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Skyrim > ESO

  • GreySix
    GreySix
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    GreySix wrote: »
    And some MMOs (like this one) are single-player games.

    Sorry, but you left yourself open to it. ;)

    Yes but you left yourself open for the fact that for the last 2 years, Matt Firor has been saying the main quests of this game WILL be single player. If you didn't want that, why buy it? It was never meant to be anything else but single player hero with multiplayer on the side, and some PvP thrown in.

    Yeah, you mentioned that in another thread. Many of us don't research a AAA MMO to ensure some dunce hasn't ruined said MMO, assuming the developers have a brain.

    But pat yourself on the back, and give yourself a cookie there, seasoned MMO researcher.
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • p_tsakirisb16_ESO
    p_tsakirisb16_ESO
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    Didn't all those years the significant majority of the community asked for a coop version of the ES games, so we can play with our mates and make the world "alive"? I remember that being the case since Morrowind. (many mods tried to achieve that also).

    So here we are we have TESO. We can do our quests on our own, with our friends or with the person next to us.

    Can close chat and all forms of communications and go by, in a game that is almost 6 times the size of Skyrim by our own. Yes there are people walking around, however they are not dead AI, and they give life to the game.


    On top, we have massive PvP, on a map bigger than one of the Oblivion. Which is still a PvE area on it's own. With dungeons, quests etc.

    Trying to criticize TESO for being worst experience than Skyrim, is showing only hypocrisy, ignorance and short sightless.

    If you do not like it go away, and leave the rest of us enjoy the game.
  • GreySix
    GreySix
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    Didn't all those years the significant majority of the community asked for a coop version of the ES games, so we can play with our mates and make the world "alive"? I remember that being the case since Morrowind.
    And yet we cannot do so in the main quest instances, so apparently the right folks weren't paying attention.
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • cigarsmoker
    cigarsmoker
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    If they somehow made Oblivion and Skyrim into a multiplayer game I think EVERYONE would have been happy.
    Add in instancing of dungeons and some communication interfaces (VOIP, Chat, LFG stuff) and It 'could' have worked.

    But I'm not a programmer. For all I know it would be super impossible to add any of that to Oblivion/Skyrim.
    "900 years of Time and Space and I've never met anyone who was unimportant" - The 9th incarnation of The Doctor
  • GreySix
    GreySix
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    If they somehow made Oblivion and Skyrim into a multiplayer game I think EVERYONE would have been happy.
    Add in instancing of dungeons and some communication interfaces (VOIP, Chat, LFG stuff) and It 'could' have worked.

    But I'm not a programmer. For all I know it would be super impossible to add any of that to Oblivion/Skyrim.

    Mods were made for both Oblivion and Skyrim, though they were only partially successful.
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • Swordguy
    Swordguy
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    although your post was trolling for ***** and you got a bunch of bites, you are correct, in that skyrim was/is/will be a game that entertains for many more hours than ESO.

    My internet went out briefly as my ISP reset their POS servers, and what was the first thing I decided to play? Skyrim. Why? because I can play it for hours and be mentally zoned out the entire time. ESO? Not as much. I love ESO as much as skyrim, but I also love cream based soups as much as I love water based soups.
    Edited by Swordguy on June 23, 2014 10:26PM
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  • Sandmanninja
    Sandmanninja
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    You're half-right.
    Skyrim <> ESO
    Based on the same roots but different games.
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  • AinGeal
    AinGeal
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    In GW1, the towns were the only areas that were "multiplayer". Everything outside of the towns were instanced. I sometimes think that ESO could've been one of those games that could've pulled it off.

  • epuak
    epuak
    In my opionion so far: ESO > Sykrim

    I played Skyrim for more than 150 h (just like Oblivion, Morrowind...), but I already have spend more than 230 hours in ESO (only with my main char) and I am still V-Level 5.

    You can play ESO with your friends or with help from random strangers, which is really cool! Also it is a nice feeling to save a stranger's life and come to help him / heal him / resurrect him. In Skyrim you are a loner.

    Fighting in ESO is much better done than in traditional TES games, I think. I really like blocking and interrupting spells, dashing away etc. The hand sytem in Skyrim was a nice idea, but it was a hazzle to block / heal because you needed to switch skills / items for your left hand then.

