Templar with Destro + Resto. This is THE build with everything. Kills anyone in 6 seconds guaranteed

  • lecarcajou_ESO
    lecarcajou_ESO
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    "Oh my God, that's three times as long as it takes me." —Michael Scott, World's Best Boss.
    "Morally Decentralized."
  • RadicalED
    RadicalED
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    I use magicka cost reduction enchants on jewels.

    Attributes: focus on health only. I have 47 health, 2 magicka, 0 stamina.
    Enchant your magicka and health to softcap, then enchant stamina after these have been reached.

    Use blue food buffs that gives magicka + stamina. Health from food is not 1.5x ratio statwise like it should be, so its not worth it.

    Use 7/7 Light armor (or 6/1 or 5/2 light heavy) for the best armor passives in the game (light armor).

    If you want, you can enchant 1 jewel with armor so you get close to the armor softcap with light armor passives... :) Yes heavy armor passives are weak and needs a buff

    ever tried spelldmg instead of reduction? it boosts quiete alot
  • tinythinker
    tinythinker
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    Thanks for sharing. I made a DK and a Templar in beta, and tried the DK first when the game became available. I like it, experiment a lot, and like what I can do with it. Resto/Destro is fun, even though I started with Dual Wield and have added One hand + Shield. I like options :)

    But as I am over halfway through VR with that first character, I've been thinking about exploring Templar again with my second. It does seem to get a lot of bad press on various forums, doesn't it? Hey, maybe this will help get the chorus for "Templars are OP!!!!" going. I guess that just leaves Nightblades as lacking an OP mantra, as "everyone" already says you "have to be" a Sorcerer or a Dragonknight to do VR well or to be really competitive in AvA in Cyrodiil.

    Kudos for an interesting looking build.
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  • hamon
    hamon
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    Dreldan wrote: »
    thebigMuh wrote: »
    People saying Templars are bad just don't have a clue and run around spamming 2H stamina abilities. Make a proper build and then talk please.

    From http://www.elderscrollsonline.com/en/game-guide
    Play the Way You Like

    With an enhanced Elder Scrolls combat system, engage in real-time targeting and strategic attacks and blocks. Use any weapon or wear any armor at any time, no matter what type of character you play and develop your own style with deep character customization and abilities.

    More power to you if you want to play your templar as a mage/priest dual class. I want to play with a 2h sword, and they are currently making my life exceedingly difficult.

    Ciao, Muh!

    This kind of attitude is getting ridiculous. you might be right in saying 2h is underpowered i can't argue that. But the arguement that every class/combo should be equal is just stupid. There are SO many combinations out there they can't make every combo exactly equal. If i wanted to play unarmed hand to hand combat nudist templar should i be just as powerful? I mean they said i could play how i wanted right?

    no that would be silly... unless they had an unarmed skill chain where you invest points and level up to 50 ,, like a monk in D+D. cos if that was the case you would have the right to expect it to be on par with other weapon trees wouldnt you??

    your arguement is just peurile.

  • monkeymystic
    monkeymystic
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    "Oh my God, that's three times as long as it takes me." —Michael Scott, World's Best Boss.

    I'd be happy to see you kill a GOOD VR 10 players in 2 seconds :) Anyone can kill a level 30 player in cyrodiil in 2-3 secs if they want.

    That being said, I often end up killing players faster if my abilities crits, but the backlash ability makes it possible against vr 10 players that knows how to play as well.

    Backlash is a safe proof way of killing my enemies off after 6 sec in case i can't kill them before backlash burst them to death, that's the point :)
    Edited by monkeymystic on May 19, 2014 6:47PM
  • monkeymystic
    monkeymystic
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    RadicalED wrote: »
    I use magicka cost reduction enchants on jewels.

    Attributes: focus on health only. I have 47 health, 2 magicka, 0 stamina.
    Enchant your magicka and health to softcap, then enchant stamina after these have been reached.

    Use blue food buffs that gives magicka + stamina. Health from food is not 1.5x ratio statwise like it should be, so its not worth it.

    Use 7/7 Light armor (or 6/1 or 5/2 light heavy) for the best armor passives in the game (light armor).

