We need a Auction house

  • Rosamond
    Rosamond
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    I think if we could back away from the squabbles that the point made here is that auction houses on a server wide basis could solve a lot of problems. I have been playing EQ2 for 8 years and they have a system wide broker/auction house where players can go to sell their wares without spamming the chat channel. They have the advantage of selling their wares to everyone on the server and it helps the economy of the game for both buyers and sellers. I would hope this will be implemented in this game because as it now stands I have great difficulty in buying or selling anything unless I dump it on an NPC vendor.

    The issue is not whether you don't want to be in a guild not because guilds are not appropriate places to sell things. And there is nothing wrong with not belonging to a guild, or playing solo. ESO, like EQ2, seems to want you to join guilds but personally, I prefer to play solo and I like MMO's because they offer lots of quests and new places to adventure in. There is nothing wrong with that even though some people refer to that attitude as being 'anti-social' I regard it as being independent. I am very picky about who I am friends with, and in fact, I have so many friends now that I can't afford to have another one until one of my current friends dies. I am presuming that the game developers, whatever they believe about the need for socialization, have not said 'solo players are not welcome here.'

    There is no need to insult people about their attitudes and preferences as it accomplishes nothing. Some comments were made about the 'design' of the game, but I think that the devs will want to know if a lot of players have problems with the current economic system. They want their game to succeed, and will respond if enough people have problems, and right now the two main problems are 1. the lack of an auction house, and 2. the lack of storage space. If these two problems are not addressed, they will lose player base. I love this game because its relationship to other Bethesda games and I want to keep on playing, so I hope the devs are listening.

    Are you out there, guys?
  • Nox_Aeterna
    Nox_Aeterna
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    Brennan wrote: »
    I think you can add an AH without damaging the social side of the game. I'm firmly against LFG tools because I think they harm the game - but I see an AH as positive and would love to see it added. Cheers!

    I'd like to hear the logic behind this mentality. Whenever you use LFG & somebody joins your group, you are talking & playing with that person. That is social. AH is not.

    We currently got an AH, the only problem is the AH size.

    Right this moment , the most social aspect anyone needs to have access to it is saying yes to a guild invite.

    I have 4 trading guilds , i joined AND muted them all.

    They are my AH , it is a small pool of around 1500/1700 players , but i for sure dont talk to any of them.

    The reason you don't see a social aspect to this economy is because you are choosing to not be social. Why don't you unmute those 4 guilds you're in and talk to the people in those guilds? Let them know what kind of mats or finished goods you're looking for. Talk to them about going to do a dungeon or organize a group to go raid a starter island for mats. Sounds to me like you're just joining guilds to sell/buy crap and not taking advantage of the social part of it.

    That is exactly what im doing , im joining to take advantage of their AH , i have no intention to talk to them , i have no intention to get social with any of them , they are like a second zone chat for all i care.

    With that said , i do have a "main" guild , which is the one i talk and play with.


    So to sum it up : I have 4 guilds which are there only so that might profit over them , like get things cheap from one and resell at a higher cost in another , and to help if i need a crafting mat. The one thing i actually interract with in these guilds is the AH , not the players. The 5 guild , is what i always try to get in MMOs , a good old friendly guild where we spend the time playing together.
    "Never attribute to malice that which is adequately explained by stupidity."
    -Hanlon's razor
  • SybleyStarfire
    I am a very social person and have plenty of opportunity to do that within my guild and with others I meet while adventuring. I don't NEED to be pushed into spending time in trying to read wildly scrolling, spinning zone chat to hopefully maybe perhaps find something I need. If I want a social virtual world I can go to Second Life. I am here to quest; not spend hours searching various guild shops or trying to read the 1 million words per second zone chat. IMO, the difficulty of locating your needed items will leave a wide open door for gougers. Many will just pay WHATEVER to get something they want to end the search so they can quest. And like the many alts used for banks; it's time consuming to have to sift through them. And heck, even if you do . .. I'm not seeing a lot of desireable gear in there. People are hoarding because it isn't easy to get what you need or to craft it. The 100% guarantee of upgrade success bombs on many crafters and there could go many hours of work to deconstruct items to obtain the upgrade items you need.

