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Dungeon XP NERFED - Only way to XP is to grind QUESTS

Michan
Michan
✭✭
This is ridiculous. As a mmo veteran, I pretty much do dungeons and spend little time questing. This is why I am leveling 1 level per 2 days. Because I do 4-5 quests or so, and then I log out. This is a heckuva long whipping you are giving us MMO lovers.

I am SEVEN levels below my quest requirement, and it's just getting higher and higher. If I had done dungeons I wouldn't struggle at bosses or 2+ mobs (usually heavy geared with stuns).

I am now lv30, sick and tired of the grinding. I want to have fun with players, not compete with them on who talks to the witch first that disappears after someone has talked to her.

People, you want a story in the game? Well, I want a story about the good times in dungeons. I don't care about voice over dialogues, they could just be voiced in particular areas. Because I just skip them, as a lot of MMO veterans does, I am positive.

If this game does not fix DUNGEONS I will be leaving it for the next MMO coming out in June. I am getting more impatient about questing in this game than I have ever in a MMO. I like the setting and all, and on other MMOs I would have done dungeons if they weren't a WoW copy or very bad in general. But this game has potential. But your decisions on the dungeon leveling and chest running competition (that makes everything go even slower), is a VERY BAD decision. You are basically making your userbase smaller by forcing them to quest all the way to lv50 veteran rank 10. Not everyone will put up with this questing *** and I have seen many in my guild just quit the game at lv20ish.
Edited by Michan on April 14, 2014 10:50PM
  • lex.derioneb17_ESO
    lex.derioneb17_ESO
    Soul Shriven
    Yep "fixing" dungeons "by nerfing xp to the ground is such a lazy game "design", not to mention the fact that you don't get a loot from bosses half of the time, and if you have a chest stealer in your group(whom you can't even kick btw) then your time is basically wasted, because you get nothing from your run. You actually get a bit of exp, but nowhere near as much as you could get if you just do quests instead of a dungeon run. Ant it's a great shame considering that dungeons themselves are very well made and a great fan. Gameplay designers should definitely stop smoking crack, and put some work into group dungeons, or A LOT of work to be precise
    Edited by ZOS_SilviaS on April 15, 2014 10:37PM
  • Ahnuk
    Ahnuk
    ✭✭
    I totally agree with you guys.

    I just wanted to add that, even for questing while grouped with a friend, this game as it is now, is miles away from a decent experience.

    How many times i wanted to help my friend with his quests or help myself on getting my build right as a healer, because for this matter, running dungeons is out of the question, and i just simply couldn't because we weren't synced.
    Even to get synced is a daunting experience when the game doesn't even let you know which step in a given chain of quests each one is.

    I just feel betrayed. After all the input i gave them during beta, and i'm sure i wasn't the only one, they come up with this lousy product.

    I guess my expectations were too high.

    Edit: Fixed some typos.
    Edited by Ahnuk on April 15, 2014 12:59AM
  • lex.derioneb17_ESO
    lex.derioneb17_ESO
    Soul Shriven
    They did it to PvP as well, basically a few people found a way to abuse the system and the devs instead of fixing the system decided to punish as all. And the reason for it is simple - devs didn't have time to fix it because this game was released prematurely as every other bloody MMO on the market. While I do enjoy questing in this game (used to skip story in MMOs but TSW,SW:TOR, and this game made me rethink my habits) but the game shouldn't force you to do one activity even if you like it. I can understand their logic from a business standpoint: If content skippers be able to take a level cap by powerleveling within a day they will run out of content to skip, and start to whine, and other weak willed individuals start to whine as well, cos "hardcore" players say that there is nothing to do etc...
    I can understand the problem, but I cannot understand the "solution" And unlike Michan i have nowhere to leave, cos there is no other proper PvP game on the market. so let's hope that they will fix their ***, because otherwise I'm in trouble, lol
  • crimsonBZD
    crimsonBZD
    ✭✭
    Michan wrote: »
    This is ridiculous. As a mmo veteran, I pretty much do dungeons and spend little time questing. This is why I am leveling 1 level per 2 days. Because I do 4-5 quests or so, and then I log out. This is a heckuva long whipping you are giving us MMO lovers.

    I am SEVEN levels below my quest requirement, and it's just getting higher and higher. If I had done dungeons I wouldn't struggle at bosses or 2+ mobs (usually heavy geared with stuns).

