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Nightblade Update

  • davidetombab16_ESO
    davidetombab16_ESO
    ✭✭✭

    Jarnhand wrote: »
    But how about the people in PvP that use cloak to restealth to get higher damage on surprise attack/veiled strike/concealed weapon in-combat?

    cloak doesn t work if the target use magelight
  • Aoifesan
    Aoifesan
    ✭✭✭
    Jarnhand wrote: »
    But how about the people in PvP that use cloak to restealth to get higher damage on surprise attack/veiled strike/concealed weapon in-combat?

    Yeah that extra 150 damage on those abilities at a cost of 300+ mana is so OP /rolleyes.
  • Matuzes
    Matuzes
    ✭✭✭
    Jarnhand wrote: »
    But how about the people in PvP that use cloak to restealth to get higher damage on surprise attack/veiled strike/concealed weapon in-combat?

    Its not possible. When you attack someone, for some time you cant restealth, and cloak alone dont give you stealth bonus damage.
    Matuzes - Imperial Nightblade
    Headhunters
  • zhevon
    zhevon
    ✭✭✭✭
    Razour wrote: »
    The problems with poor balance, broken passives, etc would be more easily tolerated if the cost to respec was more affordable. Currently it's an all or nothing system so if you have 200 skill points invested, regardless of whether or not you only want to switch from medium to light, bow to staff, or switch a choice of ultimate you still need to pay 20k gold. Add another 4.9k for attributes and it's a heavy hit for most pockets.
    Exactly - and broken passives muddy any balancing attempt.

    In any case ALL passives (and armor/weapon traits) should be working for ALL skill lines by now and the tooltips should be clear about their behavior - when they apply and when they don't.

  • Vuron
    Vuron
    ✭✭✭✭✭
    Jarnhand wrote: »
    But how about the people in PvP that use cloak to restealth to get higher damage on surprise attack/veiled strike/concealed weapon in-combat?

    Its not possible. When you attack someone, for some time you cant restealth, and cloak alone dont give you stealth bonus damage.

    Most NBs don't seem to understand that constantly cloaking is actually reducing their DPS. For some reason, most NBs seem to think they need to constantly be invisible to be a real NB. Cloaking has one positive, the stun. It is great in PvP and can be used to an advantage in PvE, but if your rotation is cloak/surprise attack, than you are gimping your DPS.

    This is especially true in PvE. If you don't spam cloak, than most fights don't even require Siphoning or Leeching, which improves your DPS even further.

    Try to figure out your damage as a cost per damage. Cloak costs a lot, does NO damage, and takes time that you could be casting another damage ability.
    Edited by Vuron on June 18, 2014 2:28PM
  • altrego9920_ESO
    Basically it boils down to the fact of most NB abilities synergize with Stamina skills, bonus to crit, bonus to stam recovery, bonus to attack speed. While good on paper this is basically worthless in practice as all stamina abilities are garbage vs caster ones and all other classes have godlike synergy with magic abilities. Now they are nerfing one of the few skills we could rely on to help with damage over time in a sustained fight it is now making NB even more useless. right now the only semi viable NB build is healer and really the only reason to bring it at all is for the ult, as ALL other classes give much, much better burst. So now we are left with a class that is supposed to do what? 1 trick pony ohh time to ult... ult again ... ohh why did i get invited to a trial... ohh yeah ult. Other classes get invites based on just being that class... not even if the player is good or not. It is understood that they will be able to pump out *** damage and survive anything by just face smashing the keyboard. While NB have to work 3-10x as hard just to achieve lesser results. TBH ive rerolled sorc, made VR levels in about 1/10th the time and still have no problems with vr7+ full groups, but it was NOT the way i wanted to play. non casters are not viable at all, and the class with the least synergy with casting is made the most useless.
  • Aoifesan
    Aoifesan
    ✭✭✭
    Vuron wrote: »
    Jarnhand wrote: »
    But how about the people in PvP that use cloak to restealth to get higher damage on surprise attack/veiled strike/concealed weapon in-combat?

    Its not possible. When you attack someone, for some time you cant restealth, and cloak alone dont give you stealth bonus damage.

    Most NBs don't seem to understand that constantly cloaking is actually reducing their DPS. For some reason, most NBs seem to think they need to constantly be invisible to be a real NB. Cloaking has one positive, the stun. It is great in PvP and can be used to an advantage in PvE, but if your rotation is cloak/surprise attack, than you are gimping your DPS.

