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Console news on ESO website, just updated.

  • n.englishb14_ESO
    n.englishb14_ESO
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    Am I the only one who is pissed about this? The entire draw of the console release was that it was going to be a fresh start for console users a vanilla experience. That is no longer the case. Now a max level PC player (and some members of their guild), can just pay 20 dollars in 6 months and proceed to wipe cyrodiil for their alliance. What happened to the competition, hell the balance?

    They are trying to make a compromise. Programming isn't easy, and large corporations are not nimble. There is a lot of work they have to do and a lot of paperwork that has to be created and ignored. Something can up they couldn't get fixed in time and so they offered a compromise.

    They probably programmed themselves into a corner and have to redo a bunch of work. It sucks but it happens.

    A compromise for who? This action may appease the minority of console gamers who can manage to play on PC, but it alienates the rest of us who wont/cant do it. Come console launch we will be outclassed by the PC players who transferred(assuming it works). In short, now every PC player gets a head start over console players on our own platform. Sure this is good for PC players, but for the majority of console players who were excited...its a stab in the back.

    What did you want them to do? How do you know that it will only be a minority of players? I have never heard any real ( or reputable) sources that say that a majority of console players don't have a computer. I think they just made the best decision they could, let some people who wanted to play get to play and then move their character from their computer to the console where they enjoy playing more. I think they were damned if they do, damned if they don't.

    Agreed they'd be damned at this point no matter what they did, but this move clearly favors PC players. I won't lie most console gamers have a PC, but they do not/cannot use it for games because of specs, life issues, etc. I am in a guild of 57 console users, none of us have played it on PC asides from the beta. I get that it may work for their current user base, but for the potential base. The gamers who have been waiting in the wings for console beta or june launch, its pretty much an FU. As a potential customer I would have much preferred just a flat delay, but the transfer(while admittedly a good thing for the current base), spells doom for the larger console demographic. Hell, our first emperor will likely be a transfer.
  • thedemiseraphb14_ESO
    If they offer the explorer pack for people at this point who were expecting it for console, so that we can create any race/alliance combo i'll be happy
  • gardenia.ren67ub17_ESO
    crush83 wrote: »
    Zeeed wrote: »
    Cool i can play eso on my PS4 later on :D

    You have to rebuy the game, and pay for a separate subscription. I assume that also means you won't be able to carry over your PC character or items.

    If you read the link, you can pay another $20 to transfer your character to console.

    That's not what I got out of the article. What I got is that you will be able to buy the console version for $20 if you have already purchased the PC version, as well as being able to transfer PC characters (which originally wasn't going to be allowed), and you get a total of 60 days included before billing starts.

  • gardenia.ren67ub17_ESO
    crush83 wrote: »
    Zeeed wrote: »
    Cool i can play eso on my PS4 later on :D

    You have to rebuy the game, and pay for a separate subscription. I assume that also means you won't be able to carry over your PC character or items.

    Did anyone even bother to read the article? FTFA: "And, you don’t have to pay full price for the game twice. For $20, eligible PC and Mac players will have the option to add a full, digital version of ESO on either the PS4 or the Xbox One with your character transfer(s), and another 30 days of included game time."
  • Tyr
    Tyr
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    crush83 wrote: »
    crush83 wrote: »
    Can't you play your Diablo3 account on console or PC? I haven't bought the console version of it, yet. Does anyone know if that's the case?

    Playstation Network and Xbox Live are just Internet access layers. They shouldn't have anything to do with the subscription model in my opinion.

    If you make a character on the PC you cannot play it on the console for Diablo III obviously and the reverse is true.

    They are not just a proxy to the internet. There are stipulations on what you can and cannot use them for. Also you have to pay for the Xbox live service if you want to play multiplayer which is total BS.

    Yeah. They are proxy layers - which is the same as an Internet access layer.

    I find it odd that you can't play your character on console that you play on the PC. Afterall, your character's information is all stored on the cloud, not on the local system. It should be accessible on either platform in my opinion.

    They are not stored "on the cloud". They are stored in a data center probably in the middle of no-where that costs cheap on electricity. It would be terrible to store our information on EC2 or Azure, I could only imagine the lag...

    The reason it is not accessible is probably because of agreements with Microsoft or Sony (probably just Microsoft since you have to pay for Xbox live). Imagine in a few years your console breaks or whatever, then you have to buy a new one to play your game, but if you had your PC then well...



