Which 'many other' games of this type has it been done in?Seroczynski wrote: »This is not a design flaw. It has been used in many other games and some might even prefer it over the traditional center-view.
I would love the option to turn off the "slide over the right shoulder as I zoom in" setting. I never, ever want that view. Please just let us keep the reticle centered at all zoom levels.
Thanks.
I would like the option to have a free camera option where I can centre the camera on my character and pan around it. This would help with screen shots as they stand now the screen shot is always looking skewed due to the character always being on the left of the shot.
What about a addition to the API so moders can make an add on to give us some ability to make cinematic vids by controlling our cameras ?
I would like the option to have a free camera option where I can centre the camera on my character and pan around it. This would help with screen shots as they stand now the screen shot is always looking skewed due to the character always being on the left of the shot.
What about a addition to the API so moders can make an add on to give us some ability to make cinematic vids by controlling our cameras ?
Wow model viewer is used in WoW to render and dress character models for machinima films.
Wonder if something could be done here? Since Warden scans WoW and bans you if you reinsert altered models into the game, theres no worry about making alterations that could break things there.
ZOS could do the same here. Scan files before loading to make sure hashes match.
Then let us pull model/mesh data and texture stuff out of the game for nonprofit activities.
/mind drifting
This calls for a cute puppy moment:
...I get neck ache having to keep my head tilted to a side (yes, how else would I see both sides of my character since the mobs don't politely arrive only from the right side of the screen) and some people get nausea from the camera movement...
...If the sideways camera is for percieved advance in visibility in front of character fine, keep it as an option but, please, give us the option for center third person camera too. The game would look way more stunning that way.
they didn't change it because it was "cooler" they changed it because people complained about the center camera being awkward. Now people are complaining about it being off center.....Both Oblivion and Morrowind had centered camera. Skyrim was the one where they changed it. Centered was the norm for a long time in all games. Then someone thought that it was "cooler" to have it off-centered. Then the gaming industry decided, like the lemmings they are, that this was totally rad and now everyone does it.
If you prefer it off-centered, then good for you. Be happy and jubilant, they are catering to your tastes, but do realize that some of use prefer the old way - me included. Thankfully for Skyrim at least, I could alter the camera settings via mods and ini tweaks, but the same is not true for ESO. I can live with the off-centered view, but know that for some it is just too disorientating, and can even cause nausea.
I have that with head pop. I know some people absolutely love it, but for me it just induces headaches. And I have abandoned games before, simply because they did not let me turn off the head pop.
These issues are not new nor, are they obscure things affecting only few. And it is simply poor design to ship a game without options to adjust these things.
they didn't change it because it was "cooler" they changed it because people complained about the center camera being awkward. Now people are complaining about it being off center.....
Because the third person cameras in those two games were awful and very clunky, and people complained that they should change / fix it. Then you fast-forward to now and people are complaining about it being over the shoulder when zoomed in. Best solution would be a toggleable option.Holycannoli wrote: »they didn't change it because it was "cooler" they changed it because people complained about the center camera being awkward. Now people are complaining about it being off center.....
Who would ever complain about a center camera? That's what pretty much every single 3rd person game has. It's the off-center camera people complain about.
Please give us an option for center camera. In Skyrim it was possible to fix this obvious design flaw but this time, alas, no ini file to tweak with (for a reason, of course). I also know the sideways camera works for some, good for them, I'm not saying they should be taken that away from.
It's just that what works for one doesn't work for all, I get neck ache having to keep my head tilted to a side (yes, how else would I see both sides of my character since the mobs don't politely arriwe only from the right side of the screen) and some people get nausea from the camera movement.
You will argue that I could play in first person, that's actually what I do, and enjoy doing. The gameworld looks way better this way anyway (my personal view) BUT, the game forces me out of it every time I ride, swim, fish or any way there is an animation it wants to show me. The animations are nice, too, by the way, but from the maxed out zoom (the only way to get the character on the middle to not hurt my head) the visual effect is small. So, if center camera is impossibility, give us first person riding, swimming etc. Just, not the forced jump on the side on one wrong step to deep water as it is now. And my horse stays in stable.
If the sideways camera is for percieved advance in visibility in front of character fine, keep it as an option but, please, give us the option for center third person camera too. The game would look way more stunning that way.