But how about the people in PvP that use cloak to restealth to get higher damage on surprise attack/veiled strike/concealed weapon in-combat?
Exactly - and broken passives muddy any balancing attempt.The problems with poor balance, broken passives, etc would be more easily tolerated if the cost to respec was more affordable. Currently it's an all or nothing system so if you have 200 skill points invested, regardless of whether or not you only want to switch from medium to light, bow to staff, or switch a choice of ultimate you still need to pay 20k gold. Add another 4.9k for attributes and it's a heavy hit for most pockets.
matprzewlokaeb17_ESO wrote: »
matprzewlokaeb17_ESO wrote: »
Most NBs don't seem to understand that constantly cloaking is actually reducing their DPS. For some reason, most NBs seem to think they need to constantly be invisible to be a real NB. Cloaking has one positive, the stun. It is great in PvP and can be used to an advantage in PvE, but if your rotation is cloak/surprise attack, than you are gimping your DPS.
This is especially true in PvE. If you don't spam cloak, than most fights don't even require Siphoning or Leeching, which improves your DPS even further.
Try to figure out your damage as a cost per damage. Cloak costs a lot, does NO damage, and takes time that you could be casting another damage ability.
mathias.botheb16_ESO wrote: »Wrong
Duel wield NB with light armour works great. You have enough magicka to spam the cloak so you can just keep repeating the heavy burst damage from stealth again and again. You opponent is stun locked for the whole fight. I've levelled through vet content with this too. Soloed world bosses no problem
Theres no "heavy burst" from stealth once you are in combat.
Its the hidden state that makes us do alot of dmg, which you cant enter again once you are in combat.
.
Sorry but you are wrong, They have even changed the tool tip to reflect this. The bonus damage is applied from stealth or hidden. You are hidden if you are cloaked. I have tested this extensively. If you sneak attack from the back you get bonus damage, If you then cloak and move to the back you get bonus damage. if you cloak and just stand in front of the mob you do not get bonus damage. You still have to be behind, and cloaked to get the bonus and you can repeat that as many times as you have magicka for. I can two or 3 shot a normal vet mob doing this but If I just stand in front and attack (even spamming the cloak) it takes ages.
Having said that this isn't how I would fight in a dungeon against a boss. Ranged is always to way to go for N in boss fights.
tried this for the last 20 minutes.It does not work.You get the ~2k crit only from pure stealth (or stealth+cloak,doesnt matter). However, using cloak infight and concealed weapon in the back of an enemy does the same damage as stabbing its stomach, around 700 crit.
matprzewlokaeb17_ESO wrote: »
Most NBs don't seem to understand that constantly cloaking is actually reducing their DPS. For some reason, most NBs seem to think they need to constantly be invisible to be a real NB. Cloaking has one positive, the stun. It is great in PvP and can be used to an advantage in PvE, but if your rotation is cloak/surprise attack, than you are gimping your DPS.
This is especially true in PvE. If you don't spam cloak, than most fights don't even require Siphoning or Leeching, which improves your DPS even further.
Try to figure out your damage as a cost per damage. Cloak costs a lot, does NO damage, and takes time that you could be casting another damage ability.
matprzewlokaeb17_ESO wrote: »
Most NBs don't seem to understand that constantly cloaking is actually reducing their DPS. For some reason, most NBs seem to think they need to constantly be invisible to be a real NB. Cloaking has one positive, the stun. It is great in PvP and can be used to an advantage in PvE, but if your rotation is cloak/surprise attack, than you are gimping your DPS.
This is especially true in PvE. If you don't spam cloak, than most fights don't even require Siphoning or Leeching, which improves your DPS even further.
Try to figure out your damage as a cost per damage. Cloak costs a lot, does NO damage, and takes time that you could be casting another damage ability.
Cloaking can also provide you damage some mitigation, if you have taken the passive Shadow Barrier. Also, if you are low on stamina, it's a lot better to cloak, then trying to take a 900 damage heavy attack to the face from a VR10 mob. Cloaking's usefulness is not all that great in lower levels, but if you are solo melee in the upper VR levels, you pretty much have to use it all the time because the insane damage these npcs do and near ~3k hp, especially with packs of three.
matprzewlokaeb17_ESO wrote: »
Most NBs don't seem to understand that constantly cloaking is actually reducing their DPS. For some reason, most NBs seem to think they need to constantly be invisible to be a real NB. Cloaking has one positive, the stun. It is great in PvP and can be used to an advantage in PvE, but if your rotation is cloak/surprise attack, than you are gimping your DPS.
