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I Heard Doshia was Nerfed

  • Gwarok
    Gwarok
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    All I have to say is if people are thinking Doshia is a difficult fight they are in for a surprise when they have to "Enter the Alchemist's Layer" for the Plague Bringer quest line when they hit 18.
    Edited by Gwarok on April 16, 2014 7:46AM
    "Strive for balance of all things. When the scales tip to one side or the other, someone or somethings gets short-changed. When someone gets short-changed, unpredictability and strife unbalance the world around us...To achieve freedom from greed, from want, and from strife, all parties in any exchange MUST find balance." -House Hlaalu's Philosophy of Trade

    "I am ALWAYS very busy, so I KNOW what's best. You need to stay away from the waterfall. TRUST ME, you're better off keeping busy than playing in the stream....Do you know how to swim, Little Scrib?"

    "I am but a simple farmer". -Rags'nar LodesBroke

    #SKOOMA!

    (Juliet):
    ...it is nor hand, nor foot,
    Nor arm, nor face, nor any other part
    Belonging to a man.
    O, be some other name!
    What's in a name?
    That which we call a rose?
    By any other name would smell as sweet.
    Retain that dear perfection to which he owes...
    (Act II, Scene II -William Shakespeare's: Romeo & Juliet -1595 A.D.)



  • cromica81_ESO
    cromica81_ESO
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    soulclaw wrote: »
    Doshia is a good example of a badly designed encounter. I went in there blind and got killed twice in quick succession because I had no idea what was going on. Any encounter that relies on the player failing multiple times in order to learn the encounter is one where the designer has failed utterly in their goal.

    If the designer actually had a clue and knew what to do with it they would have put in a clue or two to let you know what to expect, a journal page or something would have sufficed.

    You must have been blind to not see that the orbs heal her after that its just basic common sense what to do no deaths involved.
  • Stautmeister
    Stautmeister
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    I liked the challenge that was dosha.
    (she prepares you for later on where random elites are just harder hitting doshas, but with the same effects)
    Playing full sword and board the entire game i found that silver shards is a blessing against those mobs.
    Only had 1 harder fight, that lasted 20 min was with a healer and an ogrim (cant remember the quest.) That fight was extremely difficult because i had to switch between, dmg, interrupting, surviving and kiting.
    Now that was a skill test :)
    An orc marrying a wood elf?! Enjoy your Borsimer mutants!
  • AlchemyDevil
    AlchemyDevil
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    I understand the arguments on both sides, but I must ask the players that are requesting for this fight to be nerfed "What will you do when you get to Veteran Level?" If you struggled with that fight.... how will you cope with the punishment of Veteran content? Are you going to whine and demand they nerf Vet stuff so you can continue to advance or will you try and learn about game mechanics and tactics to beat the content?

    Trying to be as diplomatic as possible, not trying to offend anyone but if you struggled with that fight you will not be able to handle the Vet stuff, it's really that simple. After Vet 5 zones you cannot make mistakes without serious consequences. The game from 1 - 50 is preparing you for the advanced game that starts after level 50. If you keep crying for the normal content to be nerfed then you will be overwhelmed by Veteran Content.
  • rager82b14_ESO
    rager82b14_ESO
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    Like many people said. It got nerfed because it needed it. Stop looking more into it. The sky is not falling and people just out level it to do it any way. Some builds really did have trouble with it.

    None of you people who act like they are good, even comes close to understanding the builds people use, what the problem was. This is not wow where people master in and outs, and none of you are better than any one else. The devs saw a problem and fix it.

    Edited by ZOS_UlyssesW on April 16, 2014 3:50PM
  • rawne1980b16_ESO
    rawne1980b16_ESO
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    Sarenia wrote: »
    Next nerf will be that boss that insta-kills you if you don't run to the guardians.

    Yes, German speaking guardians .... I sure understood them .... no wait, I don't speak German.

    Majority of the time I listen to music when i'm gaming so even if they spoke English I wouldn't hear them.

    Good job his big attack can be interrupted and you don't need to run anywhere when fighting him isn't it.

    Silly guardians stood around doing nothing.
    Edited by ZOS_UlyssesW on April 16, 2014 3:54PM
  • Cogo
    Cogo
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    soulclaw wrote: »
    Doshia is a good example of a badly designed encounter. I went in there blind and got killed twice in quick succession because I had no idea what was going on. Any encounter that relies on the player failing multiple times in order to learn the encounter is one where the designer has failed utterly in their goal.