    I am now lv30, sick and tired of the grinding. I want to have fun with players, not compete with them on who talks to the witch first that disappears after someone has talked to her.

    People, you want a story in the game? Well, I want a story about the good times in dungeons. I don't care about voice over dialogues, they could just be voiced in particular areas. Because I just skip them, as a lot of MMO veterans does, I am positive.

    If this game does not fix DUNGEONS I will be leaving it for the next MMO coming out in June. I am getting more impatient about questing in this game than I have ever in a MMO. I like the setting and all, and on other MMOs I would have done dungeons if they weren't a WoW copy or very bad in general. But this game has potential. But your decisions on the dungeon leveling and chest running competition (that makes everything go even slower), is a VERY BAD decision. You are basically making your userbase smaller by forcing them to quest all the way to lv50 veteran rank 10. Not everyone will put up with this questing *** and I have seen many in my guild just quit the game at lv20ish.

    I just disagree with all of this.

    edit: for some more information, I personally am glad they didn't pander this game out as a standard MMO, that's apparent by the fact that you're playing it as one and it's not working out for you. I see this complaint often.

    I play it like I played skyrim, except every character inevitably uses magick. I play about equal time in 1st and 3rd and am loving it. I would play exclusively in first, but that hardcore PvP style play with all the cc and f'in people up isn't really possible in 1st person yet.

    But yeah, it's not a "standard" MMO, and I hope it never becomes one.
    Edited by crimsonBZD on April 15, 2014 5:43PM
  • Meneleas
    Meneleas
    ✭✭
    To OP: What alliance are you? Is this a problem with a particular alliance? I've had no such issues (and I'm mid 30's) nor have I see any of my (quite large) guild say anything like this.

    Seven levels behind sounds like you mised a LOT of content or (and apologies if this isn't true) have grossly exaggerated an issue to try and make a point (which ofc never happens on the internet ;) )

    ps I do agree dungeon exp is too low but I'm curious about your account.
  • Michan
    Michan
    ✭✭
    @Meneleas It is true. I am lv30 and doing orange lv37 quests. I'm on Aldmeri Dominion and have encountered bugs on a few quests. I don't have an exp ring, nor do I farm mobs in the open world (sometimes stealth through mobs, sometimes hit them).
  • Organic
    Organic
    ✭✭✭
    The last "xp abuse" left in the game is open world xp farming circuits. If that gets nerfed, it's really only hurting the average player. All of the hardercore levelers will still have the time available to grind it out some other way.

    That said, when I hit VR1, I was Mages and Fighters guilds rank 8, had collected ~400 scrolls/books/etc., had lockpicked over 240 chests, had 100% completion on skyshards, exploration, public dungeons, zone boss kills, quests, Mages/Fighters Guild quests, main story line, etc. in all zones prior to Coldharbour (spent 3 hours searching for the 11 missing quests in Bangkorai, but everything else was 100% complete).

    I was 1-2 levels above content (and only finally got to Coldharbour at level 47). If you're not getting the full quest completion achievement in every zone - or grinding mobs - you'll be underleveled.

    Also, if you're DC and skipped the two starter islands, you'll be underleveled without a good amount of mob grinding. Those islands get you five entire levels.
    Edited by Organic on April 15, 2014 6:58PM
  • Weevah
    Weevah
    ✭✭✭
    I agree with everything the OP said.

    Neither of us are alone in wanting mainly dungeons during our playtime.

    I've had to take the stance of "grind fast to max level for vet dungeons" but it's getting tiresome.
  • Ragnar_Lodbrok
    Ragnar_Lodbrok
    ✭✭✭✭✭
    Speed of leveling does not equate better.
  • Weevah
    Weevah
    ✭✭✭
    crimsonBZD wrote: »
    Michan wrote: »
    This is ridiculous. As a mmo veteran, I pretty much do dungeons and spend little time questing. This is why I am leveling 1 level per 2 days. Because I do 4-5 quests or so, and then I log out. This is a heckuva long whipping you are giving us MMO lovers.

    I am SEVEN levels below my quest requirement, and it's just getting higher and higher. If I had done dungeons I wouldn't struggle at bosses or 2+ mobs (usually heavy geared with stuns).

    I am now lv30, sick and tired of the grinding. I want to have fun with players, not compete with them on who talks to the witch first that disappears after someone has talked to her.

