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Templar with Destro + Resto. This is THE build with everything. Kills anyone in 6 seconds guaranteed

  • silent88b14_ESO
    silent88b14_ESO
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    @monkeymystic: do you find you prefer fire, lightning, or frost?
    Behold the great Oak. Just a little nut who stood his ground.
  • Natjur
    Natjur
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    I am vampire Templar bow/1 hand shield (5 medium armor, 2 heavy) build and I got through all the PVE quests to V10 without issues, but getting owned PVP (yes I have to learn to play)

    I am looking at your build and numbers and it looks worth a shot.
    So just a few questions
    If I switch to this Destro + Resto build but keep the vampire and go to 7 light armor
    Fire resist on necklace jewelry
    Armor on the two rings
    Willows Path (5% spell critical) on three armor
    Seducer (3% spell cost) on three armor
    Infused on (head,chest and legs)
    Divine on (shoulders, belt, boots and gloves)
    Will upgrade all armor to gold and gold enchantments (yes its not really worth it but I have the parts)

    @monkeymystic What destro staff type? fire, lightning, or frost?
    Any advice on the armor setup/jewelry I listed above?

    Then again, patch 1.1 should be next Tuesday at the latest, so I guess I should wait for the new cap to kick in before redoing all armor
    Edited by Natjur on May 21, 2014 1:15AM
  • poodlemasterb16_ESO
    poodlemasterb16_ESO
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    I dunno, my witch runs Destro Destro and just kicks serious ass. Two Destro bars, why would I need a Resto one? Fire and Ice baby. Several on the bar survive the switch.
  • Brittany_Joy
    Brittany_Joy
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    Arreyanne wrote: »
    Any class with a destro/ resto staff is God mode this aint any different.

    Melee is nowhere near as good

    This.

    Destro + healing staff iis a great combo for any class really.

    Templars are good healers mate , im not going to question that , i love the burst heals , but a sorc or a Dk will probably get more control/defense/dmg when using the destro staff than you.
    Yep, Destro+Healing staff also makes nightblades OP. It is the fact that magicka based skills scale better in terms of damage. But any class can be OP if they have destro+healing staff+immovable. Nightblades can tank a raid with bolstering darkness and save their allies, the heal is strong while the other morph gives poopy AoE damage.

  • Murmeltier
    Murmeltier
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    That sounds interesting and i have some Question about this Build.

    1. You equip a Destrostaff and a Restostaff to get the passive Bonus from both, right? Does this Bonus from the Restostaff Passives counts too, if you use the Destrostaff for AOE? Work all the Passive Bonus all the Time from both Weapons or only the Passives from the Staff you actual use?

    2. Do you use the Purify Ritual Morph which negates more Debuffs or do you use the Morph which last longer and heal more per tick? Why do you use the Choosen one? More Heal sounds good for Group Support and you can spam it to negate more then one Spelleffect in Emergency?

    3. Is the Heal on the Backlashmorph it worth, does it heal much TP? If you use the Backlashmorph to burst and make Damage, why you doesnt use the Morph who gives a Power Bonus to Attacks?

    Only Questions, i think this Build have some nice Options to Play another Style as the other Ones. Thank you for the nice Input....


    MFG Murmeltier.
    Edited by Murmeltier on May 21, 2014 9:28AM
  • monkeymystic
    monkeymystic
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    Murmeltier wrote: »
    That sounds interesting and i have some Question about this Build.

    1. You equip a Destrostaff and a Restostaff to get the passive Bonus from both, right? Does this Bonus from the Restostaff Passives counts too, if you use the Destrostaff for AOE? Work all the Passive Bonus all the Time from both Weapons or only the Passives from the Staff you actual use?

    2. Do you use the Purify Ritual Morph which negates more Debuffs or do you use the Morph which last longer and heal more per tick? Why do you use the Choosen one? More Heal sounds good for Group Support and you can spam it to negate more then one Spelleffect in Emergency?

    3. Is the Heal on the Backlashmorph it worth, does it heal much TP? If you use the Backlashmorph to burst and make Damage, why you doesnt use the Morph who gives a Power Bonus to Attacks?

    Only Questions, i think this Build have some nice Options to Play another Style as the other Ones. Thank you for the nice Input....


    MFG Murmeltier.

