PLEASE ESO NO, JUST NO!!!

  • isengrimb16_ESO
    isengrimb16_ESO
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    Squarcle wrote: »
    Squarcle wrote: »
    YOU CANT REALLY MAKE ENCHANTING EASIER TO LEVEL AFTER SO MANY OF US SPENT SO MUCH GOLD AND TIME ON IT!! thats like taking away veteran levels! you'll have a mutiny I tell ya! A MUTINY!!

    if you decrease the exp needed for levels or increase the exp per glyph, I DEMAND being auto leveled to the next cap when you release them because that is bigger nonsense than not nerfing dragonblood on a DK or nerfing mages fury on a sorc.

    (still cant wrap my brain around why the biggest tank class has the biggest heal in game, and why the highest hitting ranged mage also has the highest damage execute, isn't there a healer class and an assassin class..?)

    No, there isn't a "this class and that class", there wasn't meant to be - just different playstyles based on preference. We also weren't meant to all wear dresses and wield sticks, either, but the computer minded-number crunchers seem to think we must (at least for VR content - and if that's true, then it's VR content that needs adjusting, not the classes. As for PvP, I don't care about their silly "balance" issues one bit - it should be irrelevant, and mostly sounds like "I can't wipe the floor with everyone, my class must be broken" kind of stuff.)

    As for adjusting enchanting, all I saw was that they were supposed to fix ONE LEVEL that was buggered as far as the numbers went. So, you'd want the game to be screwed forever, just because you did something really fast and early? I used to hear that over on WoW all the time. "OMG, now it's easy for people to get this and that - when the expansion was current, it was hard" or "OMG, LFR gear looks too much like my leet gear, LFR peeps should get NOTHING, tourist mode!"

    Bleah!

    wiping the floor with other classes isnt my priority, every other class shouldnt be a more viable healer than my templar, and than my damage is nerfed to hell, and half the nightblade skills dont even cast in PvP and definately dont cast when you go invisible. its more about "whys that 1 DK able to kill our entire keep and walk away full hp" or how about "why is that sorc tanking everything i do while stunlocking me and hitting over 1k at a time with massive crit reheals and never runs out of magicka for spamming the same 1 skill until im dead from 2/3 hp"

    as for your WoW comment idgaf i dont play that trash, i play ESO, which is catering to people who whine about a skill that i raised perfectly fine on an underleveled skiller account.

    I'm saying they were thinking like tabletop roleplaying games, some of which do not shoehorn you into a "class role". Your priest isn't going to be able to just stabd around and spam heals all day in those, unlike computer games where they're meant to do that and pretty much only that. An AD&D priest can be a pretty good killer on his own, if you want him to be. Werewolf: the Apocalypse classes, they make it clear that while the auspices have niche roles, all werewolves are warriors at base. You're not just going to have the Full Moons in combat, but the other auspices will have their own ways of dealing with fights.

    Healing doesn't come until AFTER the fight is over.

    We seem to have been meant to make internally-balanced classes; I've been doing OK 1-50 without min-maxing. We were apparently meant to balance magicka and stamina use, but they buggered up making us share dodging and blocking on stam, which doesn't work too well in a computer-game environment, not really.
    The best solution there is to make a third, baseline resource for that, or something.

    We were meant to be able to DPS, tank and heal as ANY class. That's why we can (technically) wear any kind of damn gear and use any weapon we want. That design philosophy is quite obvious to a tabletopper - the execution needs tweaking,
    though.

    And you raised it "fine", but the fact remains, the progression was _broken_ at the later level 20s, and it would be damn stupid of them not to fix it just because the early birds get offended.
    Edited by isengrimb16_ESO on June 16, 2014 8:44PM
  • Ragnar_Lodbrok
    Ragnar_Lodbrok
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    Squarcle wrote: »
    Do you understand how dragons blood works? It has a base cost of 450ish Magicka and it only heals 33% of *missing health* to the player it wont ever heal anyone other than the player and you can only spam it so many times before you completely run out Magicka and yes it might be the largest, but it's also the weakest. It's a skill that already has diminishing returns built into it...and you're complaining?

    diminishing returns? u cast 1-2 and ur full hp already, take a potion, ur full everything, and whoever was attacking u is already dead. explain the logic?

    For re-iteration...It heals 33% of *missing health*. A DK can never get "fully" healed off that skill because it's missing health not total health.