    People, you want a story in the game? Well, I want a story about the good times in dungeons. I don't care about voice over dialogues, they could just be voiced in particular areas. Because I just skip them, as a lot of MMO veterans does, I am positive.

    If this game does not fix DUNGEONS I will be leaving it for the next MMO coming out in June. I am getting more impatient about questing in this game than I have ever in a MMO. I like the setting and all, and on other MMOs I would have done dungeons if they weren't a WoW copy or very bad in general. But this game has potential. But your decisions on the dungeon leveling and chest running competition (that makes everything go even slower), is a VERY BAD decision. You are basically making your userbase smaller by forcing them to quest all the way to lv50 veteran rank 10. Not everyone will put up with this questing *** and I have seen many in my guild just quit the game at lv20ish.

    I just disagree with all of this.

    edit: for some more information, I personally am glad they didn't pander this game out as a standard MMO, that's apparent by the fact that you're playing it as one and it's not working out for you. I see this complaint often.

    I play it like I played skyrim, except every character inevitably uses magick. I play about equal time in 1st and 3rd and am loving it. I would play exclusively in first, but that hardcore PvP style play with all the cc and f'in people up isn't really possible in 1st person yet.

    But yeah, it's not a "standard" MMO, and I hope it never becomes one.

    You didn't address anything the OP said.

    I'm glad you are enjoying the game but not everybody enjoys questing. We want the option to level by running dungeons.

    You're just lucky your favourite MMO activity didn't get taken away from you.
  • Ragnar_Lodbrok
    Ragnar_Lodbrok
    ✭✭✭✭✭
    Weevah wrote: »
    crimsonBZD wrote: »
    Michan wrote: »
    This is ridiculous. As a mmo veteran, I pretty much do dungeons and spend little time questing. This is why I am leveling 1 level per 2 days. Because I do 4-5 quests or so, and then I log out. This is a heckuva long whipping you are giving us MMO lovers.

    I am SEVEN levels below my quest requirement, and it's just getting higher and higher. If I had done dungeons I wouldn't struggle at bosses or 2+ mobs (usually heavy geared with stuns).

    I am now lv30, sick and tired of the grinding. I want to have fun with players, not compete with them on who talks to the witch first that disappears after someone has talked to her.

    People, you want a story in the game? Well, I want a story about the good times in dungeons. I don't care about voice over dialogues, they could just be voiced in particular areas. Because I just skip them, as a lot of MMO veterans does, I am positive.

    If this game does not fix DUNGEONS I will be leaving it for the next MMO coming out in June. I am getting more impatient about questing in this game than I have ever in a MMO. I like the setting and all, and on other MMOs I would have done dungeons if they weren't a WoW copy or very bad in general. But this game has potential. But your decisions on the dungeon leveling and chest running competition (that makes everything go even slower), is a VERY BAD decision. You are basically making your userbase smaller by forcing them to quest all the way to lv50 veteran rank 10. Not everyone will put up with this questing *** and I have seen many in my guild just quit the game at lv20ish.

    I just disagree with all of this.

    edit: for some more information, I personally am glad they didn't pander this game out as a standard MMO, that's apparent by the fact that you're playing it as one and it's not working out for you. I see this complaint often.

    I play it like I played skyrim, except every character inevitably uses magick. I play about equal time in 1st and 3rd and am loving it. I would play exclusively in first, but that hardcore PvP style play with all the cc and f'in people up isn't really possible in 1st person yet.

    But yeah, it's not a "standard" MMO, and I hope it never becomes one.

    You didn't address anything the OP said.

    I'm glad you are enjoying the game but not everybody enjoys questing. We want the option to level by running dungeons.

    You're just lucky your favourite MMO activity didn't get taken away from you.

    Perhaps, just perhaps, you arent meant to grind dungeons to 50 like other wow clones.
  • Weevah
    Weevah
    ✭✭✭
    Speed of leveling does not equate better.

    It does when you hate questing, mate.
  • Ragnar_Lodbrok
    Ragnar_Lodbrok
    ✭✭✭✭✭
    Weevah wrote: »
    Speed of leveling does not equate better.

    It does when you hate questing, mate.

    Then why play mmorpg's? Questing is what rpg's are about.
  • Weevah
    Weevah
    ✭✭✭
    Weevah wrote: »
    crimsonBZD wrote: »
    Michan wrote: »
    This is ridiculous. As a mmo veteran, I pretty much do dungeons and spend little time questing. This is why I am leveling 1 level per 2 days. Because I do 4-5 quests or so, and then I log out. This is a heckuva long whipping you are giving us MMO lovers.