    Answers:

    1: When you equip a resto staff, you get both the resto staff passives and restoring passives, which means 2x healing passives from 2 healing skill lines which stacks.
    For most passives, they only count when you actually use that weapon, so you have your heals slotted on your resto staff bar for both passives.

    2: I use the morph that negates more debuffs, and costs less magicka. You cast dispels so often that it refreshes anyway.

    3: Both morphs are decent, but I prefer healing over weapon damage for this. If it was spell damage it would be a different story! :)
    Edited by monkeymystic on May 21, 2014 11:19AM
  • monkeymystic
    monkeymystic
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    @monkeymystic: do you find you prefer fire, lightning, or frost?

    I prefer fire staff!
    Mostly because of all the vampire clouding swarm spamming players running around with fire weakness.
  • monkeymystic
    monkeymystic
    ✭✭✭✭✭

    Natjur wrote: »
    I am vampire Templar bow/1 hand shield (5 medium armor, 2 heavy) build and I got through all the PVE quests to V10 without issues, but getting owned PVP (yes I have to learn to play)

    I am looking at your build and numbers and it looks worth a shot.
    So just a few questions
    If I switch to this Destro + Resto build but keep the vampire and go to 7 light armor
    Fire resist on necklace jewelry
    Armor on the two rings
    Willows Path (5% spell critical) on three armor
    Seducer (3% spell cost) on three armor
    Infused on (head,chest and legs)
    Divine on (shoulders, belt, boots and gloves)
    Will upgrade all armor to gold and gold enchantments (yes its not really worth it but I have the parts)

    @monkeymystic What destro staff type? fire, lightning, or frost?
    Any advice on the armor setup/jewelry I listed above?

    Then again, patch 1.1 should be next Tuesday at the latest, so I guess I should wait for the new cap to kick in before redoing all armor

    That sounds like a good plan! :)
    I don't think you have to enchant both rings with armor however, it could be enough with 1 golden armor enchant on 1 jewelry. And enchant Magicka cost reduction on the other ring instead. Test out what you think is worth it the most :)
    Go with fire staff IMO. It has great damage, and also hurts more against vampire players.

    Wait until Craiglorn before you upgrade to gold gear! It's going live very soon :)
  • yodased
    yodased
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    FYI all staff passives are only active when you actually using that weapon...

    Question. Why do you love bold text so much?
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • Murmeltier
    Murmeltier
    ✭✭✭✭
    Murmeltier wrote: »
    That sounds interesting and i have some Question about this Build.

    1. You equip a Destrostaff and a Restostaff to get the passive Bonus from both, right? Does this Bonus from the Restostaff Passives counts too, if you use the Destrostaff for AOE? Work all the Passive Bonus all the Time from both Weapons or only the Passives from the Staff you actual use?

    2. Do you use the Purify Ritual Morph which negates more Debuffs or do you use the Morph which last longer and heal more per tick? Why do you use the Choosen one? More Heal sounds good for Group Support and you can spam it to negate more then one Spelleffect in Emergency?

    3. Is the Heal on the Backlashmorph it worth, does it heal much TP? If you use the Backlashmorph to burst and make Damage, why you doesnt use the Morph who gives a Power Bonus to Attacks?

    Only Questions, i think this Build have some nice Options to Play another Style as the other Ones. Thank you for the nice Input....


    MFG Murmeltier.

    Answers:

    1: When you equip a resto staff, you get both the resto staff passives and restoring passives, which means 2x healing passives from 2 healing skill lines which stacks.
    For most passives, they only count when you actually use that weapon, so you have your heals slotted on your resto staff bar for both passives.

    2: I use the morph that negates more debuffs, and costs less magicka. You cast dispels so often that it refreshes anyway.

    3: Both morphs are decent, but I prefer healing over weapon damage for this. If it was spell damage it would be a different story! :)

    First, thank you for the Infos :) . I have a little Idea that doesnt leave me alone.

    Hm, how about the Idea to use Purify Ritual with the longer Lasting Duration and higher Health Ticks? With Rapid Regeneration and the passives for the Group who stand in the Field it could be a nice HOT. I could spam it, if more then one Effect incoming, or not?