This is especially true in PvE. If you don't spam cloak, than most fights don't even require Siphoning or Leeching, which improves your DPS even further.
Try to figure out your damage as a cost per damage. Cloak costs a lot, does NO damage, and takes time that you could be casting another damage ability.
Cloaking can also provide you damage some mitigation, if you have taken the passive Shadow Barrier. Also, if you are low on stamina, it's a lot better to cloak, then trying to take a 900 damage heavy attack to the face from a VR10 mob. Cloaking's usefulness is not all that great in lower levels, but if you are solo melee in the upper VR levels, you pretty much have to use it all the time because the insane damage these npcs do and near ~3k hp, especially with packs of three.
Stamina? Who uses stamina?
It is useful, but I'm just saying that people are using it too much and using it as a crutch and wondering why they can't beat VR content. I posted a DW/Medium Armor build on TF over a month ago detailing how I leveled from 1-VR10. I didn't even start using cloak on my main bar until VR5-6. Even then, I only used it as needed. My build was a burst build, so relied on killing the first few mobs super fast.
Cloak is mandatory for world bosses, delve bosses, some quest bosses, but not PvE trash mobs.
The main goal is to kill the mobs without dying, not killing the mobs and still be at 100% health.
But you can't get sneak bonus once you're engaged. Sneak only applies for the first strike.
ps: you can blame the poor description, but that is how it works.
matprzewlokaeb17_ESO wrote: »
Most NBs don't seem to understand that constantly cloaking is actually reducing their DPS. For some reason, most NBs seem to think they need to constantly be invisible to be a real NB. Cloaking has one positive, the stun. It is great in PvP and can be used to an advantage in PvE, but if your rotation is cloak/surprise attack, than you are gimping your DPS.
This is especially true in PvE. If you don't spam cloak, than most fights don't even require Siphoning or Leeching, which improves your DPS even further.
Try to figure out your damage as a cost per damage. Cloak costs a lot, does NO damage, and takes time that you could be casting another damage ability.
Cloaking can also provide you damage some mitigation, if you have taken the passive Shadow Barrier. Also, if you are low on stamina, it's a lot better to cloak, then trying to take a 900 damage heavy attack to the face from a VR10 mob. Cloaking's usefulness is not all that great in lower levels, but if you are solo melee in the upper VR levels, you pretty much have to use it all the time because the insane damage these npcs do and near ~3k hp, especially with packs of three.
Stamina? Who uses stamina?
It is useful, but I'm just saying that people are using it too much and using it as a crutch and wondering why they can't beat VR content. I posted a DW/Medium Armor build on TF over a month ago detailing how I leveled from 1-VR10. I didn't even start using cloak on my main bar until VR5-6. Even then, I only used it as needed. My build was a burst build, so relied on killing the first few mobs super fast.
Cloak is mandatory for world bosses, delve bosses, some quest bosses, but not PvE trash mobs.
The main goal is to kill the mobs without dying, not killing the mobs and still be at 100% health.
Go for it. I don't really care how you play or your awesome build on TF forums. I was just providing some insight on why cloak has been useful for me and how it may be useful for others. FYI everyone uses stamina. It's used for blocking, dodging, and is used up when sneaking.
I assume that would be this --> http://tamrielfoundry.com/topic/dw-assassin-nb-it-does-exist/I posted a DW/Medium Armor build on TF over a month ago detailing how I leveled from 1-VR10. I didn't even start using cloak on my main bar until VR5-6. Even then, I only used it as needed. My build was a burst build, so relied on killing the first few mobs super fast.
Cloak is mandatory for world bosses, delve bosses, some quest bosses, but not PvE trash mobs.
The main goal is to kill the mobs without dying, not kill the mobs and still be at 100% health.