    I am SEVEN levels below my quest requirement, and it's just getting higher and higher. If I had done dungeons I wouldn't struggle at bosses or 2+ mobs (usually heavy geared with stuns).

    I am now lv30, sick and tired of the grinding. I want to have fun with players, not compete with them on who talks to the witch first that disappears after someone has talked to her.

    People, you want a story in the game? Well, I want a story about the good times in dungeons. I don't care about voice over dialogues, they could just be voiced in particular areas. Because I just skip them, as a lot of MMO veterans does, I am positive.

    If this game does not fix DUNGEONS I will be leaving it for the next MMO coming out in June. I am getting more impatient about questing in this game than I have ever in a MMO. I like the setting and all, and on other MMOs I would have done dungeons if they weren't a WoW copy or very bad in general. But this game has potential. But your decisions on the dungeon leveling and chest running competition (that makes everything go even slower), is a VERY BAD decision. You are basically making your userbase smaller by forcing them to quest all the way to lv50 veteran rank 10. Not everyone will put up with this questing *** and I have seen many in my guild just quit the game at lv20ish.

    I just disagree with all of this.

    edit: for some more information, I personally am glad they didn't pander this game out as a standard MMO, that's apparent by the fact that you're playing it as one and it's not working out for you. I see this complaint often.

    I play it like I played skyrim, except every character inevitably uses magick. I play about equal time in 1st and 3rd and am loving it. I would play exclusively in first, but that hardcore PvP style play with all the cc and f'in people up isn't really possible in 1st person yet.

    But yeah, it's not a "standard" MMO, and I hope it never becomes one.

    You didn't address anything the OP said.

    I'm glad you are enjoying the game but not everybody enjoys questing. We want the option to level by running dungeons.

    You're just lucky your favourite MMO activity didn't get taken away from you.

    Perhaps, just perhaps, you arent meant to grind dungeons to 50 like other wow clones.

    A few good reasons for you to be wrong about that my good man:

    1. Beta had dungeon exp you could level with. It was removed due to exploits not overall game design.
    2. Game has full group healing and tanking skills for people to enjoy. They're not much use for questing. And you have them at level 1.
    3. It's not right to force all people into adopting one playstyle (questing).

    I certainly wouldn't presume to tell you how you're "meant" to play.
  • SuperScrubby
    SuperScrubby
    ✭✭✭

    Then why play mmorpg's? Questing is what rpg's are about.

    Eeeeh, I wouldn't necessarily say its what rpg's are about. I'd say story progression and character progression are the big things. Quests just help facilitate that. I'm enjoying my character progression, but it's a bit shallow.

    There isn't enough diversity for weapons. I'm also not a big fan of being able to level them up by just swapping and turning in a quest. Takes away from the actual character progression or "immersion" if you will when your character gets better with actually using said weapon. I want my character to eventually max everything out the longer I play said character. FFXI was very good with that concept. It allowed players to truly play everything and even switch nations to experience everything on the same character. The more you played with the same character the stronger it got.

    I hate the idea of having to get an alt and regrind just to try a new class or experience new storylines.

  • Weevah
    Weevah
    ✭✭✭
    Weevah wrote: »
    Speed of leveling does not equate better.

    It does when you hate questing, mate.

    Then why play mmorpg's? Questing is what rpg's are about.

    No. Questing is what TESO is about, apparently.

    I'm learning this the hard way.

    And I'm not the only one that is upset by this, as evidenced by the numerous threads about it.
  • Michan
    Michan
    ✭✭
    RPG are about you taking a characters role and making it better (imo freely how you want to). And MMO is being social and working together. This is not a singleplayer game and shouldn't have been made a MMO if they don't follow the rules. Now it's just soloing all the way, and I assume you can even get better by buying gold and then buying legendary crafting materials and craft your gear yourself. This is a gold farming and single player paradise. Totally rule out the MMO aspect from it.
  • Ragnar_Lodbrok
    Ragnar_Lodbrok
    ✭✭✭✭✭
    You act like you have to solo quests. How about grouping up for them? You guys just want to grind dungeon content ad nauseum. Next you'll ask for dungeon finders so you can never leave town. Yes thats what mmos are about, not. Go back to WoW if you want that.
  • Michan
    Michan
    ✭✭
    You act like you have to solo quests. How about grouping up for them? You guys just want to grind dungeon content ad nauseum. Next you'll ask for dungeon finders so you can never leave town. Yes thats what mmos are about, not. Go back to WoW if you want that.

