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64,680,700 Alliance Points Required to get to PvP Rank 50!!!!!!

  • Bane_of_Fringe
    Bane_of_Fringe
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    To my knowledge, there is no way to gain AP at lvls 1-9, so wouldn't it be 64,224,000 AP points? Not like it matters much, considering nobody in their right mind would do such a thing. Four campaigns, every day...no thanks. I hear you can get 400k AP points a day if you play all day with a good group. That's an all day thing though.
    Characters:
    Bane of Fringe Vr-14
    Casts as Hatchling Vr-5
    Shinobu-chan Vr-1
    Holo the Wise and Cunning Vr-5
    Soft Rose Vr-1
    Svaedstrom Lowbie
    Man in the Fringe Vr-2
    Batul Gra-Sharob Vr-1

    Previous vets:
    Jade Blossom Vr-1
    Man in the Fringe Vr-5
    RAGE
  • Dudis
    Dudis
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    That's better than i expected. It should take a very long time.
  • lao
    lao
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    Mange wrote: »
    Rank 12 reporting in, it's to much and very unrewarding. Cyrodiil was poorly done, bottom line.

    It was a terrible idea to have campaign rewards that can be maxed out in a few hours and have them only available every 3 months.

    It was a terrible idea to make the gear AP costs (VR10) several days worth of in-game play inside Cyrodiil. You will just seek equal or better gear elsewhere.

    It was a terrible idea to think this kind of content would last and that titles alone would be appealing enough to keep players coming out to PVP.

    tbh i prefer titles over that trash system that gives you gear for higher ranks that many other games use. however there should be something more than a title and a skillpoint. maybe add a special type of skillpoint that can only be put in a psecific skilltree that consists of alot of passives like %crit chance, %block mitigation %attack speed, %base dmg +25 health/magicka/stamina etc. kinda similar to DAoC RA system. it wouldnt make a big difference unless ur comparing a rank1 to a rank50 but its enough to keep ppl motivated.
  • Spawn
    Spawn
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    Some nice Costumes would be nice.
    Hexspawn
    Officer of Alacrity
    Palatine Grade 2 [PvP Rank 36] - Former Emperor
  • RazzPitazz
    RazzPitazz
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    They should also remove the reduction vs players and replace it with something as useful in pve as in pvp, i dont care about the pve aspect, its frustrating and poorly made but i am highly against the "vs players bonuses".

    Wha?? They've stated multiple times that there were no PvP-specific stats. I find that troubling myself, but you seem to be right if this list is accurate. That was something that bothered me a great deal about games like Warhammer and Rift, particularly when you need to play PvP to earn the gear with the PvP stats, as this puts up a very large barrier for late-comers. Hopefully that 5% damage reduction will remain the de facto cap. That's low enough that I don't think those sets are automatically the best choice for PvP.

    If it was only the 5%....check this set out:

    Bastion of the Heartland

    (3 items) Adds 75 Max Health
    (4 items) Reduce damage taken from players by 5%
    (5 items) Reduce damage taken from siege weapons and player AoE spells by 20%
    *Requires Veteran Rank 10 (bag purchase)
    *Heavy Armor

    I can confirm the set is in game, in fac i got multiple drops of all the pieces in pvp bags and own a full set myself. You can see it at the hevy armour vendor in cyrodiil once you hit vr1.

    EDIT: and so goes for any other pvp set in that list you linked, they are in game :D
    Am I the only one who saw this and went "wtf?"
    1) there os not supposed to be any PVP/PVE specific gear in the game. This is blatantly PvP specific.
    2) even so, why is there only one set of PvP specific gear? Why is it for only heavy armor?
    PC NA
    VR1 - Jar'eed - Khajiit Dragon Knight - AD
    VR1 - Broad Tail - Argonian Templar - EP
    All-Star Crafter Guild
  • Spawn
    Spawn
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    Its not only for Heavy amour mate, you got light cloth and medium
    Hexspawn
    Officer of Alacrity
    Palatine Grade 2 [PvP Rank 36] - Former Emperor
  • Tanabe
    Tanabe
    thanks for doing the math on it, and good thing its that much, then you dont have to try to get pvp lvls, just pvp and enjoy it.
  • Eshelmen
    Eshelmen
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    I'm gonna bump this, because it needs to be seen more.

