I'm confused. How many hours do you have in ESO then?poodlemasterb16_ESO wrote: »The opposite. ESO > Skyrim. I have 800 hours in Skyrim.
I'm confused. How many hours do you have in ESO then?poodlemasterb16_ESO wrote: »The opposite. ESO > Skyrim. I have 800 hours in Skyrim.
driosketch wrote: »Do you want trolling?WhitePawPrints wrote: »
(Keep trolling to minimal please.)
Because this is how you get trolling.
NightWatch wrote: »Many people played Skyrim for months and racked up hundreds of hours, the OP indicated that his, or her, level of interest in ESO simply is not on par with what Skyrim had to offer; seems like a legitimate topic.
For details...
How many times have you entered an ESO dungeon only to realize that it's the exact same layout as almost every dungeon before. For me, if not for you, repetitive things like that lead to the 'ehh, this again' syndrome.
ESO has had a few moments of brilliance but overall it has played out as a long slow grind. Something I rarely if ever felt when playing Skyrim.
All of that is related to PVE which could be the core of the issue, ESO is not a single player experience and compromises had to be made so that it would work as either a co-op or PVP game. You can't run a several day's long quest in an MMO since getting a group together for an extended period of time would be nearly impossible. Thus we have short quests and even shorter dungeons.
jared0169b14_ESO wrote: »This is obviously a "cake > pie. discuss" type of thread, so I'm done here. Just going to say this. OP, you keep saying that things can be done to make this better, without saying what you feel is lacking or should be done better. You either just want to complain, or just want to watch others complain, and this is a very much non-constructive post, and a waste of all of our time.
this post puts the herp in derp.
I can't stop playing ESO and I still play skyrim they are two different games.
Just like I don't expect my WoW time to fix my RTS itch even though WoW came from an RTS series.
Stupid post is stupid.
Let's start with people taking the OP's post about comparing enjoyment and takes it as comparing single player with MMO.
Or how about that it is quite viable to compare the single player titles to the MMO. As a video game, it will have plenty of qualities (or lack there of) that have absolutely nothing to do with the fact that it's single player or MMO.
Take the dungeons. People are complaining that the dungeons are just copy/pasted in ESO while in the previous TES titles they are unique in design. This has nothing to do with MMO vs Single Player. They can absolutely have unique designs in an MMO.
How about the AI. They took a leap backwards with that one. No guard shift changing, no daily routine by the NPCs at all. A very static world. Again, this has nothing to do with it being an MMO.
People don't feel they are exploring something because as soon as they enter that 'dungeon' there is already a train of people rushing through it. Again, being an MMO doesn't have to stand in the way of that. Proper instancing can allow players to enter the dungeons and have it all to themselves. For the time that they are in there, mobs don't even have to respawn.
I can create a pretty big list of things that can be found in the single player games that is lacking in this MMO and it has nothing to do with the fact that it's an MMO.
Then there are some saying what an MMO is suppose to be about in its purest state. Grind through the levels then grind for the gear. Enjoy the gear for a bit and then have an expansion come out so you can do it all again. Rinse, repeat, ad nauseam.
Is this really what you not only expect but also want out of an MMO? I....I really don't know what to say to that that wouldn't probably get me banned from the forums.....I suppose that I'd much rather MMOs be much more fleshed out with a greater quality of content that is actually intellectual stimulated rather than content that can be completed by the lobotomized.
[Moderator Note: Edited per our rules on Flaming]