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Tom's Hardware Review

  • Cry_Wolfe
    Cry_Wolfe
    ✭✭✭
    as a jaded vet of many MMO's I have to say, you'd have to something darn special to make me feel the way i did about my first ventures into the MMO realm.

    I kinda want to see where this one will go, I like the platform they have built, there are bugs, there is stuff that needs sorting ... Here's hoping it gets to age a bit before its judged on its pedigree.

  • Morthur
    Morthur
    ✭✭✭
    .
    Edited by Morthur on May 5, 2014 9:24AM
  • demendred
    demendred
    ✭✭✭✭
    Zeek the Plumber gave this game a good review.
    All good Nords goto Sto'Vo'Kor.
  • Getorix
    Getorix
    ✭✭✭
    wrlifeboil wrote: »
    Audigy wrote: »
    This really isn’t a true blue sequel to the Elder Scrolls series in any sense of the thing. These many sins could be easier to swallow if it weren’t for the gargantuan price tag associated with the game, not just vanilla, but the all-but-required Imperial Edition. There are free-to-play games out right now with orders of magnitude better gameplay and more content: Dungeons & Dragons Online, Star Trek Online, and of course World of Warcraft. WildStar is another up-and-comer that looks immensely promising, with player housing and a refreshing sense of humor.

    This pretty much sums up how clueless the person was that wrote the review.

    1. WOW isn't F2P, it cost´s 12 bucks a month + you must pay for the game clients which would be around 80 bucks if you buy it all.

    2. STO requires a huge amount of real money to get started for new players who don't know anyone ingame.

    3. Wildstar is for kids, how can this even be compared to ESO which is for adults? Two totally different things and Wildstar is also a sub based game with a 50 bucks client.

    4. TESO isn't a sequel to anything, its a brand new MMO.

    5. The game costs 30 bucks, which is even cheaper than for instance Wildstar or GW2.

    6. TESO offers more content than pretty much all MMO´s that came out lately. The only MMO that I can think of which had more is Vanilla wow, but this also because of the huge raid and dungeon content where you easily could waste 2-3 hours in one dungeon.


    In the end, another hater who has no idea what MMO´s are, but post´s a review to get some visitors to his site for quick google ad´s money :)

    WoW is f2p up to level 20. You don't even have to give them your mailing address or credit card number. Create a battle.net account with your email address. Download and install the game and you can create eleven characters and play each one up to level 20.

    So wow is f2p for 2 hours (if youre slow), big deal.
  • plamillusionub17_ESO
    Morthur wrote: »
    Genomic wrote: »
    Oh, and I posted the review link because a) He made some good points that I (and I'm quite sure many others) agree with and b) he was actually quite funny. Some of you are such ardent defenders you take any criticism of the game almost as a personal attack, and that's just sad.

    I'd just like to add: just because someone is critical of a product doesn't mean that they are evil and just want to hate. They may just have different standards and may have the hope that - sooner or later - the product will fulfill those standards (and that would be a good thing for everybody in the end - especially hardcore fans because they logically want this game to be around for a long time). Just because something is "good enough" for a hardcore fan doesn't mean that the game will thrive - in the case of STO there were countless Trekkies defending the game (simply because it was Star Trek) and in the end it went FTP and failed to really deliver what - I believe - most people (including most Trekkies) would have wanted from a long-term MMO that you'll play for years (why else would it have gone FTP?).

    Any MMO that really wants to thrive long-term has to be "good enough" for the average MMO player, not "good enough" for people that love everything to do with the ES franchise in the first place.

    That doesn't mean that the ES-fans' opinions are not valid and it also doesn't mean that I want this game to be turned into WOW - that would be a shame since WOW is the McDonald's of MMOs - but that also doesn't mean that all criticism about this game is an unacceptable and groundless attack, just because it's ES.

    Simply ask yourself this: if this game were not ES/Beth and instead was some new (no-name) universe that the devs created - would it be acceptable for your standards of what a modern MMO with a not-exactly-small price tag has to deliver?

    Edit:
    mutharex wrote: »
    Well then don't subscribe, problem solved

    But I'd like to want to subscribe! ;-) And everyone (especially people that love the game) should want many people to want to subscribe - that way the game has a good chance of becoming a long-term MMO that you will still be playing in 5 or 6 years and that defines some new "standards" of it's own along the way.

    As someone who loves this game of course I want people to subscribe!