    If you want, you can enchant 1 jewel with armor so you get close to the armor softcap with light armor passives... :) Yes heavy armor passives are weak and needs a buff

    ever tried spelldmg instead of reduction? it boosts quiete alot

    magicka reduction > spell damage. I've tried them both, they are both nice but reduction wins for this build. I want as low magicka cost as possible, so I can spam abilities more with elemental drain. I dont want to end up with magicka starvation, that makes you vulnerable.
    We want to be strong and run around like a beast with no weaknesses don't we? ;)
    Edited by monkeymystic on May 19, 2014 6:48PM
  • lecarcajou_ESO
    lecarcajou_ESO
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    "Oh my God, that's three times as long as it takes me." —Michael Scott, World's Best Boss.

    I'd be happy to see you kill a GOOD VR 10 players in 2 seconds :) Anyone can kill a level 30 player in cyrodiil in 2-3 secs if they want.

    No, I, uh... can't really do that. I thought this was a thread about brushing your teeth in the morning.
    "Morally Decentralized."
  • Drekor
    Drekor
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    Then the DK uses magma armor and walks passed you without caring.
  • monkeymystic
    monkeymystic
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    Drekor wrote: »
    Then the DK uses magma armor and walks passed you without caring.

    Haha, first off, magma armor is expensive and costs 200 ultimate, you could spend 200 ultimate on something that would give WAY more benefits for your group/surroundings than defending 1 player for a short time. Secondly, I just kill them once it wears off (it only has a 11-12 sec duration), they can't gain ultimate fast enough before I kill them.

    Escape bolt is spammable to avoid getting killed, magma armor cost 200 ultimate and is not.

    Enemy players with Vampire ultimates are a worse concern for me than people with magma.

    When I see a DK use magma I just think "great, he just wasted 200 ultimate on an ability that only affects him and not doing any dmg worth like he could have done with a different ultimate" and I then kill him when it wears off :)
    Edited by monkeymystic on May 19, 2014 7:44PM
  • Dreldan
    Dreldan
    Soul Shriven
    hamon wrote: »
    Dreldan wrote: »
    thebigMuh wrote: »
    People saying Templars are bad just don't have a clue and run around spamming 2H stamina abilities. Make a proper build and then talk please.

    From http://www.elderscrollsonline.com/en/game-guide
    Play the Way You Like

    With an enhanced Elder Scrolls combat system, engage in real-time targeting and strategic attacks and blocks. Use any weapon or wear any armor at any time, no matter what type of character you play and develop your own style with deep character customization and abilities.

    More power to you if you want to play your templar as a mage/priest dual class. I want to play with a 2h sword, and they are currently making my life exceedingly difficult.

    Ciao, Muh!

    This kind of attitude is getting ridiculous. you might be right in saying 2h is underpowered i can't argue that. But the arguement that every class/combo should be equal is just stupid. There are SO many combinations out there they can't make every combo exactly equal. If i wanted to play unarmed hand to hand combat nudist templar should i be just as powerful? I mean they said i could play how i wanted right?

    no that would be silly... unless they had an unarmed skill chain where you invest points and level up to 50 ,, like a monk in D+D. cos if that was the case you would have the right to expect it to be on par with other weapon trees wouldnt you??

    your arguement is just peurile.
    But they said i could play how ever i wanted, this isn't fair!

    People are taking statement too far and expect any combination they can come up with to be the best. 10 years later blizzard is still trying to balance classes and they don't have as many different skill trees that you can mesh together as ESO does. Nothing will be purely balanced and expecting every ridiculous combination you can think of to be awesome, is a stupid mindset.

  • Tal_72
    Tal_72
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    (if they come in melee range, Biting Jabs outburst their burst).
    Vampire's bane -> Solar barrage (gives 50 spell power buff on next spell) -> Elemental ring -> Biting Jabs (with its up to 80% crit rating passive starting to kick in as well..).

    1. How you prioritize Biting Jabs vs. Elemental Ring at close range--do you only use Biting Jabs for low health? What is the threshold for the +crit?
    2. Would vamp work benefit this build--passives and ultimate (after balancing)?
    3. What armor set(s) do you recommend?
    4. If you get a chance, cap some pvp or pve video--would like to see it in action.
  • Necronomicon
    Necronomicon
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    I like those builds that make you blow all your stamina and magic in 6 seconds to kill someone, so you can be nice and ready for the next guy you're about to face. Which usually happens in pvp.
  • monkeymystic
    monkeymystic
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    I like those builds that make you blow all your stamina and magic in 6 seconds to kill someone, so you can be nice and ready for the next guy you're about to face. Which usually happens in pvp.