    Edited by Murmeltier on May 21, 2014 12:53PM
  • Thechemicals
    Thechemicals
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    Ive been saying tjis for weeks. Templar eats dk and sorcerer alive. You dont even need destro. Solar flare and backkash and eclipse with any weapon plus resti will own peeps.
    Vr14 Templar since release- dual resto
    Vr14 Dk bow/2h

    Brayan Blackthunder
    Goddick
    Daggerfall Covenant

  • Thechemicals
    Thechemicals
    ✭✭✭✭✭
    Also you can have fun with a 2h templar and kill some goons in pvp but 1h and destro is the optimal build. The only viable 2h build is cleavr with ultimate morph and dawns wrath spam for radial sweep spam
    Vr14 Templar since release- dual resto
    Vr14 Dk bow/2h

    Brayan Blackthunder
    Goddick
    Daggerfall Covenant

  • Sleepwalker
    Sleepwalker
    ✭✭✭
    yodased wrote: »
    Question. Why do you love bold text so much?

    I know right. No forum dweller needs that much emphasis.

    "QUIT CRYIN'! Do some pushups or something!"

    Grayfield - V2 Breton Nightblade
    Windspike - 40 Bosmer Sorceror
  • Bromburak
    Bromburak
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    yodased wrote: »
    FYI all staff passives are only active when you actually using that weapon...

    Question. Why do you love bold text so much?

    Because narrow minded builds need more attention. ;)
  • Wargasmo
    Wargasmo
    ✭✭✭
    I still fail to see why you're using a destro staff for this build over sword and board. Sword and board passives are far superior to destro staff passives for survivability, you get to use shield to cap armor, and you can still use almost the same setup and rotation. added to this, you have an ability with sword and board that reduces spell resistance by 40%. This allows for a faster buildup burst than your destro staff build. In short, with sword and board you can do everything a destro staff build can do but better except for losing out on aoe pulse spam. And I contend that in a group aoe situation you serve the group better by swapping to healing staff and spamming some heals, since the only thing that can really heal through large scale aoe is Templar burst heal abilities.

    Edit: I assume you wish to remain primarily melee oriented as you take a lot of melee range skills in your dps setup... else I would recommend ... something entirely different. Like a full ranged setup... with a bow to take advantage of animation cancel gibbing ppl (when someone opens on you with 1k dmg worth of heavy+cc+light attack combo and then drops another round of dmg as you use cc break it's pretty hard to recover in the fight.

    On a more comic note, does this thread's title "6 sec Templar kill" remind anyone of that aerobics routine "8 minute abs"?
    Edited by Wargasmo on May 21, 2014 9:30PM
  • jmillerc13b14_ESO
    jmillerc13b14_ESO
    Soul Shriven
    Monkeymystic,

    Nice build and supporting information.

    You mention potentially adding Volcanic Rune into your rotation. What would you take out and where would you fit it into your rotation? I have an idea what I would do, but want to get your opinion before I add mine.

    I find Volcanic Rune to be:
    1) Fun - I never tire of watching mobs/players get tossed into the air.
    2) CC - it prevents the 3 pack VR mobs from hitting you as much.

    Thanks,

    Icariam
  • aleister
    aleister
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    From the patch notes:
    • Decreased the amount of ultimate generated by area-of-effect damage spells.

    and
    • Impulse: Increased the Magicka cost of Impulse and its morphs.
      [**] If you have spent skill points in the Impulse ability, you will have those points returned to your overall skill point pool. They can be re-spent in this ability, or invested elsewhere.

    How will these changes affect this build?
  • hamon
    hamon
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    i,m wondering if destro staff is even worth using if impulse is really hit hard by magika costs. lets face it impluse if the only really good destro staff ability besides the knockback , but as a templar we have spear for that
  • yodased
    yodased
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    This build is killed by 1.1 because the magica drain is now only on the first hit of a DoT and not the tics as well as only on single targets. Impulse is significantly higher cause and your ultimate won't be charging on ultimate.

    Also 1v1 ultimate is boosted, so DK is now pretty unstoppable 1v1
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • monkeymystic
    monkeymystic
    ✭✭✭✭✭
    Ive been saying tjis for weeks. Templar eats dk and sorcerer alive. You dont even need destro. Solar flare and backkash and eclipse with any weapon plus resti will own peeps.

    Yep, backlash is incredible in almost any situation :)
  • monkeymystic
    monkeymystic
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    yodased wrote: »
    This build is killed by 1.1 because the magica drain is now only on the first hit of a DoT and not the tics as well as only on single targets. Impulse is significantly higher cause and your ultimate won't be charging on ultimate.