    However, not at the cost of changing the core of the game or turning it into another McMMO a la WoW or any of the other clones of it that has come out in the last decade. Fixing bugs, improving upon and refining what's already here and adding content (as per their "the road ahead" blog) is great and most welcome, changing the core concepts to try and cater to everyone is not.
  • mutharex
    mutharex
    ✭✭✭✭✭
    Morthur wrote: »
    mutharex wrote: »
    Morthur wrote: »
    mutharex wrote: »
    Even if it was Hello Kitty Island Online would be easily the best MMO on the market, for me. Evidence points to this being true for a lot of people. You know, when I don't like something, I don't play it

    Sure and I completely respect that your taste may simply be different or you may have completely different priorities then me when it comes to what you consider a good game. And in the end we will all be "voting" with our credit cards. I was just trying to point out that people that truly want this game to thrive should always remain critical of it and should strive for excellence instead of simply settling for "good enough". ;-)

    You seem to think that there is only a market for wowclones and LCD-oriented games. I am sorry, there are a lot of different people out there, with different tastes. I am confident there is a large enough bunch of like-minded people who enjoy TESO BECAUSE of the things you seem to dislike.
    Good like with your next game

    I simply can't imagine that people (no matter if they love or hate TES, WOW or whatever else) would "want" things like:
    - such a limited guild management system (only 4 ranks)
    - such a limited way of gaining VR levels (you can quest or you can quest or perhaps you can AoE grind but you can't really level with PVP for example)
    - such a unresponsive combat system (weapon swap for example is painful)
    - such a terrible PVE grouping system (outside of dungeons it's really bad)
    - no real consequences to your actions and choices (minor changes to the quest dialog doesn't really impress me that much. Why can't there be any true story arcing where you're choice to betray a god or murder an innocent town leads to at least a few different/divergent quests etc.?)
    - hardly any motivation to re-roll or roll an alt on a different faction since you basically "have" to complete all quests from all factions to get to VR10.

    These are the sort of things I'm talking about. Design choices that are simply "clunky" - they are not doing it like WOW and it's clones (which is not necessarily a bad thing) but they are also not really doing anything better (for example the PVE grouping/phasing system or the leveling/re-playability issues or the lack of story arcing). Sure some of these things that may well be addressed in the future but it's simply not good for a game to be released in this state - this should frustrate the fans even more then the average MMO-player in my opinion.

    Fixing any of the above issues would not "make the game more like WOW" it would simply make the game better because then there would be a game with a clear idea/concept, which is then translated into a working game mechanic, which is then implemented into the game. If you look at the PVE grouping for example: it's not that they are trying to make grouping difficult on purpose with the design, it's just poorly designed/tested. If they had wanted to prevent grouping as a game design choice then that would have been fine with me and they could have done that. But if they want to have grouping in their game then it should be designed to fulfill it's intended function without hassle for the user. The same with more interesting story content: if choices actually gave you access to different quests then this would not make the game more like a WOW clone - it would genuinely add something to the game.

    I personally can't understand why anybody (least of all a fan of TES) could look at these things and say: no, that's implemented in an optimal fashion, that's state of the art, that's the framework I want my favorite RPG franchise of all time to exist in in the MMO-world.

    You see, out of maybe a couple of things that are understandable at launch (like the guild points for example) the rest is just opinion, yours. Mine is different. If you don't like the game, whining in forums isn't going to make it better. Maybe try it again in 4-6 months after they released Carglorn and the other 2 guilds?

    But pointless whine serves no purpose
  • Nightscar
    Nightscar
    ✭✭
    I never read the review but I have been hearing the same song and dance from the far corners of the net.
    My advice..
    Try ESO for yourself. If you hate it you hate it.. move on
    If you like it cool
    Eventually the months will pass and all the whiners will unsub and move on to archage or wildstar or whatever the flavor of the month is.
    Thats when the true community will show its face.
    Until then do what I do
    attack them personally and tell them to
    S T * U
    :)
  • Morthur
    Morthur
    ✭✭✭
    .
    Edited by Morthur on May 5, 2014 9:24AM
  • Selstad
    Selstad
    ✭✭✭✭
    I wonder if they would do the same harsh review towards WoW? Of course not. Even though WoW is every much like ESO - if not worse - it's still praised like the Divine Chalice of gaming even to this day. In many ways, WoW is only alive not because of it being a good game, but rather loyalty from paying costumers that strangely enough both shake their fists angrily at Blizzard yet yelp like little puppies about to be fed when Blizzard opens their mouth and states something.