I assume that would be this --> http://tamrielfoundry.com/topic/dw-assassin-nb-it-does-exist/I posted a DW/Medium Armor build on TF over a month ago detailing how I leveled from 1-VR10. I didn't even start using cloak on my main bar until VR5-6. Even then, I only used it as needed. My build was a burst build, so relied on killing the first few mobs super fast.
Cloak is mandatory for world bosses, delve bosses, some quest bosses, but not PvE trash mobs.
The main goal is to kill the mobs without dying, not kill the mobs and still be at 100% health.
I'm a Nightblade myself (level 47 at the moment) and having trouble defeating certain enemies (actually only Harvesters by now) since I cannot summon anything to help me or at least to distract the enemy.
So today I'm here to suggest something, not to complain
How about giving ALL classes let's say 2 extra slots where you can put randomly found spells in (which you can find like recipes, or getting as an extra reward or something)?
To make it not too easy, the player would have to overwrite a spell when the two slots are taken already if he/she wants to use a new one instead.
For me as a Nightblade, for example a Summoning spell would be interesting and enormously helpful.
Please tell me what you think about it.
matprzewlokaeb17_ESO wrote: »
Most NBs don't seem to understand that constantly cloaking is actually reducing their DPS. For some reason, most NBs seem to think they need to constantly be invisible to be a real NB. Cloaking has one positive, the stun. It is great in PvP and can be used to an advantage in PvE, but if your rotation is cloak/surprise attack, than you are gimping your DPS.
This is especially true in PvE. If you don't spam cloak, than most fights don't even require Siphoning or Leeching, which improves your DPS even further.
Try to figure out your damage as a cost per damage. Cloak costs a lot, does NO damage, and takes time that you could be casting another damage ability.
matprzewlokaeb17_ESO wrote: »
Most NBs don't seem to understand that constantly cloaking is actually reducing their DPS. For some reason, most NBs seem to think they need to constantly be invisible to be a real NB. Cloaking has one positive, the stun. It is great in PvP and can be used to an advantage in PvE, but if your rotation is cloak/surprise attack, than you are gimping your DPS.
This is especially true in PvE. If you don't spam cloak, than most fights don't even require Siphoning or Leeching, which improves your DPS even further.
Try to figure out your damage as a cost per damage. Cloak costs a lot, does NO damage, and takes time that you could be casting another damage ability.
Regardless in PvE or PvP there is another very powerfull feature cloaking brings along with stunn, 100% crit chance and damage increase on attack out of cloak. The famous, the one and only "100% dps mitigation of any attack after cloaking animation was performad successfully", because it cancels any attack focused at you immediately when you are cloaked. If that is not worth the little dps penalty when not perma cloak, I dunno.
matprzewlokaeb17_ESO wrote: »
Most NBs don't seem to understand that constantly cloaking is actually reducing their DPS. For some reason, most NBs seem to think they need to constantly be invisible to be a real NB. Cloaking has one positive, the stun. It is great in PvP and can be used to an advantage in PvE, but if your rotation is cloak/surprise attack, than you are gimping your DPS.
This is especially true in PvE. If you don't spam cloak, than most fights don't even require Siphoning or Leeching, which improves your DPS even further.
Try to figure out your damage as a cost per damage. Cloak costs a lot, does NO damage, and takes time that you could be casting another damage ability.
Regardless in PvE or PvP there is another very powerfull feature cloaking brings along with stunn, 100% crit chance and damage increase on attack out of cloak. The famous, the one and only "100% dps mitigation of any attack after cloaking animation was performad successfully", because it cancels any attack focused at you immediately when you are cloaked. If that is not worth the little dps penalty when not perma cloak, I dunno.
matprzewlokaeb17_ESO wrote: »
Most NBs don't seem to understand that constantly cloaking is actually reducing their DPS. For some reason, most NBs seem to think they need to constantly be invisible to be a real NB. Cloaking has one positive, the stun. It is great in PvP and can be used to an advantage in PvE, but if your rotation is cloak/surprise attack, than you are gimping your DPS.
This is especially true in PvE. If you don't spam cloak, than most fights don't even require Siphoning or Leeching, which improves your DPS even further.
Try to figure out your damage as a cost per damage. Cloak costs a lot, does NO damage, and takes time that you could be casting another damage ability.
