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Skyrim > ESO

  • Halrloprillalar
    Halrloprillalar
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    Disagree with thread subject.

    ESO > Skyrim.

    Main reason? pvp.

    Even with all the broken, laggy, BS balance, exploit nonsense and so on, killing people in an MMO, especially one based on TES, is sweeter than any Skyrim mod.

    Unless there was a Skyrim pvp mod? :open_mouth:
  • NightWatch
    NightWatch
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    Many people played Skyrim for months and racked up hundreds of hours, the OP indicated that his, or her, level of interest in ESO simply is not on par with what Skyrim had to offer; seems like a legitimate topic.

    For details...
    How many times have you entered an ESO dungeon only to realize that it's the exact same layout as almost every dungeon before. For me, if not for you, repetitive things like that lead to the 'ehh, this again' syndrome.

    ESO has had a few moments of brilliance but overall it has played out as a long slow grind. Something I rarely if ever felt when playing Skyrim.

    All of that is related to PVE which could be the core of the issue, ESO is not a single player experience and compromises had to be made so that it would work as either a co-op or PVP game. You can't run a several day's long quest in an MMO since getting a group together for an extended period of time would be nearly impossible. Thus we have short quests and even shorter dungeons.
  • poodlemasterb16_ESO
    poodlemasterb16_ESO
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    The opposite. ESO > Skyrim. I have 800 hours in Skyrim.
  • ErykGrimm
    ErykGrimm
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    Yea well I like apples better than llamas. This thread is comparing apples to oranges. What constructive end is to be achieved whilst discussing this topic?
  • Rosveen
    Rosveen
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    The opposite. ESO > Skyrim. I have 800 hours in Skyrim.
    I'm confused. How many hours do you have in ESO then?
  • WhitePawPrints
    WhitePawPrints
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    ErykGrimm wrote: »
    Yea well I like apples better than llamas. This thread is comparing apples to oranges. What constructive end is to be achieved whilst discussing this topic?

    Reading it first.
  • poodlemasterb16_ESO
    poodlemasterb16_ESO
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    Rosveen wrote: »
    The opposite. ESO > Skyrim. I have 800 hours in Skyrim.
    I'm confused. How many hours do you have in ESO then?

    Several hundred now, call it 400 or more, with the beta and all. My newest char has 4d 14h or something like that. It's the only one I've done /played on. It may be more.
  • jelliedsoup
    jelliedsoup
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    I'm now
    driosketch wrote: »

    (Keep trolling to minimal please.)
    Do you want trolling?

    Because this is how you get trolling.

    I will now troll by not trolling.
    www.youtube.com/watch?feature=youtu.be&v=Ks8_KGHqmO4
  • xanikk999
    xanikk999
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    This thread:

    Apples > Oranges
  • kaosodin
    kaosodin
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    Both are excellent games. Play them both.
  • WhitePawPrints
    WhitePawPrints
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    NightWatch wrote: »
    Many people played Skyrim for months and racked up hundreds of hours, the OP indicated that his, or her, level of interest in ESO simply is not on par with what Skyrim had to offer; seems like a legitimate topic.

    For details...
    How many times have you entered an ESO dungeon only to realize that it's the exact same layout as almost every dungeon before. For me, if not for you, repetitive things like that lead to the 'ehh, this again' syndrome.

    ESO has had a few moments of brilliance but overall it has played out as a long slow grind. Something I rarely if ever felt when playing Skyrim.

    All of that is related to PVE which could be the core of the issue, ESO is not a single player experience and compromises had to be made so that it would work as either a co-op or PVP game. You can't run a several day's long quest in an MMO since getting a group together for an extended period of time would be nearly impossible. Thus we have short quests and even shorter dungeons.

    My apologies I didn't clarify the comparison I was making in my original thread. I underestimated some people's compelling urge to troll another person's opinion. -_-

    A lot of people are telling me not to compare the games because they are different. Comparing an Elder Scrolls title to another Elder Scrolls title is a legitimate way to judge an Elder Scrolls game. This isn't the comparison of Mass Effect against Halo, where those two games truly are different games.