    I agree that ESO has some issues that needs to be addressed, but I can't for the love of it understand why grouping is always brought up as one of the "biggest" problem in this game. I rather think that bots and bugs are a much bigger issues than grouping. I have yet to come over an MMO where I'm locked from doing things because the game needs me to group up. Oh wait, I did in ESO the other day at Septima Tharn on VR5. No problem with the lady herself, but got squished by the spawning adds afterwards. Grouped up with another and we made it.

    In terms of grouping, I wonder if WoW will be treated as harshly as ESO in that regard? You can easily go from 1 to 90 without grouping at all, there aren't anything in WoW's levelling experience that comes close to even being dangerous, heck, if you want to die you have to run headlong over a cliff and do the job yourself. So will WoW be treated as harshly in terms of grouping?

    And that's why I really have problems handling reviews these days, both in films and games. The hypocrisy is flowing so thick that I'm close to choking on it. They don't review a film or a game based on that piece, but rather who's behind it. If they happen to "dislike" the one behind it, they bash it. There are precious few cases of objectiveness left in journalism today.
  • Altheina
    Altheina
    ✭✭✭
    To be honest, all these reviews don't bother me much, it's all based on opinions, so my take would be play ESO hard if you like if not then too bad B)
    Altheina - Wood Elf Nightblade
    TESO Fun-fact 1: It takes to kill 119,050 mudcrabs to reach level 50
    TESO Fun-fact 2: There are 61 million items in the game
    TESO Fun-fact 3: There are 40,656,000 different weapon variations in the game
  • roflcopter
    roflcopter
    ✭✭✭
    I don't like reading non constructive reviews. How can you read / watch listen to nothing but bad without some hints of good. It does make it seem that they do it for the attention rather than wanting other to make educated decisions.

    If you actually play and enjoy the game, most of the topics he addresses are tiny and non factors once you jump in game. There are bugs, but most of my playing time I really do not notice them at all. Literally nothing has constantly punched me in the face in game constantly to even get me close to frustration.

    Maybe I have thicker skin then most Full Time MMOers who bounce from game to game because they can't find anything that meets their personal expectations. I would assume if they found something they loved, they wouldn't be bouncing around looking at others. This is for enjoyment at the end of the day.
    Xbox One | NA | AD
    GM - OK LOL
    Warden Stuff
    Ex - Trials Core 1 Runner - Left and couldn't be happier
  • Lalai
    Lalai
    ✭✭✭✭
    Morthur wrote: »
    I simply can't imagine that people (no matter if they love or hate TES, WOW or whatever else) would "want" things like:
    - such a limited guild management system (only 4 ranks)
    - such a limited way of gaining VR levels (you can quest or you can quest or perhaps you can AoE grind but you can't really level with PVP for example)
    - such a unresponsive combat system (weapon swap for example is painful)
    - such a terrible PVE grouping system (outside of dungeons it's really bad)
    - no real consequences to your actions and choices (minor changes to the quest dialog doesn't really impress me that much. Why can't there be any true story arcing where you're choice to betray a god or murder an innocent town leads to at least a few different/divergent quests etc.?)
    - hardly any motivation to re-roll or roll an alt on a different faction since you basically "have" to complete all quests from all factions to get to VR10.

    The same with more interesting/divergent/re-playable story content: if choices actually gave you access to different quests then this would not make the game more like a WOW clone - it would genuinely add something to the game that would make it feel more like a lovingly made, "good" game in my opinion.

    Snipped for..well length really. Few things.. A lot of the stuff you listed has to do with it being a launch, and some of the systems in general being very new. Programming is a hard thing, and with stuff like phasing, WoW isn't gonna share it's secret's with other MMO developers, they need to find out how to do it on their own. So things are likely going to be a little clunky at first. People defending the game don't necessarily think there is nothing wrong at all with it. Many are like myself and want them to fix things, and improve on things, but also are having a lot of fun with the game.. and keeping up on what changes they plan to make.

