ZOS_GinaBruno wrote: »Hey guys! Just thought you'd like to hear an update on the issues you pointed out (please excuse some of the repetitiveness in the answers).
- Veteran Content Ingredients - We are currently working on fixing this issue.
- Coldharbour Ingredients - This will be fixed when the issue with Veteran Content Ingredients (above) is fixed.
- Recent loot changes
- Purple recipe drops (Lvl 50 & VR5)
- Recipe Inconsistencies
- For all three of the issues above, there were some deliberate changes made to the frequency of drops. That said, if there is a legitimate issue with not being able to obtain enough materials to make food, recipes not dropping at all, or extreme imbalances, please let us know with specifics and we can look into it.
- Two Different Jazbay Grapes - This has been fixed internally and will be rolled out in a future patch.
- Usefulness of Drinks - This is something that needs to be investigated and will probably take some time.
- Fortified Mountain Lager Recipe - This has been fixed internally and will be rolled out in a future patch.
- Inaccurate Ingredient Descriptions - This has been fixed internally and will be rolled out in a future patch.
- Fishy Sticks Recipe - We're currently investigating this issue.
Tomatoes... increase the rate of which hirelings bring you tomatoes.
For one full month my hireling brought me 2 tomatoes. Thats 8 plates of food, and 16 hours of buff...
...16hour for one month X_X
Catches_the_Sun wrote: »Tomatoes... increase the rate of which hirelings bring you tomatoes.
For one full month my hireling brought me 2 tomatoes. Thats 8 plates of food, and 16 hours of buff...
...16hour for one month X_X
I have 6 hirelings per day (3 different 3/3 hirelings), and only have 20 tomatoes in the bank. Granted, 2 of these characters only reached 3/3 recently, but my main has been 3/3 hireling since the first week of release. That being said, there are 2 other recipe options, if one can ever find them. I'm currently sitting on 60 oats & 2 full stacks of pepper.
Also, wow, 6 hirelings? That is impressive!Catches_the_Sun wrote: »Tomatoes... increase the rate of which hirelings bring you tomatoes.
For one full month my hireling brought me 2 tomatoes. Thats 8 plates of food, and 16 hours of buff...
...16hour for one month X_X
I have 6 hirelings per day (3 different 3/3 hirelings), and only have 20 tomatoes in the bank. Granted, 2 of these characters only reached 3/3 recently, but my main has been 3/3 hireling since the first week of release. That being said, there are 2 other recipe options, if one can ever find them. I'm currently sitting on 60 oats & 2 full stacks of pepper.
Also, wow, 6 hirelings? That is impressive!Catches_the_Sun wrote: »Tomatoes... increase the rate of which hirelings bring you tomatoes.
For one full month my hireling brought me 2 tomatoes. Thats 8 plates of food, and 16 hours of buff...
...16hour for one month X_X
I have 6 hirelings per day (3 different 3/3 hirelings), and only have 20 tomatoes in the bank. Granted, 2 of these characters only reached 3/3 recently, but my main has been 3/3 hireling since the first week of release. That being said, there are 2 other recipe options, if one can ever find them. I'm currently sitting on 60 oats & 2 full stacks of pepper.
Should we be required to have 3 to 6 maxed out hirelings to get enough rare mats to make a reasonable amount of food for ourselves, our guilders, groups, or for sale? I should think not. That seems massively broken to me.
I have been a provisioned in any game that had the profession. I distinctly recall sitting on the bridge to Velious in EQ, just waiting for mammoths so I could farm up their meat. Next stop was picking up mushrooms, then the ingredients for picnic baskets. A few hours of farming up mats allowed me to have a stack of 3 popular food items for sale in the bazaar each evening. It was fun. This is not.
That is not the only game, just an example. Different games had different ways of provisioning, but even those that required a lot of time invested to do it like EQ were good, because it was up to ME how dedicated I was, how much I got to sell, not up to some RNG that requires no effort on my part after I grind up the required crafting levels on however many tons. As it stands right now, I cannot reliably farm appropriate level mats in the world even for lvl 50 and vr5 blue food, since it shares loot tables with tier 4 foods, and I cannot make my purple foods unless I win the hirelings lottery that day.
Oh, I agree. Personally, I think blue food is better anyway. But the purple issue is still an issue, mostly for the imbalance of it, IMO.Catches_the_Sun wrote: »Also, wow, 6 hirelings? That is impressive!Catches_the_Sun wrote: »Tomatoes... increase the rate of which hirelings bring you tomatoes.
For one full month my hireling brought me 2 tomatoes. Thats 8 plates of food, and 16 hours of buff...