    I was aware that there wouldn't be a centralized auctionhouse when I purchased the game. I am trying to utilitze the guild shops but even with 1500 members in the guild - I am NOT finding what I need or want.

    The economy is brutal here. Time consuming and expensive. The repair costs and bank/bag slot upgrades are insanely priced. Many of us take 1 step forward with cash and 2 steps back. Even if I could find gear I want to purchase; I can't afford it. There are unannounced bugs and roll backs that "eat" cash (I've come on to discover my balance is 600 gold less at times). There's tons of bugs where people have lost all the gold in their bank and lost their upgraded slots.

    I'm actually a very reasonable person and am willing to bide my time for a new game to work out some of their problems. I can forgive bugged quests and other hiccups but when you try to impose a time-consuming; unreliable and erratic economy and insufficient storage system that chews up 20-25% of my online time . .. . then its broken. The idea is to get us out there questing with others and socializing in events - not haggling over the price of rawhide.
  • Dotgov
    Dotgov
    We need an auction house for selling our wares. Guild store was clearly not a well thought out idea fellas. Many players chose not to belong to guilds, it is hard to find a guild of like minded individuals when your an older player. Your player base has a lot of immature players of which I have no desire to communicate with, but I would like to be able to sell them my wares..... you have left no avenue for sales for a player who just wants to contribute to the game and enjoy it without GUILD affiliations. Oh my bad you can be an ignorant clod and spam the chat channel with "WTS my stuff ...." making it even harder to get your message accross due to the limitless gold spammers you have yet to get under control. Please give us a non guild based auction system.
    We need an auction house for selling our wares. Guild store was clearly not a well thought out idea fellas. Many players chose not to belong to guilds, it is hard to find a guild of like minded individuals when your an older player. Your player base has a lot of immature players of which I have no desire to communicate with, but I would like to be able to sell them my wares..... you have left no avenue for sales for a player who just wants to contribute to the game and enjoy it without GUILD affiliations. Oh my bad you can be an ignorant clod and spam the chat channel with "WTS my stuff ...." making it even harder to get your message accross due to the limitless gold spammers you have yet to get under control. Please give us a non guild based auction system.

    Please, dear god! Not another Auction House MMO. Implementing a Auction House will take alot away from player interaction. What next? Remove the subscription fee and let everyones kids in moms and dads room?

    Edited by Dotgov on April 11, 2014 5:59PM
  • codyyoungnub18_ESO
    Haggling is part of trading. For two it's built into be apart of Cyrodill you are not getting an open AH, they might change some things on how it works but one of the key components isn't going to get removed from Cyro because of the WoW generation, if it does the game will turn fast into poo.
  • Dotgov
    Dotgov
    Jeremy wrote: »
    Jeremy wrote: »
    It's wrecked because I can never or rarely ever find what I need to buy. And it's such a hassle trying to sell stuff that I just vendor stuff now. So what good is an economy where I can't buy or sell in?

    I think you meant to say because you refuse to learn to use the tools available to you. Or that you refuse to socialize in an MMO. The lack of a Global AH is one of the main reasons I tried ESO in the first place. People that are adjusting are socializing with others. What a concept! Socialization in a massively multiplayer game.

    People have to communicate, they have to learn the economy, have to be aware of current sell prices...rather than just sorting by lowest price & selling for 1 gold cheaper. People actually know who is making the gear they wear, and god forbid, might even become friends and/or Guildmates. Act like a tool in zone chat & then expect me to buy from you? Not in ESO. Name your toon Waxoff & try to sell me a racial motif...I'll pass.

    So basically you expect me to become friends with everyone I buy and sell from while taking the time to learn the current market values of a hundred different guild stores I may or may not have access to.

    Well that's not unreasonable at all :)

    It's part of the game mechanics. It has a learning curve, so learn it. I don't see the argument of knowing the going rate on an item? It's simple, you ask questions in chat to know the going rates on items. It makes the game MORE of an online world rather than a WoW replica of an Auction House. The game doesn't need an Auction House. Please play the game and stop asking for everything to be done for you.

    They don't need to fix something that isn't broke. Leave it alone.
  • Drachenfier
    Drachenfier
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    Dotgov wrote: »
    Jeremy wrote: »
    Jeremy wrote: »
    It's wrecked because I can never or rarely ever find what I need to buy. And it's such a hassle trying to sell stuff that I just vendor stuff now. So what good is an economy where I can't buy or sell in?

