So. Im VR3 now...when does the mmo part start?

Lanatireb17_ESO
Lanatireb17_ESO
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I have been playing since early access, have a VR3 NB and 3 more lower level chars...
and i have not been in a group after level 10 ONCE so far. I went through all the content alone, and there were maybe three situations in dungeons when i actually considered grouping, but managed without.
I used to play other mmos with my brother in a team, we would make characters that add to each others abilities, which we also tried here...for the first 10 levels, when we realized that PVE questing in a group is literally impossible with the current phasing and quest system in place. So we decided it would be easier to level and quest kind of 'next' to each other. My brother gave up around level 15 and went back to Skyrim.
I kept going, since i wanted to reach at least level 50.
The times when this game NEEDS a group (when you are in the storyline meeting the pretty hard bossmobs) it doesnt allow you to have one.
So far this is an single player game with added chat functionality to me. I dont do pvp cause that doesnt give me anything at all.
So...where is the mmo content? When will i be able to effectively quest in a group?
As of now i did cancel my account after the free month. I guess after reaching VR3 i do have a general idea of what this game is like...and...it is simply not an mmo.
  • Shimond
    Shimond
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    So you're saying you skipped (or outleveled) all the group POIs (skull and crossbones) and didn't do any instanced dungeons, and ignored Cyrodiil.

    Congratulations, you discovered you can play the game solo just fine.
  • jmido8
    jmido8
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    This isn't a group game, it's evident in every design choice they've made. With that said, there's still some endgame content they haven't added yet that's focused on small - large group raiding. Maybe that'll be a turn around, but who knows.
  • Artemiisia
    Artemiisia
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    there are like 30 group dungs, lots of public dungs where its more fun to team up, pvp is mmo as well

    try press J ingame and see how much u have actually done, for me it sounds like you rushed through the game to get to endgame stuff, this mmo is build for more exploring and doing it all, instead of just staying on the beaten path.

  • knaveofengland
    knaveofengland
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    yes you have a point but I think game will improve the pve levelling is reasonably easy , also most will want to go solo greed node farming chests etc , so theres the answer look at the series with the nodes should be like in gw2 ,
    make the pve a lot harder and dungeons and bosses have to be in team to enter , hopefully in time they will change other wise it will remain a single player experience , reason I don't play gw2 complete the game get bored pvp was ok
    think if the carry on like this , most will complete game to quick and get bored
    so if you leaving please mail me your items
  • cromica81_ESO
    cromica81_ESO
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    Group content aparently starts a V10 if you can stick it out (don't think many will)

    They really shot themselves in the foot with the terrible questing. I have 10 friends that already quit because of it. Phasing can be used to get story elements across very well but this was just complete and utter over kill and unfortunately for ESO it's such a huge part of the game I don't see them ever being able to do anything about it.
  • Lanatireb17_ESO
    Lanatireb17_ESO
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    Shimond wrote: »
    So you're saying you skipped (or outleveled) all the group POIs (skull and crossbones) and didn't do any instanced dungeons, and ignored Cyrodiil.

    Congratulations, you discovered you can play the game solo just fine.

    What i AM saying is that questing in a group is impossible in this game, so the game is actively discouraging grouping.
    I did go to every overland POI, and finished all of them. sometimes i had to wait for another player to show up (that i didnt need to group with), but more often i did them on my own.
    I went into all the dungeons that were public (again, not needing a group but only good aoe skills), solved all the quests there, and even went and got 2 crafting skills up to 30+. So dont tell me what i am saying please when what i am saying is pretty much not what you would like to read.
  • Cepeza
    Cepeza
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    jmido8 wrote: »
    This isn't a group game, it's evident in every design choice they've made. With that said, there's still some endgame content they haven't added yet that's focused on small - large group raiding. Maybe that'll be a turn around, but who knows.

