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50 feed cap on horses is not declared anywhere ingame.

  • Draconiuos
    Draconiuos
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    DewiMorgan wrote: »
    Draconiuos wrote: »
    Meh, that is no fun, because everyone ends up just being same. I think people are tired of everyone being the same.

    Don't worry, they're bringing in dying of clothes for you.

    However, the expensive horses already are "all the same": and if you want to max out your horse in some way, you need the expensive horse, which means everyone still will be all the same.

    It just means that if you spend money to buy a Palomino horse, it will become worthless to you after a while because on order to improve to the level of people who bought the 45k horses, you'll have to buy one yourself, and level it. So, for your cash, you'll actually be behind those who just bought the 45k horse from the beginning.

    Advantage goes to: those who gave $13 to the gold-sellers and bought a 45k horse instead!

    But eventually, yes, once you've junked your Palomino and got another horse, then you'll be the same as everyone else. Your $13 arguably bought you a 50-day, 12.5k gold disadvantage, but you did get the horse a few days sooner, so it probably balances out.

    You just make yourself look stupid when you assume stuff. I never once asked or even thought to myself they should add in armor dyes. Also, I bought the Imperial Edition no need to buy a Palomino unless I want it for the color (actually have thought of doing that). I could but a 47k horse, especially when I was lvl 30 and they gave me like 40K gold to replace all the items and bank slots I lost. Instead I went and bought more bank and bag slots (now have 110 bag slots and 100 bank slots). I still could probably buy one since gold is easy to get.

    To me it just sounds like you guys are getting mad, because you have to choose one way instead of being able to do everything. Reminds me of the people in beta saying that 5 active skills slots would never work and we need 4-5 hotbars to put skills on.

  • wrlifeboil
    wrlifeboil
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    rowdog wrote: »
    I can see where the confusion comes from but it was very intuitive for me: the horses' attributes mirror our own. We get magicka/health/stamina while the horse gets carry/speed/stamina which implies that we get to add 49 stat points.

    Pedantic: leveling from 1 to 50 is 49 level ups, not 50.

    If you only got 49 stat points by the time you reached level 50/VR1, then you're not playing the game as intended.

    Spoiler (I guess for some): sky shards.
  • Tetujin
    Tetujin
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    wrlifeboil wrote: »
    rowdog wrote: »
    I can see where the confusion comes from but it was very intuitive for me: the horses' attributes mirror our own. We get magicka/health/stamina while the horse gets carry/speed/stamina which implies that we get to add 49 stat points.

    Pedantic: leveling from 1 to 50 is 49 level ups, not 50.

    If you only got 49 stat points by the time you reached level 50/VR1, then you're not playing the game as intended.

    Spoiler (I guess for some): sky shards.

    Stat points are 49. They are for health/magicka/stamina each level.
  • wrlifeboil
    wrlifeboil
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    wrlifeboil wrote: »
    rowdog wrote: »
    I can see where the confusion comes from but it was very intuitive for me: the horses' attributes mirror our own. We get magicka/health/stamina while the horse gets carry/speed/stamina which implies that we get to add 49 stat points.

    Pedantic: leveling from 1 to 50 is 49 level ups, not 50.

    If you only got 49 stat points by the time you reached level 50/VR1, then you're not playing the game as intended.

    Spoiler (I guess for some): sky shards.

    Stat points are 49. They are for health/magicka/stamina each level.

    Attribute points are 49.

    Edit: I'll give you that it is stats.
    Edited by wrlifeboil on May 3, 2014 6:16AM
  • SeñorCinco
    SeñorCinco
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    I had no idea what kind of a cap was in play. I have been in the beta since September.
    Words contained in posts, at which point I stop reading and will not respond...
    Toon / Mana / WoW or any acronym following "In ___" /
    Pets (when referring to summoned Daedra) / Any verbiage to express slang (ie, ending in uz,az,..) / Soul Stone
    ... to be continued.

    Now, get off my lawn.

  • Catches_the_Sun
    Catches_the_Sun
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    SirAndy wrote: »
    I thought that was common knowledge, i'm a bit surprised people didn't know ...
    ;-)

    I thought so too. This was something that our Guild communicated to every member on day 1 of Early Access as they bought their horses.