    This is especially true in PvE. If you don't spam cloak, than most fights don't even require Siphoning or Leeching, which improves your DPS even further.

    Try to figure out your damage as a cost per damage. Cloak costs a lot, does NO damage, and takes time that you could be casting another damage ability.

    That stun is invaluable in controlling the flow of a fight. That which is unable to hit me is no danger to me or my friends.

    As long as my enemy is stunned it could take 10 minutes to kill him, but as long as he's stunned the whole time, it wouldn't matter.

    The damage ratios for abilities in this game are all sorts of screwy. Most are at a deficit for the resource spent on them.

    For AoE abilites you can occasionally reach better than a 1:1 resource to damage ratio. But that requires more than 4 bad guys constantly to be true.

  • Selodaoc
    Selodaoc
    ✭✭✭
    Hilgara wrote: »
    Selodaoc wrote: »
    Hilgara wrote: »
    Wrong

    Duel wield NB with light armour works great. You have enough magicka to spam the cloak so you can just keep repeating the heavy burst damage from stealth again and again. You opponent is stun locked for the whole fight. I've levelled through vet content with this too. Soloed world bosses no problem



    Theres no "heavy burst" from stealth once you are in combat.
    Its the hidden state that makes us do alot of dmg, which you cant enter again once you are in combat.

    .

    Sorry but you are wrong, They have even changed the tool tip to reflect this. The bonus damage is applied from stealth or hidden. You are hidden if you are cloaked. I have tested this extensively. If you sneak attack from the back you get bonus damage, If you then cloak and move to the back you get bonus damage. if you cloak and just stand in front of the mob you do not get bonus damage. You still have to be behind, and cloaked to get the bonus and you can repeat that as many times as you have magicka for. I can two or 3 shot a normal vet mob doing this but If I just stand in front and attack (even spamming the cloak) it takes ages.

    Having said that this isn't how I would fight in a dungeon against a boss. Ranged is always to way to go for N in boss fights.

    tried this for the last 20 minutes.It does not work.You get the ~2k crit only from pure stealth (or stealth+cloak,doesnt matter). However, using cloak infight and concealed weapon in the back of an enemy does the same damage as stabbing its stomach, around 700 crit.

    Exactly like i said. Our dmg drops shitloads after the initial hit. Imo cloak should give the hidden bonus automaticly..
  • Moonshadow66
    Moonshadow66
    ✭✭✭✭✭
    I'm a Nightblade myself (level 47 at the moment) and having trouble defeating certain enemies (actually only Harvesters by now) since I cannot summon anything to help me or at least to distract the enemy.

    So today I'm here to suggest something, not to complain ;)

    How about giving ALL classes let's say 2 extra slots where you can put randomly found spells in (which you can find like recipes, or getting as an extra reward or something)?
    To make it not too easy, the player would have to overwrite a spell when the two slots are taken already if he/she wants to use a new one instead.
    For me as a Nightblade, for example a Summoning spell would be interesting and enormously helpful.

    Please tell me what you think about it.
    Venus Ocean - Breton Sorceress VR16, EP, Tamriel Hero | Gixia - Breton Sorceress VR16, EP, Tamriel Hero
    Frances Demnevanni - Breton Dragonknight VR16, EP, Tamriel Hero | Raygee - Breton Nightblade VR16, EP, Tamriel Hero
    Lady Olivieri - Breton Nightblade VR16, EP, Tamriel Hero | Donna Demnevanni - Breton Templar VR16, DC, Tamriel Hero
    Elaine Benes - Breton Templar VR16, EP | Ray McCluck - Breton Sorcerer VR16, EP
    Moonshadow Demnevanni - Dunmer Dragonknight Lvl 50, EP | Jamie Stacey - Redguard Templar Lvl 50, EP
    Caia Cosades - Imperial Nightblade, EP

  • Worstluck
    Worstluck
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    Vuron wrote: »
    Jarnhand wrote: »
    But how about the people in PvP that use cloak to restealth to get higher damage on surprise attack/veiled strike/concealed weapon in-combat?

    Its not possible. When you attack someone, for some time you cant restealth, and cloak alone dont give you stealth bonus damage.

    Most NBs don't seem to understand that constantly cloaking is actually reducing their DPS. For some reason, most NBs seem to think they need to constantly be invisible to be a real NB. Cloaking has one positive, the stun. It is great in PvP and can be used to an advantage in PvE, but if your rotation is cloak/surprise attack, than you are gimping your DPS.

    This is especially true in PvE. If you don't spam cloak, than most fights don't even require Siphoning or Leeching, which improves your DPS even further.