    So.. to your list.
    - Guild management system in general (including guild stores) is going to be addressed, as mentioned in the road ahead post.
    - VR ranks are gaining more exp for mobs killed, and more exp from PvP in patch 1.1
    - In patch 1.1 they are refining weapon animations, and combat. Personally combat doesn't feel unresponsive to me, but I am a ranged character, mostly healer. I've heard it's worse for melee.
    - In the road ahead they stated they are working for a way to get people in different phases to show up in each other's phases. They are also working on a way to get group dungeons to level according to the party leader.
    - Consequences for your actions is personal preference. I would personally like to see more of this, but that would mean more phasing as well. Much more of it, and without fixing the grouping first, the consequences thing would just make more headaches for players.
    - As far as alts go.. I don't buy the no motivation to reroll bit. For one, I absolutely love that I am not forced to roll alts to see all the content. For two, redoing content has not stopped anyone I know who liked alts from rolling them in any previous MMOs I've played. That one is totally personal preference and not at all about lack of functionality.

    Basically, they're listening to their playerbase and actually providing us with communication on where the game is headed. Which a lot of MMOs don't really do too well. Launches are always shakey, and a lot of times guild features and such are left out until the first one or two big content patches, which seems to be the case here. A lot of reviewers do kinda jump the gun and go on rants. While they do have points, they also overlook a lot of stuff, and give no nod towards things that are actually being acknowledged and addressed.. Games like WoW also tend to get passes for things while ESO gets torn apart (like with phasing).
    Edited by Lalai on May 3, 2014 4:10PM
    Fisher extraordinaire!
    Send me your worms, crawlers, guts, and insect parts.
    Templar Healer
    Daggerfall Covenant, NA
  • Bhakura
    Bhakura
    ✭✭✭✭
    it always amazes me how reviewers review a game without having seen anything past low level content, and then bash it to the ground.
    This review is almost exactly the same as the one TSW got from gamespot, yes TSW had flaws on launch, now the game is pretty fun to play.
    ESO gonna be no different, people seem to forget an MMO is almost a world of its own, you dont create such vast content in a day, it takes fleshing out while you go.
    Worse it wont get, only better.
  • Gohlar
    Gohlar
    ✭✭✭✭
    From the review: "Picture the lowercase letter “b”. Got it? Well done! You now qualify as a level designer for this game!"

    Lol so true.

    ESO is boring, that's really all there is to it. Some people can convince themselves they like anything, but this game brings nothing new to the table at all and is severely lacking in several areas. The content is weak and it's design is so tired and overused.

    It was a funny and pretty insightful review. He didn't hold back at all.
    roflcopter wrote: »
    I don't like reading non constructive reviews. How can you read / watch listen to nothing but bad without some hints of good. It does make it seem that they do it for the attention rather than wanting other to make educated decisions.

    He liked the crafting. Honestly, there isn't much good to say about ESO. It's a bad Elder Scrolls game and a terrible mmo.
    Edited by Gohlar on May 3, 2014 4:46PM
  • reignfyre
    reignfyre
    ✭✭✭
    Xenrae wrote: »
    <clip>

    This need for every game to fit in a pre-determined box should really stop. I'm getting just what I expected, as are many others. Not every game is all things to all play styles, and thank chaos for that. Keep listening and updating, Zeni. Not all of us are frothing at the mouth for more pandas.

    How is ESO not a game shoved inside a pre-determined box?? This game was designed from the ground up based on checklists of what other MMO's do and what Elder Scrolls did. Its a copy of the mona lisa, nothing more. (That may be a bit generous)
  • Gohlar
    Gohlar
    ✭✭✭✭
    reignfyre wrote: »
    Xenrae wrote: »
    <clip>

    This need for every game to fit in a pre-determined box should really stop. I'm getting just what I expected, as are many others. Not every game is all things to all play styles, and thank chaos for that. Keep listening and updating, Zeni. Not all of us are frothing at the mouth for more pandas.

    How is ESO not a game shoved inside a pre-determined box?? This game was designed from the ground up based on checklists of what other MMO's do and what Elder Scrolls did. Its a copy of the mona lisa, nothing more. (That may be a bit generous)

    It's more like a crude pencil tracing. Unappealing and unnecessary.
    Edited by Gohlar on May 3, 2014 5:05PM
  • temjiu
    temjiu
    ✭✭✭✭
    Not even going to read the review. I find nowadays that far too often. anyone with a video App thinks they're a professional reviewer nowadays.

    You know who the best reviewer is IMO?

    Me.

    only I really know what I like. Only I will be able to tell myself, from a personal perspective, if I really like a game or not.

    Way too much opinionated regurgitation on the interwebz these days. the fact that the OP has yet to reply most likely indicates that this was an "I got the last word" post on the way out. I honestly hope the OP comes back later on and realizes that they game is being fixed and just like any other MMO will get better with time.