Regardless in PvE or PvP there is another very powerfull feature cloaking brings along with stunn, 100% crit chance and damage increase on attack out of cloak. The famous, the one and only "100% dps mitigation of any attack after cloaking animation was performad successfully", because it cancels any attack focused at you immediately when you are cloaked. If that is not worth the little dps penalty when not perma cloak, I dunno.
I would bet that most people don't know that mechanic exists and certainly don't know how to use it. I didn't include it for that reason. However, it is overkill to stay perma-cloaked in PvE for that reason.
Granted, there are more reasons to use cloak in PvP than in PvE. The point that I am trying to stress isn't that cloak is worthless, but that relying on it too much is counterproductive. Using a standard rotation of cloak/surprise attack/cloak surprise attack is not the way to go.
matprzewlokaeb17_ESO wrote: »
Most NBs don't seem to understand that constantly cloaking is actually reducing their DPS. For some reason, most NBs seem to think they need to constantly be invisible to be a real NB. Cloaking has one positive, the stun. It is great in PvP and can be used to an advantage in PvE, but if your rotation is cloak/surprise attack, than you are gimping your DPS.
This is especially true in PvE. If you don't spam cloak, than most fights don't even require Siphoning or Leeching, which improves your DPS even further.
Try to figure out your damage as a cost per damage. Cloak costs a lot, does NO damage, and takes time that you could be casting another damage ability.
Regardless in PvE or PvP there is another very powerfull feature cloaking brings along with stunn, 100% crit chance and damage increase on attack out of cloak. The famous, the one and only "100% dps mitigation of any attack after cloaking animation was performad successfully", because it cancels any attack focused at you immediately when you are cloaked. If that is not worth the little dps penalty when not perma cloak, I dunno.
The problem with that idea is that it only cancels spells/abilities with cast times, which are fairly few and far between in this game. weapon attacks can still hit you out of stealth, aoes as well, and what I think of as delayed attacks, any projectile attack that is instant cast, they tap a button it goes off, you hit invis, projectile hits you out of stealth. the only frequently used ability in pvp(that i can think of) that has a cast time is crystal fragments, and that can be morphed to be instant cast frquently.
I'm a Nightblade myself (level 47 at the moment) and having trouble defeating certain enemies (actually only Harvesters by now) since I cannot summon anything to help me or at least to distract the enemy.
So today I'm here to suggest something, not to complain
How about giving ALL classes let's say 2 extra slots where you can put randomly found spells in (which you can find like recipes, or getting as an extra reward or something)?
To make it not too easy, the player would have to overwrite a spell when the two slots are taken already if he/she wants to use a new one instead.
For me as a Nightblade, for example a Summoning spell would be interesting and enormously helpful.
Please tell me what you think about it.
I'm a Nightblade myself (level 47 at the moment) and having trouble defeating certain enemies (actually only Harvesters by now) since I cannot summon anything to help me or at least to distract the enemy.
So today I'm here to suggest something, not to complain
How about giving ALL classes let's say 2 extra slots where you can put randomly found spells in (which you can find like recipes, or getting as an extra reward or something)?
To make it not too easy, the player would have to overwrite a spell when the two slots are taken already if he/she wants to use a new one instead.
For me as a Nightblade, for example a Summoning spell would be interesting and enormously helpful.
Please tell me what you think about it.
Because the Cloak only lasts 2.9 seconds, which is pathetic for the costs, you should stay cloaked, but still take the damage from damage over time effects or aoe or in transit attacks. I would gladly bleed or burn or be poisoned to death while invisible if it ment that my Cloak actually worked enough to at least allow me to get my corpse out of harms way in PvP.
The other issue is that at least for the Shadowy Disguise morph, 100% crit for next damaging attack. I think the issue with the coding as it is now, is that any damage over time effect that we applied, the next tick uses that next damaging 100% critical and breaks us out of stealth. Even if the DoT is not able to critical. They need to change that to be next damaging ability. Yes, remove normal/heavy attacks from the equation as well. Odds are you are not going to cloak only to use a normal attack, and the cloak duration is too short for most heavy attacks. That way we don't accidentally break ourselves out of stealth. If you use a normal attack and break it, then you lost your critical, but at least it would be intended.