    Try to figure out your damage as a cost per damage. Cloak costs a lot, does NO damage, and takes time that you could be casting another damage ability.

    Cloaking can also provide you damage some mitigation, if you have taken the passive Shadow Barrier. Also, if you are low on stamina, it's a lot better to cloak, then trying to take a 900 damage heavy attack to the face from a VR10 mob. Cloaking's usefulness is not all that great in lower levels, but if you are solo melee in the upper VR levels, you pretty much have to use it all the time because the insane damage these npcs do and near ~3k hp, especially with packs of three.
    Worstluck - Breton Nightblade "Some of us refused to bow. We knew the old ways would lead us back to having a kingdom of our own."
    ―Madanach
    Elfluck - Dunmer Dragonknight "When I will walk the earth again, the Faithful among you shall receive your reward: to be set above all other mortals forever. As for the rest: the weak shall be winnowed: the timid shall be cast down: the mighty shall tremble at my feet and pray for pardon."
    ―Mehrunes Dagon
    Deadluck -Imperial Templar "Men are but flesh and blood. They know their doom, but not the hour"
    ―Uriel Septim

    Daggerfall Covenant
  • shiva7663
    shiva7663
    ✭✭✭
    Selodaoc wrote: »
    cloak should give the hidden bonus automaticly..
    I would like that a lot.
    Edited by shiva7663 on June 18, 2014 3:28PM
  • Vuron
    Vuron
    ✭✭✭✭✭
    Worstluck wrote: »
    Vuron wrote: »
    Jarnhand wrote: »
    But how about the people in PvP that use cloak to restealth to get higher damage on surprise attack/veiled strike/concealed weapon in-combat?

    Its not possible. When you attack someone, for some time you cant restealth, and cloak alone dont give you stealth bonus damage.

    Most NBs don't seem to understand that constantly cloaking is actually reducing their DPS. For some reason, most NBs seem to think they need to constantly be invisible to be a real NB. Cloaking has one positive, the stun. It is great in PvP and can be used to an advantage in PvE, but if your rotation is cloak/surprise attack, than you are gimping your DPS.

    This is especially true in PvE. If you don't spam cloak, than most fights don't even require Siphoning or Leeching, which improves your DPS even further.

    Try to figure out your damage as a cost per damage. Cloak costs a lot, does NO damage, and takes time that you could be casting another damage ability.

    Cloaking can also provide you damage some mitigation, if you have taken the passive Shadow Barrier. Also, if you are low on stamina, it's a lot better to cloak, then trying to take a 900 damage heavy attack to the face from a VR10 mob. Cloaking's usefulness is not all that great in lower levels, but if you are solo melee in the upper VR levels, you pretty much have to use it all the time because the insane damage these npcs do and near ~3k hp, especially with packs of three.

    Stamina? Who uses stamina?

    It is useful, but I'm just saying that people are using it too much and using it as a crutch and wondering why they can't beat VR content. I posted a DW/Medium Armor build on TF over a month ago detailing how I leveled from 1-VR10. I didn't even start using cloak on my main bar until VR5-6. Even then, I only used it as needed. My build was a burst build, so relied on killing the first few mobs super fast.

    Cloak is mandatory for world bosses, delve bosses, some quest bosses, but not PvE trash mobs.

    The main goal is to kill the mobs without dying, not kill the mobs and still be at 100% health.
    Edited by Vuron on June 18, 2014 3:53PM
  • Worstluck
    Worstluck
    ✭✭✭✭✭
    Vuron wrote: »
    Worstluck wrote: »
    Vuron wrote: »
    Jarnhand wrote: »
    But how about the people in PvP that use cloak to restealth to get higher damage on surprise attack/veiled strike/concealed weapon in-combat?

    Its not possible. When you attack someone, for some time you cant restealth, and cloak alone dont give you stealth bonus damage.

    Most NBs don't seem to understand that constantly cloaking is actually reducing their DPS. For some reason, most NBs seem to think they need to constantly be invisible to be a real NB. Cloaking has one positive, the stun. It is great in PvP and can be used to an advantage in PvE, but if your rotation is cloak/surprise attack, than you are gimping your DPS.

    This is especially true in PvE. If you don't spam cloak, than most fights don't even require Siphoning or Leeching, which improves your DPS even further.

    Try to figure out your damage as a cost per damage. Cloak costs a lot, does NO damage, and takes time that you could be casting another damage ability.