    Unless the points to accume ranks have changed....
    PC and PS4 EP only player
  • Etaniel
    Etaniel
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    Eshelmen wrote: »
    I'm gonna bump this, because it needs to be seen more.

    Unless the points to accume ranks have changed....

    It's fine as is... Actually I would go ahead and add more ranks, because some people have already reached lvl 50
    Noricum | Kitesquad

    Youtube

    AR 41 DC DK

  • Yuke
    Yuke
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    This is nothing.

    DaoC rp table <3

    http://darkageofcamelot.com/content/realm-ranks

    some people dont even have rr13 after 11years of playing. thats how good pvp design works. 11 years and people still keep going. because they want to.
    Edited by Yuke on August 4, 2015 2:16PM
    Save Us, Microsoft.

    Noricum & Kitesquad™
    YT-Channel
  • Etaniel
    Etaniel
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    Yuke wrote: »
    This is nothing.

    DaoC rp table <3

    http://darkageofcamelot.com/content/realm-ranks

    some people dont even have rr13 after 11years of playing. thats how good pvp design works. 11 years and people still keep going. because they want to.

    Pretty funny to see that the eso rank table actually looks a lot lilfe the DAoC rank table when it comes to unlocking the next level. Maximum points on both games is around 65 million
    Noricum | Kitesquad

    Youtube

    AR 41 DC DK

  • Docmandu
    Docmandu
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    Etaniel wrote: »
    Yuke wrote: »
    This is nothing.

    DaoC rp table <3

    http://darkageofcamelot.com/content/realm-ranks

    some people dont even have rr13 after 11years of playing. thats how good pvp design works. 11 years and people still keep going. because they want to.

    Pretty funny to see that the eso rank table actually looks a lot lilfe the DAoC rank table when it comes to unlocking the next level. Maximum points on both games is around 65 million

    Big difference between the 2 is that DAoC RR actually makes a difference, whereas ESO's RR is mostly fluff.

    DAoC RR (10 sub levels per RR rank) gave you +1 to skills, meaning either more damage or the option to reduce certain skill lines and keep the same damage/effect.

    ESO's RR only unlocks extra skills.. and due to "I WANT IT ALL, AND I WANT IT NOOOWWWW!" crowd, they already moved Vigor to Rank 5.

    ESO RR is pointless.. why would you feel the need to "farm" it, except for bragging rights... but if they reduce the needed points, the bragging rights would be gone too.
  • Alomar
    Alomar
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    That's pretty cool, between all my toons I have around 47/64 million needed for rank 50. I remember them 400-600k ap per days as emp, twice. Those were the days, with the old ulti gen and where it was possible to take on zergs(I don't mean this 24 man zerg bs, real zergs 50+) with smaller numbers.

    Just wish there had more of an incentive to advance in ranks, similar to DAOC's realm ranks. Such a system could have served to appease longterm players, who let's face it have seen nothing but a downward spiral of conditions and reasons to play ESO pvp.
    Edited by Alomar on August 4, 2015 7:33PM
    Haxus Council Member
    Former Havoc Commander
    Former DiE officer
    Alomar: 5 Stars - Beast: 3 stars - Kurudin: 5th NA emperor
    Awaiting New World, Camelot Unchained, and Crowfall
  • Rylana
    Rylana
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    Alomar wrote: »
    That's pretty cool, between all my toons I have around 47/64 million needed for rank 50. I remember them 400-600k ap per days as emp, twice. Those were the days, with the old ulti gen and where it was possible to take on zergs(I don't mean this 24 man zerg bs, real zergs 50+) with smaller numbers.

    Just wish there had more of an incentive to advance in ranks, similar to DAOC's realm ranks. Such a system could have served to appease longterm players, who let's face it have seen nothing but a downward spiral of conditions and reasons to play ESO pvp.
    Alomar wrote: »
    That's pretty cool, between all my toons I have around 47/64 million needed for rank 50. I remember them 400-600k ap per days as emp, twice. Those were the days, with the old ulti gen and where it was possible to take on zergs(I don't mean this 24 man zerg bs, real zergs 50+) with smaller numbers.

