nerevarine1138 wrote: »The location of bots doesn't somehow make them easier for the developers to eliminate. Breaking a bot takes time; be patient.
nerevarine1138 wrote: »Ok, education time:
To break a bot, the developers need to observe it in action. Then they need to identify the holes in their code that let it work. Then they need to fix those holes in-house. Then they need to break the bots that exist. Then they apply hotfixes to the actual game client. Then the botters figure out a new way around the code, and the process starts over.
Bots are a reality in any major MMO. It will get better, but it's never going to go away. And the only people to blame for that are the selfish players who abuse the system.
Do you think it is easy to have GMs in all instances of the game areas existing simultaneously?
These instances are numerous (not as numerous as the bots I admit). Like Nerevarine said, the process is long and difficult to get rid of the bots. As they are smart and adapt to the devs counter-measures quite immediately, I am quite certain there will always be bots.
Moreover, these gold seller have almost infinite financial resources to buy new accounts when banned with the stolen credit cards from their former clients (that's when they don't use hacked accounts from their former PL clients).
As for being the MMO with the highest number of bots: FF XIV had a lot of them and still has, EVE also has many of them, not to mention F2P MMOs where they abund.
Cut some slack to the devs, they are doing what they can to struggle against this plague.
Do you think it is easy to have GMs in all instances of the game areas existing simultaneously?
Do you think it is easy to have GMs in all instances of the game areas existing simultaneously?
Gee... The people who have programmed the bots have no problem being everywhere at once... Teleporting from node to node and what not.
Surely, the GM's, and dev's have no problem doing this... Right?
nerevarine1138 wrote: »Please read the earlier post explaining how bots are actually dealt with. There is no magic wand, and the only people you should be blaming here are the players who buy gold. Without them, this whole ridiculous situation wouldn't exist.
nerevarine1138 wrote: »Do you think it is easy to have GMs in all instances of the game areas existing simultaneously?
Gee... The people who have programmed the bots have no problem being everywhere at once... Teleporting from node to node and what not.
Surely, the GM's, and dev's have no problem doing this... Right?
Please read the earlier post explaining how bots are actually dealt with. There is no magic wand, and the only people you should be blaming here are the players who buy gold. Without them, this whole ridiculous situation wouldn't exist.
nerevarine1138 wrote: »Please read the earlier post explaining how bots are actually dealt with. There is no magic wand, and the only people you should be blaming here are the players who buy gold. Without them, this whole ridiculous situation wouldn't exist.
I dont get how you still can defend this, yes it isnt gone by a snap of a finger, but theres no way you can make me believe it takes weeks to do something about it, its been out for a month+ and bots been parading all over the place since day one.
if those bots where hacking their game and play free, they wouldve been delt with instantly.
but they are income just like normal players and it takes ages to remove them, i find this a bit to much coincidental.
He's right... they don't ban these guys one by one. They do it in waves. Banning them one at a time would be the equivalent of trying to get rid of an ant infestation by killing ants one by one.
Bans come in waves for exploits, bots, and goldsellers. It's not because the game companies are lazy. It's because they're not stupid. They do this for a living. As stated above, first they observe until they have enough data to reliably catch a high percentage of cheaters/exploiters/botters in one swoop. If you do it in small groups then people get wise to how they're being found out and adjust.
nerevarine1138 wrote: »He's right... they don't ban these guys one by one. They do it in waves. Banning them one at a time would be the equivalent of trying to get rid of an ant infestation by killing ants one by one.
Bans come in waves for exploits, bots, and goldsellers. It's not because the game companies are lazy. It's because they're not stupid. They do this for a living. As stated above, first they observe until they have enough data to reliably catch a high percentage of cheaters/exploiters/botters in one swoop. If you do it in small groups then people get wise to how they're being found out and adjust.
This. How have you guys not learned this by now?
WoW (I know, we're all tired of hearing that name) has been out for 10 years. They still haven't eliminated the gold-sellers and bots in their game. And as recently as a year ago, the forums would be flooded with people saying that Blizzard never took action, despite hundreds of banwaves and added security features. If you aren't going to bother actually understanding how the system works, then don't get upset when "fanboys" present actual facts.
nerevarine1138 wrote: »GMs will not act against "blatant" bots until the bot has been broken. This isn't "white-knighting", it's not "fanboyism". Get over yourself.
Blackwolfe5 wrote: »Other than tightening security and closing any other loopholes the bots are using (to prevent tp/flying/underground bots or instaspawning nodes), active GMs are the most important thing when it comes to getting rid of bots.
In this thread - people think they know how to handle bots better than gaming companies that have been doing it for a decade, and then call "fanboy" despite the fact that the examples cited come from games that have nothing to do with ESO.
I'm not a fanboy. I'm a former computer programmer that's been playing MMOs for 13 years.
Blackwolfe5 wrote: »Other than tightening security and closing any other loopholes the bots are using (to prevent tp/flying/underground bots or instaspawning nodes), active GMs are the most important thing when it comes to getting rid of bots.
There are threads on the forums of GMs going after bots. There are also people in those same threads whining that the GMs are horribly ineffective at it due to the number of bots vs one at a time action.
People will complain about anything.
Your recurring theme is "in plain sight". Honestly it seems as if your main gripe is just that you have to look at them. You don't seem as concerned about the effects of bots on the game as a whole, only that they are on your screen affecting you.
So, rather than continue the long-term strategy of removing the most offenders possible you suggest that ZoS should divert resources towards swatting at flies now, even if it is just GMs doing one at a time. Then when it's pointed out that they are doing this (as ineffective as it is) you suggest that they should simply divert more resources into this clearly ineffective method.
Your reasoning is not founded on logic. It is based on an emotional response of outrage at seeing bots openly and blatantly operate in your questing area. Let them do their job and take care of the big picture.
The sad thing is that you don't want to be called fanboy. =(