Some good things there (and some things that desperately needed attention). Shame there is no mention of reviewing inventory/bank or repair costs, but I guess we all have our bugbears in games.
Imperial City PvP dungeon
Here's a quote from the ESO boss Matt: "We recognize that some of the launch issues—especially black market botting and spam, de-synced quests, and the disappearing bank slot bug—affected the early gameplay experience of a number of players. Fixing these problems required us to take the megaservers offline, costing players time in the game. In recognition of this experience and to show our gratitude to everyone who supported the launch, we are giving an additional five days of included game time to every ESO player who set up an active account prior to 8pm EDT Thursday May 1st and who are currently enjoying their 30 days of included game time. If you’re eligible to receive the five additional days, a confirmation will be sent to your account’s registered email address."
It's posted here: http://elderscrollsonline.com/en/news/post/2014/05/01/the-road-ahead---may-1st
I will struggle through the bugs, bots and everything else. This is a wonderful game, and I for one will be staying.
The free days are nice of them. The stuff that's coming out later this year is really exciting. Check out the full post I linked
Well, the general consensus seems that it's not just bugs and bots, but the fact that it's a boring, rail roaded game of connect the dots.
And also where veteran ranks are also just a laborious grind through the other faction's content, eliminating any desire to create an alt. I've personally made it to VR4 and I'm feeling worn out, simply because there's no other way to earn worth while Veteran points.
PvP being an AoE zergfest. Where the PvE content in Cyrodiil harbours very little reward, thus rendering it useless.
In conclusion, it's a nice story to go through once and it's not just the problems in the game which people are quitting over, but the way the game is designed at it's very core.
Though I do recognize the 'being worn out' of questing, every day I come back to doing it I do find some new stuff that is interesting to do or see. What I've learned is that in this game you need to let go of the idea of 'getting to cap' and just play through the zones at a comfortable pace. Let's face it, at level 50 you've got sufficient experience to make some nice builds, but it is in VR content that you truly get tested in terms of sustainability and survivability. There is also the misconception that VR 1-10 is 'endgame' because it is not, it is just part of the levelling process. And looking at it that way, I feel ESO offers the most enticing levelling process on the market. I'm past the idea that farming or grinding 40000 mobs to level is even remotely entertaining or relaxing - but I really do like the way ESO does it. If I want to grind I can still do it, but it won't advance me in content. Just fine to me.
Your general consensus is exactly that: yours. N=1.
Here's a quote from the ESO boss Matt: "We recognize that some of the launch issues—especially black market botting and spam, de-synced quests, and the disappearing bank slot bug—affected the early gameplay experience of a number of players. Fixing these problems required us to take the megaservers offline, costing players time in the game. In recognition of this experience and to show our gratitude to everyone who supported the launch, we are giving an additional five days of included game time to every ESO player who set up an active account prior to 8pm EDT Thursday May 1st and who are currently enjoying their 30 days of included game time. If you’re eligible to receive the five additional days, a confirmation will be sent to your account’s registered email address."
It's posted here: http://elderscrollsonline.com/en/news/post/2014/05/01/the-road-ahead---may-1st
I will struggle through the bugs, bots and everything else. This is a wonderful game, and I for one will be staying.
Here's a quote from the ESO boss Matt: "We recognize that some of the launch issues—especially black market botting and spam, de-synced quests, and the disappearing bank slot bug—affected the early gameplay experience of a number of players. Fixing these problems required us to take the megaservers offline, costing players time in the game. In recognition of this experience and to show our gratitude to everyone who supported the launch, we are giving an additional five days of included game time to every ESO player who set up an active account prior to 8pm EDT Thursday May 1st and who are currently enjoying their 30 days of included game time. If you’re eligible to receive the five additional days, a confirmation will be sent to your account’s registered email address."
It's posted here: http://elderscrollsonline.com/en/news/post/2014/05/01/the-road-ahead---may-1st
I will struggle through the bugs, bots and everything else. This is a wonderful game, and I for one will be staying.
Yes, that's what sailors said before sirens sunk their ships and ate them. Lame excuse to grow a pair and unsubscribe for a 5 lousy days. If they were good, they would give 5 days to all, active and canceled subscribers no matter the reason. No additional time of whole universe can fix the damage they done.
I just hope that this game, in the near future, will live up to our expectation and become one of the best buy to play, sub. free games. It will release the pressure and demands from both sides of the game.