    Cloaking can also provide you damage some mitigation, if you have taken the passive Shadow Barrier. Also, if you are low on stamina, it's a lot better to cloak, then trying to take a 900 damage heavy attack to the face from a VR10 mob. Cloaking's usefulness is not all that great in lower levels, but if you are solo melee in the upper VR levels, you pretty much have to use it all the time because the insane damage these npcs do and near ~3k hp, especially with packs of three.

    Stamina? Who uses stamina?

    It is useful, but I'm just saying that people are using it too much and using it as a crutch and wondering why they can't beat VR content. I posted a DW/Medium Armor build on TF over a month ago detailing how I leveled from 1-VR10. I didn't even start using cloak on my main bar until VR5-6. Even then, I only used it as needed. My build was a burst build, so relied on killing the first few mobs super fast.

    Cloak is mandatory for world bosses, delve bosses, some quest bosses, but not PvE trash mobs.

    The main goal is to kill the mobs without dying, not killing the mobs and still be at 100% health.

    Go for it. I don't really care how you play or your awesome build on TF forums. I was just providing some insight on why cloak has been useful for me and how it may be useful for others. FYI everyone uses stamina. It's used for blocking, dodging, and is used up when sneaking.
    Edited by Worstluck on June 18, 2014 3:55PM
    Worstluck - Breton Nightblade "Some of us refused to bow. We knew the old ways would lead us back to having a kingdom of our own."
    ―Madanach
    Elfluck - Dunmer Dragonknight "When I will walk the earth again, the Faithful among you shall receive your reward: to be set above all other mortals forever. As for the rest: the weak shall be winnowed: the timid shall be cast down: the mighty shall tremble at my feet and pray for pardon."
    ―Mehrunes Dagon
    Deadluck -Imperial Templar "Men are but flesh and blood. They know their doom, but not the hour"
    ―Uriel Septim

    Daggerfall Covenant
  • Hilgara
    Hilgara
    ✭✭✭✭✭
    OkieDokie wrote: »
    But you can't get sneak bonus once you're engaged. Sneak only applies for the first strike.

    ps: you can blame the poor description, but that is how it works.

    You get a stun and armour reduction from surprise attack. You also get a 10% damage increase and stun duration increase from the master assassin passive. You can basically stun lock anything below a 2 pip boss. You get a guaranteed crit from the Shadowy Disguise. You get 15% more damage for hitting a stunned opponent from Ruffian (duel wield passive that applies to all damage against stunned mobs) It is definitely worth reclaoking and reopneing with surprise attack then piling on the damage for the duration of the stun. You have to be careful not to reapply the stun before it runs out though otherwise the mob still comes out of stun for the initial duration. E.g. if you stun again at 3 seconds it will still come out of stun at 4 seconds. You have to wait for hm to stand upright again
    Edited by Hilgara on June 18, 2014 4:08PM
  • Vuron
    Vuron
    ✭✭✭✭✭
    Worstluck wrote: »
    Vuron wrote: »
    Worstluck wrote: »
    Vuron wrote: »
    Jarnhand wrote: »
    But how about the people in PvP that use cloak to restealth to get higher damage on surprise attack/veiled strike/concealed weapon in-combat?

    Its not possible. When you attack someone, for some time you cant restealth, and cloak alone dont give you stealth bonus damage.

    Most NBs don't seem to understand that constantly cloaking is actually reducing their DPS. For some reason, most NBs seem to think they need to constantly be invisible to be a real NB. Cloaking has one positive, the stun. It is great in PvP and can be used to an advantage in PvE, but if your rotation is cloak/surprise attack, than you are gimping your DPS.

    This is especially true in PvE. If you don't spam cloak, than most fights don't even require Siphoning or Leeching, which improves your DPS even further.

    Try to figure out your damage as a cost per damage. Cloak costs a lot, does NO damage, and takes time that you could be casting another damage ability.

    Cloaking can also provide you damage some mitigation, if you have taken the passive Shadow Barrier. Also, if you are low on stamina, it's a lot better to cloak, then trying to take a 900 damage heavy attack to the face from a VR10 mob. Cloaking's usefulness is not all that great in lower levels, but if you are solo melee in the upper VR levels, you pretty much have to use it all the time because the insane damage these npcs do and near ~3k hp, especially with packs of three.

    Stamina? Who uses stamina?

    It is useful, but I'm just saying that people are using it too much and using it as a crutch and wondering why they can't beat VR content. I posted a DW/Medium Armor build on TF over a month ago detailing how I leveled from 1-VR10. I didn't even start using cloak on my main bar until VR5-6. Even then, I only used it as needed. My build was a burst build, so relied on killing the first few mobs super fast.