    Say a DK has 3,000 health and they are down to 500 and for those of you that can't add/subtract...it means they're *missing* 2,500.

    First cast: 2,500 * 0.33 = 825 health returned. The first cast healed the DK for 825 health.

    Now assuming nothing has changed and the DK hasn't received any other heals or lost any more health

    Second cast: 500 + 825 = 1,325
    3,000 - 1,325 = 1,675 missing health
    1,675 * 0.33 = 552.75 health returned.

    825 + 552.75 = 1,377.75 health returned after casting it twice which is not even 50% of the DK's total health pool.

    The DK has gained 1,377 health and spent 900 Magicka...explain to me again how this is unbalanced?

    Dont try explaining it to him, hes a little on the slow side and will never get it.
  • SFBryan18
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    Sounds like a no life qq.
  • Utildai
    Utildai
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    Enchanting has been broke from the beginning. It levels far slower than any other crafting skill out there, except for maybe provisioning. We can only decon glyphs we find/loot/buy... there is no way to extract glyphs from armor to decon those, once they are applied. So, unless your trading glyphs, buying them, or looting them, there is no way to up the skill as fast as say Blacksmithing... I would welcome a change..
  • AlexDougherty
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    Utildai wrote: »
    Enchanting has been broke from the beginning. It levels far slower than any other crafting skill out there, except for maybe provisioning. We can only decon glyphs we find/loot/buy... there is no way to extract glyphs from armor to decon those, once they are applied. So, unless your trading glyphs, buying them, or looting them, there is no way to up the skill as fast as say Blacksmithing... I would welcome a change..

    Um, provisioning is the fastest skill to level, It's the only skill I have over level 40.
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  • Pele
    Pele
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    I am glad they are adjusting enchanting. I do hope they adjust the levels of those of us who went through the broken system.
  • UrQuan
    UrQuan
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    Squarcle wrote: »
    i got 50 enchanting on my lvl 30 like 2 months ago from spending hundreds of thousands of gold buying potency runes and denata/rekutas, so yea, major acomplishment. because as you see above me, veteran guys cant even get to kuta glyphs yet.
    So you spent hundreds of thousands of gold to get to 50 enchanting on a level 30 2 months ago, when the game had only been out for a very short time. So you either bought that gold from the gold sellers, or you exploited the guild bank duping bug. Which one is it?
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  • Ojustaboo
    Ojustaboo
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    I'm level 44 or 45 at enchanting, cant remember, took me about 3 - 4 weeks from 0 to that klevel, all skills in it open hence I'm happy. All it took was one other guild member, each day he would send me what he made, I would decon it, make some for him etc and repeat.

    Doing that, it really didn't take us that long.

    More to the point from a personal opinion, I was hoping for crafting in general to take time and effort to level up. I was expecting to reach end level way way before I levelled my crafting.

    Provisioning literally took me less than a week and I wasn't really trying, even bugged it as I was sure it shouldn't level that quick.

    Woodworking you can simply level just by deconning anything you find, I'm level 35 in it and I have't been trying and have sold a LOT of my staffs and bows I've found.

    There's only about 55 members in my guild, we have two guilds, one we just use for the extra bank. One bank is just for spare crafting mats and every night it goes up to 500/500 and we have to take stuff out.

    So far the ONLY think I've had to spend any effort in collecting has been runes and even that was easy compared to many other games I've played. Other games, in order to level crafting, I've had to go out and farm mats for each craft, they simply weren't as abundant as they are on here. Sure for alts once you've been playing for a few months, you could if you want go to the AH and buy them at a usualkly much over inflated priove that would eat into most peoples gold seriously, hence most people still went out farming for themselves.

    Whereas ESO, just on questing, you go past so many many nodes that you end up with too many to use. I haven't even joined one trading guild, I find so much stuff I simply vendor it and make a load of money (ample for what this game requires, fast horse and repair bills is about it).

    If anything I think enchanting is working more like I would expect and I wish that the others had been much more like it.

    As for making it easy, it really makes no difference, I didn't learn enchanting to make money as I don't believe there's money to be made from any crafting in this game, for the reasons given above, it's so easy, everybody can level it so you don't need those that specialise in crafting.

    Other games, in guilds you had those that were woodworkers, those that made potions etc and there were usually only a few people in the guild that managed to reach the top tier (sure after a while, people had alts with crafting levelled but not for months and months)

    Now I know where to find runes, it's not difficult, I didn't spend one single gold on levelling any of my crafting and it makes no odds if they make it really easy or not.