    I don't play WoW. I will just wait for WildStar.

  • Weevah
    Weevah
    ✭✭✭
    You act like you have to solo quests. How about grouping up for them? You guys just want to grind dungeon content ad nauseum. Next you'll ask for dungeon finders so you can never leave town. Yes thats what mmos are about, not. Go back to WoW if you want that.

    You just want to force people to play TESO the same way you are.

    MMOs are about having fun. I don't care how anybody goes about doing that, and I wouldn't try to force a specific play style on anybody.

    Unlike some.
  • Ahnuk
    Ahnuk
    ✭✭
    You act like you have to solo quests. How about grouping up for them? You guys just want to grind dungeon content ad nauseum. Next you'll ask for dungeon finders so you can never leave town. Yes thats what mmos are about, not. Go back to WoW if you want that.
    Grouping for quests? What a dull experience... I lost the count on how many times i was out of sync with my friend. The game doesn't even let you know on which step/quest in a given quest chain each one is, making the process of resync a terrible waste of time.

    Why always talking about WoW when you have other good titles? Ok, they may have failed at some point for various reasons but never for the reason this game is, which is failing at its core as an MMO.
  • seano509b14a_ESO
    I completely agree with what you have to say. I have been enjoying the quests but I also want the option to level a little bit out of dungeons. I play MMO's for the fact of playing with others. I have noticed that most people dont even do the zone dungeons for the fact of the horrible xp. This game has great potential but they need to realize most of us have come here for the fact of the multiplayer gameplay instead of single player questing alone for hours on end
    -In thy name of Akatosh!-
  • Zeeed
    Zeeed
    ✭✭✭
    good i love questing cause other way is NO GO !!!!
  • Fersaken
    Fersaken
    ✭✭
    Lol our society as a people is soooooo sad. This thread shouldn't turn into a debate or argument. The OP was stating nothing more than he would like an alternative to leveling, because he and many other mmo veterans ( including myself ) could careless about the lore or the story.

    For you to tell him he is wrong shows your age, and your inability to think or argue rationally.

    He isn't asking for your questing to be hurt in any way shape or form. He is only asking for his game play to be improved, which in all honesty if you had half a brain you wouldn't have even posted in this thread.

    Dungeon exp is garbage, it is a known fact, coupled with the chance of not getting anything from said dungeon is a bad design all together.

    Here is an example, I go into a dungeon, we kill 6 bosses I get nothing but whites and 1 green. I well them all i make 200 gold roughly. Wewt awesome grats me. But if we wipe on each boss one time and on trash a couple time then it actually causes me to lose money. Therefore I have no reason to run a dungeon, because the odds are against me. However, if I were getting exp towards veteran lvls or just normal levels it would make the the experience worth it.

    All it all I don't post often, but the fact that you are arguing not against something you believe in, but against something which would never effect you is ludicrous.
  • mark2472
    mark2472
    ✭✭✭
    @Fersaken‌
    Well said!
  • Tieberion
    Tieberion
    ✭✭✭
    Yeah dungeon mobs could stand to have their values upped, it's just dungeons are a great place for power leveling "services" to hide their grubby little minions and lvl them up. Hoping we see less of those after the 30 day free with game ends.
  • LonePirate
    LonePirate
    ✭✭✭✭✭
    ✭✭✭
    You can thank the PTS crowd for the reduction in dungeon XP and also the restriction of the Cyrodiil quests being turned into daily quests instead of truly being repeatable. Then again, the leveling process should be slow whatever method is chosen so maybe the faster method of mob farming outside of the public dungeons needs to be nerfed.
  • Gohlar
    Gohlar
    ✭✭✭✭
    Lack of leveling options is ESO's biggest weakness.

    They have the content. They've done the hard part. They've intentionally handicapped their own game.
  • Trixie_Lulamoon
    Trixie has given up and has unsub till they fix this issue, she has gotten bored just doing straight quests and nothing on the side. :neutral_face:
  • Weevah
    Weevah
    ✭✭✭
    Trixie has given up and has unsub till they fix this issue, she has gotten bored just doing straight quests and nothing on the side. :neutral_face:

    Me too.
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