    Cloak is mandatory for world bosses, delve bosses, some quest bosses, but not PvE trash mobs.

    The main goal is to kill the mobs without dying, not killing the mobs and still be at 100% health.

    Go for it. I don't really care how you play or your awesome build on TF forums. I was just providing some insight on why cloak has been useful for me and how it may be useful for others. FYI everyone uses stamina. It's used for blocking, dodging, and is used up when sneaking.

    I agree that cloak is useful. The point about the armor/spell resist passive was right on, but the passive lasts for 4 seconds. What I'm trying to teach people is that you don't need to continually spam cloak/veiled every .9 seconds. The only benefit that you're getting from this is the almost guaranteed crit from veiled. Your crit should already be high enough that this shouldn't be an issue, so there is no purpose to cloaking every .9 seconds. Cloaking every 4 seconds is fine, cloaking when the mob isn't stunned and is about to crush you is fine.

    Your point is that you need to use it constantly because there is a pack of 3. My way removes 1 or 2 of those mobs much faster, so you are taking damage from less mobs. Less mobs = less damage taken = much easier fight.
  • Razour
    Razour
    ✭✭✭
    Vuron wrote: »
    I posted a DW/Medium Armor build on TF over a month ago detailing how I leveled from 1-VR10. I didn't even start using cloak on my main bar until VR5-6. Even then, I only used it as needed. My build was a burst build, so relied on killing the first few mobs super fast.

    Cloak is mandatory for world bosses, delve bosses, some quest bosses, but not PvE trash mobs.

    The main goal is to kill the mobs without dying, not kill the mobs and still be at 100% health.
    I assume that would be this --> http://tamrielfoundry.com/topic/dw-assassin-nb-it-does-exist/

    ╔══════════════════════════════════════════════════════════════╗
    αӡѻυг
    ╠══════════════════════════════════════════════════════════════╣
    Bosmer Nightblade
    Clothier 50 | Wood Worker 50 | Black Smith 50 | Provisioner 50 | Alchemist 50 | Enchanter 50
    ^^^ Now Recruiting ^^^
    ╚══════════════════════════════════════════════════════════════╝

  • Vuron
    Vuron
    ✭✭✭✭✭
    Razour wrote: »
    Vuron wrote: »
    I posted a DW/Medium Armor build on TF over a month ago detailing how I leveled from 1-VR10. I didn't even start using cloak on my main bar until VR5-6. Even then, I only used it as needed. My build was a burst build, so relied on killing the first few mobs super fast.

    Cloak is mandatory for world bosses, delve bosses, some quest bosses, but not PvE trash mobs.

    The main goal is to kill the mobs without dying, not kill the mobs and still be at 100% health.
    I assume that would be this --> http://tamrielfoundry.com/topic/dw-assassin-nb-it-does-exist/

    Yes, but it's old and some things would need to be changed due to patches. The ult no longer crits as an opener so it's worthless and the armor sets would need to changed now that Magnus has a 5 piece bonus, among other minor changes.

    Edited by Vuron on June 18, 2014 4:18PM
  • williams226
    williams226
    ✭✭
    I like to sneak round the behind a group of mobs, use stealth and before I can attack a sorc/dk runs in and AOEs the group to death before strike.

    Then I can move on the next group of 3 and ... oh wait they are dead to. I can just run through content and I don't need to sneak past anything.

    My dps is 0.00 according to recount.

    EDit: I am a nightblade :)
    Edited by williams226 on June 18, 2014 4:39PM
  • Eivar
    Eivar
    ✭✭✭✭
    Raygee wrote: »
    I'm a Nightblade myself (level 47 at the moment) and having trouble defeating certain enemies (actually only Harvesters by now) since I cannot summon anything to help me or at least to distract the enemy.

    So today I'm here to suggest something, not to complain ;)

    How about giving ALL classes let's say 2 extra slots where you can put randomly found spells in (which you can find like recipes, or getting as an extra reward or something)?
    To make it not too easy, the player would have to overwrite a spell when the two slots are taken already if he/she wants to use a new one instead.
    For me as a Nightblade, for example a Summoning spell would be interesting and enormously helpful.

    Please tell me what you think about it.