    However, I do worry about the games longativity. What with everyone being able to do anything, plus I also think the level XP is much to high, I took my time getting to 50, read all the books, explored etc. Sure I had more time to play than many others due to recovering from a health problem, but even so, when I compare how quickly I levelled in this to when for instance I first played EQ2 or when Lotro was first released, I was a bit shocked at how quick and (mostly) easy it was.

    Still that's just how I think, I'm sure many others would hate it if it was like this.
  • Malmai
    Malmai
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    Squarcle wrote: »
    YOU CANT REALLY MAKE ENCHANTING EASIER TO LEVEL AFTER SO MANY OF US SPENT SO MUCH GOLD AND TIME ON IT!! thats like taking away veteran levels! you'll have a mutiny I tell ya! A MUTINY!!

    if you decrease the exp needed for levels or increase the exp per glyph, I DEMAND being auto leveled to the next cap when you release them because that is bigger nonsense than not nerfing dragonblood on a DK or nerfing mages fury on a sorc.

    (still cant wrap my brain around why the biggest tank class has the biggest heal in game, and why the highest hitting ranged mage also has the highest damage execute, isn't there a healer class and an assassin class..?)

    Wait so you saying that if you can push Dragon Blood 2x you are OP ? and what is this Fury on a Sorc ? :#

    The real problems: nerf Nightblade Impale, Shadow Cloak And Templar is OP Healer you cant really heal with any other Class... Nah...

    Now rly real problems: Lag in PVP, Rollbacks, Unresponsive Combat, Still Bugs and Quests...
  • Squarcle
    Squarcle
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    Sharee wrote: »
    Squarcle wrote: »
    i got 50 enchanting on my lvl 30 like 2 months ago from spending hundreds of thousands of gold buying potency runes and denata/rekutas, so yea, major acomplishment. because as you see above me, veteran guys cant even get to kuta glyphs yet.

    I'd like to know where you got hundreds of thousands of gold from on a level 30 character 12 days after the game got released...

    started with flipping motifs for profit, selling divine traits for research, selling rekuta glyphs, selling golden upgrade mats, it wasn't 12 days after release but for over a month ive been 50 enchanting and I posted a pic to facebook of my 50 enchanting on facebook eso page when I was lvl 30 (started raising enchant the first day of early release, was 50 enchanting while my other skills were under 10, cooking and alchemy weren't even 2 yet) I got 40-50 enchant by giving half my 100 rekuta to someone and he used his own rank 5s and I used my own and we just traded rekuta and denata rank 5-7 glyphs (all this was before they changed certain rank 5s to veteran glyps and they were still 40-50 45-50)
  • Squarcle
    Squarcle
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    Dayv wrote: »
    Wow OP, how could you not see that this might be on the cards?

    I expected them to change that 1 lvl 20 or 30 stat that required 200k exp to a normal amount but no, I didn't think theyd nerf this stat, the other stats were easy as hell to get up ive been 50 smithing alch cooking forever, 50 smith took longer than the other 2 but ya, 50 alch took 10 mins same as cooking u get like 5k exp per thing u craft THOSE need an exp decrease. I spammed 400 cooked lvl 15 worms and got 50 cook, sold to vendor got half my gold back lol. im like 45 in woodwork and clothing but obviously crafting has set me back ive spent like 200k in gold resetting skill points from craft everytime I wanna PvP and again when I wanna PvE, its over 10k each time ive been resetting like 5 times a week since lvl 10, enchanting has made me more money than I can spend in this game :/
  • UrQuan
    UrQuan
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    Squarcle wrote: »
    Sharee wrote: »
    Squarcle wrote: »
    i got 50 enchanting on my lvl 30 like 2 months ago from spending hundreds of thousands of gold buying potency runes and denata/rekutas, so yea, major acomplishment. because as you see above me, veteran guys cant even get to kuta glyphs yet.