    Catches-the-Sun - Argonian Templar - Master Smith, Provisioner, Chemist & Tailor
    Valaren Arobone - Dunmer Flamewalker - Master Woodworker, Provisioner, Assassin
    Kazahad - Khajiiti Arcane Archer - Master Thief
    V'orkten - Redguard Swordmaster
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  • maneatingmonkey
    Have people actually confirmed that you can only feed your horse a maximum of 50 times? The help section says that "It will gain a level each time the players feed it, to a maximum of 50", although I thought this meant that you could still feed it for stat increases, except it would remain at level 50 - in the same way that players can continue to consume skyshards to gain perks even after lvl 50?

    Am I just interpreting this wrong? Has anyone actually had a PTS character for over 50 days (doesn't PTS wipe progress frequently?) that can verify if this is true?
  • SeñorCinco
    SeñorCinco
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    Wait.. and bear with an old man that is up waay too late. The horses can only be fed 49 times?

    So if you wanted the fastest possible you would have to get the Light horse that starts at 25% and thus capping at 74% which would be 10% faster than the others?
    Words contained in posts, at which point I stop reading and will not respond...
    Toon / Mana / WoW or any acronym following "In ___" /
    Pets (when referring to summoned Daedra) / Any verbiage to express slang (ie, ending in uz,az,..) / Soul Stone
    ... to be continued.

    Now, get off my lawn.

  • rawne1980b16_ESO
    rawne1980b16_ESO
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    wrlifeboil wrote: »
    No surprise that the forum barflies would know this. :)

    Or anybody that knows what Google is.

  • SeñorCinco
    SeñorCinco
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    wrlifeboil wrote: »
    No surprise that the forum barflies would know this. :)

    Or anybody that knows what Google is.
    There's no reason to look for an answer if you had no reason to pose a question, to start with.
    Words contained in posts, at which point I stop reading and will not respond...
    Toon / Mana / WoW or any acronym following "In ___" /
    Pets (when referring to summoned Daedra) / Any verbiage to express slang (ie, ending in uz,az,..) / Soul Stone
    ... to be continued.

    Now, get off my lawn.

  • wrlifeboil
    wrlifeboil
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    wrlifeboil wrote: »
    No surprise that the forum barflies would know this. :)

    Or anybody that knows what Google is.

    You are missing the point. People are looking at the ui and thinking that the ui is presenting all the information they need. Why would anyone Google something they already knew?
  • Lalai
    Lalai
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    Good to see the thread has calmed down a bit. As others have pointed out, a lot of people did know about the level 50 horse bit, even those that didn't play in beta. Most of it came from confusion, them asking questions either in or out of game, and then getting told the answer. They aren't really getting it from the UI, and in a lot of cases aren't getting it from Google.

    That doesn't mean everyone knows though. Some people don't ask questions, or don't see the need to because the UI really should present the information to you. The information that is currently presented is open to interpretation at the moment, which can end up causing confusion... and judging from the amount of questions I've seen posted, there does seem to be a lot of confusion about horses and leveling in general, maybe not the leveling cap specifically, but leveling overall, how it works, and whether the points stay.

    While I don't see the issue as a major blocker of any kind, it is a tooltip fix, which is actually very easy to do. So there's really no technical reason they can't add it in an upcoming patch. It doesn't hurt those of us who already knew, and it'll likely help someone going forward.
    Fisher extraordinaire!
    Send me your worms, crawlers, guts, and insect parts.
    Templar Healer
    Daggerfall Covenant, NA
  • seaef
    seaef
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    xDonMega wrote: »
    Not everyone playing this game was in beta... so how were they supposed to know about it?

    You couldn't figure it out from this?

    horseatt.png

    Let me put it in layman's terms:

    When the attribute bar fills up with pretty color...

    "The Illuminati are very achievement focused. It's like Xbox - only everything is hardcore."
    - Kirsten Geary
  • Elsonso
    Elsonso
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    That is a very pretty screen capture. How does that tell you that there is a 50 improvement cap on the horse?

    I never assumed that a person could improve horses indefinitely, but I did assume that at some point each of those capabilities would max out at some level. It never entered my mind that the max was spread across all of the capabilities.

    ESO Plus: No
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    X/Twitter: ElsonsoJannus
  • Thunder
    Thunder
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    COME ONE PEOPLE!!!! COMMON SENSE!!!!

    Sheesh! I don't know why people are demanding their horses be able to fly around the moon at the speed of light? It doesn't make sense! Next they will want sharks with frickin' laser beams attached to their heads! Where will it end!?

    Common sense dictates that everything in the world of Tamriel stops at 50. That's why there is a 50 Hitpoint cap, Magika cap, Stamina cap, Armor cap... EVERYTHING in the game stops at 50! Ummm DUH! Wake up people!