    Elder Scrolls Online is neglecting some very basic Elder Scrolls mechanics that can easily be applied to Elder Scrolls Online. Lack of Zone boundaries (freedom) and creature leveling (immersion) are two very real, very possible Elder Scroll mechanics that can be applied to Elder Scrolls Online since they already exist in other MMO's.

    Mechanics that are being applied are really pushing away the Elder Scrolls' fans are hardly even present in other MMO's. Craglorn is a raid zone, that requires groups of four to even complete some of the quests. This mechanic I have rarely seen in other MMO's and are highly unpopular. Craglorn, and Zenimax's announcement to add more four-person to twelve-person group is proving that all they are doing is creating a MMO game in the Elder Scrolls world. I'd much rather have an Elder Scrolls game with the MMO genre.
  • jared0169b14_ESO
    jared0169b14_ESO
    Soul Shriven
    This is obviously a "cake > pie. discuss" type of thread, so I'm done here. Just going to say this. OP, you keep saying that things can be done to make this better, without saying what you feel is lacking or should be done better. You either just want to complain, or just want to watch others complain, and this is a very much non-constructive post, and a waste of all of our time.
  • WhitePawPrints
    WhitePawPrints
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    This is obviously a "cake > pie. discuss" type of thread, so I'm done here. Just going to say this. OP, you keep saying that things can be done to make this better, without saying what you feel is lacking or should be done better. You either just want to complain, or just want to watch others complain, and this is a very much non-constructive post, and a waste of all of our time.

    I'd trying reading the thread first before you start making your assumptions and wasting all of our time.
    Edited by WhitePawPrints on June 19, 2014 1:35AM
  • Evergnar
    Evergnar
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    It's pretty simple really. TES games are not focused on leveling. Their world is not bound to leveling either. Leveling is a linear path with a start line and a finish line. Sure ESO lets you off the train from time to time but then its "all aboard" towards the finish line.

    Running around in circles for months on end in TES chews up a lot more time than the linear path ESO has chosen. Idk maybe they thought people would spend more time n PvP while leveling or something. You'd have to be suicidal at lvl 10 to do that though.
  • Laura
    Laura
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    this post puts the herp in derp.


    I can't stop playing ESO and I still play skyrim they are two different games.

    Just like I don't expect my WoW time to fix my RTS itch even though WoW came from an RTS series.

    Stupid post is stupid.
  • Grim13
    Grim13
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    I don't think this is even debatable.
    Edited by Grim13 on June 19, 2014 1:56AM
  • danno8
    danno8
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    1. In Skyrim, there was no rush to end-game. You took your time. Explored everywhere, because there was potential for really great piece of equipment in that cave/ruin/tower/fort. Oh and all those caves/fort/ruins/towers, while similar in appearance, were for the most part very different in layout.

    2. It was just you, the hero, and no one else. An mmo can never capture this due to the constant intrusion of others on your screen. This is just a fact of life for mmo's. Like it or lump it.

    3. There was no knowledge of how bad your build was, if it was bad, since you did not have hundreds of people around you plowing through content that was tough for you but seem so easy for them. You really could play it your way and not look back.

    4. First person is more immersive, and first person was the FoV of choice in Skyrim. It just does not work as well in ESO, so you lose some immersion.

    5. Skyrim was hard at early levels. Then it gets easier as you get more powerful. ESO is easy at early levels, then gets harder as you level, making you feel weaker or that your leveling is not fun.

    That's all I can think of.
  • Grim13
    Grim13
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    Laura wrote: »
    this post puts the herp in derp.


    I can't stop playing ESO and I still play skyrim they are two different games.

    Just like I don't expect my WoW time to fix my RTS itch even though WoW came from an RTS series.

    Stupid post is stupid.

    lol Skyrim and ESO are a lot closer in genre than WoW and it's original RTS.

    "Stupid post is stupid"




  • Nox_Aeterna
    Nox_Aeterna
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    Well , the usual TES games like Skyrim/Oblivion/Morrowing are all master pieces.