    Just wish there had more of an incentive to advance in ranks, similar to DAOC's realm ranks. Such a system could have served to appease longterm players, who let's face it have seen nothing but a downward spiral of conditions and reasons to play ESO pvp.

    I dont have a single character over rank 24 personally (EP Sorc and AD DK are both within 100k of 25 though), but add them all together and id have enough AP to be about rank 41 or 42. Thats still ~15 million behind you

    Just goes to show how massive the jump from Assault 10 is to Grand Warlord/Overlord rank levels. its freaking disgusting and I earn 100-200k AP a session of play. it is lunacy to think anyone that doesnt literally live in cyrodiil 6+ hours a day to even be close to what I, or you for that matter, have achieved after over 18 months in.

    Especially now that AP generation is about half what it was this time last year. God those were the days, 30k defense ticks, sessions of 400k+, but I havent seen a day like those (other than some emp runs recently) that even came close.
    Edited by Rylana on August 5, 2015 4:03AM
    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
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  • Gol Barr
    Gol Barr
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    forward camps... need to come back
  • Etaniel
    Etaniel
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    Docmandu wrote: »
    Etaniel wrote: »
    Yuke wrote: »
    This is nothing.

    DaoC rp table <3

    http://darkageofcamelot.com/content/realm-ranks

    some people dont even have rr13 after 11years of playing. thats how good pvp design works. 11 years and people still keep going. because they want to.

    Pretty funny to see that the eso rank table actually looks a lot lilfe the DAoC rank table when it comes to unlocking the next level. Maximum points on both games is around 65 million

    Big difference between the 2 is that DAoC RR actually makes a difference, whereas ESO's RR is mostly fluff.

    DAoC RR (10 sub levels per RR rank) gave you +1 to skills, meaning either more damage or the option to reduce certain skill lines and keep the same damage/effect.

    ESO's RR only unlocks extra skills.. and due to "I WANT IT ALL, AND I WANT IT NOOOWWWW!" crowd, they already moved Vigor to Rank 5.

    ESO RR is pointless.. why would you feel the need to "farm" it, except for bragging rights... but if they reduce the needed points, the bragging rights would be gone too.

    I totally agree, I loved the RR system in DAoC, and there should totally be something like that added to ESO. Maybe in the form of passives, like the former emperor ones. Unlock those with a high rank, and not because you were emp once.
    Noricum | Kitesquad

    Youtube

    AR 41 DC DK

  • pppontus
    pppontus
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    deleted
    Edited by pppontus on July 17, 2023 7:06AM
  • Docmandu
    Docmandu
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    Etaniel wrote: »
    Docmandu wrote: »
    Etaniel wrote: »
    Yuke wrote: »
    This is nothing.

    DaoC rp table <3

    http://darkageofcamelot.com/content/realm-ranks

    some people dont even have rr13 after 11years of playing. thats how good pvp design works. 11 years and people still keep going. because they want to.

    Pretty funny to see that the eso rank table actually looks a lot lilfe the DAoC rank table when it comes to unlocking the next level. Maximum points on both games is around 65 million

    Big difference between the 2 is that DAoC RR actually makes a difference, whereas ESO's RR is mostly fluff.

    DAoC RR (10 sub levels per RR rank) gave you +1 to skills, meaning either more damage or the option to reduce certain skill lines and keep the same damage/effect.

    ESO's RR only unlocks extra skills.. and due to "I WANT IT ALL, AND I WANT IT NOOOWWWW!" crowd, they already moved Vigor to Rank 5.

    ESO RR is pointless.. why would you feel the need to "farm" it, except for bragging rights... but if they reduce the needed points, the bragging rights would be gone too.

    I totally agree, I loved the RR system in DAoC, and there should totally be something like that added to ESO. Maybe in the form of passives, like the former emperor ones. Unlock those with a high rank, and not because you were emp once.

    While I'm with you, I doubt it would go down well with the current MMO gamer mentality.. heck people are crying in this thread that max Alliance Rank takes too many points, and it even doesn't give you any benefit.. imagine if that Rank 50 person gets 1 extra health point.. the world will end!
    Edited by Docmandu on August 5, 2015 10:15AM
  • Rayste
    Rayste
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    Docmandu wrote: »
    Etaniel wrote: »
    Docmandu wrote: »
    Etaniel wrote: »
    Yuke wrote: »
    This is nothing.