    Yep, except with this build, light armor passives, enchants and elemental drain, I can do it over and over without running out of magicka :)


    And I can constantly change between being a very strong group healer that supports my group and keep them alive and dispels all their damage, to bursting someone down fast, or simply AoE burst a crowd of enemies. It's tons of fun! :D
    #TemplarFTW

    Edited by monkeymystic on May 19, 2014 8:01PM
  • monkeymystic
    monkeymystic
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    (if they come in melee range, Biting Jabs outburst their burst).
    Vampire's bane -> Solar barrage (gives 50 spell power buff on next spell) -> Elemental ring -> Biting Jabs (with its up to 80% crit rating passive starting to kick in as well..).

    1. How you prioritize Biting Jabs vs. Elemental Ring at close range--do you only use Biting Jabs for low health? What is the threshold for the +crit?
    2. Would vamp work benefit this build--passives and ultimate (after balancing)?
    3. What armor set(s) do you recommend?
    4. If you get a chance, cap some pvp or pve video--would like to see it in action.

    Biting Jabs is very powerful at any amount of health. If you can get a Biting Jabs off on the enemy, you always use this instead of elemental ring. But elemental ring also has a nice DoT that is nice to keep up together with Vampire Bane DoT to create more pressure. 2 DoTs ticking together with Biting Jabs is a nice burst :)

    Vampire should work greatly, especially if you play dark elf (or want to get fire resist enchants).
    The strong vampire abilities and ultimates will make the build OP, but I dont play it myself because I just dont want to run around as Mr. Twilight spamming the OP clouding swarm all the time :)


    Example of a crafted armor set that is easy to get and are good is Seducer's set: Decrease cost of all ultimate, stam and magicka abilities by 3%.
    But any set with ultimate cost decrease is the best.
    Edited by monkeymystic on May 19, 2014 10:11PM
  • Bhakura
    Bhakura
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    RadicalED wrote: »

    ever tried spelldmg instead of reduction? it boosts quiete alot

    here i am thinking to be the only smart guy around.
  • methodofmind_ESO
    methodofmind_ESO
    Soul Shriven
    Nope.
  • davidhorstub17_ESO
    davidhorstub17_ESO
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    this whole build is countered by blocking... and youre nuts if you think youre killing a dk is 6 seconds, he can just spam reflect and laugh at you then whip bash your skull in while youre trying to do all this casting.
    Edited by davidhorstub17_ESO on May 19, 2014 10:55PM
  • monkeymystic
    monkeymystic
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    this whole build is countered by blocking... and youre nuts if you think youre killing a dk is 6 seconds, he can just spam reflect and laugh at you then whip bash your skull in while youre trying to do all this casting.

    This just proves you didn't read what the build is (and that you don't know much about the abilities/mechanics in the game, other than block exists) :)
    This is not a build focused on only killing 1 player down in 6 seconds.
    This build does everything, including single target burst, AoE burst and very strong group/self healing.

    First off, you know that Templars have a spell reflect too, right? :)
    And it is stronger and lasts longer than the DK version...

    Secondly, how are you going to reflect abilities like Biting Jabs (which also has passives that makes your block weaker against it)? It is not reflectable.

    Third, what casting are you talking about? All the abilities are instant, except for backlash which has a short cast time and always gets cast after you are stunned (you dont manage to CC break in time before my cast is done).

    Fourth, everything in the game can be blocked (if you have enough stamina for it)
    Templars are the only class with a passive that reduces the enemy's blocking migitation however. :) You know that I can block your attacks as well, right? Except you lack those passives, and I have superior HoTs ticking, *dispels* and strong instant self heals on me as well.. :)

    Fifth: Bash is nerfed in 1.1 with a 3 second CD, higher cost and lower damage, so it's no use. Please read notes before you post.

    Lastly I just have to say that you should learn more about mechanics/classes/abilities before you do the "omgomg that sucks i smash you lololol i just spamclick bash and dpsdps and reflect every ability you have in your face and block you to death you die noob" post :)
    Edited by monkeymystic on May 20, 2014 2:40AM
  • Maverick827
    Maverick827
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    Bash does not have a 3 second cooldown, that was a myth/mistake. The damage was indeed nerfed, however.

    Whenever I get around to starting a Templar, this looks like a good place to start (assuming nothing gets nerfed by then).