    Riding is so much nicer in ESO than in any other game I ever played (despite of 'Red Dead Redemption' maybe).

    Crafting is really rewarding, since crafted items are better than equal level drops.

    The skill system is nice and allows you to combine many things which were not possibly or useful in other TES games.

    PvP in Cyrodiil is really well done, although I did not spend much time on this yet.

    The only thing Skyrim / Oblivion did better was maybe scabbards which lack in ESO, but this is just a minor cosmethic thing.

    Maybe I will think different when being V-12 and having nothing to do any more but I am sure that ZOS will continue to add new content regularly...
  • sagitter
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    point of views, i got bored after playing skyrim in 1,5 month with all mods.
  • GreySix
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    AinGeal wrote: »
    In GW1, the towns were the only areas that were "multiplayer". Everything outside of the towns were instanced.
    Were those instances forced-solo, or could they be grouped?
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • AinGeal
    AinGeal
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    GreySix wrote: »
    AinGeal wrote: »
    In GW1, the towns were the only areas that were "multiplayer". Everything outside of the towns were instanced.
    Were those instances forced-solo, or could they be grouped?

    You would form parties in the towns and then head out into the instanced open world (not really an open world) where it would be just you and your party. You could attempt to do the content solo but it was designed to be handled by a group. If you couldn't find a group (or didn't care to interact with other people) you could take AI controlled henchmen.

    The problem was that if you went by yourself, every kill was lootable by you. If you took, say 2 henchmen, every 3rd kill was lootable by you. So people came up with builds that could solo large groups of mobs meant to be handled by a group. If you went with a group, if you went with 2 other people, every third kill was lootable by you. Same deal with the henchmen. The difference was that with other people (guild mates) they would be willing to trade, sell, or simply give loot that they didn't need if you needed it.

  • Woolenthreads
    Woolenthreads
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    There are, lets face it, at least one group of people that enjoy PvP, another group that hates it, another group that doesn't really care either way and another that would grief them all. The opinion they have of which is better is always going to be slanted towards what they like, they will never agree.

    I'd prefer that the floor was open to all of the Elder Scrolls games as a comparison to which one people found was the most fun. My ratings run Morrowind, Skyrim, ESO then Oblivion and every other ES game. The reason why I loved Morrowind the most (I still revisit it) was the wondrous ways in which breaking it was purely up to you. Flying! Super-Alchemy! Two Assassin Guilds! :D.

    I like Skyrim more than ESO because I like the questing but not PvP, I'm too greedy and inclined to store things, to like PvP ;).
    Edited by Woolenthreads on June 21, 2014 4:28AM
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  • GreySix
    GreySix
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    Tried to get into Morrowind, but just didn't have the patience for it. There's been talk of modders redoing Morrowind with the Skyrim engine. If true, really would like to see how that turned out.
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • p_tsakirisb16_ESO
    p_tsakirisb16_ESO
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    GreySix wrote: »
    Didn't all those years the significant majority of the community asked for a coop version of the ES games, so we can play with our mates and make the world "alive"? I remember that being the case since Morrowind.
    And yet we cannot do so in the main quest instances, so apparently the right folks weren't paying attention.

    The ONLY quest lines lines that you do solo are

    a) Fighters Guild
    b) Mages Guild
    c) Main Quest
    d) Vampire Introduction (IDK abour Werewolves & Cures)

    These are what 30 quests? Out of a thousand? (850 atm on the counter and just started DC zone).


    Everything else, including zone mainline quest can be done with groups.
    Even Sinmur at Rift, at V5 is a bstrd to kill. (45,000 HP!!!!). I was nowhere near Rift (V3 Shadowfen) and my mate asked me for my services. I went there and helped him kill it. That is the "instance" of the final act in the Rift main campaign.