    I'd like to know where you got hundreds of thousands of gold from on a level 30 character 12 days after the game got released...

    started with flipping motifs for profit, selling divine traits for research, selling rekuta glyphs, selling golden upgrade mats, it wasn't 12 days after release but for over a month ive been 50 enchanting and I posted a pic to facebook of my 50 enchanting on facebook eso page when I was lvl 30 (started raising enchant the first day of early release, was 50 enchanting while my other skills were under 10, cooking and alchemy weren't even 2 yet) I got 40-50 enchant by giving half my 100 rekuta to someone and he used his own rank 5s and I used my own and we just traded rekuta and denata rank 5-7 glyphs (all this was before they changed certain rank 5s to veteran glyps and they were still 40-50 45-50)
    I call bull. You said you spent hundreds of thousands of gold on it 2 months ago when you were level 30. There's no legitimate way you could have had hundreds of thousands of gold then. Either you were buying from gold sellers, or using a dupe exploit. My bet is you were buying from gold sellers - otherwise you wouldn't be whining about them fixing a bug. You spent real money to level your enchanting, and now you feel like an idiot because they're fixing it.
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  • Squarcle
    Squarcle
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    Squarcle wrote: »
    Squarcle wrote: »
    YOU CANT REALLY MAKE ENCHANTING EASIER TO LEVEL AFTER SO MANY OF US SPENT SO MUCH GOLD AND TIME ON IT!!

    Well they can't leave it as it was, it HAS to be easier to level, or it is useless.

    whys it useless, because people with millions of gold dont wanna pay 5k for the highest level enchants but will go sell their crappy trait gear for 20k+?

    I haven't got millions, barely afforded my horse this week, the 17K one not the 42K. Enchanting and alchemy are the slowest hardest to crafts to level. Even when you get to the point where you learn all the runes/plants.

    Alchemy is worse tbh, but Enchanting is still bad.

    Which is why they have to change it. Forget about people in the endgame having loads of money. We should be to level it as we progress through the game. I haven't made much of a dent in it.

    Blacksmithing, clothing and Woodworking, Ive made decent progress in, still have a long way to go, but it's getting there. Provisioning is easy to level. I don't want enchanting and Alchemy to be as easy as provisioning, but they should show some progress for our efforts.

    joke right? :s I made like 200 lvl 10-30 hp potions, it cost me maybe 10k to get 50 alchemy in 5 mins, that skill needs a massive exp nerf. as for enchanting, I think it should be the hardest skill to get up cause lets be honest, every other monster drops you a glyph and the shops sell you every glyph you could need for every level bracket, if you want the high end kuta glyphs I make you should either have to drop your bank to be the best geared, or do a huge gold and time sink like I did to make it yourself, because ive made atleast 10x the money back that I spent by now, and im not stopping anytime soon lol. only thing that would stop my profit is zenimax handing all u guys free lvl 50 enchant instead of earning like me. I bought a 43k draft horse at like lvl 6-10 to hold all my runestones lol, game was like 2 weeks in before I got past lvl 10 all I did was grind enchant, and the first half was deconning the glyphs I made myself (didn't know trading was huge exp boost yet, nobody did) did 50+ denata glyph self decons..
  • Squarcle
    Squarcle
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    Evergnar wrote: »
    Wanting them to not change this would just be selfish. It needs to be changed. Enchanting was always one of my favorite things until ESO.

    its 100% selfish because enchanting is such a huge profit since I was the first and one of the only to earn it lol, I wont deny that ill slit my wrists if eso takes away my multi million dollar pixel market.
  • Squarcle
    Squarcle
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    Squarcle wrote: »
    YOU CANT REALLY MAKE ENCHANTING EASIER TO LEVEL AFTER SO MANY OF US SPENT SO MUCH GOLD AND TIME ON IT!! thats like taking away veteran levels! you'll have a mutiny I tell ya! A MUTINY!!

    if you decrease the exp needed for levels or increase the exp per glyph, I DEMAND being auto leveled to the next cap when you release them because that is bigger nonsense than not nerfing dragonblood on a DK or nerfing mages fury on a sorc.

    (still cant wrap my brain around why the biggest tank class has the biggest heal in game, and why the highest hitting ranged mage also has the highest damage execute, isn't there a healer class and an assassin class..?)

    How much gold did you buy to level enchanting up?

    never had to buy gold, never gonna after the bank ive made on enchanting lol. I flipped motifs and sold raw mats I collected during runestone collecting during early access, first 2 days I acquired over 50k cash while others made maybe 3k questing.
  • Singular
    Singular
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    Squarcle wrote: »
    YOU CANT REALLY MAKE ENCHANTING EASIER TO LEVEL AFTER SO MANY OF US SPENT SO MUCH GOLD AND TIME ON IT!! thats like taking away veteran levels! you'll have a mutiny I tell ya! A MUTINY!!

    if you decrease the exp needed for levels or increase the exp per glyph, I DEMAND being auto leveled to the next cap when you release them because that is bigger nonsense than not nerfing dragonblood on a DK or nerfing mages fury on a sorc.