    Besides, it makes total sense that you can feed your horse every day for only 50 days. Horses have a big belly, but it's not THAT big. This is based on actual science, believe me, I'm a horse surgeon! After 50 days of continuous feeding a horse is what us horse scientists refer to as plenus in saeculi saeculorum, for you laymen this is Latin for 'forever full', and everyone should know that anything said in Latin is automatically true. This is a very real thing, and explains why you don't see horse food at the grocery store, it's actually very uncommon to feed horses because as you might imagine most have already eaten 50 times.

    So please people, just use some common sense. That's all that I ask. Of course no horse can run 100% fast! The speed bar goes up to 100% solely as an unachievable dream... to motivate the horse! Haven't you ever heard someone say they are going to give 110%? Horses are smarter than people, trust me on this, remember I'm an equestrian brain surgeon scientist. Horses know that the maximum theoretical effort you can afford any endeavor is 100%, however, horses are also very well aware of the scientific fact (yes there are many scientists in the horse community, in fact, we are only now even beginning to catch up to them in technology) that if you were to give 100% effort to speed then you would have zero effort left for things like holding your molecules together, and therefore would simply evaporate instantly.

    This is really all common sense, you shouldn't have to be told any of this. I wasn't told any of this, I spontaneously realized it all this very moment...

    ...simply by using common sense.
  • SeñorCinco
    SeñorCinco
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    cfurlin wrote: »
    You couldn't figure it out from this?
    That looks to me like a full speed bar would be %100. Which was my initial thought. It didn't give any reason to think it capped before that.

    Edited by SeñorCinco on May 3, 2014 5:16PM
    Words contained in posts, at which point I stop reading and will not respond...
    Toon / Mana / WoW or any acronym following "In ___" /
    Pets (when referring to summoned Daedra) / Any verbiage to express slang (ie, ending in uz,az,..) / Soul Stone
    ... to be continued.

    Now, get off my lawn.

  • SeñorCinco
    SeñorCinco
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    Thunder wrote: »
    I don't know why people are demanding their horses be able to fly around the moon at the speed of light?
    Who is demanding that?

    I thought it was common sense that we were simply inquiring about the cap mechanics and not about the actual speed itself, what ever that may be.

    It is obvious you can feed your horse every day and it makes sense that there is a cap. The inquiry was what that cap actually was.

    FTR... it also makes sense that your horse will eat every day he is alive. I know my neighbor's horse eats every day.

    I wonder what his cap is?

    Edited by SeñorCinco on May 3, 2014 5:23PM
    Words contained in posts, at which point I stop reading and will not respond...
    Toon / Mana / WoW or any acronym following "In ___" /
    Pets (when referring to summoned Daedra) / Any verbiage to express slang (ie, ending in uz,az,..) / Soul Stone
    ... to be continued.

    Now, get off my lawn.

  • DewiMorgan
    DewiMorgan
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    cfurlin wrote: »
    Let me put it in layman's terms:

    When the attribute bar fills up with pretty color...
    The fact that @cfurlin has been taken in by the same UI issue, and treats the incorrect interpretation as obvious, demonstrates to me once again that this needs to be really more than just a tooltip fix: the UI design is just very broken.

    Even on the fastest 45k horse, starting out with 25% speed, the speed bar can never be "filled up with a pretty color". You can get at most 75% of the way... and that's only if the other bars never progress at all.

    In that image, you can see that Stamina, at 11%, is about a tenth of the way along the bar. That suggests to the user that the cap for Stamina is about 100: not that it is 60, nor that it is in fact 43 and falling[*]

    Seems to me that nothing in this interface tells the player any of:
    1) The cap is 50 feeds.
    2) This cap is a shared total across all three skills.
    3) This particular horse started out with 20 "free" points.
    4) You have currently spent 8/50 points.
    5) There is no way to fill any of these bars.

    None of this is clear, at least to me, from those bars.

    [* To get to correct current stamina cap for a horse, first we need to look at the horse types: fortunately at the moment we can tell that it's not a "light horse", "draft horse" or "gaited horse" because each of those has a stat that's too high to be this horse: later, it'll be impossible to give a definite answer without first checking the horse species.
    So it's common or imperial, which start at 15, 10, 0.
    So to get the current stamina cap we need to calculate:
    50 + initial stam - (current speed - initial speed) - (current capacity - initial capacity) =
    50 + 10 - (17-15) - (5 - 0) = 43
    That's a good looking UI, but arguably not the best choice for presenting the information, I feel.]
    Edited by DewiMorgan on May 3, 2014 7:03PM
  • Lalai
    Lalai
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    DewiMorgan wrote: »

    None of this is clear, at least to me, from those bars.