    Also 1v1 ultimate is boosted, so DK is now pretty unstoppable 1v1

    Templars just got way stronger with this patch IMO.
    DK's are no longer nearly the threat to us that they used to be (well I didn't have probs killing them but..) = we get stronger.

    Backlash + stun + soul strike will kill anything VR 10 :) Try it out and laugh when they get that backlash hit! ;)
    Edited by monkeymystic on May 22, 2014 10:12PM
  • monkeymystic
    monkeymystic
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    yodased wrote: »
    This build is killed by 1.1 because the magica drain is now only on the first hit of a DoT and not the tics as well as only on single targets. Impulse is significantly higher cause and your ultimate won't be charging on ultimate.

    Also 1v1 ultimate is boosted, so DK is now pretty unstoppable 1v1

    Nah, the build didnt take a big hit because I already was prepared for the DoT change to elemental drain was coming (we've known this for a month now), and we didn't rely as much on elemental drain like the DK did.
    Just stack magicka cost reduction and go 7/7 light as I said, and then come back tell me it's not working ;)

    DK is a DoT class, Templars are not so much, so for us the change isn't huge.

    In case any of you wondered, the build still works perfectly fine with my gear and spec in 1.1 patch. And we are stronger than ever because of the nerfs to DKs :)

    I might consider tweaking the impulse/elemental ring slot for another AoE, but for now it still works good.

    Happy 1.1 DK/Sorc hunting! And remember to have fun with that evil Backlash + Stun + Soul Strike combo once in a while for the laughs! :D

    Edit: I just updated my build with some added info as well! (like the soul strike variant)
    Edited by monkeymystic on May 22, 2014 10:22PM
  • jmillerc13b14_ESO
    jmillerc13b14_ESO
    Soul Shriven
    You can also insert Fire Rune/Volcanic Rune in this build for more AoE dmg/stuns, same with Immovable which is great in many PvP situations. Pulsar is another good morph instead of Elemental Ring, but Pulsar is waste if someone else is using it as well.

    Hey again,

    In all the discussion yesterday about the viability of this build with all the changes, my question on where to place Volcanic Rune seemed to get lost.

    I would appreciate you sharing your thoughts on what to remove to include Volcanic Rune in your bar/rotation.

    Thanks again for the great information.
  • Hoylegu
    Hoylegu
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    I've just started testing this build, and though my toon is very young, I'm really running into serious magicka problems with it. I'm 5L/2M, and will try 7L.
  • Jimm_ay
    Jimm_ay
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    warlock set really helps with magicka. Three needed to get the bonus. I use signet, necklace and cowl.
  • Jimm_ay
    Jimm_ay
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    Question to OP - do you still put all your stats in health? I am looking to respc from my leveling build. Do you keep three staffs plus reso for situational dmg or stick with fire?
  • Drakoleon
    Drakoleon
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    I am a redquard templar V8 of course with sword/shield heavy armor etc
    I was effective...well not OP as templar since am not highelf.... but i was well ballanced and deadly with my bash in close combat situations
    Now that BASH is deadly..... nerfed has anyone any clue what to do with my poor redguard/templar?
  • RivenCsky
    RivenCsky
    ✭✭

    Then don't complain when another class with destro + resto combo faceroll you, and say their class is "OP" or "templars are weak" because you choose to run around spamming weak 2 hand abilities.

    That`s the point - melee is weak and needs a buff badly... before they lose all their players enjoying that style and you only have mages fighting each other.

    Perfectly stated,

    The recent reduction in bash damage on the melee weapon was the only, only, only melee weapon that did crap for damage. Now that this gone all I hear from everyone is screw the melee and time for range. So as stated above if they do not get their heads out of their asses and fix melee we will have mage on mage builds period. Because we all know that melee fighting allot of mobs is instant death so why in the world would you run up to a boss with zero DPS in melee and take damage Vs sitting back and kiting the mobs taking no damage and having the best DPS?

    Get a clue...
  • tinythinker
    tinythinker
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    I have been trying this build and since I really like playing as Argonian, I am thinking Ritual of Rebirth might be better than Lingering Ritual for the Healing Ritual Morph since my characters gets more healing received and I could use an effective self heal. To those following this thread: Should still be good for helping groups, yes? I don't think the potential of this build is as apparent in game play at lower levels, so I won't evaluate it until VR1.
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  • wafcatb14_ESO
    wafcatb14_ESO
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    kinda sad that every classes best build uses restro and dest staff /yawn
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