    (still cant wrap my brain around why the biggest tank class has the biggest heal in game, and why the highest hitting ranged mage also has the highest damage execute, isn't there a healer class and an assassin class..?)

    How much gold did you buy to level enchanting up?

    /thread
    War, give me war, give me war.
  • Kayira
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    The only thing I can say now is that the prices of vet runes will fall as soon as everyone can reach lvl 40+ with ease. I don't think how I find it. I am vet 11 and I have been grinding it the hard way. Not crafted any glyphs, just through deconstructing glyphs found as drops and some cheap blue and purple glyphs on the store. To be honest, I am not doing it for the money anyway, I am 40+ at woodworking, alchemy, provisioning and clothing and 38 at enchanting. I am more or less self sustainable now anyway. Kind of sad how I don't need anyone anymore to craft me anything... :(
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  • UrQuan
    UrQuan
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    Squarcle wrote: »
    Squarcle wrote: »
    YOU CANT REALLY MAKE ENCHANTING EASIER TO LEVEL AFTER SO MANY OF US SPENT SO MUCH GOLD AND TIME ON IT!! thats like taking away veteran levels! you'll have a mutiny I tell ya! A MUTINY!!

    if you decrease the exp needed for levels or increase the exp per glyph, I DEMAND being auto leveled to the next cap when you release them because that is bigger nonsense than not nerfing dragonblood on a DK or nerfing mages fury on a sorc.

    (still cant wrap my brain around why the biggest tank class has the biggest heal in game, and why the highest hitting ranged mage also has the highest damage execute, isn't there a healer class and an assassin class..?)

    How much gold did you buy to level enchanting up?

    never had to buy gold, never gonna after the bank ive made on enchanting lol. I flipped motifs and sold raw mats I collected during runestone collecting during early access, first 2 days I acquired over 50k cash while others made maybe 3k questing.
    Nope. You're never going to get anyone to believe you, because it's not true. You accidentally outed yourself as a gold buyer.
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  • Squarcle
    Squarcle
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    Squarcle wrote: »
    Do you understand how dragons blood works? It has a base cost of 450ish Magicka and it only heals 33% of *missing health* to the player it wont ever heal anyone other than the player and you can only spam it so many times before you completely run out Magicka and yes it might be the largest, but it's also the weakest. It's a skill that already has diminishing returns built into it...and you're complaining?

    diminishing returns? u cast 1-2 and ur full hp already, take a potion, ur full everything, and whoever was attacking u is already dead. explain the logic?

    For re-iteration...It heals 33% of *missing health*. A DK can never get "fully" healed off that skill because it's missing health not total health.

    Say a DK has 3,000 health and they are down to 500 and for those of you that can't add/subtract...it means they're *missing* 2,500.

    First cast: 2,500 * 0.33 = 825 health returned. The first cast healed the DK for 825 health.

    Now assuming nothing has changed and the DK hasn't received any other heals or lost any more health

    Second cast: 500 + 825 = 1,325
    3,000 - 1,325 = 1,675 missing health
    1,675 * 0.33 = 552.75 health returned.

    825 + 552.75 = 1,377.75 health returned after casting it twice which is not even 50% of the DK's total health pool.

    The DK has gained 1,377 health and spent 900 Magicka...explain to me again how this is unbalanced?

    ok so my turn. a Dk who walks into a 50v1, holding block, with reflect spells and razor armor turned on reflecting half the damage you do to him using light robes spamming impulse and talons with 15 sec timer on potions from enchant, is now effectively healing over 1k hp a sec while returning over 1-2k damage every 1-2 sec to multiple targets without using an ulti, having 30% reduced spell cost, 40% magicka regen, and for all we know he has on warlock set giving him even more of a flood on that 2k+ magicka he has included in his 3k hp, which could even be more with ayelid well and food buffs like usual, drops a talon drops his standard, you've all successfully given another DK 10k alliance points for standing within 15 metres, and anyone out of his death zone, is just reflecting all their spells back on him, and if he had bat swarms, u just popping him to full hp shredding yourself. run? how, he has shield charge on a weapon swap or pulls u. but hey what do I know, im just a witness to it 500 times a day in wabbajack server
  • Squarcle
    Squarcle
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    Kalman wrote: »
    I'm sorry I didn't finish reading the post, it just turned into this in my head so I stopped:

