?
Hope a DK is dumb enough to stand in a ground effect?
Pull out our stamina melee builds (hahahahahaha)?
Use any of the 3-4 skills that are very low in dps?
1.) You created a class that can effectively dps as high as any other (talons/whip)
2.) Tank like a god (green dragon blood)
3.) AND reflect the majority of all dps skills against ALL players in a fight
Yes, I could very slowly burn down a DK with my low dps aoe/melee skills IF he did not have the best self heal in game and ONLY IF he did not have the means to kill me in a 10th of the time.
If you are a DK who has lost a 1v1 ... you are way behind your fellow brothers.
I don't blame the many people now re-rolling DKs, it would be stupid not to.
Did I miss something here?
ZOS, DO YOU PLAY YOUR OWN GAME???
Brace yourselves, DKs who want to protect their ez-mode are coming ...
https://www.youtube.com/watch?v=QGIxhsVWIE8mike.gaziotisb16_ESO wrote: »Try to spam a few times the shield: see your magicka bar totally dry with 0 class resource management (as opposed to DKs, for example) to easily fill it up.
As far as Magicka is concerned, care to explain with your vast experience as a DK, how you easily refill you magicka? Cause I would like to know...
The only class specific thing that gives magicka back is Battle Roar and that's when you throw down an ultimate, which needless to say is not always possible. So let's not make sweeping generalisations.
As someone with a vast knowledge of DK ok here you go:
SEA OF FLAMES I
Cast Time Instant
Target Self
Deals 5 Fire Damage to nearby enemies every 1 second. Enemies who die in Sea of Flames restore 100 Magicka to player. Costs -50 Magicka every 1 second. Toggle to activate.
New Effect:
Restore Magicka when nearby enemies die.
DRAW ESSENCE I
Cast Time Instant
Target Area
Radius 8 meters
Cost 53 Magicka
Absorbs 3 Health from up to 3 nearby enemies. After 2.5 seconds, deals 11 Magic Damage to nearby enemies and 17% of damage is gained as Magicka.
New Effect:
Restore magicka for each enemy hit.
BATTLE ROAR I
WHEN ACTIVATING AN ULTIMATE ABILITY
Restores Health, Magicka, and Stamina. Restore amount increased by 35% of the Ultimate's cost.