    If the designer actually had a clue and knew what to do with it they would have put in a clue or two to let you know what to expect, a journal page or something would have sufficed.

    Doshia is a PERFECT exemple why I like ESO so much. You needed to figure out and overcome the encounter on YOUR OWN. Some couldn't do it becuase of their build (Pure healer) but most didn't do it just because.....voila, what you just said.

    I am very disappointed that they gave in and nerfed this encounter.

    This Encounter forced you to think on your feet, evaluate the situation and boldy try on the demon Doshia!

    I am sorry that you think the designer did not have a clue how they created an encounter that YOU where not able to beat after TWO WHOLE tries?!?!

    Dude, go play wow.
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • Baratan
    Baratan
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    You should be able to defeat any enemy at any time with any gear using any build with any gameplay style. There should be no point to gear, player skill or character builds. /sarcasm
  • Hodorius
    Hodorius
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    Put that "/sarcams" at the beginning pls... I was about to get an heart attack.

    But... you are100% right!
  • SexyVette07
    SexyVette07
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    I cant wait until all of these people who cry about DOSHIA actually get to the real bosses later on in the game. I see a lot of people quitting before making it into the veteran ranks....

    You can get defensive all you want but it IS a L2P issue. Just like real life you have to adapt to what youre facing. I swear, people these days are just freaking lazy and dont bother trying to figure out stuff on their own... seriously, whats the fun in playing without a challenge??? Shouldnt overcoming that challenge make you feel good and accomplished??????
    Edited by SexyVette07 on April 16, 2014 11:12AM
  • Cogo
    Cogo
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    I think the problem with these people who wants to be able to do everything all the time, will go away by itself. The game will be "to hard" or "broken", because they can not do stuff others who put down time and practice in, could.

    When these people are not playing anymore......the game gets better even if Zenimax did not do that good part! :-p
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • SexyVette07
    SexyVette07
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    Cogo wrote: »
    I think the problem with these people who wants to be able to do everything all the time, will go away by itself. The game will be "to hard" or "broken", because they can not do stuff others who put down time and practice in, could.

    When these people are not playing anymore......the game gets better even if Zenimax did not do that good part! :-p
    Unless Zenimax nerfs the difficulty of all content to appease the casuals, just as every MMO has.

    Casuals and their minimal effort playstyle has killed an entire genre of games, I suspect this game will be no different.
  • ZiRM
    ZiRM
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    This Boss was pretty easy mode. You just had to use tactics and think about it, move around and kill her health respawn bubbles. People that couldn't defeat this boss.... *shakes head*
    Want to become Vampire? 5k @ZiRM in game.
    ESO Server Status. ( ^_^)o自自o(^_^ ) SkåL!!!!!
  • rawne1980b16_ESO
    rawne1980b16_ESO
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    Cogo wrote: »
    When these people are not playing anymore......the game gets better

    Yeah, when people quit games they only improve......

    No.

    When people leave, three words happen .... free to play.

    You think you've seen complaining now .... give it time.

  • Cogo
    Cogo
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    I agree

    The danger is that Zenimax gives in and nerf stuff back to kindergarden WoW.

    HOWEVER. So far I have not seen anything that points that way. Sure this nerf was like it. But its the only nerf so far.

    Lets all hope that Zenimax keeps up the courage and keep developing this awesome game and make more "near impossible" quests. Its VERY cool to have quests that only a few can do =).
    Oghur Hatemachine, Guild leader of The Nephilim - EU Megaserver
    Orc Weapon Specialist and Warchief of the Ebonheart Pact - Trueflame Cyrodiil War Campaign
    Guildsite: The Nephilim

    "I don't agree with what you are saying, but I'll defend to the death your right to say it"
    -Voltaire

    "My build? Improvise, overcome and adapt!"
  • rager82b14_ESO
    rager82b14_ESO
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    I was thinking about it, but you know what? You are right. Their opinions don't matter when it comes to a level 8 boss. When they judge other people who can't do it. Or cry that the game is turning casual. I don't really respect people like that, and won't respect them.

    I was one of the many people who gave feedback about the boss, I said that I had a easier time on one char, than the other and that for new players and new mmoers level 8 is a bit too low for some thing like that. Guess what? They agree with me. Just like they agree with the feedback on the Solo dungeons farming. They are changing it as well.



    For a mmo to win on the market, it has to be friendly to all types of players. Content for all. Tough content for people who want it. Easier content for people that want it. It is the reason wow has lived this long because they done this part right.