    The "cloud" is just server virtualization in a datacenter. They often have geographic redundancy, but there's no actual data access distribution across data centers. It's just a virtualized platform as a service.
  • deathly809_ESO
    deathly809_ESO
    ✭✭✭
    Tyr wrote: »
    crush83 wrote: »
    crush83 wrote: »
    Can't you play your Diablo3 account on console or PC? I haven't bought the console version of it, yet. Does anyone know if that's the case?

    Playstation Network and Xbox Live are just Internet access layers. They shouldn't have anything to do with the subscription model in my opinion.

    If you make a character on the PC you cannot play it on the console for Diablo III obviously and the reverse is true.

    They are not just a proxy to the internet. There are stipulations on what you can and cannot use them for. Also you have to pay for the Xbox live service if you want to play multiplayer which is total BS.

    Yeah. They are proxy layers - which is the same as an Internet access layer.

    I find it odd that you can't play your character on console that you play on the PC. Afterall, your character's information is all stored on the cloud, not on the local system. It should be accessible on either platform in my opinion.

    They are not stored "on the cloud". They are stored in a data center probably in the middle of no-where that costs cheap on electricity. It would be terrible to store our information on EC2 or Azure, I could only imagine the lag...

    The reason it is not accessible is probably because of agreements with Microsoft or Sony (probably just Microsoft since you have to pay for Xbox live). Imagine in a few years your console breaks or whatever, then you have to buy a new one to play your game, but if you had your PC then well...



    The "cloud" is just server virtualization in a datacenter. They often have geographic redundancy, but there's no actual data access distribution across data centers. It's just a virtualized platform as a service.

    I know what cloud computing is.
  • Tarwin
    Tarwin
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    crush83 wrote: »
    I was actually considering buying Diablo 3 for console, but now that I know my character won't transfer, I don't know that I will be doing that.

    I'm wondering if there are ESO players who were considering buying the console version, but are now turned off to doing so knowing that they will have to pay yet another additional charge to transfer their character.

    I think most people were under the impression transfer wasn't even going to be an option. so it wouldn't make any sense to change a decision based on that aspect
  • LonePirate
    LonePirate
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    I think there is considerably more to this decision than what we are being told. A six month delay for a so-called challenging technical problem is remarkable. Either this is a load of bull or there are some exceptionally large segments of bad code in the game which need to be rewritten completely by a tiny, understaffed team. A six month delay does not occur because of performance issues and the underlying problems have been known for a long time. This is not something that suddenly appears six weeks away from release.

    This delay portends very bad things for this game. The console versions could very well be cancelled in a few months (and may be cancelled now but are not announced). The chances of this game going F2P in the next six months have skyrocketed tremendously. The prospects of future content updates for PC/Mac players has dropped - possibly significantly. The quality of the current code is doubted even more as another major problem steps into the spotlight. I even think there is a chance the O in ESO could be dropped and this game will become a standalone game with some multiplayer functionality like GTA V or Assassin's Creed.

    In short, this delay is very bad news for us all.
  • crush83
    crush83
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    If XBOXLive gets it's own instance of Tamriel, then I might actually consider going that route. The ability to transfer my PC character, though, makes me hesitant. If it's a fresh world, then I'd want everyone to start from scratch.

    If it's the same megaserver that PSN and PC will be playing in, then I won't care as much, but I probably also wouldn't be enticed to buy it.

    Part of what ruined the game for me were all of the early dupe exploits that leaked tons of legendary components into the economy. As I understand it, most of those components were never removed. The other part that ruined my perception of the game was bots.

    Both of those issues would pretty much be solved by introducing a new instance of Tamriel for XBOXLive, as long as players aren't allow to bring over any items/gold from the PC world. THAT would be enticing to me, but it doesn't sound like it's what is happening.
    Edited by crush83 on May 8, 2014 6:21PM
  • michaelpatrickjonesnub18_ESO
    Nightscar wrote: »
    -Then shut up.
    -your stupid ass.
    -you may have a life by then.
    -screaming the same crap.
    -Shouldn't you be on the freeway.
    -GG

    ^^ Plays console games.
  • Chanz
    Chanz
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    Oh great, even more time to beta test this game until it launches on consoles.
  • GreySix
    GreySix
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    crush83 wrote: »
    Another leaked rumor that turned out to be true I guess. I still think they might be holding off until they get the cash shop ready and go free to play.

    If this game goes free to play then I am out. Free to play either nickel and dimes you to make forward progress, or you end up with two tiers of players, the best who are paying, or the people who struggle and never get the good gear who don't pay.

