Hey guys, something I've wanted to talk about for a while.
A lot of the negative reviews and articles I've seen so far, is that they're about things like "500,000 Chosen Ones" or about a large handful of players doing the same objective as you, completely ruining immersion. I strongly agree with this to an extent, because ALOT of staple features for an MMO is missing, such as name plates.
But why are those staple MMO features missing?
Immersion meets a multiplayer environment.
Zenimax, you must understand:
You cannot have immersion in a multiplayer environment.
Sorry, but you just can't. I know immersion is not a bad thing, but when it comes to an MMO, having a heavy focus on immersion draws you to strip out features that are actually beneficial to the game, like the features mentioned above.
I say this as someone that was an RPer on WoW, always played on RP servers, been in many RP guilds, and I have been a bit part in many of their intricate plot lines. I have always supported and appreciated what RPers bring to the backdrop of our games, I have always picked appropriate thematic names, and I have avoided disrupting RP events. I think the idea of a RP interested phasing to be an amazing idea and hope it comes to life sooner than later and will likely hang out in them. I really do appreciate that this game is very RP/immersion friendly.
But yet I want to punch immersion in the face. I am sick of immersion being used as the default explanation of every missing/removed feature, regardless if it has a meaningful impact upon immersion or not. It has become excessive and ZOS has ignored all obvious compromises on these issues, it has made no attempt to find the middle ground. It has been a scorched earth approach, all in the name of immersion.
While there are many folks that will think is a good thing, and I appreciate that the crowds like the role-playing community, has gotten the shaft in more than a couple games, but I think the uncompromising nature of the ZOS approach has a very negative side. I see a increasingly fractured and hostile community, these forums are a great example. Worse I see the lasting legacy of ESO in the MMO genre being a hostile division between the RP and non-RP community in many games to come. ESO is giving credibility to those folks who run around with a previously unexplained hatred of all things RP and I do not like it.
Ultimately, and rather ironically, I think that immersion is the bane of ESO.
Edited by Neizir on April 25, 2014 10:12AM Neizir Stormstrider
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