    The more lore friendly idea would be to add in spell scrolls like other es games.
  • Cepeza
    Cepeza
    ✭✭✭
    @ZOS_JessicaFolsom Just wanted to thanks again for your engagement regarding NB improvements and polish! Keep it up!
  • Cepeza
    Cepeza
    ✭✭✭
    Vuron wrote: »
    Jarnhand wrote: »
    But how about the people in PvP that use cloak to restealth to get higher damage on surprise attack/veiled strike/concealed weapon in-combat?

    Its not possible. When you attack someone, for some time you cant restealth, and cloak alone dont give you stealth bonus damage.

    Most NBs don't seem to understand that constantly cloaking is actually reducing their DPS. For some reason, most NBs seem to think they need to constantly be invisible to be a real NB. Cloaking has one positive, the stun. It is great in PvP and can be used to an advantage in PvE, but if your rotation is cloak/surprise attack, than you are gimping your DPS.

    This is especially true in PvE. If you don't spam cloak, than most fights don't even require Siphoning or Leeching, which improves your DPS even further.

    Try to figure out your damage as a cost per damage. Cloak costs a lot, does NO damage, and takes time that you could be casting another damage ability.

    Regardless in PvE or PvP there is another very powerfull feature cloaking brings along with stunn, 100% crit chance and damage increase on attack out of cloak. The famous, the one and only "100% dps mitigation of any attack after cloaking animation was performad successfully", because it cancels any attack focused at you immediately when you are cloaked. If that is not worth the little dps penalty when not perma cloak, I dunno.
  • Vuron
    Vuron
    ✭✭✭✭✭
    Cepeza wrote: »
    Vuron wrote: »
    Jarnhand wrote: »
    But how about the people in PvP that use cloak to restealth to get higher damage on surprise attack/veiled strike/concealed weapon in-combat?

    Its not possible. When you attack someone, for some time you cant restealth, and cloak alone dont give you stealth bonus damage.

    Most NBs don't seem to understand that constantly cloaking is actually reducing their DPS. For some reason, most NBs seem to think they need to constantly be invisible to be a real NB. Cloaking has one positive, the stun. It is great in PvP and can be used to an advantage in PvE, but if your rotation is cloak/surprise attack, than you are gimping your DPS.

    This is especially true in PvE. If you don't spam cloak, than most fights don't even require Siphoning or Leeching, which improves your DPS even further.

    Try to figure out your damage as a cost per damage. Cloak costs a lot, does NO damage, and takes time that you could be casting another damage ability.

    Regardless in PvE or PvP there is another very powerfull feature cloaking brings along with stunn, 100% crit chance and damage increase on attack out of cloak. The famous, the one and only "100% dps mitigation of any attack after cloaking animation was performad successfully", because it cancels any attack focused at you immediately when you are cloaked. If that is not worth the little dps penalty when not perma cloak, I dunno.

    I would bet that most people don't know that mechanic exists and certainly don't know how to use it. I didn't include it for that reason. However, it is overkill to stay perma-cloaked in PvE for that reason.

    Granted, there are more reasons to use cloak in PvP than in PvE. The point that I am trying to stress isn't that cloak is worthless, but that relying on it too much is counterproductive. Using a standard rotation of cloak/surprise attack/cloak surprise attack is not the way to go.
  • Eivar
    Eivar
    ✭✭✭✭
    Cepeza wrote: »
    Vuron wrote: »
    Jarnhand wrote: »
    But how about the people in PvP that use cloak to restealth to get higher damage on surprise attack/veiled strike/concealed weapon in-combat?

    Its not possible. When you attack someone, for some time you cant restealth, and cloak alone dont give you stealth bonus damage.

    Most NBs don't seem to understand that constantly cloaking is actually reducing their DPS. For some reason, most NBs seem to think they need to constantly be invisible to be a real NB. Cloaking has one positive, the stun. It is great in PvP and can be used to an advantage in PvE, but if your rotation is cloak/surprise attack, than you are gimping your DPS.

    This is especially true in PvE. If you don't spam cloak, than most fights don't even require Siphoning or Leeching, which improves your DPS even further.

    Try to figure out your damage as a cost per damage. Cloak costs a lot, does NO damage, and takes time that you could be casting another damage ability.

    Regardless in PvE or PvP there is another very powerfull feature cloaking brings along with stunn, 100% crit chance and damage increase on attack out of cloak. The famous, the one and only "100% dps mitigation of any attack after cloaking animation was performad successfully", because it cancels any attack focused at you immediately when you are cloaked. If that is not worth the little dps penalty when not perma cloak, I dunno.

