What's broken is that a couple of the levels (can't remember which) require far more inspiration to complete than the devs intended. They're way out of line with the levels before and after them. But no, let's not fix the bug because the OP doesn't want the gold that he spent real money on to have gone to waste.Tintinabula wrote: »whats broken with enchanting as is?
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
What's broken is that a couple of the levels (can't remember which) require far more inspiration to complete than the devs intended. They're way out of line with the levels before and after them. But no, let's not fix the bug because the OP doesn't want the gold that he spent real money on to have gone to waste.Tintinabula wrote: »whats broken with enchanting as is?
It makes leveling it less frustrating. AFAIK they aren't planning on doing any other changes, but I haven't really kept up to date on it.david271749 wrote: »What's broken is that a couple of the levels (can't remember which) require far more inspiration to complete than the devs intended. They're way out of line with the levels before and after them. But no, let's not fix the bug because the OP doesn't want the gold that he spent real money on to have gone to waste.Tintinabula wrote: »whats broken with enchanting as is?
I know they planned on spreading the xp hump out. I think the "hill" is 27-29, but does that really make things easier? I don't think so. If this is all they do, it's not a big deal. Are they planning on doing something more drastic?
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
david271749 wrote: »I still haven't seen a link or anything referencing any enchanting changes. Is this just a rumor?
david271749 wrote: »I still haven't seen a link or anything referencing any enchanting changes. Is this just a rumor?
http://elderscrollsonline.com/en-uk/news/post/2014/06/16/ask-us-anything-variety-pack-15?ref=news-list
It seems to me that my Enchanting is leveling considerably slower than any of the other crafting skills. It’s come to my attention that it could be because deconstruction of items includes greens/blues with Blacksmithing, Woodworking, and Clothing. I also noticed more experience in Alchemy than Enchanting. Is it meant for Enchanting to be harder than other crafting skills? – Moe Amleh
We’re aware that Enchanting takes the longest to progress through out of all of our crafting skills. In a future update, we’ll be making some balance tweaks to inspiration for Enchanting to bring its progression rates more in line with the other skills.
It seems math isn't a strong point of yours.GothicPython wrote: »Do you understand how dragons blood works? It has a base cost of 450ish Magicka and it only heals 33% of *missing health* to the player it wont ever heal anyone other than the player and you can only spam it so many times before you completely run out Magicka and yes it might be the largest, but it's also the weakest. It's a skill that already has diminishing returns built into it...and you're complaining?
diminishing returns? u cast 1-2 and ur full hp already
There were several dungeon abuses, one where getting 200k an hours was videoed.i got 50 enchanting on my lvl 30 like 2 months ago from spending hundreds of thousands of gold buying potency runes and denata/rekutas, so yea, major acomplishment. because as you see above me, veteran guys cant even get to kuta glyphs yet.
I'd like to know where you got hundreds of thousands of gold from on a level 30 character 12 days after the game got released...
so glad they are doing this for runecrafting, its stupid that in order to gain the most experience you have to deconstruct someones elses stuff. i have an alt with the same level of runecrafting as my main. the alt hasnt left starter zone or searched or crafted or did anything but deconstruct glyphs my main farmed back to her. wheres the skill and work in that?

isengrimb16_ESO wrote: »If it's so easy for you to make legitimate gold, then why cry? Easy come, easy go. MMOs are not known for staying broken just so early birds can feel leet.
YOU CANT REALLY MAKE ENCHANTING EASIER TO LEVEL AFTER SO MANY OF US SPENT SO MUCH GOLD AND TIME ON IT!! thats like taking away veteran levels! you'll have a mutiny I tell ya! A MUTINY!!
if you decrease the exp needed for levels or increase the exp per glyph, I DEMAND being auto leveled to the next cap when you release them because that is bigger nonsense than not nerfing dragonblood on a DK or nerfing mages fury on a sorc.
YOU CANT REALLY MAKE ENCHANTING EASIER TO LEVEL AFTER SO MANY OF US SPENT SO MUCH GOLD AND TIME ON IT!! thats like taking away veteran levels! you'll have a mutiny I tell ya! A MUTINY!!
if you decrease the exp needed for levels or increase the exp per glyph, I DEMAND being auto leveled to the next cap when you release them because that is bigger nonsense than not nerfing dragonblood on a DK or nerfing mages fury on a sorc.
(still cant wrap my brain around why the biggest tank class has the biggest heal in game, and why the highest hitting ranged mage also has the highest damage execute, isn't there a healer class and an assassin class..?)
AlexDougherty wrote: »AlexDougherty wrote: »
whys it useless, because people with millions of gold dont wanna pay 5k for the highest level enchants but will go sell their crappy trait gear for 20k+?
I haven't got millions, barely afforded my horse this week, the 17K one not the 42K. Enchanting and alchemy are the slowest hardest to crafts to level. Even when you get to the point where you learn all the runes/plants.
Alchemy is worse tbh, but Enchanting is still bad.
Which is why they have to change it. Forget about people in the endgame having loads of money. We should be to level it as we progress through the game. I haven't made much of a dent in it.
Blacksmithing, clothing and Woodworking, Ive made decent progress in, still have a long way to go, but it's getting there. Provisioning is easy to level. I don't want enchanting and Alchemy to be as easy as provisioning, but they should show some progress for our efforts.
joke right?I made like 200 lvl 10-30 hp potions, it cost me maybe 10k to get 50 alchemy in 5 mins,
GothicPython wrote: »Do you understand how dragons blood works? It has a base cost of 450ish Magicka and it only heals 33% of *missing health* to the player it wont ever heal anyone other than the player and you can only spam it so many times before you completely run out Magicka and yes it might be the largest, but it's also the weakest. It's a skill that already has diminishing returns built into it...and you're complaining?
diminishing returns? u cast 1-2 and ur full hp already, take a potion, ur full everything, and whoever was attacking u is already dead. explain the logic?