    Could see them moving to a hybrid system like SWTOR. Lot of folks believe SWTOR is completely FTP, but they still have a subscription model integrated into it.
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • Swampster
    Swampster
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    With regards to all the platfroms co-existing on one megaserver.. it's definitely technically possible, Trion devs effectively said they had the technology to implement such a structure with Defiance... and their own internal test environment allowed access from cross platform clients.

    The reason it didn't get implemented was simply down to the fact that M$ and $ony were unwilling to allow their ecosystems to co-exist, basically Trion were blocked by the suits and not any kind of technology. It's basically about protecting their closed revenue streams it would seem..

    Neither were willing to co-exist with PC's either..
    Swampriel - Nightblade (Archer Build) - Ebonheart Pact - Veteran
    Swampess - DragonKnight - Eboheart Pact - Lowbie Faceroller
  • raglau
    raglau
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    Cloud computing has to do with elastic resources and reducing costs. When you demand more resources then you are allocated more and you pay for that, when you are done you release them back to the cloud provider for them to provide to other paying users and you are no longer billed for it. That is the whole point.
    ).

    That is actually utility computing, whilst that is a cost model often associated with Cloud Computing, the two are not synonymous. Many private clouds do not have a utility or elastic model.

    Cloud computing is merely the abstraction away from a tangible to a service. The service does not need to be elastic (Office 365) or Utility (Oracle EBS Private Cloud).
  • raglau
    raglau
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    crush83 wrote: »

    When you cluster servers, you are essentially building a cloud. Albeit a private cloud.

    A cluster is not a cloud. MS and Unix were clustering servers before Cloud was even dreamed of.

    Cloud services may well rely on clustered servers for resilience but clusters are not clouds, private or public.

    I could spin up a private cloud in SCCM with no resilience if I chose. And I could deploy 100 on-premises clusters that were still delivered as standard infrastructure,
  • Dominulf
    Dominulf
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    crush83 wrote: »
    crush83 wrote: »
    I called the delay weeks ago. Im also predicting it will be cancelled in the coming months.

    The delay cancelled? Or the console versions themselves?

    The console version. Consoles have an abysmal track record for getting mmo ports.

    I was trying to think of another MMO console game, and couldn't think of any. I don't consider Diablo3 an MMO.

    FFXI, FFXIV, DC Universe Online, APB.

    XI abysmally needing an overhaul

    FFXI became the highsest grossing title in the entire Final Fantasy catalog last year.
    The Elder Scrolls Online - Where the best spells are AoEs and the strongest weapon is a Shield!

    "I used to be the most beloved roleplaying series of a generation... but then I took $14.99/mo to the knee."
  • deathly809_ESO
    deathly809_ESO
    ✭✭✭
    Dominulf wrote: »
    crush83 wrote: »
    crush83 wrote: »
    I called the delay weeks ago. Im also predicting it will be cancelled in the coming months.

    The delay cancelled? Or the console versions themselves?

    The console version. Consoles have an abysmal track record for getting mmo ports.

    I was trying to think of another MMO console game, and couldn't think of any. I don't consider Diablo3 an MMO.

    FFXI, FFXIV, DC Universe Online, APB.

    XI abysmally needing an overhaul

    FFXI became the highsest grossing title in the entire Final Fantasy catalog last year.

    He means the graphics. The game is amazing, I loved that game. It is probably the most fun MMO I have ever played, if not second to UO.
  • GreySix
    GreySix
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    Dominulf wrote: »
    crush83 wrote: »
    crush83 wrote: »
    I called the delay weeks ago. Im also predicting it will be cancelled in the coming months.

    The delay cancelled? Or the console versions themselves?

    The console version. Consoles have an abysmal track record for getting mmo ports.

    I was trying to think of another MMO console game, and couldn't think of any. I don't consider Diablo3 an MMO.

    FFXI, FFXIV, DC Universe Online, APB.

    XI abysmally needing an overhaul

    FFXI became the highsest grossing title in the entire Final Fantasy catalog last year.

    Perhaps, but FFVII > any other FF game.
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • Arsenic_Touch
    Arsenic_Touch
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    And so the downfall of this game begins. While the new consoles have better hardware, PC players are still going to be screwed over by the politics. We will most likely see less updates so they can be made across all 3 platforms.
    Is it better to out-monster the monster or to be quietly devoured?

    ╔═════════════ ೋღ☃ღೋ ══════════════╗
    "Hope can drown lost in thunderous sound."
    "Fear can claim what little faith remains."
    "Death will take those who fight alone."
    "But united we can break a fate once set in stone."