    Sadly, unless we get free respecs sometime soon, I won't be able to bring my DK and Sorc onto the Resto/Destro Staff OP train. My DK was my first character, heavy armor and 1H/Shield before I knew better...obviously even more useless after this next patch.
  • davidhorstub17_ESO
    davidhorstub17_ESO
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    you talk nothing but smack and theorycraft on this forum and others with 0 screen shots and 0 videos. so how about you duel me tough guy? AD faction, @Rimez in game send me a mail or a tell and we'll meet up in cyro, god i pray you are DC or EP so you can show me how super awesome your templar build is rofl. and no excuses when you get dunked and i /pushups your corpse.
  • stefaan.de.wasch1b16_ESO
    Dear OP,

    You "do" realise that bragging about how one build can beat everyone is the shortest way of asking : "Please Sir, can I have Nerf ?"

    Just saying...
    The statement "if you put enough monkeys behind enough typewriters... sooner or later one will produce the works of Shakespeare" has sadly been proven utterly wrong by the internet...
  • SeinSchatten
    SeinSchatten
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    Are you the Rimez that soloed VR Bogdan? I don't think he, as a templar, can beat you.
  • SeinSchatten
    SeinSchatten
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    But the build is definitely cool. ST, AoE, Melee and heals. My low level templar will use it. :)
  • Drekor
    Drekor
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    Drekor wrote: »
    Then the DK uses magma armor and walks passed you without caring.

    Haha, first off, magma armor is expensive and costs 200 ultimate, you could spend 200 ultimate on something that would give WAY more benefits for your group/surroundings than defending 1 player for a short time. Secondly, I just kill them once it wears off (it only has a 11-12 sec duration), they can't gain ultimate fast enough before I kill them.

    Escape bolt is spammable to avoid getting killed, magma armor cost 200 ultimate and is not.

    Enemy players with Vampire ultimates are a worse concern for me than people with magma.

    When I see a DK use magma I just think "great, he just wasted 200 ultimate on an ability that only affects him and not doing any dmg worth like he could have done with a different ultimate" and I then kill him when it wears off :)
    First off 200 ultimate is not much to a DK, they build it very quickly, if they are fighting in a group you can actually chain magma armor. It lasts 14s where you're damn near invulnerable. It does actually do damage, over it's duration it'll do about 1k damage, morphed it also drastically lowers nearby enemies damage so you can't even kill his buddies.

    While you sit there for 14s waiting for it to wear off he can kill 2-3 people and do enough to recharge it, or he could just kill you. 1k DPS is actually possible from a DK even with magma armor which gives you a several seconds to live... and you're going to wait 14?

    Ok.


  • Sandhya
    Sandhya
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    Backlash is all fun and shiny, but it is single target and has a cast time. Similar to Vampire's Bane. I've tried this too, and yes you deliver some serious additional damage, but no it is not viable in PvE. Solar Barrage is nice but costly compared to its damage output - Reflective Light spam is more efficient than that already if you let the dot tick for 2 sec. Also Solar Barrage is a very short melee range which forces you to get close - exactly the thing that can get you obliterated in large fights.

    This is a fun build for solo PvP but the simple fact is that solo PvP hardly ever happens. You can say 'this build is imba, you don't know you haven't tried it' but it is a simple fact that this build won't help you in VR levels, and it won't make a difference in Cyrodiil unless you like hunting down loners.

    Another thing you blatantly miss is that a Templar focused on healing will completely throw around battles in Cyrodiil and is fár more influential. I've healed raids in Cyrodiil and Templar dps, no matter how you do it, won't even remotely approach the effectiveness of untargeted group heals and an almost infinite amount of spot healing from Honor the Dead.

    So yeah, enjoy the single-target Templar, but don't tout it as a be-all end-all Templar build because it simply isn't. Being able to win a duel or a 2v1 in ESO really means *** if you can't tackle VR content, or make a serious difference in groups and raids. Single-target DPS is a non-issue in this game unless you're doing boss fights.

    To top it all off, your build lacks the perma-stun/disablers that a Bow Templar has: Binding Javelin + Draining Shot = 1v1 goodness. Simple as that. Add in Honor the Dead and Equilibrium and you can rotate that until you grow a beard.
    Edited by Sandhya on May 20, 2014 9:03AM
  • tinythinker
    tinythinker
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    Attributes: focus on health only. I have 47 health, 2 magicka, 0 stamina.

    @monkeymystic

    Was that a respec after you reached VR and had regular access to decent gear for increasing your health total?

    Experienced, new, returner? Help keep ESO's community strong ᕙ༼ຈل͜ຈ༽ᕗ -- share what you love about the game, offer constructive feedback, and make friends.ʕ·ᴥ·ʔ

    . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

    Who are you in Tamriel (whether it's just your character's attitude & style or a full backstory)? - Share your Character's Story! ◔ ⌣ ◔
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  • monkeymystic
    monkeymystic
    ✭✭✭✭✭
    Attributes: focus on health only. I have 47 health, 2 magicka, 0 stamina.

