So you're saying you skipped (or outleveled) all the group POIs (skull and crossbones) and didn't do any instanced dungeons, and ignored Cyrodiil.
Congratulations, you discovered you can play the game solo just fine.
This isn't a group game, it's evident in every design choice they've made. With that said, there's still some endgame content they haven't added yet that's focused on small - large group raiding. Maybe that'll be a turn around, but who knows.
This isn't a group game, it's evident in every design choice they've made. With that said, there's still some endgame content they haven't added yet that's focused on small - large group raiding. Maybe that'll be a turn around, but who knows.
I fully agree with you... but wait, isn't the group play the very essence of a thing called MMO?
This isn't a group game, it's evident in every design choice they've made. With that said, there's still some endgame content they haven't added yet that's focused on small - large group raiding. Maybe that'll be a turn around, but who knows.
I fully agree with you... but wait, isn't the group play the very essence of a thing called MMO?
No. The whole point of MMO is playing with a lot of other players in an online world. No one said you HAVE to group to fit the acronym...
This isn't a group game, it's evident in every design choice they've made. With that said, there's still some endgame content they haven't added yet that's focused on small - large group raiding. Maybe that'll be a turn around, but who knows.
I fully agree with you... but wait, isn't the group play the very essence of a thing called MMO?
No. The whole point of MMO is playing with a lot of other players in an online world. No one said you HAVE to group to fit the acronym...
Lanatireb17_ESO wrote: »What i AM saying is that questing in a group is impossible in this game, so the game is actively discouraging grouping.
I did go to every overland POI, and finished all of them. sometimes i had to wait for another player to show up (that i didnt need to group with), but more often i did them on my own.
I went into all the dungeons that were public (again, not needing a group but only good aoe skills), solved all the quests there, and even went and got 2 crafting skills up to 30+. So dont tell me what i am saying please when what i am saying is pretty much not what you would like to read.
Lanatireb17_ESO wrote: »This isn't a group game, it's evident in every design choice they've made. With that said, there's still some endgame content they haven't added yet that's focused on small - large group raiding. Maybe that'll be a turn around, but who knows.
I fully agree with you... but wait, isn't the group play the very essence of a thing called MMO?
No. The whole point of MMO is playing with a lot of other players in an online world. No one said you HAVE to group to fit the acronym...
But a game that makes it extremely hard to the point of being impossible to group up and quest together makes a lot of bad design decisions. And I dont care about 'all the others' but about my friends who started this game with me (me being the last one still playing) and in the end were absolutely disappointed that playing actively together in PVE/Quests is not possible.
Lanatireb17_ESO wrote: »This isn't a group game, it's evident in every design choice they've made. With that said, there's still some endgame content they haven't added yet that's focused on small - large group raiding. Maybe that'll be a turn around, but who knows.
I fully agree with you... but wait, isn't the group play the very essence of a thing called MMO?
No. The whole point of MMO is playing with a lot of other players in an online world. No one said you HAVE to group to fit the acronym...
But a game that makes it extremely hard to the point of being impossible to group up and quest together makes a lot of bad design decisions. And I dont care about 'all the others' but about my friends who started this game with me (me being the last one still playing) and in the end were absolutely disappointed that playing actively together in PVE/Quests is not possible.
So you're saying you skipped (or outleveled) all the group POIs (skull and crossbones) and didn't do any instanced dungeons, and ignored Cyrodiil.
Congratulations, you discovered you can play the game solo just fine.
bloodenragedb14_ESO wrote: »i have found that most of these bosses can be cc'ed, as such it take what bite they have away. i only need help with multi bosses, or those that are trolls and can regen quicker than i can damage.
Lanatireb17_ESO wrote: »To ME it is the ONLY important point, my friend. In all the mmos i played my brother and me teamed up together and we tackled the content together with our small guild. We do this for many years already, having started that tradition in EQ2. And this, here, is impossible. Period.
I quests with my friends (in groups) all the time.
Kill 10 dudes! We split up, their kills contribute to mine and vice-versa. We gang up on boss monsters. Done.
We understand that there are some specific story-heavy quests that require you to be alone. Those we do in parallel.
Maybe it's a faction thing. I don't have any grouping issues questing in Ebonheart Pact.
The new zone they are adding is ALL about PvE grouping. So not sure what you are complaining about. All the new content will cater to people like you.Lanatireb17_ESO wrote: »The times when this game NEEDS a group (when you are in the storyline meeting the pretty hard bossmobs) it doesnt allow you to have one.
So far this is an single player game with added chat functionality to me. I dont do pvp cause that doesnt give me anything at all.
So...where is the mmo content? When will i be able to effectively quest in a group?
As of now i did cancel my account after the free month. I guess after reaching VR3 i do have a general idea of what this game is like...and...it is simply not an mmo.