    I think you meant to say because you refuse to learn to use the tools available to you. Or that you refuse to socialize in an MMO. The lack of a Global AH is one of the main reasons I tried ESO in the first place. People that are adjusting are socializing with others. What a concept! Socialization in a massively multiplayer game.

    People have to communicate, they have to learn the economy, have to be aware of current sell prices...rather than just sorting by lowest price & selling for 1 gold cheaper. People actually know who is making the gear they wear, and god forbid, might even become friends and/or Guildmates. Act like a tool in zone chat & then expect me to buy from you? Not in ESO. Name your toon Waxoff & try to sell me a racial motif...I'll pass.

    So basically you expect me to become friends with everyone I buy and sell from while taking the time to learn the current market values of a hundred different guild stores I may or may not have access to.

    Well that's not unreasonable at all :)

    It's part of the game mechanics. It has a learning curve, so learn it. I don't see the argument of knowing the going rate on an item? It's simple, you ask questions in chat to know the going rates on items. It makes the game MORE of an online world rather than a WoW replica of an Auction House. The game doesn't need an Auction House. Please play the game and stop asking for everything to be done for you.

    They don't need to fix something that isn't broke. Leave it alone.

    Not that simple. You know how hard it is to get an actual response in a zone chat that's filled with WTS/WTB/WTT spam? Not to mention nobody even knows what the answer to your pricing question is, because they don't know either.

    This game does need an auction house. Spam and tiny North Korean style market outlets work only in favor of those that want to dupe the unwitting and reap the benefits of selling to a populace who has no access to a centralized pricing database.
  • dannward
    dannward
    Soul Shriven
    Personally, I loved the way City of Heroes implemented their AH. While this style consignment house could work in ESO for materials and standard items the customization on crafted items might make it difficult to adapt....

    Basically, sellers controlled the market. Players had a limited but expandable number of transaction slots in the AH, and used these slots for both buy and sell offers. Listing an object for sale allowed you to set the price from $1 to $2B (the currency cap on a character was 2B), paying 10% of the asking price as a non-refundable listing fee. If/When a player entered a buy bid equal to or greater than your listing, they purchased your item.

    Players had limited information -- the date, time, the price of the last five completed transactions, and the number of open buy and sell bids on any given item. Buyers were free to make offers on any item (even if there were no listings), at whatever price felt reasonable to them. If a high-level enhancer generally sold for 200M - 500M, I could put in a mid-range offer and likely have it filled overnight. Alternatively, I could pay near the top end to "buy it now" for immediate gratification, or put in a true lowball bid and possibly wait days or weeks for it to complete.

    Flippers were often seen as the bane of the AH, but they actually provided stability. I could be reasonably assured that any item I found could be quickly turned into cash if I listed it cheaply. Further, I knew that any material I needed could usually be purchased when I needed it, so personal storage was not an issue.
  • Dotgov
    Dotgov
    The economy has to develope
    Dotgov wrote: »
    Jeremy wrote: »
    Jeremy wrote: »
    It's wrecked because I can never or rarely ever find what I need to buy. And it's such a hassle trying to sell stuff that I just vendor stuff now. So what good is an economy where I can't buy or sell in?

    I think you meant to say because you refuse to learn to use the tools available to you. Or that you refuse to socialize in an MMO. The lack of a Global AH is one of the main reasons I tried ESO in the first place. People that are adjusting are socializing with others. What a concept! Socialization in a massively multiplayer game.

    People have to communicate, they have to learn the economy, have to be aware of current sell prices...rather than just sorting by lowest price & selling for 1 gold cheaper. People actually know who is making the gear they wear, and god forbid, might even become friends and/or Guildmates. Act like a tool in zone chat & then expect me to buy from you? Not in ESO. Name your toon Waxoff & try to sell me a racial motif...I'll pass.

    So basically you expect me to become friends with everyone I buy and sell from while taking the time to learn the current market values of a hundred different guild stores I may or may not have access to.