...16hour for one month X_X
I have 6 hirelings per day (3 different 3/3 hirelings), and only have 20 tomatoes in the bank. Granted, 2 of these characters only reached 3/3 recently, but my main has been 3/3 hireling since the first week of release. That being said, there are 2 other recipe options, if one can ever find them. I'm currently sitting on 60 oats & 2 full stacks of pepper.
Should we be required to have 3 to 6 maxed out hirelings to get enough rare mats to make a reasonable amount of food for ourselves, our guilders, groups, or for sale? I should think not. That seems massively broken to me.
I have been a provisioned in any game that had the profession. I distinctly recall sitting on the bridge to Velious in EQ, just waiting for mammoths so I could farm up their meat. Next stop was picking up mushrooms, then the ingredients for picnic baskets. A few hours of farming up mats allowed me to have a stack of 3 popular food items for sale in the bazaar each evening. It was fun. This is not.
That is not the only game, just an example. Different games had different ways of provisioning, but even those that required a lot of time invested to do it like EQ were good, because it was up to ME how dedicated I was, how much I got to sell, not up to some RNG that requires no effort on my part after I grind up the required crafting levels on however many tons. As it stands right now, I cannot reliably farm appropriate level mats in the world even for lvl 50 and vr5 blue food, since it shares loot tables with tier 4 foods, and I cannot make my purple foods unless I win the hirelings lottery that day.
I think the mentality of "since purple exists, only purple is good enough" is hurting the profession in terms of VR5 food. The recipes are ridiculous to find, and ingredients are not reliable. I focus only on blue foods for this reason & I still find it enjoyable. Of course, it would be much better if those ingredients dropped in VR zones, which is why I put that down as Issue #1 affecting our profession right now.
Anyways, hope you don't give up. I'll miss the Traveling Tavern messages that gave me flashbacks to old-school RP MMO'ing.
utzpretzels wrote: »I got a purple recipe from a dungeon yesterday, but we are talking level 35.
Catches_the_Sun wrote: »
- Recent loot changes - The recent changes that have been made to make Racial Motifs more rare are having an adverse effect on Provisioners. For one, we don't have as many containers to loot for ingredients & our recipes have become more rare.
- Purple recipe drops (Lvl 50 & VR5) - Yes, I understand that purple recipe drops are supposed to be rare. Again, due to the above issue with Motifs, these are even more rare than they were before. I'm not sure if they're dropping at all right now. Not one person in our Guild has found one & people that I've spoken to that have them got them back in Early Access when Veteran rank recipes were dropping in beginner zones.
- Recipe Inconsistencies - I think that recipe drops in general need to be looked at. I have every blue recipe & looted multiples of the ones that I have, with the exception being Tier 3 drinks. For some reason, I found 3 or 4 each of all blue foods (in EP) but not 1 single blue drink recipe for this tier. I never saw one for sale & continue to look for them without success. There are others that seem to be "missing", such as a couple of level 10 green recipes that should be as common as rain.
- Usefulness of Drinks - By the time people get to Veteran content, most of them have softcapped whatever regeneration they're aiming for in their builds. This makes drinks pretty much useless at these levels. I don't think allowing stacking with food is the answer as that would mean everybody would run around with all 3 regen stats softcapped. My objective here is just to point out the imbalance though, not to push for a particular fix.
You just got to sha@nk your head sometimes.HeroOfEvbof wrote: »Hah, zenimax redacted the word "sh@nk"
Considering they still have not addressed our #1 issue of incorrect ingredients at vet levels, even in 1.1.4, I somehow don't think they even have had this thought cross their minds. Provisioning seems to be very low on their list of things to fix. Which is really sad. I wish the OP would add this issue to his list though. Can't hurt to try and bring it to their attention.LonePirate wrote: »While not a severe issue right now, this game is a content update or two away from VR15 characters which would put them 10 levels above the current highest level recipes and provisioning items. We are going to need some new recipes that utilize the existing mats or we will need new mats and the recipes that use them.
Vanity items should be rare, essentials should not. WoW rare recipes are usually vanity/rp foods that make you bigger/smaller/look like a pirate. Recipes considered essentials are easily accessible by just doing dailies for the most part. Because these purple recipes are stat foods, raid groups will consider them essential and the recipes should be easier to get.HeroOfEvbof wrote: »Sometimes I feel purple recipes are meant to be vanity items like dragon mounts in WoW. Most serious provisioners I know have all three blue mudcrab recipes and all three blue honey comb recipes. On the way to vet we usually get all three blue beef recipes and blue shank recipes.
Purple recipes have a game value sure, more than just a dragon mount. But they arent necessary.
I wish the OP would add this issue to his list though. Can't hurt to try and bring it to their attention.