Death recap will be available across the entire game, including Cyrodiil.Also that recap feature is a surprise and a great way to adjust stratagy even outside the trails. Curious if that recap is turned off when at Cyrodiil? @ZOS_Gina
My concern as well, I was under the impression that Crafted items will ultimately be better than most found items though I can understand getting epic items from very successful trial runs.adrenalinetaco wrote: »So, if I read correctly, does this mean that the very best items will no longer be crafted by players, but looted off of the Trial bosses?
I am very happy for those the enjoy grouping. I do look forward to a future update for explorers and those that tend to solo a bit more than group.
Everything is fine the way it is... it's an MMO, not a single-player RPG.
What I would love is a system that can scale the trials to the number of players in your group. Not everyone wants to play with strangers and not everyone has 11 friends that plays the game at the same time.
Craglorn looks great though, can't wait to experience it first hand!
adrenalinetaco wrote: »So, if I read correctly, does this mean that the very best items will no longer be crafted by players, but looted off of the Trial bosses?
adrenalinetaco wrote: »So, if I read correctly, does this mean that the very best items will no longer be crafted by players, but looted off of the Trial bosses?
That is my concern as well.
Also, about the boss models...
Some of them seem way way to BIG compare to the player model (to tall / wide ) -- makes them kind of cartoony looking. I will be happy if they are no bigger then a head or two taller then the player model. Making them the size of a 3 story house just looks silly IMHO. The texture and detail are very well done and that part does NOT look cartoon like at all, just that the boss models are way to big compare to the player model.
Who else thinks the size makes the models look cartoon like and rather be about the size of the player model (may be a little bigger like a head or two taller)?
adrenalinetaco wrote: »So, if I read correctly, does this mean that the very best items will no longer be crafted by players, but looted off of the Trial bosses?
That is my concern as well.
Also, about the boss models...
Some of them seem way way to BIG compare to the player model (to tall / wide ) -- makes them kind of cartoony looking. I will be happy if they are no bigger then a head or two taller then the player model. Making them the size of a 3 story house just looks silly IMHO. The texture and detail are very well done and that part does NOT look cartoon like at all, just that the boss models are way to big compare to the player model.
Who else thinks the size makes the models look cartoon like and rather be about the size of the player model (may be a little bigger like a head or two taller)?
Bigger the better, it's a boss. They typically are large in 85% of games
A few concerns:
1. Elitism
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2. Premade
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3. Crafting
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I absolutely cannot understand why minutes after awesome content is revealed there is always people that bring up irrational concerns.
So you are concerned about "Elitism"? I personally wonder how this term has grown so much hate to its name in gaming environment.
Isn't it completely usual that some people want to be better at what they are doing than others? And isn't it obvious that gaming shouldn't be different than any other activity on the globe you can participate in?
Any kind of sports, any kind of job, love, whatever people do there is always some kind of competition involved. So why do people hate on players that choose gaming to be an "Elitist" in? It shouldn't even concern you. Can't you play soccer and enjoy playing it just because someone in Champions-League is doing better than you and earning lots of money by doing so?