    Well that's not unreasonable at all :)

    It's part of the game mechanics. It has a learning curve, so learn it. I don't see the argument of knowing the going rate on an item? It's simple, you ask questions in chat to know the going rates on items. It makes the game MORE of an online world rather than a WoW replica of an Auction House. The game doesn't need an Auction House. Please play the game and stop asking for everything to be done for you.

    They don't need to fix something that isn't broke. Leave it alone.

    Not that simple. You know how hard it is to get an actual response in a zone chat that's filled with WTS/WTB/WTT spam? Not to mention nobody even knows what the answer to your pricing question is, because they don't know either.

    This game does need an auction house. Spam and tiny North Korean style market outlets work only in favor of those that want to dupe the unwitting and reap the benefits of selling to a populace who has no access to a centralized pricing database.

    They can simply implement a market channel. (This is alot easier to do than a Auction House that will have to be troubleshoot) There will be even more complaints with an AH than without one. Also, having an Auction House does not remove spam, It will always be there. If they add an AH, might as well call the game WoW.
  • derek.steven.campbell.jobsub17_ESO
    I am glad to see that my post created so many responses. It is quite obvious the greater part of our population would prefer a AH that is server wide. Hopefully the Devs will take note before the damage to player base sets in. I love the game so far been playing crazy amounts of time almost takes me back the the old EQ days...almost... my back cannot handle those 16 hour days no more.
  • Brennan
    Brennan
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    I am glad to see that my post created so many responses. It is quite obvious the greater part of our population would prefer a AH that is server wide. Hopefully the Devs will take note before the damage to player base sets in. I love the game so far been playing crazy amounts of time almost takes me back the the old EQ days...almost... my back cannot handle those 16 hour days no more.

    How do you figure that the greater part of our population would prefer a server wide AH?

    Have all of the players in the entire game been heard? Probably not - they're playing the game with guild stores that Zenimax created instead of bitching about Auction Houses on a game forum.
  • Drachenfier
    Drachenfier
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    Dotgov wrote: »
    The economy has to develope
    Dotgov wrote: »
    Jeremy wrote: »
    Jeremy wrote: »
    It's wrecked because I can never or rarely ever find what I need to buy. And it's such a hassle trying to sell stuff that I just vendor stuff now. So what good is an economy where I can't buy or sell in?

    I think you meant to say because you refuse to learn to use the tools available to you. Or that you refuse to socialize in an MMO. The lack of a Global AH is one of the main reasons I tried ESO in the first place. People that are adjusting are socializing with others. What a concept! Socialization in a massively multiplayer game.

    People have to communicate, they have to learn the economy, have to be aware of current sell prices...rather than just sorting by lowest price & selling for 1 gold cheaper. People actually know who is making the gear they wear, and god forbid, might even become friends and/or Guildmates. Act like a tool in zone chat & then expect me to buy from you? Not in ESO. Name your toon Waxoff & try to sell me a racial motif...I'll pass.

    So basically you expect me to become friends with everyone I buy and sell from while taking the time to learn the current market values of a hundred different guild stores I may or may not have access to.

    Well that's not unreasonable at all :)

    It's part of the game mechanics. It has a learning curve, so learn it. I don't see the argument of knowing the going rate on an item? It's simple, you ask questions in chat to know the going rates on items. It makes the game MORE of an online world rather than a WoW replica of an Auction House. The game doesn't need an Auction House. Please play the game and stop asking for everything to be done for you.

    They don't need to fix something that isn't broke. Leave it alone.

    Not that simple. You know how hard it is to get an actual response in a zone chat that's filled with WTS/WTB/WTT spam? Not to mention nobody even knows what the answer to your pricing question is, because they don't know either.

    This game does need an auction house. Spam and tiny North Korean style market outlets work only in favor of those that want to dupe the unwitting and reap the benefits of selling to a populace who has no access to a centralized pricing database.

    They can simply implement a market channel. (This is alot easier to do than a Auction House that will have to be troubleshoot)

    Which no one will use, because most people will turn it off. Zone chat will still be the primary spam channel, simply because the spammers need to get their message to the largest audience they can. Kind of like what an AH does without all the spam.
    There will be even more complaints with an AH than without one.

    No there won't? I never see complaints about having one in games that have one. Definitely not on this scale.
    Also, having an Auction House does not remove spam, It will always be there.