    Edited by p_tsakirisb16_ESO on June 21, 2014 8:54AM
  • GreySix
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    Yeah, the main quest of an MMO should never be forced-solo. The others? We'll, lot of us may not like it, but they are optional quest lines by design.
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • RazielSR
    RazielSR
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    Oh...my dear Skyrim...to compare TESO with Skyrim is not even normal,sadly. I mean, we all know this is an mmor and nothing is comparable with single player games. Im not fan of mmorpgs. Just liked and played Age of Conan for two years. I knew this was not going to be like Skyrim,but I think Zos caught the essence from a TES game,but just in visuals, atmosphere,sound. The gameplay,explorarion and possibilities are just ridiculous compared to TES sp games. I really think they should have made this game more immersive. The lack of interaction and the small size of the landscapes,mountains,view distance...the lack of immersion,the lack of TES FEELING is too much. Vet ranks,the way they are done,are just the worst part. The incoherence between the landscapes sometimes, compared to TES games make you feel like if you were playing a bad copy of a tes game. Im eager for TES VI. IM JUST GETTING MAD waiting for TESVI and sadly i suppose that until 2016-17 the game wont be here. Beth is releasing Fallout4 before.

    I thnk ZOS should fix the whole vr thing and polish A LOT of problems ESO is having,but I fear they wont do it. At least not before I say bye bye to ESO. I cant be waiting amd waiting...
    Edited by RazielSR on June 21, 2014 1:06PM
  • SilverWF
    SilverWF
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    You're half-right.
    Skyrim <> ESO
    Based on the same roots but different games.
    ESO is an MMO, with all of MMO's good and bad things.

    If someone came to ESO with " Whoa! New part of Skyrim" he has made a huuuuuuge mistake.

    I've seen this before - in the SWTOR, where was a tons of StarWars fans at start, who even didn't know what is "MMO", their dreams was broken, but this is MMO, no single-player RPG. Deal with it.
    Edited by SilverWF on June 21, 2014 1:16PM
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  • GreySix
    GreySix
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    SilverWF wrote: »
    I've seen this before - in the SWTOR, where was a tons of StarWars fans at start, who even didn't know what is "MMO", their dreams was broken, but this is MMO, no single-player RPG.
    Really enjoyed SWTOR, but disliked the linear nature and "Go get X number of [fill in the blank things]" of it; nor was it a truly open-exploration game as the KOTR games were - but that's an MMO feature that WoW popularized, so we were stuck with it.

    For all its glaring deficiencies (and there were many), at no time were characters forced into solo-only instances in that MMO.
    SilverWF wrote: »
    Deal with it.
    Many already have ... by unsubscribing. Would it not be preferable for the developers of ESO to fix glaring errors, or are you gleefully anticipating this MMO's demise?
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • The_Drexill
    The_Drexill
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    Honestly, I didn't feel like Skyrim was significantly different than ESO as far as quests go or anything. For me, as shallow as this is... I loved making my character look like a major badass in Skyrim, that's what kept me playing... changing my characters appearance, loading up Dance of Death, and making it a 100% kill cam game so that I looked like I was playing through a scene of

    In ESO, you literally can not look like a badass. Everyone wears spandex, the armor is *awful*. That is my number one gripe with ESO... I don't care how fun the quests are, or how many items I can loot in town if my character looks like something straight out of 2002. Obviously lag isn't the driving force here, since PvP lags worse than any game since Dial up anyway... for god sakes, at least if it was video lag I could whine about it and buy a new GFX card.
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  • ElricFrancis
    ElricFrancis
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    Why is it that I was able to play Skyrim on Xbox (no mods) for months and months on end after its release?

    I took my time through my faction's quests, hurried a bit more through the Pact quests and despise the Covenant quests. Here I am at VR10, and logging on only to feed my horse and continue researching other crafting traits. Skyrim kept me entertained for almost a full year after release and the two add-ons (discounting Hearthfire) kept me interested for another couple months.

    What made Skyrim so enjoyable for you and Elder Scrolls Online so stale?

    (Keep trolling to minimal please.) Edit: <- Apparently this is troll bait, and it certainly got a few bites.

    1. online with others makes us feel the need to hit end game faster than others.
    2. We want to be level 50 so we never have to worry about grouping with friends.
    3. We felt no rush to finish Skyrim whereas this game will not let you go anywhere because the game doesn't scale to your 'level' like skyrim allows.
    4. Levels equals freedom unlike skyrim.