    k
  • Squarcle
    Squarcle
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    Ur-Quan wrote: »
    Squarcle wrote: »
    Squarcle wrote: »
    YOU CANT REALLY MAKE ENCHANTING EASIER TO LEVEL AFTER SO MANY OF US SPENT SO MUCH GOLD AND TIME ON IT!! thats like taking away veteran levels! you'll have a mutiny I tell ya! A MUTINY!!

    if you decrease the exp needed for levels or increase the exp per glyph, I DEMAND being auto leveled to the next cap when you release them because that is bigger nonsense than not nerfing dragonblood on a DK or nerfing mages fury on a sorc.

    (still cant wrap my brain around why the biggest tank class has the biggest heal in game, and why the highest hitting ranged mage also has the highest damage execute, isn't there a healer class and an assassin class..?)

    How much gold did you buy to level enchanting up?

    never had to buy gold, never gonna after the bank ive made on enchanting lol. I flipped motifs and sold raw mats I collected during runestone collecting during early access, first 2 days I acquired over 50k cash while others made maybe 3k questing.
    Nope. You're never going to get anyone to believe you, because it's not true. You accidentally outed yourself as a gold buyer.

    yep I get reported daily as a gold buyer seein as my mains name is "Cpr" yet im not banned yet so say what you must. you outed yourself as jealous for not believing how much pixel golds I has. you just mad my lvl 5 spent more in horse food than your bank has in total :|
  • Chatoyancy
    Chatoyancy
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    Squarcle wrote: »
    thats like taking away veteran levels! you'll have a mutiny I tell ya! A MUTINY!!

    ... I'd be a fan of that. :)

  • Squarcle
    Squarcle
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    Singular wrote: »
    Squarcle wrote: »
    YOU CANT REALLY MAKE ENCHANTING EASIER TO LEVEL AFTER SO MANY OF US SPENT SO MUCH GOLD AND TIME ON IT!! thats like taking away veteran levels! you'll have a mutiny I tell ya! A MUTINY!!

    if you decrease the exp needed for levels or increase the exp per glyph, I DEMAND being auto leveled to the next cap when you release them because that is bigger nonsense than not nerfing dragonblood on a DK or nerfing mages fury on a sorc.

    (still cant wrap my brain around why the biggest tank class has the biggest heal in game, and why the highest hitting ranged mage also has the highest damage execute, isn't there a healer class and an assassin class..?)

    How much gold did you buy to level enchanting up?

    /thread

    k
  • Squarcle
    Squarcle
    ✭✭✭
    Chatoyancy wrote: »
    Squarcle wrote: »
    thats like taking away veteran levels! you'll have a mutiny I tell ya! A MUTINY!!

    ... I'd be a fan of that. :)

    so would I lol I stopped leveling at almost v3 I cant really see how people can sit around waitin on patches for the bugged quest fixes or do the same dungeon as rush runs to the first boss than leave and redo for 15 hrs a day for 1 vet lvl a day, but hey, theres guilds running crag trials constantly trying to beat under half a second timers.. nothing can surprise me now :|
  • UrQuan
    UrQuan
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    ✭✭✭✭✭
    Squarcle wrote: »
    Ur-Quan wrote: »
    Squarcle wrote: »
    Squarcle wrote: »
    YOU CANT REALLY MAKE ENCHANTING EASIER TO LEVEL AFTER SO MANY OF US SPENT SO MUCH GOLD AND TIME ON IT!! thats like taking away veteran levels! you'll have a mutiny I tell ya! A MUTINY!!

    if you decrease the exp needed for levels or increase the exp per glyph, I DEMAND being auto leveled to the next cap when you release them because that is bigger nonsense than not nerfing dragonblood on a DK or nerfing mages fury on a sorc.

    (still cant wrap my brain around why the biggest tank class has the biggest heal in game, and why the highest hitting ranged mage also has the highest damage execute, isn't there a healer class and an assassin class..?)