    DaoC rp table <3

    http://darkageofcamelot.com/content/realm-ranks

    some people dont even have rr13 after 11years of playing. thats how good pvp design works. 11 years and people still keep going. because they want to.

    Pretty funny to see that the eso rank table actually looks a lot lilfe the DAoC rank table when it comes to unlocking the next level. Maximum points on both games is around 65 million

    Big difference between the 2 is that DAoC RR actually makes a difference, whereas ESO's RR is mostly fluff.

    DAoC RR (10 sub levels per RR rank) gave you +1 to skills, meaning either more damage or the option to reduce certain skill lines and keep the same damage/effect.

    ESO's RR only unlocks extra skills.. and due to "I WANT IT ALL, AND I WANT IT NOOOWWWW!" crowd, they already moved Vigor to Rank 5.

    ESO RR is pointless.. why would you feel the need to "farm" it, except for bragging rights... but if they reduce the needed points, the bragging rights would be gone too.

    I totally agree, I loved the RR system in DAoC, and there should totally be something like that added to ESO. Maybe in the form of passives, like the former emperor ones. Unlock those with a high rank, and not because you were emp once.

    While I'm with you, I doubt it would go down well with the current MMO gamer mentality.. heck people are crying in this thread that max Alliance Rank takes too many points, and it even doesn't give you any benefit.. imagine if that Rank 50 person gets 1 extra health point.. the world will end!

    While it may not be popular among those that never pvp, I do feel that 'defending the realm' should grant some type of character progression past AR 10.
    The Teach - AD Templar
  • Xael
    Xael
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    Rayste wrote: »
    Docmandu wrote: »
    Etaniel wrote: »
    Docmandu wrote: »
    Etaniel wrote: »
    Yuke wrote: »
    This is nothing.

    DaoC rp table <3

    http://darkageofcamelot.com/content/realm-ranks

    some people dont even have rr13 after 11years of playing. thats how good pvp design works. 11 years and people still keep going. because they want to.

    Pretty funny to see that the eso rank table actually looks a lot lilfe the DAoC rank table when it comes to unlocking the next level. Maximum points on both games is around 65 million

    Big difference between the 2 is that DAoC RR actually makes a difference, whereas ESO's RR is mostly fluff.

    DAoC RR (10 sub levels per RR rank) gave you +1 to skills, meaning either more damage or the option to reduce certain skill lines and keep the same damage/effect.

    ESO's RR only unlocks extra skills.. and due to "I WANT IT ALL, AND I WANT IT NOOOWWWW!" crowd, they already moved Vigor to Rank 5.

    ESO RR is pointless.. why would you feel the need to "farm" it, except for bragging rights... but if they reduce the needed points, the bragging rights would be gone too.

    I totally agree, I loved the RR system in DAoC, and there should totally be something like that added to ESO. Maybe in the form of passives, like the former emperor ones. Unlock those with a high rank, and not because you were emp once.

    While I'm with you, I doubt it would go down well with the current MMO gamer mentality.. heck people are crying in this thread that max Alliance Rank takes too many points, and it even doesn't give you any benefit.. imagine if that Rank 50 person gets 1 extra health point.. the world will end!

    While it may not be popular among those that never pvp, I do feel that 'defending the realm' should grant some type of character progression past AR 10.

    Why though? It will be something good and noobs or casuals will complain that's unfair and it will eventually become a rank 3 award B)
    I got killed in pvp, nerf everything...
  • AbraXuSeXile
    AbraXuSeXile
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    I dont think its too long of a grind, i could of got AR50 in a fraction of the time it took. But theres no real motivation to do it. Should be tiered gears or something. I mean they pretty much at this point with no soft caps to split pvp and pve or there will never be any balance.