    [* To get to correct current stamina cap for a horse, first we need to look at the horse types: fortunately at the moment we can tell that it's not a "light horse", "draft horse" or "gaited horse" because each of those has a stat that's too high to be this horse: later, it'll be impossible to give a definite answer without first checking the horse species.
    So it's common or imperial, which start at 15, 10, 0.
    So to get the current stamina cap we need to calculate:
    50 + initial stam - (current speed - initial speed) - (current capacity - initial capacity) =
    50 + 10 - (17-15) - (5 - 0) = 43
    That's a good looking UI, but arguably not the best choice for presenting the information, I feel.]

    I think you may be looking at it a difficult way. Realistically, I don't think anyone is going to forget they got the 42k horse, or which horse is the 42k horse. Especially since you can rename them.

    Additionally, the way you described figuring out a cap would be like saying to figure out my stat cap for mana I should take 50 and then subtract all the points in magicka/stam/health. While that would come out with the correct number, it'd be much easier to look at my level, know how many levels I have to go, and thus how many more attribute points I'll get. Same works with horses. The horse UI tells you the level, the guy just didn't picture it. So if you want to know the "cap" for a stat based on how many points you have left, just figure out how many levels you have until 50 and add that to your stat. Your way works for the bars he presented, but the in game UI presents you with more information than just those bars.

    Agreed the bars absolutely don't make it obvious though, horrible example on his part. The only thing that really tipped me off is I noticed the horse's level was increasing with feeds, I know most things in the game have a cap so I went looking for the horse cap. Additionally, I figured the difference between the 42k and 17k horses had to be something more than just a head start. The 42k horses only start with a free 10 points, not 20.. and that translates to 2500 gold in feedings, and 180 hours. 25k (the difference between the price points) didn't really seem like an appropriate price jump if the only difference was the head start.
    Fisher extraordinaire!
    Send me your worms, crawlers, guts, and insect parts.
    Templar Healer
    Daggerfall Covenant, NA
  • Censorious
    Censorious
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    What is the point of all this QQ?

    It's a perfectly reasonable deal. For a few dollars you get a basic-standard horse for every one of your characters. (the in-game fee is just a purchasing mechanic).

    If you didn't bother to study the deal before you bought it - tough. It's still a fair deal. It won't perform as well as one you spend a lot of gold on but it's as good as the cheapest. Plus you get one for EVERY character.

    What more is there to say?
    Edited by Censorious on May 3, 2014 9:01PM
    'Clever' sigs get old real fast - just like this one.
  • Cogo
    Cogo
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    I guess when some people uses up all the whining they can do that ESO isn't like WoW or simular, they come up with new ones.

    SO WHAT! Be happy you can feed your horse at all. It COULD be so you had to pack the horse bags like your bank.

    Play the game, don't whine the game.
    Edited by Cogo on May 3, 2014 9:06PM
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
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  • Thunder
    Thunder
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    Thunder wrote: »
    I don't know why people are demanding their horses be able to fly around the moon at the speed of light?
    Who is demanding that?

    I thought it was common sense that we were simply inquiring about the cap mechanics and not about the actual speed itself, what ever that may be.

    It is obvious you can feed your horse every day and it makes sense that there is a cap. The inquiry was what that cap actually was.

    I hope you know that entire post was a satirical farce. I'm not really a horse surgeon, I just play one on the forums. Just so you know, someone did imply that people were expecting their horses to continue to increase their speed until they hit the speed of light, and questioned their common sense because of it. I was mocking that person.

    The thing is, common sense does apply here. If your horse starts out at 15% speed, and feeding him an apple raises his speed by 1%, common sense would dictate that you can continue to feed the horse apples until it reaches 100%. Otherwise 100% is not actually 100%, as 100% would in all actuality be 65%. If 65% is the top speed for the the horse, then 100% is actually 135%.

    Common sense applies to other aspects of the horse as well. Common sense tells you that a horse can run significantly faster than a person. Otherwise, what's the point? When my horse was somewhere around 40%, my friend out ran my horse on foot. He was significantly faster than my horse, so common sense tells me that you would have to be able to feed your horse until it's significantly faster than a person on foot. I'm not to 65% yet, but I imagine by the time I get there I'll probably be able to pull ahead of my friend on foot, however, I highly doubt it will be significantly faster.

