Rotherhans wrote: »In before the fanboy&girl brigade.
Rotherhans wrote: »Yet another one who went in for Skyrim 2nd episode and ended up in a normal MMO.
Don´t fault him for his Skyrim2 expectations, though. It´s basically part of the in official marketing strategy, sadly.
thearrogant wrote: »this game isnt meant for normal gamers and its new its need more time to get better ,normal gamers cant passed lvl 40 this game is very deep need alot of time and effort to be good at .and hardware review thinks wow is f2p , and i dare any of thier ppl passed level 21 or 30 , ignore those people and enjoy the game haters are gonna hate.
thearrogant wrote: »@laura well ill be fair i played wow i have 4 90s rogue , paladin ,warrior and deathknight , i played tera and i enjoyed them both .... but nothing to do in them now they reached a deadend .. from my opinion i think eso have a strong good future but most of people on a hurry they want patches to come every day and they havent even reach vet 10 havent research all the traits and craft a good sets and weps ... there is alot to do in this game its fun if you know what you are doing .
Yeah its an MMO people expected too much I think.
Yeah its an MMO people expected too much I think.And that's really the gist of every MMO review. They expect every possible demographic to be appeased.
When a single-player game comes out servicing a singular niche -- lets say 'Dark Souls: Prepare to Die Edition' catering to people who like difficult SP RPGs -- those who dislike that niche don't have anything to say about it. The game's target market is obvious, it fulfills it's role and satisfies it's consumers.
When an MMO comes out, people automatically assume "massive" means they're trying to cater to every possible niche, right out of the bull pen. But ESO isn't a game that will appeal to a wide range of demographics. The UI is minimalist. The storyline is heavy on dialogue. You can't go back and change your decision on a quest once it's done. Lack of "meta features" like nameplates is also a turnoff to many.
But where some call these design flaws, others (the target niche) call them design goals that have been met satisfactorily, and are mostly in keeping with the TES traditions.
As for bugs, I couldn't care less and find all the complaints rather petty, so long as ZOS continues to make it known they're addressing them (as they have). I have a high tolerance for buggy software, and frankly I think basic debugging courses should be a mandatory when purchasing a PC. The internet would be a slightly less impatient and ignorant place that way.
one of his quotes.
"There are free-to-play games out right now with orders of magnitude better gameplay and more content: Dungeons & Dragons Online, Star Trek Online, and of course World of Warcraft"
world of warcraft is free to play? (ok thats nitpicking I know sorry)
Also I hated all those games but love this one so I mean opinions? some people don't share the same ones.
Yeah its an MMO people expected too much I think. hes entitled to his opinion but I disagree what is insanely childish is as you read reviews you read perfectly reasonable non "fanboy" comments about the reasons they like the game and people downvote it because they dont agree or haven't played. Whatever the opposite of a fanboy is its just as annoying.
This really isn’t a true blue sequel to the Elder Scrolls series in any sense of the thing. These many sins could be easier to swallow if it weren’t for the gargantuan price tag associated with the game, not just vanilla, but the all-but-required Imperial Edition. There are free-to-play games out right now with orders of magnitude better gameplay and more content: Dungeons & Dragons Online, Star Trek Online, and of course World of Warcraft. WildStar is another up-and-comer that looks immensely promising, with player housing and a refreshing sense of humor.
A business can go in the hole keeping a game under development for too long, at some point it's got to come out so they can get an income and continue to improve. I bet peoples opinion change 6 months or a year from now. I didnt want to wait, is all...
This really isn’t a true blue sequel to the Elder Scrolls series in any sense of the thing. These many sins could be easier to swallow if it weren’t for the gargantuan price tag associated with the game, not just vanilla, but the all-but-required Imperial Edition. There are free-to-play games out right now with orders of magnitude better gameplay and more content: Dungeons & Dragons Online, Star Trek Online, and of course World of Warcraft. WildStar is another up-and-comer that looks immensely promising, with player housing and a refreshing sense of humor.
This pretty much sums up how clueless the person was that wrote the review.
1. WOW isn't F2P, it cost´s 12 bucks a month + you must pay for the game clients which would be around 80 bucks if you buy it all.
2. STO requires a huge amount of real money to get started for new players who don't know anyone ingame.
3. Wildstar is for kids, how can this even be compared to ESO which is for adults? Two totally different things and Wildstar is also a sub based game with a 50 bucks client.
4. TESO isn't a sequel to anything, its a brand new MMO.
5. The game costs 30 bucks, which is even cheaper than for instance Wildstar or GW2.
6. TESO offers more content than pretty much all MMO´s that came out lately. The only MMO that I can think of which had more is Vanilla wow, but this also because of the huge raid and dungeon content where you easily could waste 2-3 hours in one dungeon.
In the end, another hater who has no idea what MMO´s are, but post´s a review to get some visitors to his site for quick google ad´s money
wrlifeboil wrote: »This really isn’t a true blue sequel to the Elder Scrolls series in any sense of the thing. These many sins could be easier to swallow if it weren’t for the gargantuan price tag associated with the game, not just vanilla, but the all-but-required Imperial Edition. There are free-to-play games out right now with orders of magnitude better gameplay and more content: Dungeons & Dragons Online, Star Trek Online, and of course World of Warcraft. WildStar is another up-and-comer that looks immensely promising, with player housing and a refreshing sense of humor.
This pretty much sums up how clueless the person was that wrote the review.
1. WOW isn't F2P, it cost´s 12 bucks a month + you must pay for the game clients which would be around 80 bucks if you buy it all.
2. STO requires a huge amount of real money to get started for new players who don't know anyone ingame.
3. Wildstar is for kids, how can this even be compared to ESO which is for adults? Two totally different things and Wildstar is also a sub based game with a 50 bucks client.
4. TESO isn't a sequel to anything, its a brand new MMO.
5. The game costs 30 bucks, which is even cheaper than for instance Wildstar or GW2.
6. TESO offers more content than pretty much all MMO´s that came out lately. The only MMO that I can think of which had more is Vanilla wow, but this also because of the huge raid and dungeon content where you easily could waste 2-3 hours in one dungeon.
In the end, another hater who has no idea what MMO´s are, but post´s a review to get some visitors to his site for quick google ad´s money
WoW is f2p up to level 20. You don't even have to give them your mailing address or credit card number. Create a battle.net account with your email address. Download and install the game and you can create eleven characters and play each one up to level 20.
I have to wonder if the person who ticked LOL even read this because this makes more sense than anything I have read today.