    We get most our AP from hunting down trains and bombing them, staying away from allies is also best AP. Sieging a keep where allies wont go and just playing about is a ton of AP as people make silly decisions when they are defending.
    Edited by AbraXuSeXile on August 6, 2015 8:16PM
    AbraXuS
    Grand Overlord Rank 50 [First EU]
    Clan Leader of eXile
    Gaming Community - Est. 1999
    Crashing an EP Wedding | DK Emp | 1vX | Between Enemy Lines | Hate Video | 5 v Many

  • Etaniel
    Etaniel
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    Could add faction costumes that you unlock when your character reaches a certain rank. Costumes that look like the faction armor they've been showing off without implementing... The higher the rank the more badass the costume. Purely cosmetic, no imbalance to complain about there...
    Noricum | Kitesquad

    Youtube

    AR 41 DC DK

  • Taresgos
    Taresgos
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    Etaniel wrote: »
    Could add faction costumes that you unlock when your character reaches a certain rank. Costumes that look like the faction armor they've been showing off without implementing... The higher the rank the more badass the costume. Purely cosmetic, no imbalance to complain about there...

    dude its already ingame and called "dye system"
    Grand Overlord (since february 2016)
    Thornblade (r.i.p.) Emperor x3
    Azura's star Emperor x18
    Haderus Emperor x2
    EU Aldmeri sorcerer
  • ToRelax
    ToRelax
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    Etaniel wrote: »
    Could add faction costumes that you unlock when your character reaches a certain rank. Costumes that look like the faction armor they've been showing off without implementing... The higher the rank the more badass the costume. Purely cosmetic, no imbalance to complain about there...

    Yeah, one costume every 10 ranks or so would be really nice. They also do that for the veteran levels so not sure why not for AR.
    That is one of the suggestions that came up from time to time at least since launch, so my hopes aren't really big.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Garion
    Garion
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    Taresgos wrote: »
    Etaniel wrote: »
    Could add faction costumes that you unlock when your character reaches a certain rank. Costumes that look like the faction armor they've been showing off without implementing... The higher the rank the more badass the costume. Purely cosmetic, no imbalance to complain about there...

    dude its already ingame and called "dye system"

    There is a difference between "costumes" and "dyes". FYI.
    Lastobeth - VR16 Sorc - PvP Rank 41 (AD)
    Lastoblyat - VR16 Templar - PvP Rank 14 (AD)
    Ninja Pete - VR16 NB - PvP Rank 10 (AD)
    Labo the Banana Slayer - VR14 Sorc - PvP Rank 12 (EP)

    Member of Banana Squad | Officer of Arena
  • Etaniel
    Etaniel
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    Taresgos wrote: »
    Etaniel wrote: »
    Could add faction costumes that you unlock when your character reaches a certain rank. Costumes that look like the faction armor they've been showing off without implementing... The higher the rank the more badass the costume. Purely cosmetic, no imbalance to complain about there...

    dude its already ingame and called "dye system"

    Don't tell me you recognize someone wearing "legate black" when you compare it to coldharbour ash black, or palatine white, they all look the same.
    Noricum | Kitesquad

    Youtube

    AR 41 DC DK

  • Taresgos
    Taresgos
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    i agree that it is not ideal system, but anyway it is what it is, and we have some nice pvp colors to select ourselves among others. costumes introduced by zos only for making money, i'm not believe that they will be making it for pvp ranks)
    Grand Overlord (since february 2016)
    Thornblade (r.i.p.) Emperor x3
    Azura's star Emperor x18
    Haderus Emperor x2
    EU Aldmeri sorcerer
  • ToRelax
    ToRelax
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    Taresgos wrote: »
    i agree that it is not ideal system, but anyway it is what it is, and we have some nice pvp colors to select ourselves among others. costumes introduced by zos only for making money, i'm not believe that they will be making it for pvp ranks)

    On PTS they already introduced a new costume for reaching V16 (imperial chancellor or sth).
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • Jaywics
    Jaywics
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    Spawn wrote: »
    So i since i haven't seen it posted any where else i figure no one has really bothered to work out the formula so i figured i'd do it my self to take a look.

    So the table below shows the rank points you need per level and then the total you gained at that level.