    Why pay 42k gold, and feed a horse apples everyday for 50 days, costing another 12k gold when you can just use a free mundus stone, a couple gear enchants, and ride your invisible horse everywhere you go?
  • Demonsmaw
    Demonsmaw
    Just as a counterpoint - does it say anywhere in the UI that skills max at 50? (I actually have no idea if it does or doesn't).
    Veteran Dark Elf Nightblade initially working for the Ebonheart Pact.
    A wanderlust adventurer with no desire for empire-ship.
    Pact Hero, Covenant Hero, Master Wizard, Fighters Guild Victor
  • EramTheLiar
    EramTheLiar
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    ... OK, all this is news to me.

    For some reason I had it in my head that all the horse stats were capped at 35. I have no idea where I got that from.
  • Tyr
    Tyr
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    DewiMorgan wrote: »
    @Thunder I absolutely agree with everything you wrote... but I just can't help myself from pointing out that your sig is *beautifully* ironic in this context :D

    The fact you can recognize the irony of his sig speaks volumes of the nature of this thread.
    I was going to ask you some questions about the post, but now I believe you are just a troll pursuing this purely out of cognitive dissonance to the fact you made an uniformed decision.
    Edited by Tyr on May 3, 2014 9:43PM
  • SeñorCinco
    SeñorCinco
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    Thunder wrote: »
    when you can just use a free mundus stone, a couple gear enchants, and ride your invisible horse everywhere you go?
    I'm sorry, I have no idea what that means.

    I admit I read the first sentence and skipped to the that last part.

    I don't think some are interpreting the OP as it was intended and spin the dialog to reflect something they read in another thread or simply made up.


    Words contained in posts, at which point I stop reading and will not respond...
    Toon / Mana / WoW or any acronym following "In ___" /
    Pets (when referring to summoned Daedra) / Any verbiage to express slang (ie, ending in uz,az,..) / Soul Stone
    ... to be continued.

    Now, get off my lawn.

  • Demonsmaw
    Demonsmaw
    I'm sorry, I have no idea what that means.

    I admit I read the first sentence and skipped to the that last part.

    The Steed (movement bonus) stone plus sprinting gear I assume he means. I found with that stone that I didn't use my horse much, especially if you are stopping all the time to dig ore/fight etc.
    Veteran Dark Elf Nightblade initially working for the Ebonheart Pact.
    A wanderlust adventurer with no desire for empire-ship.
    Pact Hero, Covenant Hero, Master Wizard, Fighters Guild Victor
  • Tetujin
    Tetujin
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    ... OK, all this is news to me.

    For some reason I had it in my head that all the horse stats were capped at 35. I have no idea where I got that from.

    The horses get a visual upgrade at certain stat numbers. I think its 35% for speed for example, so maybe it's something from that.
  • DewiMorgan
    DewiMorgan
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    Demonsmaw wrote: »
    Just as a counterpoint - does it say anywhere in the UI that skills max at 50? (I actually have no idea if it does or doesn't).
    Good question - this, too, was news to me.

    I mean, yes, I know you can level up to 50, but then there's this thing ve heard abotu, but know very little about, called "Veteran Content" - I have no idea what happens beyond that point, whether you still get skill-ups, or what. I imagine that regular MMO players will have some specific expectations about that, but I'm happy to wait and see.

    On the other hand, the UI doesn't suggest that the character skills all cap out at 100, like the horse ones do. So even if it doesn't, that feels rather less of a UI issue, to me: there's no built-in expectation of a considerably higher cap than you get. If you stop getting skill-ups at VC1, or if your skills all get reset, that's probably not going to be unexpected to most, I think: you'd expect something to change when you hit level 50 and enter the heady realm of VC. But maybe that's just me, and people would be caught out by that too? Not sure.
    Edited by DewiMorgan on May 4, 2014 9:17AM
  • seaef
    seaef
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    DewiMorgan wrote: »
    cfurlin wrote: »
    Let me put it in layman's terms:

    When the attribute bar fills up with pretty color...
    The fact that @cfurlin has been taken in by the same UI issue, and treats the incorrect interpretation as obvious, demonstrates to me once again that this needs to be really more than just a tooltip fix: the UI design is just very broken.

    /boggle

    Apparently I thought my approach was sufficient, but I was wrong...

    First, I didn't say all the bars fill up, I said when they fill up with color..

    Second, you failed to notice that every time you feed your horse, it goes up a level?

    Third, levels in this game cap at 50 (character level, skills) and somehow you couldn't figure out that horses do the same?

    I figured that out after I fed my horse for the second time.
    "The Illuminati are very achievement focused. It's like Xbox - only everything is hardcore."
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