    I fully agree with you... but wait, isn't the group play the very essence of a thing called MMO?
  • dagnome
    dagnome
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    Oh look another negative thread from someone who blasted their way through the game. I am VR2 been playing since beta and somehow i have found plenty of grouping opportunities. I am loving the challenge of veteran rank content (which is made easier with groups, and if your going to claim you can solo all the veteran content with ease i will call your BS). The choice to group is yours, if you want to skip group content then whine about it that's on you.
  • Artemiisia
    Artemiisia
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    do u have to be in an actually group to call it mmo, my thought is no.
    Some solo dungs, I wont had made out of if it werent for all the others helping me and I helped them progress in that.

    Yeah sure, I dont learn their names in 99% of the case, thats alright, I got my guild for future gaming.

    This game is also new, I think many wanna explore the new world by themselves instead of having to either follow another or having them following u, sometimes its just more fun running left then right.
    Edited by Artemiisia on April 23, 2014 1:08PM
  • Gisgo
    Gisgo
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    If i wasnt mainly a pvper, hence pveing to get to vr10, i would be pissed like you.

    I can only advice you to INVITE people to your group, and to your friend list, and to be more actively trying to group because the game isnt helping much.

    Starting from VR5 there is stuff that needs to be taken as a group (Vile Manse comes to mind), unless you are a demigod.
    Edited by Gisgo on April 23, 2014 1:10PM
  • Lanatireb17_ESO
    Lanatireb17_ESO
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    Oh look, another person that didnt read the thread and just wants to blast out his own biased oppinion. I also played since beta, and i say grouping in quests is impossible, as hundreds, if not thousand others here also already have stated.
    I didnt say grouping is impossible.
    I also didnt 'rush' through the content, considering i collected all the skyshards so far on my way, and even READ most of the lorebooks that you find. Along with raising 2 crafting skills above 30 i think its safe to say i did not blindly rush through.
    What i AM saying, once again, is that the phasing system makes it impossible to team up and play the game together. And that, to me, is what makes an mmo.
  • mutharex
    mutharex
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    Cepeza wrote: »
    jmido8 wrote: »
    This isn't a group game, it's evident in every design choice they've made. With that said, there's still some endgame content they haven't added yet that's focused on small - large group raiding. Maybe that'll be a turn around, but who knows.

    I fully agree with you... but wait, isn't the group play the very essence of a thing called MMO?

    No. The whole point of MMO is playing with a lot of other players in an online world. No one said you HAVE to group to fit the acronym...
  • Lanatireb17_ESO
    Lanatireb17_ESO
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    mutharex wrote: »
    Cepeza wrote: »
    jmido8 wrote: »
    This isn't a group game, it's evident in every design choice they've made. With that said, there's still some endgame content they haven't added yet that's focused on small - large group raiding. Maybe that'll be a turn around, but who knows.

    I fully agree with you... but wait, isn't the group play the very essence of a thing called MMO?

    No. The whole point of MMO is playing with a lot of other players in an online world. No one said you HAVE to group to fit the acronym...

    But a game that makes it extremely hard to the point of being impossible to group up and quest together makes a lot of bad design decisions. And I dont care about 'all the others' but about my friends who started this game with me (me being the last one still playing) and in the end were absolutely disappointed that playing actively together in PVE/Quests is not possible.
  • cromica81_ESO
    cromica81_ESO
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    mutharex wrote: »
    Cepeza wrote: »
    jmido8 wrote: »
    This isn't a group game, it's evident in every design choice they've made. With that said, there's still some endgame content they haven't added yet that's focused on small - large group raiding. Maybe that'll be a turn around, but who knows.

    I fully agree with you... but wait, isn't the group play the very essence of a thing called MMO?

    No. The whole point of MMO is playing with a lot of other players in an online world. No one said you HAVE to group to fit the acronym...

    Or In this case a game that you play with nothing but bots around you because the real players are moving on because there is no reason to group up.


    Solo content is fine but when you can complete damn near everything with out so much as talking to another person you might as well play a single player game.
    Edited by cromica81_ESO on April 23, 2014 1:18PM
  • Shimond
    Shimond
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    What i AM saying is that questing in a group is impossible in this game, so the game is actively discouraging grouping.
    I did go to every overland POI, and finished all of them. sometimes i had to wait for another player to show up (that i didnt need to group with), but more often i did them on my own.
    I went into all the dungeons that were public (again, not needing a group but only good aoe skills), solved all the quests there, and even went and got 2 crafting skills up to 30+. So dont tell me what i am saying please when what i am saying is pretty much not what you would like to read.