    True, but not nearly as much.
    If they add an AH, might as well call the game WoW.

    Dumbest thing I've read all day.
    Edited by Drachenfier on April 15, 2014 6:41PM
  • luizterra23
    luizterra23
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    The guild store system may continue, but we need more than 500 members per guild and more than 30 postings per guild.
  • Vilixiti
    Vilixiti
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    No, we don't need an auction house. It's fine the way it is. You merely want an auction house, because you've been spoiled by the ease of this feature but haven't been around MMOs long enough to appreciate how detrimental an auction house is to a game where the focus is interacting with other players.
  • Abeille
    Abeille
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    Also, having an Auction House does not remove spam, It will always be there.
    True, but not nearly as much.

    I'm coming from GW2 and I have to agree with you. I almost never see trade spam on the chat. There is ONE person in my server that is known for spamming the chat, trying to avoid the Trading Post's taxes, but blocking her was enough for me to never see trade spam again, and I am glad for it.
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • Brennan
    Brennan
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    I am a member of a trading guild. I put a single message in Guild Chat one day:

    Buying any level 25+ glyphs for 300g+

    Guy responded and keeps sending me glyphs COD. I got to talking with him, He lives in British Columbia and like the Canucks. I also talked to him about joining my main guild and I think he's going to join.

    I like the social interaction that comes with actually talking to people. Selling and buying stuff in a guild store doesn't have to be about screwing everyone over as it often is with an Auction House or other global market. It can be about a mutually beneficial exchange and not maximizing how much gold you have.
  • derek.steven.campbell.jobsub17_ESO
    I would prefer to be able to access all the population with a server wide AH. The way it is now you get to sell to only a handful of people compared to the entire population server wide... As it is now you are forced to join a guild.Some people do not want too be guilded. This company sure and *** does not want to send those folks packing to suit some whiney fangirl/boys inability to deal with constructive criticism of the games current state. Some features and ideas they have launched with will change due in large part to fan comments on the forums ( if there is enough) if you do not like something by all means say something constructive on the forums. Apparently a lot of players hate the way the AH system works as of now.

    Queue the whiney fangils/boys... I sense the incoming trollishness
  • Drachenfier
    Drachenfier
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    Brennan wrote: »

    I like the social interaction that comes with actually talking to people.

    Yea, I had that happen when i hooked up with someone doing the same quest I was doing.....seriously? you don't need a lack of auction house to talk to people. LOL. Really?
    Selling and buying stuff in a guild store doesn't have to be about screwing everyone over as it often is with an Auction House or other global market.

    Come on, now you're just being deliberately obtuse and hyperbolic...people don't get ripped off at a central AH nearly as often as they do when they buy from individuals or small low access markets, due to having access to all the data they need to make the purchase at the right price. Seriously dude, where do you come up with this stuff?
    Edited by Drachenfier on April 15, 2014 7:05PM
  • TaoRaven
    TaoRaven
    Indeed. This is utterly ridiculous....I end up deconstructing or vendoring things that I could otherwise sell to help pay for that hilarious first mount price. There IS NO economy in this game.
  • Brennan
    Brennan
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    And here folks are some more people who want to play a different game that has an auction house but instead play a game that doesn't and *** about it's absence.
  • Drachenfier
    Drachenfier
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    That's because we want a functioning economy, no matter what game we play. It's not rocket science.

    For most of us, anyway.
  • Elgarr
    Elgarr
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    Lol at the comments about gold sellers destroying an economy.

    You not play much to see how rampant they are now.
    If there wasnt already tons of people buying gold there wouldnt be tons of gold sellers (supply and demand basics)
    It's shows this games auction house system doesn't work as it currenty stands, they need to change it
    Don't know what, but something needs to be redone.
  • Robbiejuve
    The problem with trade guilds is that MMO's naturally have a dynamic player base, especially in the early stages.

    You don't see a problem now because your trade guild is active, when the month is up and people do not subscribe to the game again, your trade guilds are ghost towns and your wares will sit there gathering dust

    I don't like the current system and although I tend to amass a fortune in all MMOs I play, I don't care for the AH either but don't sit there and tell me there is no AH because of the social aspect. Social aspect comes from doing end game, not from selling iron ingots.
  • derek.steven.campbell.jobsub17_ESO
    Brennan wrote: »
    And here folks are some more people who want to play a different game that has an auction house but instead play a game that doesn't and *** about it's absence.