    How much gold did you buy to level enchanting up?

    never had to buy gold, never gonna after the bank ive made on enchanting lol. I flipped motifs and sold raw mats I collected during runestone collecting during early access, first 2 days I acquired over 50k cash while others made maybe 3k questing.
    Nope. You're never going to get anyone to believe you, because it's not true. You accidentally outed yourself as a gold buyer.

    yep I get reported daily as a gold buyer seein as my mains name is "Cpr" yet im not banned yet so say what you must. you outed yourself as jealous for not believing how much pixel golds I has. you just mad my lvl 5 spent more in horse food than your bank has in total :|
    Yeah, I'm jealous of the guy who has to pay to win. I'm jealous of the guy who cares so much about being the best in a game that he can't stand the thought of a bug being fixed to allow other people to progress at the rate they were always meant to because they might catch up, and it's not fair because if he had to cheat to get there then everyone should have to cheat to get there.
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • isengrimb16_ESO
    isengrimb16_ESO
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    If it's so easy for you to make legitimate gold, then why cry? Easy come, easy go. MMOs are not known for staying broken just so early birds can feel leet.
  • Squarcle
    Squarcle
    ✭✭✭
    Ur-Quan wrote: »
    Squarcle wrote: »
    i got 50 enchanting on my lvl 30 like 2 months ago from spending hundreds of thousands of gold buying potency runes and denata/rekutas, so yea, major acomplishment. because as you see above me, veteran guys cant even get to kuta glyphs yet.
    So you spent hundreds of thousands of gold to get to 50 enchanting on a level 30 2 months ago, when the game had only been out for a very short time. So you either bought that gold from the gold sellers, or you exploited the guild bank duping bug. Which one is it?

    lol was unaware of a guild bank bug I was told people used their mail to dupe stuff but whatever, I refuse to get trolled from someone jealous of smart choices I made, FYI I had more gold at the start of the game than the gold sellers did, they were advertising selling under 10k gold for like 5 bucks, I already had 50k from flipping motifs buyin them 200-500g and sellin them in deshaan for 2000-2500ea. ive played an MMO before, so I knew what to do to get ahead of others to set myself up for months to come, goodbye jealous little man.
  • Squarcle
    Squarcle
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    Ur-Quan wrote: »
    Squarcle wrote: »
    Ur-Quan wrote: »
    Squarcle wrote: »
    Squarcle wrote: »
    YOU CANT REALLY MAKE ENCHANTING EASIER TO LEVEL AFTER SO MANY OF US SPENT SO MUCH GOLD AND TIME ON IT!! thats like taking away veteran levels! you'll have a mutiny I tell ya! A MUTINY!!

    if you decrease the exp needed for levels or increase the exp per glyph, I DEMAND being auto leveled to the next cap when you release them because that is bigger nonsense than not nerfing dragonblood on a DK or nerfing mages fury on a sorc.

    (still cant wrap my brain around why the biggest tank class has the biggest heal in game, and why the highest hitting ranged mage also has the highest damage execute, isn't there a healer class and an assassin class..?)

    How much gold did you buy to level enchanting up?

    never had to buy gold, never gonna after the bank ive made on enchanting lol. I flipped motifs and sold raw mats I collected during runestone collecting during early access, first 2 days I acquired over 50k cash while others made maybe 3k questing.
    Nope. You're never going to get anyone to believe you, because it's not true. You accidentally outed yourself as a gold buyer.

    yep I get reported daily as a gold buyer seein as my mains name is "Cpr" yet im not banned yet so say what you must. you outed yourself as jealous for not believing how much pixel golds I has. you just mad my lvl 5 spent more in horse food than your bank has in total :|
    Yeah, I'm jealous of the guy who has to pay to win. I'm jealous of the guy who cares so much about being the best in a game that he can't stand the thought of a bug being fixed to allow other people to progress at the rate they were always meant to because they might catch up, and it's not fair because if he had to cheat to get there then everyone should have to cheat to get there.

    dood, if im cheating go tell the zenimax police on me wtf, my account has nothing to hide, seriously, go waste zenimaxs time right now instead of mine. beg them to search my account for exploits thoroughly. so you can stfu and hop off my D.
  • Squarcle
    Squarcle
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    ZENIMAX PLEASE CHECK IF IM A BOTTER OR A HACKER OR A DUPER OR A GOLD BUYER THANKS
  • Bloodfang
    Bloodfang
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    Mortosk wrote: »
    Nightblades and templars don't really exist.

    I disagree, I never stopped playing my Templar nor ever struggled with anything. :D
This discussion has been closed.