    PvP Rank |Rank Points Till Next Level |Total Rank Points Gained
    0 | 700 | 700
    1 | 1600 | 2300
    2 | 6400 | 8700
    3 | 14400 | 23100
    4 | 25600 | 48700
    5 | 40000 | 88700
    6 | 57600 | 146300
    7 | 78400 | 224700
    8 | 102400 | 327100
    9 | 129600 | 456700
    10 | 160000 | 616700
    11 | 193600 | 810300
    12 | 230400 | 1040700
    13 | 270400 | 1311100
    14 | 313600 | 1624700
    15 | 360000 | 1984700
    16 | 409600 | 2394300
    17 | 462400 | 2856700
    18 | 518400 | 3375100
    19 | 577600 | 3952700
    20 | 640000 | 4592700
    21 | 705600 | 5298300
    22 | 774400 | 6072700
    23 | 846400 | 6919100
    24 | 921600 | 7840700
    25 | 1000000 | 8840700
    26 | 1081600 | 9922300
    27 | 1166400 | 11088700
    28 | 1254400 | 12343100
    29 | 1345600 | 13688700
    30 | 1440000 | 15128700
    31 | 1537600 | 16666300
    32 | 1638400 | 18304700
    33 | 1742400 | 20047100
    34 | 1849600 | 21896700
    35 | 1960000 | 23856700
    36 | 2073600 | 25930300
    37 | 2190400 | 28120700
    38 | 2310400 | 30431100
    39 | 2433600 | 32864700
    40 | 2560000 | 35424700
    41 | 2689600 | 38114300
    42 | 2822400 | 40936700
    43 | 2958400 | 43895100
    44 | 3097600 | 46992700
    45 | 3240000 | 50232700
    46 | 3385600 | 53618300
    47 | 3534400 | 57152700
    48 | 3686400 | 60839100
    49 | 3841600 | 64680700

    Given its going to take 64,680,700 you would need to get a least ~177k Ap a Day for a whole year to get there, its one hell of a grind, At PvP Rank 24 When you get your rank 10 Assault and support you are just over 10% of the way there.

    Have fun, its going to be a long ride.

    Are these numbers still accurate?

    Thanks for the info.
    XBOX1 NA
    XBL: Jaywics
    Discord ID: jaywics#2078


  • Manoekin
    Manoekin
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    Jaywics wrote: »
    Spawn wrote: »
    So i since i haven't seen it posted any where else i figure no one has really bothered to work out the formula so i figured i'd do it my self to take a look.

    So the table below shows the rank points you need per level and then the total you gained at that level.


    PvP Rank |Rank Points Till Next Level |Total Rank Points Gained
    0 | 700 | 700
    1 | 1600 | 2300
    2 | 6400 | 8700
    3 | 14400 | 23100
    4 | 25600 | 48700
    5 | 40000 | 88700
    6 | 57600 | 146300
    7 | 78400 | 224700
    8 | 102400 | 327100
    9 | 129600 | 456700
    10 | 160000 | 616700
    11 | 193600 | 810300
    12 | 230400 | 1040700
    13 | 270400 | 1311100
    14 | 313600 | 1624700
    15 | 360000 | 1984700
    16 | 409600 | 2394300
    17 | 462400 | 2856700
    18 | 518400 | 3375100
    19 | 577600 | 3952700
    20 | 640000 | 4592700
    21 | 705600 | 5298300
    22 | 774400 | 6072700
    23 | 846400 | 6919100
    24 | 921600 | 7840700
    25 | 1000000 | 8840700
    26 | 1081600 | 9922300
    27 | 1166400 | 11088700
    28 | 1254400 | 12343100
    29 | 1345600 | 13688700
    30 | 1440000 | 15128700
    31 | 1537600 | 16666300
    32 | 1638400 | 18304700
    33 | 1742400 | 20047100
    34 | 1849600 | 21896700
    35 | 1960000 | 23856700
    36 | 2073600 | 25930300
    37 | 2190400 | 28120700
    38 | 2310400 | 30431100
    39 | 2433600 | 32864700
    40 | 2560000 | 35424700
    41 | 2689600 | 38114300
    42 | 2822400 | 40936700
    43 | 2958400 | 43895100
    44 | 3097600 | 46992700
    45 | 3240000 | 50232700
    46 | 3385600 | 53618300
    47 | 3534400 | 57152700
    48 | 3686400 | 60839100
    49 | 3841600 | 64680700

    Given its going to take 64,680,700 you would need to get a least ~177k Ap a Day for a whole year to get there, its one hell of a grind, At PvP Rank 24 When you get your rank 10 Assault and support you are just over 10% of the way there.

    Have fun, its going to be a long ride.

    Are these numbers still accurate?

    Thanks for the info.

    Exactly.
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