    Most MMO's maturity cycle is about a year I've found.
    Edited by temjiu on May 3, 2014 5:59PM
  • blueline
    blueline
    ✭✭
    Tom: "listen up everybody, our website traffic is down a little this month. Anyone have any ideas?"

    Lackey: "Oh! I got one! I'll play that new MMO Elder Scrolls Online for an afternoon, and then post my review on the site! Its a hot topic!"

    Tom: "Hmm....I like it. Just try not to copy/paste the same crap about the same three or four topics that are already beaten to death. And do some homework first, it won't look good if you act like this is Elder Scrolls 6 or something."

    Lackey: "OK. I'll make it funny! No one else has made a funny review! Not to worry, boss, I hated those stupid RPGs anyway...too much reading and stuff."

    <Tom calls website manager>

    Tom: "Yo. Make sure you throw a bunch of adverts and some cool specials up on the site this week, we're gonna have a ton of traffic."

    Web guy: "We posting a review of ESO or something?

    Tom: "Yeah."

    Web guy: "You know we are kinda late on that, right?"

    Tom: "Yeah, but ours will be funny."

    Web guy: "Um...OK."

    My review on Toms Review: A vacuous, needlessly lengthy piece of ill written dribble that simply regurgitates the opinion of any number of other reviewers thinly coated with a few witty catch phrases. It fails to bring a single new thought or idea (negative or positive) to the reader and is plainly obvious the writer spent more time reading other reviews versus playing this or any other TES game.

    Tom's review has one benefit - it attracted a lot of traffic to their website.

    3.5/10
  • Pinn
    Pinn
    ✭✭
    <<The dialogue is so monotonous, so dull, that by the time you reach level 10, if you aren’t listening to a primary NPC character in the main storyline arc...>

    lol really?
  • awkwarrd
    awkwarrd
    ✭✭✭
    An interesting read.

    He didn't get very high in levels before he wrote that, level 20 he said yes?

    I do agree with his dull newbie side to the game.
    When you first start playing it's pretty boring, and yer waiting for the game to just blow yer mind, which doesn't really happen, you just go along with it.

    Couple of things i didn't see:
    • He said Nothing about Veteran Ranks.
    • He said Nothing about Veteran Rank Zones.
    • He said Nothing about Coldharbour.
    • He said Nothing about fighting Molag Baal or Mannimarco.
    • He said Nothing about the Costumes.
    • He said Nothing about any Addons.
    • He said Nothing about Balancing Issues.
    • He said Nothing about Craglorn.
    • He said Nothing about Soulgems.
    • He said Nothing about ZOS active GM's hunting bots.
    • He said Nothing about the stupid public dungeon Boss Loot Timer.
    • He said Nothing about the stupid Zone Boss Loot Timer.
    • He said Nothing about the stupid Dolmen Loot Timer.
    There are many more things in ESO to list that i didn't see him talk about.
    Pretty poor review really, just all negative, only the dungeons and the starting zone stuff was worth reading, because it is true.
    It's like he was told majority of what he wrote about, and didn't actually experience it.


    Every Review so far has been from some "i play game srsly.. no lie" kind of people, but they just don't, they play a bit on a weekend or 2 and then write a review.
    It's been almost a month, and he is level 20, so the only thing you can take his word for is the newbie zone, the rest of the info he probably just gathered from the forums or friends who actually play.

    100% of the reviews so far have had many missing bits of information about ESO, things they would not have a clue about because they didn't reach the level to experience them, and normally it's around level 40+ where you get to see them.

    So it's safe to say that alot of reviews are players who played for maybe a
    weekend, got to level 20 then just stopped and wrote a review.

    I did like his take on the dungeons, that was probably the best part of the review, the rest was garbage because he couldn't relate it to the rest of the game from his level 20 characters experience.

    This thread is so heavily buried, i doubt anyone will even read this.
  • Elvent
    Elvent
    ✭✭✭✭
    He's right about the copy/paste dungeons....I play on the Daggerfall faction. There are 2 or 3 of the same exact layout of so many dungeons, the only difference are the mobs inside.

    Not much effort went into dungeons, so many are just the same, after having done the 10th or so dungeon you no longer need to open your map or you can never get lost because you've already been through this layout 10+ times already.