    ╚═════════════ ೋღ☃ღೋ ══════════════╝

    NA // Ebonheart Pact // Leader of CORE Legion // Namira Beta Tester // VR11 NB
  • deadrez
    deadrez
    i would rather have a buggy game then not have a game
  • Genomic
    Genomic
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    This is actually quite a clever marketing strategy. Get PC players to, effectively, pay to beta test a game released far too early, then encourage them to pay for the game twice (albeit at a reduced price) while artificially propping up the sub numbers for the console. And make it all appear as a magnanimous, generous decision.

    What's amazing is some people are thanking ZOS for this act of kindness. Unfortunately the people who are praising ZOS are the reason why game companies see us as gormless ambulatory wallets: because so many let them (and even worse, thank them for it).
  • loops73
    loops73
    ✭✭
    crush83 wrote: »
    Zeeed wrote: »
    Cool i can play eso on my PS4 later on :D

    You have to rebuy the game, and pay for a separate subscription. I assume that also means you won't be able to carry over your PC character or items.

    If you read the link, you can pay another $20 to transfer your character to console.
    wrong..$20 For a digital copy of the game and characters transfer for free
  • Etchesketch
    Etchesketch
    ✭✭✭✭
    Not really pissed but 100% agree. If ZoS's objective was to kill the console versions before they even get released.. this is a good tactic.

    Console players will not buy the game if there are already leveled chars/wealth on it. This transfer thing will kill the console game.


    Am I the only one who is pissed about this? The entire draw of the console release was that it was going to be a fresh start for console users a vanilla experience. That is no longer the case. Now a max level PC player (and some members of their guild), can just pay 20 dollars in 6 months and proceed to wipe cyrodiil for their alliance. What happened to the competition, hell the balance?

    The number one rule of online gaming is now and has always been, Never play on Patch Day.
  • Arsenic_Touch
    Arsenic_Touch
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    quoting myself from the other thread.
    This is actually a pretty terrible idea at it's core. It's going to put all those players that didn't start on the PC at a severe disadvantage to those that paid the money to transfer over.

    This is really going to hurt pvp, cyrodiil is going to be even more of a joke with veteran rank 10 players wiping the floor.

    Better hope they don't put any "world first" achievements in the game or they would pretty much be trivialized from the get go.

    Also, this pisses me off as a PC player that we're pretty much paying to beta test a game so they can fix it for consoles because as the game stands now, if you think PC players are bad, you haven't seen anything yet. If they released the current incarnation of the game on consoles, brimstone would rain from the sky.

    And I doubt ZoS is going to give PC players anything for essentially being guinea pigs.
    Is it better to out-monster the monster or to be quietly devoured?

    ╔═════════════ ೋღ☃ღೋ ══════════════╗
    "Hope can drown lost in thunderous sound."
    "Fear can claim what little faith remains."
    "Death will take those who fight alone."
    "But united we can break a fate once set in stone."

    ╚═════════════ ೋღ☃ღೋ ══════════════╝

    NA // Ebonheart Pact // Leader of CORE Legion // Namira Beta Tester // VR11 NB
  • Evergreen
    Evergreen
    ✭✭✭
    Genomic wrote: »
    This is actually quite a clever marketing strategy. Get PC players to, effectively, pay to beta test a game released far too early, then encourage them to pay for the game twice (albeit at a reduced price) while artificially propping up the sub numbers for the console. And make it all appear as a magnanimous, generous decision.

    What's amazing is some people are thanking ZOS for this act of kindness. Unfortunately the people who are praising ZOS are the reason why game companies see us as gormless ambulatory wallets: because so many let them (and even worse, thank them for it).
    loops73 wrote: »
    crush83 wrote: »
    Zeeed wrote: »
    Cool i can play eso on my PS4 later on :D

    You have to rebuy the game, and pay for a separate subscription. I assume that also means you won't be able to carry over your PC character or items.

    If you read the link, you can pay another $20 to transfer your character to console.
    wrong..$20 For a digital copy of the game and characters transfer for free

    I don't see it as anything but a generous decision. For $20 you get a digital copy of the game for the console of your choice with free character(s) transfer and 30 days of game time. So in reality you are only paying an extra $5 since 30days of game time is $15. This is extremely generous because I had planned on getting the console version to play with my brother and now this news is totally unexpected and like an early Christmas present.

    How could I be anything but grateful to Zenimax for this announcement?
  • Genomic
    Genomic
    ✭✭✭✭✭
    Wow. No wonder game companies are treating us like chumps. People are actively encouraging them to do so. Are people so blithely unaware of how a business runs?
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