    Ok so you're saying because you don't have to group to do multiplayer content (which is what those POIs are) this game isn't an MMO?

    You have a very narrow definition of MMO. I will agree there are some phasing issues ZOS themselves have said they're working on with regards to group questing. However group questing is NOT the only multiplayer (hence, MMO) content in this game. You're ignoring the rest to make a poor point.
  • Artemiisia
    Artemiisia
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    AoC, TSW, ESO and many more have all solo pve, and group dungs. u probably used to play mmo, that only deals with group stuff only. Which are the onces I stay away from.
  • Lanatireb17_ESO
    Lanatireb17_ESO
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    To ME it is the ONLY important point, my friend. In all the mmos i played my brother and me teamed up together and we tackled the content together with our small guild. We do this for many years already, having started that tradition in EQ2. And this, here, is impossible. Period.
  • Zargorius
    Zargorius
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    mutharex wrote: »
    Cepeza wrote: »
    jmido8 wrote: »
    This isn't a group game, it's evident in every design choice they've made. With that said, there's still some endgame content they haven't added yet that's focused on small - large group raiding. Maybe that'll be a turn around, but who knows.

    I fully agree with you... but wait, isn't the group play the very essence of a thing called MMO?

    No. The whole point of MMO is playing with a lot of other players in an online world. No one said you HAVE to group to fit the acronym...

    But a game that makes it extremely hard to the point of being impossible to group up and quest together makes a lot of bad design decisions. And I dont care about 'all the others' but about my friends who started this game with me (me being the last one still playing) and in the end were absolutely disappointed that playing actively together in PVE/Quests is not possible.

    I have been playing with my GF since the beginning, in a group. I know, it sounds crazy but it's how it is. Never had a problem actually. Also, I did several Group Dungeons so far, always as a group with other random people, never had a problem.
    I did PVP with other people, as a group, it worked quite well.
    I think you simply don't like the game and are trying to find an excuse to quit. I can tell you, you don't need an excuse. Just quit, it's perfectly fine and ESO Police will not come to take you away at night. We promise.
    Honor is a dead man's code.
  • mutharex
    mutharex
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    mutharex wrote: »
    Cepeza wrote: »
    jmido8 wrote: »
    This isn't a group game, it's evident in every design choice they've made. With that said, there's still some endgame content they haven't added yet that's focused on small - large group raiding. Maybe that'll be a turn around, but who knows.

    I fully agree with you... but wait, isn't the group play the very essence of a thing called MMO?

    No. The whole point of MMO is playing with a lot of other players in an online world. No one said you HAVE to group to fit the acronym...

    But a game that makes it extremely hard to the point of being impossible to group up and quest together makes a lot of bad design decisions. And I dont care about 'all the others' but about my friends who started this game with me (me being the last one still playing) and in the end were absolutely disappointed that playing actively together in PVE/Quests is not possible.

    Maybe because the group content is in the 30 odd dungeons, the Boss Zones and Adventure Zones? Without talking of Cyrodiil. Still, your definition of MMo is wacky
  • bloodenragedb14_ESO
    bloodenragedb14_ESO
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    Shimond wrote: »
    So you're saying you skipped (or outleveled) all the group POIs (skull and crossbones) and didn't do any instanced dungeons, and ignored Cyrodiil.

    Congratulations, you discovered you can play the game solo just fine.

    i have found that most of these bosses can be cc'ed, as such it take what bite they have away. i only need help with multi bosses, or those that are trolls and can regen quicker than i can damage.
  • Shimond
    Shimond
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    i have found that most of these bosses can be cc'ed, as such it take what bite they have away. i only need help with multi bosses, or those that are trolls and can regen quicker than i can damage.