    Oh well, I guess other stuff was more important than making each dungeon feel unique and different, it feels like Oblivion all over again where dungeons felt copy/paste. I wish it could have been more like Skyrim where every dungeon felt new and looked different, every dungeon was new and refreshing.

    It felt like a new journey through a dungeon and never know what to expect, unlike here where you pretty much know exactly what to expect and you know where the end boss is and you know where the skyshard is.

    Dungeons now just feel like a waste of time, the only reason I go is to race to end boss and skyshard, because what's the point of experiencing anything else if you've already experienced it 20 times already?
  • nudel
    nudel
    ✭✭✭✭✭
    Xionar wrote: »
    I love how he writes.

    "70.19% of dungeons you explore in The Elder Scrolls Online will look the same, because they are the same."

    And then in the same article writes.

    "There are 104 in total across the lands of Tamriel, not accounting for a small handful of “public group” dungeons."

    How does one come up with these numbers without including everything that should be accounted for?

    I admit I was a little disappointed with the public dungeons. But, if someone is going to make a statistic about dungeons...they should at least have the decency to count them all in their math.

    73.6% of statistics are made up on the spot ;)
  • RaZaddha
    RaZaddha
    ✭✭✭

    You know why people do'nt like this game?
    Because it isn't...
    Untitled_2.jpg
    Mainstream enough.

    I mean, seriously, you can't please everybody. I don't know why people keep starting these threads and you guys keep responding with walls of text.
  • roflcopter
    roflcopter
    ✭✭✭
    Gohlar wrote: »
    From the review: "Picture the lowercase letter “b”. Got it? Well done! You now qualify as a level designer for this game!"

    Lol so true.

    ESO is boring, that's really all there is to it. Some people can convince themselves they like anything, but this game brings nothing new to the table at all and is severely lacking in several areas. The content is weak and it's design is so tired and overused.

    It was a funny and pretty insightful review. He didn't hold back at all.
    roflcopter wrote: »
    I don't like reading non constructive reviews. How can you read / watch listen to nothing but bad without some hints of good. It does make it seem that they do it for the attention rather than wanting other to make educated decisions.

    He liked the crafting. Honestly, there isn't much good to say about ESO. It's a bad Elder Scrolls game and a terrible mmo.

    Is it really terrible? C'mon, I think you need to readjust your expectations a tad. As for it being a bad ES game, the lore the content is all up to snuff though some concessions needed to be made. But to chalk it up to terrible...

    You're right, he liked crafting... He didn't hint on the billion hours of content. The play whatever class without restrictions. The decent ratings that the pvp seem to be getting. The massive world. The decent graphics. I get that there are less than desirable aspects in game, but playing this game and relaying that crafting is the only bright spot is a stretch.

    What game isn't "terrible"? I am sure if you found a non-terrible game you would be playing that then trying to sub to a new one. Why would you leave something you already enjoy, if it isn't because you enjoy setting yourself up for a let down due to your non achievable expectaions.
    Xbox One | NA | AD
    GM - OK LOL
    Warden Stuff
    Ex - Trials Core 1 Runner - Left and couldn't be happier
  • Selstad
    Selstad
    ✭✭✭✭
    ESO is the popular bang these days, the bad reviews serve its purpose to generate hits on the pages and nothing more. If a game isn't WoW, that's bad, and if a game is WoW, that's also bad.

    So in basic, the only MMO these days that can do what ever it want, be repetitive, group unfriendly and restricted to hell, is WoW. That's basically the only MMO these days that are accepted, despite the flaws being in any other MMO today is 10 folded in WoW, WoW is still "best" for some very very strange reason. Don't get me wrong, I've played WoW since 2005, but the game ran still up its own creek since mid Wrath and is now so repetitive and boring that it could make a rock cry. But it's WoW, so it automatically gets good rating, just because of its name and because not a single reviewer dares give an honest review about it. They are too afraid of ActivisionBlizzard to do that.
  • Melian
    Melian
    ✭✭✭✭
    this game isnt meant for normal gamers and its new its need more time to get better ,normal gamers cant passed lvl 40 this game is very deep need alot of time and effort to be good at .and hardware review thinks wow is f2p , and i dare any of thier ppl passed level 21 or 30 , ignore those people and enjoy the game haters are gonna hate. ( vet 10 @thearrogant)

    Ok... well-named. ;)


  • Kiwi
    Kiwi
    ✭✭✭✭
    blueline wrote: »
    Tom: "listen up everybody, our website traffic is down a little this month. Anyone have any ideas?"