    The problem with that idea is that it only cancels spells/abilities with cast times, which are fairly few and far between in this game. weapon attacks can still hit you out of stealth, aoes as well, and what I think of as delayed attacks, any projectile attack that is instant cast, they tap a button it goes off, you hit invis, projectile hits you out of stealth. the only frequently used ability in pvp(that i can think of) that has a cast time is crystal fragments, and that can be morphed to be instant cast frquently.
  • Cepeza
    Cepeza
    ✭✭✭
    Vuron wrote: »
    Cepeza wrote: »
    Vuron wrote: »
    Jarnhand wrote: »
    But how about the people in PvP that use cloak to restealth to get higher damage on surprise attack/veiled strike/concealed weapon in-combat?

    Its not possible. When you attack someone, for some time you cant restealth, and cloak alone dont give you stealth bonus damage.

    Most NBs don't seem to understand that constantly cloaking is actually reducing their DPS. For some reason, most NBs seem to think they need to constantly be invisible to be a real NB. Cloaking has one positive, the stun. It is great in PvP and can be used to an advantage in PvE, but if your rotation is cloak/surprise attack, than you are gimping your DPS.

    This is especially true in PvE. If you don't spam cloak, than most fights don't even require Siphoning or Leeching, which improves your DPS even further.

    Try to figure out your damage as a cost per damage. Cloak costs a lot, does NO damage, and takes time that you could be casting another damage ability.

    Regardless in PvE or PvP there is another very powerfull feature cloaking brings along with stunn, 100% crit chance and damage increase on attack out of cloak. The famous, the one and only "100% dps mitigation of any attack after cloaking animation was performad successfully", because it cancels any attack focused at you immediately when you are cloaked. If that is not worth the little dps penalty when not perma cloak, I dunno.

    I would bet that most people don't know that mechanic exists and certainly don't know how to use it. I didn't include it for that reason. However, it is overkill to stay perma-cloaked in PvE for that reason.

    Granted, there are more reasons to use cloak in PvP than in PvE. The point that I am trying to stress isn't that cloak is worthless, but that relying on it too much is counterproductive. Using a standard rotation of cloak/surprise attack/cloak surprise attack is not the way to go.

    I agree with perma cloak surprise attack rotation not being very effective in any situation, but in the right moment triggered the 100% damage mitigation makes it for me definitely worth a bar slot.
    Eivar wrote: »
    Cepeza wrote: »
    Vuron wrote: »
    Jarnhand wrote: »
    But how about the people in PvP that use cloak to restealth to get higher damage on surprise attack/veiled strike/concealed weapon in-combat?

    Its not possible. When you attack someone, for some time you cant restealth, and cloak alone dont give you stealth bonus damage.

    Most NBs don't seem to understand that constantly cloaking is actually reducing their DPS. For some reason, most NBs seem to think they need to constantly be invisible to be a real NB. Cloaking has one positive, the stun. It is great in PvP and can be used to an advantage in PvE, but if your rotation is cloak/surprise attack, than you are gimping your DPS.

    This is especially true in PvE. If you don't spam cloak, than most fights don't even require Siphoning or Leeching, which improves your DPS even further.

    Try to figure out your damage as a cost per damage. Cloak costs a lot, does NO damage, and takes time that you could be casting another damage ability.

    Regardless in PvE or PvP there is another very powerfull feature cloaking brings along with stunn, 100% crit chance and damage increase on attack out of cloak. The famous, the one and only "100% dps mitigation of any attack after cloaking animation was performad successfully", because it cancels any attack focused at you immediately when you are cloaked. If that is not worth the little dps penalty when not perma cloak, I dunno.

    The problem with that idea is that it only cancels spells/abilities with cast times, which are fairly few and far between in this game. weapon attacks can still hit you out of stealth, aoes as well, and what I think of as delayed attacks, any projectile attack that is instant cast, they tap a button it goes off, you hit invis, projectile hits you out of stealth. the only frequently used ability in pvp(that i can think of) that has a cast time is crystal fragments, and that can be morphed to be instant cast frquently.

    AOE is a problem. As a meele you have to be outta aoe at any time anyway. So depends on own movement and awareness.

    Projectiles are a problem, too. Depends on who sees whom first. The cloaked guy has kinda advantage.

    The faster I move, the less chance you will have to hit me with a fast weapon attack. In that time, between two hits, I have got plenty of time to cloak. I am not sure about heavy attacks in PvP. From mobs they are canceled on cloak, too.