    Edited by ZOS_UlyssesW on April 16, 2014 4:01PM
  • Enteum
    Enteum
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    It is a shame they nerfed Doshia. I managed to beat her before she was nerfed and man, what a battle. It was literally down to the last of our health for both of us. I was on the edge of my seat having suffered death to her countless times. I got that last hit and now hold a victory for that battle.

    I can't remember a time in an mmo where I had to plan ahead and watch everything without a blink. My fists punched the air when I defeated her. I felt so great :)

    I want more difficult experiences like that. But, it is a shame they are now nerfing something that's a more difficult than most other things. I don't want to be facing a boss, hit them in the face a few times and win. I want the challenge I had with Doshia. It was epic. Wish I had a video of that fight. It was tense!
    Edited by Enteum on April 16, 2014 12:01PM
    Asira Avalis - Mage
  • therain93
    therain93
    My biggest challenge going into Doshia the first few times was that it would go down so fast, even with a healing tincture that it was tough to process what was going on in the environment. Once I understood (from the forums) that these spheres were even in play, it made all the difference (I never even noticed a gong like someone mentioned).

    With that written, I agree on a few things. First, I don't think Doshia was a technically difficult boss and shouldn't have necessarily been nerfed (although I haven't run that through EP). Second, in storyline games (as opposed to random arcade), I think there should always be an opportunity to figure out the solution without relying on failure (unless time travel ala pPrince of Persia is involved). Consider Raiders of the Lost Ark -- should Indy have only learned about the poison arrows by getting hit by one and starting over? No, he learned because there was a clue of some sort available. Similarly, the Doshia encounter should have had some similar head's up, even if it was a simply as Sees-All-Colors passing comment since you have to report to her prior to facing Doshia.

  • ZiRM
    ZiRM
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    Things are getting serious in here, The Internets serious business!
    Want to become Vampire? 5k @ZiRM in game.
    ESO Server Status. ( ^_^)o自自o(^_^ ) SkåL!!!!!
  • mutharex
    mutharex
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    Cogo wrote: »
    When these people are not playing anymore......the game gets better

    Yeah, when people quit games they only improve......

    No.

    When people leave, three words happen .... free to play.

    You think you've seen complaining now .... give it time.

    Freemonthers and threemonthers leave always, anyways, so it's pointless destroying a game to make them stay. And when they have gone and the game is a mess, true fans leave as well.

    All games who tried to listen to wowkiddies ended up F2P. Now THAT is a fact, unlike you FUD ***
  • rager82b14_ESO
    rager82b14_ESO
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    In fact, I will counter it by saying that this game NEEDS some things from wow. Like, a better AH system, and a way to tell our latency would be a great start. Even though, most mmos have that basic needs not just wow.

    I'm happy they listen to our feedback and nerfed it. You have me and many others to think for turning this game closer and closer to your so called wow clone. I call it balance.

    Edited by ZOS_UlyssesW on April 16, 2014 5:04PM
  • mutharex
    mutharex
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    The problem with people like you is that they want to be able to do everything "normal" people do
    Edited by mutharex on April 16, 2014 12:56PM
  • Distrobomb
    Distrobomb
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    Most people who play this are probably casual gamers who don't want to spend all of their time trying to get over a particularly hard enemy in the game. This is what mmorpgs have come to be. Stop being surprised and accept it.
    I survived the great ESO launch disaster 2014 B)
  • mutharex
    mutharex
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    Distrobomb wrote: »
    Most people who play this are probably casual gamers who don't want to spend all of their time trying to get over a particularly hard enemy in the game. This is what mmorpgs have come to be. Stop being surprised and accept it.

    You are right, that's why we are upset. We thought TESO was different. Now we realize this is just going to be wow wit ha TES skin thanks to all the wowkiddies who never check a game before buying it because they know they can when in forums and get the devs to do everything they want. Next stop, Auction House.
  • Distrobomb
    Distrobomb
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    mutharex wrote: »
    We thought TESO was different.

    http://www.youtube.com/watch?v=fLrpBLDWyCI
    Edited by Distrobomb on April 16, 2014 1:05PM
    I survived the great ESO launch disaster 2014 B)
  • rager82b14_ESO
    rager82b14_ESO
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    mutharex wrote: »
    Distrobomb wrote: »
    Most people who play this are probably casual gamers who don't want to spend all of their time trying to get over a particularly hard enemy in the game. This is what mmorpgs have come to be. Stop being surprised and accept it.