    I managed to kite around one and slowly whittle him away, but if I got hit it damn near one shot me. They're clearly designed for a group, regardless of what tricks you can bring to solo some of them.
  • Selstad
    Selstad
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    So you made the choice of not doing any of the private dungeons, you decided that you wanted to do things alone, you decided that it was best to just go on without anyone, and now it's Zenimax' fault?

    Me and a friend did a lot of quests, dungeons and elites together between 20 and 40, then Easter happened and I ran ahead of him. He's a tank, I'm a healer, so we've done a lot of dungeons together.

    I've never understood why people complain in MMOs about their own concious choice to go solo, when the game is build and opened to doing things together. Why then is it the game's developer's fault that you choose to go solo?
  • Gix
    Gix
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    I quests with my friends (in groups) all the time.

    Kill 10 dudes! We split up, their kills contribute to mine and vice-versa. We gang up on boss monsters. Done.

    We understand that there are some specific story-heavy quests that require you to be alone. Those we do in parallel.

    Maybe it's a faction thing. I don't have any grouping issues questing in Ebonheart Pact.
  • lordspyder
    lordspyder
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    To ME it is the ONLY important point, my friend. In all the mmos i played my brother and me teamed up together and we tackled the content together with our small guild. We do this for many years already, having started that tradition in EQ2. And this, here, is impossible. Period.



    Me and my wife play all our MMO's together and it's just as easy for us to play here as it is on every other MMO because we always play together. The solution is simple. keep a character that you two play together, then play an alt when you are alone. This is how we play all our MMO's.
    Edited by ZOS_UlyssesW on April 23, 2014 2:47PM
  • mutharex
    mutharex
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    Gix wrote: »
    I quests with my friends (in groups) all the time.

    Kill 10 dudes! We split up, their kills contribute to mine and vice-versa. We gang up on boss monsters. Done.

    We understand that there are some specific story-heavy quests that require you to be alone. Those we do in parallel.

    Maybe it's a faction thing. I don't have any grouping issues questing in Ebonheart Pact.

    I think most of these complaints are relative to 'Guild' bosses and maybe stem from when phasing and grouping was buggier, haven't really seen anyone in game complain about this for a while.
  • jowens000
    jowens000
    The phasing does make it hard to group. I was questing with my brother and he chose a different response to a NPC and we had to do a boss fight separately because of that. Also the skull and crossbones locations and some dungeons do require multiple people but you're not really grouping with them.
  • Raice
    Raice
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    I find this thread and similar complaints to this very funny.

    I've been playing with my brother since the first day of Early Access. We have managed to group together and complete every single quest together except for:

    Main Story Missions
    Guild Missions

    That's it. We were locked into Solo Mode with those missions - and rightfully so.

    Everything else, we have completed, side by side, same quest phase and everything, and made it all the way to level 35 before he started to out-level me when I couldn't play as often.

    People who say this game doesn't work in group mode are either over-exaggerating, lying, or are doing something wrong. I don't know what else to say.
  • SadisticSavior
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    The times when this game NEEDS a group (when you are in the storyline meeting the pretty hard bossmobs) it doesnt allow you to have one.

    So far this is an single player game with added chat functionality to me. I dont do pvp cause that doesnt give me anything at all.

    So...where is the mmo content? When will i be able to effectively quest in a group?
    As of now i did cancel my account after the free month. I guess after reaching VR3 i do have a general idea of what this game is like...and...it is simply not an mmo.
    The new zone they are adding is ALL about PvE grouping. So not sure what you are complaining about. All the new content will cater to people like you.

    I do agree with you about the Storyline content, but since everyone's character is the "main" character in the storyline it'd be pretty hard to start adding people. But it's not like the Storyline content is the bulk of ESO content anyway.
  • Chiefwilliams
    Chiefwilliams
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    I just wished it would let people you have in your party be in the same phase as you regardless of whether or not they completed it already, that way my friend who is higher level would be able to help me catch up and actually utilize the Mara rings.
  • demendred
    demendred
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    The hell are you talking about OP? There are bots in public dungeons, gold sellers sending you in game mail and spamming on zone chat, and people who deliberately give false information to other players. This IS an mmo, you silly goose.
    All good Nords goto Sto'Vo'Kor.
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