    @monkeymystic

    Was that a respec after you reached VR and had regular access to decent gear for increasing your health total?

    Yes I respecced my stats to this since it fit me the most with reaching softcaps on both stats in terms of my VR 10 gear.
    You could just go 49 health like I said in the original post :)
    Edited by monkeymystic on May 20, 2014 12:07PM
  • tinythinker
    tinythinker
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    Attributes: focus on health only. I have 47 health, 2 magicka, 0 stamina.

    @monkeymystic

    Was that a respec after you reached VR and had regular access to decent gear for increasing your health total?

    Yes I respecced my stats to this since it fit me the most with reaching softcaps on both stats in terms of my VR 10 gear.
    You could just go 49 health like I said in the original post :)

    I was asking as it seems like without the better gear having all health might make the magicka total too low while doing levels 10-25.
    Experienced, new, returner? Help keep ESO's community strong ᕙ༼ຈل͜ຈ༽ᕗ -- share what you love about the game, offer constructive feedback, and make friends.ʕ·ᴥ·ʔ

    . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

    Who are you in Tamriel (whether it's just your character's attitude & style or a full backstory)? - Share your Character's Story! ◔ ⌣ ◔
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  • monkeymystic
    monkeymystic
    ✭✭✭✭✭
    Attributes: focus on health only. I have 47 health, 2 magicka, 0 stamina.

    @monkeymystic

    Was that a respec after you reached VR and had regular access to decent gear for increasing your health total?

    Yes I respecced my stats to this since it fit me the most with reaching softcaps on both stats in terms of my VR 10 gear.
    You could just go 49 health like I said in the original post :)

    I was asking as it seems like without the better gear having all health might make the magicka total too low while doing levels 10-25.

    Yeah, but just use magicka food and enchants to compensate while leveling and it works out ok.
  • monkeymystic
    monkeymystic
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    Drekor wrote: »
    Drekor wrote: »
    Then the DK uses magma armor and walks passed you without caring.

    Haha, first off, magma armor is expensive and costs 200 ultimate, you could spend 200 ultimate on something that would give WAY more benefits for your group/surroundings than defending 1 player for a short time. Secondly, I just kill them once it wears off (it only has a 11-12 sec duration), they can't gain ultimate fast enough before I kill them.

    Escape bolt is spammable to avoid getting killed, magma armor cost 200 ultimate and is not.

    Enemy players with Vampire ultimates are a worse concern for me than people with magma.

    When I see a DK use magma I just think "great, he just wasted 200 ultimate on an ability that only affects him and not doing any dmg worth like he could have done with a different ultimate" and I then kill him when it wears off :)
    First off 200 ultimate is not much to a DK, they build it very quickly, if they are fighting in a group you can actually chain magma armor. It lasts 14s where you're damn near invulnerable. It does actually do damage, over it's duration it'll do about 1k damage, morphed it also drastically lowers nearby enemies damage so you can't even kill his buddies.

    While you sit there for 14s waiting for it to wear off he can kill 2-3 people and do enough to recharge it, or he could just kill you. 1k DPS is actually possible from a DK even with magma armor which gives you a several seconds to live... and you're going to wait 14?

    Ok.


    Again, you had to put in "if they are fighting against a group".
    Anyone can build ultimate quickly in groups.
    I can do way more damage/havoc/pressure to my surroundings with Nova (superior radius, and 40 meter range + snare + aoe stun synergy) than a DK using magma armor. This is all that matters in pvp against good guilds/raids.
    If you spend 200 ultimate on a selfish spell that only affects yourself like magma (the weapon dmg reduction has low radius, and most people use spell damage anyway, the magma dmg is crap against VR 10 with decent gear/heals) then you just wasted it instead of using 200 ultimate that would cause more havoc/group utility/damage like Nova or Standard or Storm Atronach/Dispel.
    I can also keep my allies alive much better than any DK, with my Remembrance ultimate if I want (which is low cost).


    I simply bring more utility to the group as a Templar than you do as a DK. With my Templar *dispels* (priceless), superior group/self heals, HoTs, buffs, backlash (also priceless to take down key targets like emperors/raid leaders quick) and AoE + single target DPS.
    Edited by monkeymystic on May 20, 2014 4:40PM
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