    ESO is at best a average/good game.

    I think it is the lack of immersion and the fact that playing this game in first person for example is not only bad but also pretty much suicidal since most fights are always against packs and you need to see multiple enemies at all times.

    The way i always play TES game is by being a vampire/rogue/mage(for spells that help me sneak around only). I usually go picking one target at a time and when there is really a big group i can count on one companion i always have with me to help.

    Which is nothing like i play ESO since it is packs and more mob packs and i cant have any NPC companion with me (nope , i mostly play alone , i have no interest in having another player filling this role).

    Ofc , we can also add how they lack 2 major guilds , housing ...
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • milesrodneymcneely2_ESO
    milesrodneymcneely2_ESO
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    I've been a dedicated Elder Scrolls fan since Arena. I enjoyed Oblivion's gameplay the most, and the feel of Morrowind the most.

    I know I'm about to speak blasphemy here, but there was just something about Skyrim that I could not get into. And believe me, I tried about 10 different times. But there was an initial "feel" to it that just didn't grab me. Which is weird, because I don't think there's a single fantasy world as rich and compelling as the Elder Scrolls franchise. Hey, I never said my brain was normal.

    Gotta say I'm LOVING ESO, though. I really feel I've found my MMORPG home here. As far as I'm concerned this is the best MMO offering to date.

    For me, it comes down to a compelling story, a clean UI, and a streamlined control scheme. And ESO has all of those, in my opinion.

    YMMV :D
  • RedTalon
    RedTalon
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    I think to many expected skyrim online from eso, when it was never presented has such personally.

    So didn't expect it to be skyrim or even an tradionel elder scrolls game, oonline games can't be.
  • AinGeal
    AinGeal
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    Let's start with people taking the OP's post about comparing enjoyment and takes it as comparing single player with MMO.

    Or how about that it is quite viable to compare the single player titles to the MMO. As a video game, it will have plenty of qualities (or lack there of) that have absolutely nothing to do with the fact that it's single player or MMO.

    Take the dungeons. People are complaining that the dungeons are just copy/pasted in ESO while in the previous TES titles they are unique in design. This has nothing to do with MMO vs Single Player. They can absolutely have unique designs in an MMO.

    How about the AI. They took a leap backwards with that one. No guard shift changing, no daily routine by the NPCs at all. A very static world. Again, this has nothing to do with it being an MMO.

    People don't feel they are exploring something because as soon as they enter that 'dungeon' there is already a train of people rushing through it. Again, being an MMO doesn't have to stand in the way of that. Proper instancing can allow players to enter the dungeons and have it all to themselves. For the time that they are in there, mobs don't even have to respawn.

    I can create a pretty big list of things that can be found in the single player games that is lacking in this MMO and it has nothing to do with the fact that it's an MMO.


    Then there are some saying what an MMO is suppose to be about in its purest state. Grind through the levels then grind for the gear. Enjoy the gear for a bit and then have an expansion come out so you can do it all again. Rinse, repeat, ad nauseam.

    Is this really what you not only expect but also want out of an MMO? I....I really don't know what to say to that that wouldn't probably get me banned from the forums.....I suppose that I'd much rather MMOs be much more fleshed out with a greater quality of content that is actually intellectual stimulated rather than content that can be completed by the lobotomized.

    [Moderator Note: Edited per our rules on Flaming]
    Edited by ZOS_SilviaS on June 19, 2014 3:32AM
  • Makkir
    Makkir
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    You know what else is better than this game? Bacon Cheeseburger Pizza from Dominos.
  • phaneub17_ESO
    phaneub17_ESO
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    Two completely different game types. There's no balancing needed in Skyrim as you choose to be overpowered or underpowered to your liking. If you don't like the game you can jump into the Creation Kit to buff, weaken, or create things you want to add to it.