    Hope that helps point out the issues comparing an MMO and a single player. They are different compared to a Single Player Game. Like night and day man no matter how much is the same.
    If you add multiplayer to skyrim you are no longer the hero people could out level and skill you so many issues when you add others to the mix makes it completely different.
    Previous MMOs: Everquest Fennin Ro 99-04 / Star Wars Galaxy Wanderhome 03-04
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  • NadiusMaximus
    NadiusMaximus
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    Eso = no exploration.

    Every cave is attached to a quest and once finished you never go back, because you can't get back in there. Or you do a delve like fungal grotto solo, it was fun and a good test of build strength to be able to do so, go back to mess around there again only to find its now scaled so high you are forced to group up. Try to find a group isn't fun.

    There is only one cave hidden behind a waterfall that I actually discovered, and it ended up just being a crafting site.

    Eso may have a bigger map, but it's so gated each land seems small after a while.

    But the real cause is that end game in skyrim was exploration and "Hey, watch this" moments.
    Eso end game is just a grind.
    Edited by NadiusMaximus on June 22, 2015 12:21PM
  • Sausage
    Sausage
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    I agree with OP. Bethedsa would be dead to me without ESO.
  • AngryNord
    AngryNord
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    Skyrim > ESO in some cases, ESO > Skyrim in some cases
  • Viktoras
    Viktoras
    Soul Shriven
    Eso = no exploration.

    Every cave is attached to a quest and once finished you never go back, because you can't get back in there. Or you do a delve like fungal grotto solo, it was fun and a good test of build strength to be able to do so, go back to mess around there again only to find its now scaled so high you are forced to group up. Try to find a group isn't fun.

    There is only one cave hidden behind a waterfall that I actually discovered, and it ended up just being a crafting site.

    Eso may have a bigger map, but it's so gated each land seems small after a while.

    But the real cause is that end game in skyrim was exploration and "Hey, watch this" moments.
    Eso end game is just a grind.

    Aren't all MMO's just grinding, that's the nature of the genre.
  • nastuug
    nastuug
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    You know the best part about this whole SKYRIM -- ESO derpa derp? The fact that they were under development at the same time, yet are eons apart in terms of quality and content. :)
  • Flameheart
    Flameheart
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    Skyrim can't be compared to ESO. Never compare a single player game to a MMO.

    I just can tell...I like them both.

    Skyrim + the possibility to mod this game = insane fun. After two complete "play-throughs" I still have the routine to update my mods (over 600 in my Wrye Bash install order, not all are installed though) once or twice a week and maybe log into the game for 30 minutes to judge the results and changes.

    ESO -> at moment the best MMO out there for my personal taste. As I come from Skyrim and the modding scene, the visuals of a game play a more important role for me and ESO grafics aren't bad, really. I play it on WQHD (1440p) on max detail (ultra+, max particles etc.) all the time. A Titan X helps a lot for that. Instance designs are incredible beautiful, the character developement some may judge as grind, I damned love it. Never seen a game before with so much freedom in builds and gear setups and a very convincing character evolution (sky shard flight ftw).

    I played MMOs since good old Everquest days and I don't mind the mediocre difficulty lvl. If you like it ultra harsh and if you want to draw something out of this game to strengthen your personal ego...leave for another game please.
    Edited by Flameheart on June 22, 2015 1:27PM
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  • Sallington
    Sallington
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    They tried to create a single player game to attract the Skyrim crowd, and an MMO to attract the MMO crowd.

    They failed and made a crappy version of both. And the next single player ES game will be ever worse. With all the dumbing-down and hand holding in Skyrim, they will just make it easier and easier and more streamlined.

    BRB, loading up Morrowind again.
    Edited by Sallington on June 22, 2015 1:28PM
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  • Shunravi
    Shunravi
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    All these thread necros make me feel so sad these discussions are still going on.
    This one has an eloquent and well thought out response to tha... Ooh sweetroll!
  • Tilleroeshi
    Shunravi wrote: »
    All these thread necros make me feel so sad these discussions are still going on.

    Yeah, totally - some people dig too deep in the forums...
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