    You are right, that's why we are upset. We thought TESO was different. Now we realize this is just going to be wow wit ha TES skin thanks to all the wowkiddies who never check a game before buying it because they know they can when in forums and get the devs to do everything they want. Next stop, Auction House.

    Wowkiddies this. Wow that. The pointless wow hate is dumb.

    Wow is a amazing MMO, most of us master it and want some thing new. Wow does things right, gives content for all types of players.


    Some people don't want to get better, and don't care to get better. They enjoy the RPG the enjoy the world, and want to see the story. At end game, they will log in do trade and go at there own pace. They have a right to enjoy the game just as much as you people who want a more hardcore system. The more harder tougher content should be mostly end game. Where players can pick to do it or not.

    MMOs need all types of players to live, Content for all. That is what it boils down too.

    Also, in the old days, the community was not as much trash as it is now. Most people was happy to help one another, and did not care if some one needed to so called "l2p" We helped and did not judge as much. The ones to watch out for was the people in PK guilds, and even some of them was not as trashy as the community is now.


    Edited by rager82b14_ESO on April 16, 2014 1:06PM
  • mutharex
    mutharex
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    mutharex wrote: »
    Distrobomb wrote: »
    Most people who play this are probably casual gamers who don't want to spend all of their time trying to get over a particularly hard enemy in the game. This is what mmorpgs have come to be. Stop being surprised and accept it.

    You are right, that's why we are upset. We thought TESO was different. Now we realize this is just going to be wow wit ha TES skin thanks to all the wowkiddies who never check a game before buying it because they know they can when in forums and get the devs to do everything they want. Next stop, Auction House.

    Wowkiddies this. Wow that. The pointless wow hate is dumb.

    Wow is a amazing MMO, most of us master it and want some thing new. Wow does things right, gives content for all types of players.


    Some people don't want to get better, and don't care to get better. They enjoy the RPG the enjoy the world, and want to see the story. At end game, they will log in do trade and go at there own pace. They have a right to enjoy the game just as much as you people who want a more hardcore system. The more harder tougher content should be mostly end game. Where players can pick to do it or not.

    MMOs need all types of players to live, Content for all. That is what it boils down too.

    Also, in the old days, the community was not as much trash as it is now. Most people was happy to help one another, and did not care if some one needed to so called "l2p" We helped and did not judge as much. The ones to watch out for was the people in PK guilds, and even some of them was not as trashy as the community is now.


    Yeah so that's why they had to nerf an OPTIONAL side quest made for people who wanted a bit more challenge. Stop agreeing with me, please. And if you want to harp on WoW, well you could go play that instead of screaming nerf every time you can't win a fight while watching football on TV
    GEDDAOUDDAHERE
  • rager82b14_ESO
    rager82b14_ESO
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    Yeah so that's why they had to nerf an OPTIONAL side quest made for people who wanted a bit more challenge. Stop agreeing with me, please. And if you want to harp on WoW, well you could go play that instead of screaming nerf every time you can't win a fight while watching football on TV
    GEDDAOUDDAHERE

    Wait, it is xp, it has a storyline that is not optional to people who enjoy rpg and story. :)

    Wow is one of the greatest mmos and still the best, so all this talk of wow clones is not even putting down the game. All you see is your own little world, and don't think about others.

    The point is, I want tough content to happen, I however, don't want to see it at level 8 where people are learning the game slowly, I rather have tough content at end game where people have many more options and ways to do it. Not at lower levels.
  • rager82b14_ESO
    rager82b14_ESO
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    Wow is still the best MMO. The reason why it is easy for lots of us is because we have pretty much master the ends and outs of it. Wow has made MMOS better in more playing and less tedious. You have lots to thank blizzard for.

    I like the leveling speed as it is. I'm enjoying the story, and running through the quests that are pretty well done. It does not have to be OMG tough to enjoy that part of the game.
    Edited by ZOS_UlyssesW on April 16, 2014 5:10PM
  • Elvent
    Elvent
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    Meh they can keep nerfing and dumbing down the game till people start to leave for all I care, I wanted an elder scrolls experience with friends but I'm not getting that experience because of these forced solo instances/quests.

    They wouldn't have to nerf anything if they would allow you to get a person to join your group to help you, it is an MMO after all, these forced solo stuff should be optional.

    That way the people that want easy mode can invite a friend.

    And the people that want the challenge can just go in solo = no need for nerfs.
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