    [EDIT] Even from bosses. You just need to find the right moment to activate cloak.
    Edited by Cepeza on June 18, 2014 7:00PM
  • Aoifesan
    Aoifesan
    ✭✭✭
    Raygee wrote: »
    I'm a Nightblade myself (level 47 at the moment) and having trouble defeating certain enemies (actually only Harvesters by now) since I cannot summon anything to help me or at least to distract the enemy.

    So today I'm here to suggest something, not to complain ;)

    How about giving ALL classes let's say 2 extra slots where you can put randomly found spells in (which you can find like recipes, or getting as an extra reward or something)?
    To make it not too easy, the player would have to overwrite a spell when the two slots are taken already if he/she wants to use a new one instead.
    For me as a Nightblade, for example a Summoning spell would be interesting and enormously helpful.

    Please tell me what you think about it.

    I think that they should re-tool the interface for the PC version to give you 1-10 abilities on the bar.

    But then I am a PC snob !*&^$# PS4 #$&&#^% xbox1 #%$^& CONSOLES-The Hound
  • davidetombab16_ESO
    davidetombab16_ESO
    ✭✭✭
    10 skills per bar and cooldown, problem solved
  • Lyall84
    Lyall84
    ✭✭✭✭
    Raygee wrote: »
    I'm a Nightblade myself (level 47 at the moment) and having trouble defeating certain enemies (actually only Harvesters by now) since I cannot summon anything to help me or at least to distract the enemy.

    So today I'm here to suggest something, not to complain ;)

    How about giving ALL classes let's say 2 extra slots where you can put randomly found spells in (which you can find like recipes, or getting as an extra reward or something)?
    To make it not too easy, the player would have to overwrite a spell when the two slots are taken already if he/she wants to use a new one instead.
    For me as a Nightblade, for example a Summoning spell would be interesting and enormously helpful.

    Please tell me what you think about it.

    Power extraction or sap essense is your friend with harvesters. Just keep kiting in a circle so to avoid the weird creepy arm things, and when they seperate your soul, keep circling and spam power extraction to kill the orbs. Each one heals either you or the harvester for close to 30% max health. Also, put your face in the PvP grinder. Caltrops is the easiest way to deal with them. Toss them on the ground around the harvester just after soul rend, and they will kill the orbs as they move to the harvester. Only have to cast one, saves resources.
  • Lyall84
    Lyall84
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    Note that Caltrops is a pvp assault skill tree, have to pvp to get it.
  • Lyall84
    Lyall84
    ✭✭✭✭
    Because the Cloak only lasts 2.9 seconds, which is pathetic for the costs, you should stay cloaked, but still take the damage from damage over time effects or aoe or in transit attacks. I would gladly bleed or burn or be poisoned to death while invisible if it ment that my Cloak actually worked enough to at least allow me to get my corpse out of harms way in PvP.

    The other issue is that at least for the Shadowy Disguise morph, 100% crit for next damaging attack. I think the issue with the coding as it is now, is that any damage over time effect that we applied, the next tick uses that next damaging 100% critical and breaks us out of stealth. Even if the DoT is not able to critical. They need to change that to be next damaging ability. Yes, remove normal/heavy attacks from the equation as well. Odds are you are not going to cloak only to use a normal attack, and the cloak duration is too short for most heavy attacks. That way we don't accidentally break ourselves out of stealth. If you use a normal attack and break it, then you lost your critical, but at least it would be intended.
  • Darkonflare15
    Darkonflare15
    ✭✭✭✭✭
    Lyall84 wrote: »
    Because the Cloak only lasts 2.9 seconds, which is pathetic for the costs, you should stay cloaked, but still take the damage from damage over time effects or aoe or in transit attacks. I would gladly bleed or burn or be poisoned to death while invisible if it ment that my Cloak actually worked enough to at least allow me to get my corpse out of harms way in PvP.

    The other issue is that at least for the Shadowy Disguise morph, 100% crit for next damaging attack. I think the issue with the coding as it is now, is that any damage over time effect that we applied, the next tick uses that next damaging 100% critical and breaks us out of stealth. Even if the DoT is not able to critical. They need to change that to be next damaging ability. Yes, remove normal/heavy attacks from the equation as well. Odds are you are not going to cloak only to use a normal attack, and the cloak duration is too short for most heavy attacks. That way we don't accidentally break ourselves out of stealth. If you use a normal attack and break it, then you lost your critical, but at least it would be intended.

    I would not want that to happen because I actually use shadowy disguise to use as a 4 second defense boost because of shadow barrier and I use normal attacks with the ability because I can get a heavy attack bow attack before the cost is over.
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