    Lackey: "Oh! I got one! I'll play that new MMO Elder Scrolls Online for an afternoon, and then post my review on the site! Its a hot topic!"

    Tom: "Hmm....I like it. Just try not to copy/paste the same crap about the same three or four topics that are already beaten to death. And do some homework first, it won't look good if you act like this is Elder Scrolls 6 or something."

    Lackey: "OK. I'll make it funny! No one else has made a funny review! Not to worry, boss, I hated those stupid RPGs anyway...too much reading and stuff."

    <Tom calls website manager>

    Tom: "Yo. Make sure you throw a bunch of adverts and some cool specials up on the site this week, we're gonna have a ton of traffic."

    Web guy: "We posting a review of ESO or something?

    Tom: "Yeah."

    Web guy: "You know we are kinda late on that, right?"

    Tom: "Yeah, but ours will be funny."

    Web guy: "Um...OK."

    My review on Toms Review: A vacuous, needlessly lengthy piece of ill written dribble that simply regurgitates the opinion of any number of other reviewers thinly coated with a few witty catch phrases. It fails to bring a single new thought or idea (negative or positive) to the reader and is plainly obvious the writer spent more time reading other reviews versus playing this or any other TES game.

    Tom's review has one benefit - it attracted a lot of traffic to their website.

    3.5/10

    hit the nail on the head here, well played

    blueline's review of Toms review

    9.5/10
    A large yellow rectangle
    
  • Greydog
    Greydog
    ✭✭✭✭
    I liked his writing style. Snarky humor without being malicious. Although I didn't agree with all of it I found myself shaking my head in agreement a bit more than I liked.

    Most of the places I didn't agree were in the Artwork/writing areas. I love the graphics in this game. Some vistas can be absolutely stunning . The quests do have a repetitive feel to them but can be engaging enough to lose myself in till I get that inevitable "inventory full" notice. That's where the tedium sets in and I start having issues with the game.

    I also don't agree with his fixation on the repetitiveness present in the game. Yes it's there, but then that is an ever increasing issue with every title that releases lately. Most if not all games these days reuse 3d objects. it's actually an efficient way to build maps. Accordingly, the better games have a much larger library of objects to choose from.

    While parts of the game are fun there are just too many roadblocks designed into it for it to remain that way indefinitely. After a while it does start feeling tedious and dull.

    ..and I agree that he omitted the notion that as the game is new, it may get better over time.

    I give the review a 5/10



    "I Plan on living forever ..so far so good"
    Sanguine's Disciple

    Asylum Amoebaeus ..A refuge for those who normally fly solo.
    Message me here or in game for an invite
  • Reevster
    Reevster
    ✭✭✭✭✭
    He played to lvl 20 and now he is an expert lol....what tribble/dribble.
  • Brittany_Joy
    Brittany_Joy
    ✭✭✭✭
    Audigy wrote: »
    This really isn’t a true blue sequel to the Elder Scrolls series in any sense of the thing. These many sins could be easier to swallow if it weren’t for the gargantuan price tag associated with the game, not just vanilla, but the all-but-required Imperial Edition. There are free-to-play games out right now with orders of magnitude better gameplay and more content: Dungeons & Dragons Online, Star Trek Online, and of course World of Warcraft. WildStar is another up-and-comer that looks immensely promising, with player housing and a refreshing sense of humor.

    This pretty much sums up how clueless the person was that wrote the review.

    1. WOW isn't F2P, it cost´s 12 bucks a month + you must pay for the game clients which would be around 80 bucks if you buy it all.

    2. STO requires a huge amount of real money to get started for new players who don't know anyone ingame.

    3. Wildstar is for kids, how can this even be compared to ESO which is for adults? Two totally different things and Wildstar is also a sub based game with a 50 bucks client.

    4. TESO isn't a sequel to anything, its a brand new MMO.

    5. The game costs 30 bucks, which is even cheaper than for instance Wildstar or GW2.

    6. TESO offers more content than pretty much all MMO´s that came out lately. The only MMO that I can think of which had more is Vanilla wow, but this also because of the huge raid and dungeon content where you easily could waste 2-3 hours in one dungeon.


    In the end, another hater who has no idea what MMO´s are, but post´s a review to get some visitors to his site for quick google ad´s money :)
    I thought vanilla wow had nothing at endgame till the expansions.
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