    I turned Serana into a red she devil that summons gargoyles, dremora, and exploding wisps. The dog, Vigilance you buy in Markarth is a Werewolf with Dragon Shouts. And I made Dragons even stronger while doing normal damage to NPC's and extra bonus damage to the Dragonborn (The player). I did the opposite as well with NPC's no longer having that 50% reduction to Dragons and the Player has a damage penalty against them with the way you can upgrade your gear, spells, and enchants to blast them to bits.
  • Grim13
    Grim13
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    xanikk999 wrote: »
    This thread:

    Apples > Oranges

    Wrong. This thread is:

    Granny Smith Apples > Mckintosh Apples.
  • AinGeal
    AinGeal
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    Makkir wrote: »
    You know what else is better than this game? Bacon Cheeseburger Pizza from Dominos.

    Donair all the way!!!
  • GreySix
    GreySix
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    If my wife and I could have played Oblivion or Skyrim cooperatively, we'd likely not have purchased and subscribed to ESO.

    As is, we can't play cooperatively throughout ESO as it is, and that's a real shame.
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • Kathleen.Flynn02b14_ESO
    I loved Morrowind and Oblivion, but was completely disappointed with Skyrim. I play primarily for questing and Skyrim's quests were absolutely terrible. So, for me, ESO is at least much more enjoyable than Skyrim.
  • WhitePawPrints
    WhitePawPrints
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    AinGeal wrote: »
    Let's start with people taking the OP's post about comparing enjoyment and takes it as comparing single player with MMO.

    Or how about that it is quite viable to compare the single player titles to the MMO. As a video game, it will have plenty of qualities (or lack there of) that have absolutely nothing to do with the fact that it's single player or MMO.

    Take the dungeons. People are complaining that the dungeons are just copy/pasted in ESO while in the previous TES titles they are unique in design. This has nothing to do with MMO vs Single Player. They can absolutely have unique designs in an MMO.

    How about the AI. They took a leap backwards with that one. No guard shift changing, no daily routine by the NPCs at all. A very static world. Again, this has nothing to do with it being an MMO.

    People don't feel they are exploring something because as soon as they enter that 'dungeon' there is already a train of people rushing through it. Again, being an MMO doesn't have to stand in the way of that. Proper instancing can allow players to enter the dungeons and have it all to themselves. For the time that they are in there, mobs don't even have to respawn.

    I can create a pretty big list of things that can be found in the single player games that is lacking in this MMO and it has nothing to do with the fact that it's an MMO.


    Then there are some saying what an MMO is suppose to be about in its purest state. Grind through the levels then grind for the gear. Enjoy the gear for a bit and then have an expansion come out so you can do it all again. Rinse, repeat, ad nauseam.

    Is this really what you not only expect but also want out of an MMO? I....I really don't know what to say to that that wouldn't probably get me banned from the forums.....I suppose that I'd much rather MMOs be much more fleshed out with a greater quality of content that is actually intellectual stimulated rather than content that can be completed by the lobotomized.

    [Moderator Note: Edited per our rules on Flaming]

    I would like to say that it'd help to inform people how the phrase "comparing apples to oranges" should be properly used. Instead, since most of them have heard it used once or twice before, they think its relevant and are incapable of understanding that you CAN compare apple flavor to orange flavor. -_- I would say that, but chances are no one would read it. In this thread, it is clearly proven how some people would rather trolls rather than read the whole thread, or try to think about the post from another perspective than from their self-estmeed elitists highchair.

    And, yes, that is my point. That what makes Elder Scrolls Online's predecessors better is not specific to single-player versus MMO. I underestimated some people's capable of understanding that; didn't think I'd have to spell it out for everyone.
    Edited by ZOS_UlyssesW on June 19, 2014 5:07PM
  • Curragraigue
    Curragraigue
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    I preferred Oblivion to Skyrim but I loved both games. ESO is still a work in progress in my mind but the core game is fun and being able to play with others in a TES is great.

    So would disagree that Skyrim is better than ESO. I think they are both enjoyable but different games.
    PUG Life - the true test of your skill

    18 characters, 17 max level, at least 1 Stam and 1 Mag of every class, 1 of every race and 1200+ CP

    Tanked to Undaunted 9+ Mag and Stam of every class using Group Finder for 90+% of the Vet Dungeon runs
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