    Prime example of Fangirl/boy with no thought other then " this game is perfect oh great gods of gamerdom , how dare those individuals suggest an idea and blaspheme our glorious game as it was sooo perfect with not a possible want ..."

    ROFL
  • DJ_Pandatripp
    DJ_Pandatripp
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    Absolutely NO AUCTION HOUSE. It is SO much nicer going to trade face to face with people and actually talking to people instead of a board. If we were to get an auction house the prices on everything would be terribly low there would be no money to make.
    I played FF14 and on there the gold sellers would completely wreck the shard price. I don't want to see this type of action happen on ESO. I love the guild store idea and I hope it's here to stay.
    Gyra Lothbrok Norb DK
    Siggy Haraldson Imperial Templar
  • Abeille
    Abeille
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    Brennan wrote: »
    And here folks are some more people who want to play a different game that has an auction house but instead play a game that doesn't and *** about it's absence.

    You see, people don't have to love every aspect of a game to love the game as a whole. Making suggestions and saying that they want to see a few things to be dealt with differently is absolutely fine. If it wasn't for these people that ask for changes, there won't be Collision Detection in this game, you would be forced to run the tutorial for every new character, you would be stuck to a small island for the first few levels, there wouldn't be possible to play in first person and our inventory space would be even smaller. I am sure there were more stuff that changed due to people's complaints, but these are the ones that I remember off the top of my head.
    Now, if only they would hear me about the hair colors...
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • Brennan
    Brennan
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    Brennan wrote: »
    And here folks are some more people who want to play a different game that has an auction house but instead play a game that doesn't and *** about it's absence.

    Prime example of Fangirl/boy with no thought other then " this game is perfect oh great gods of gamerdom , how dare those individuals suggest an idea and blaspheme our glorious game as it was sooo perfect with not a possible want ..."

    ROFL

    LOL if enjoying the game as it is makes me a fanboy - so be it. I enjoy the game because it's different. The absence of an auction house is kind of a big deal. There have been articles written on numerous gaming sites about it's absence. If Zenimax just caves in to the "Auction House Fanboys", what does that say about them.

    I've said it countless times, there are hundreds of MMOs that have an Auction House. This one doesn't. If you don't enjoy the face to face trading and the talking to people aspect of non-auction house trading, there are plenty of other games you can play that have your precious auction house.

    Or you can keep posting about, "This game is awesome! Let's change it!"
  • Catches_the_Sun
    Catches_the_Sun
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    Rosamond wrote: »
    personally, I prefer to play solo and I like MMO's because they offer lots of quests and new places to adventure in. There is nothing wrong with that even though some people refer to that attitude as being 'anti-social'

    IMO, this is the problem we're faced with right now with MMOs. There used to be a time when if you didn't like to play with other people, or didn't like to socialize, then MMOs were just not for you. What a concept, right?

    I'll be "that guy" and blame WoW's success for introducing a huge population of solo players to MMOs, and changing their expectations of what an MMO "should" be. People wonder why MMO communities have gone downhill over the years. Part of that is simple...the more features you introduce that decrease dependency on other players and decrease socialization, the less incentive players have to "play nice", so to speak.

    I feel like ESO has some really good features that do promote player dependency & socialization, better than any other modern MMO. One of those is the lack of a global auction house. Another is their crafting system, instanced dungeons, the soon-to-be released Craglorn, & the AvA system.

    Here is a brief example of dependency/community from the best community I've ever had the pleasure of being a part of in an MMO...which was Hib/Guin in DAOC. Every now & then, a new player would come in & start griefing people. With all of the Guilds allied with each other, it took no time to have that player blacklisted. Since, without a Guild, it would become very difficult for the player to accomplish anything meaningful (trials, artifacts, RvR, etc) he is left with a tough decision...move to a different server, or change his attitude/griefing ways.

    When an MMO game leans too far towards solo play, there are fewer consequences for griefing or just being a tool in general, and less leverage for a community to police their own.

    Catches-the-Sun - Argonian Templar - Master Smith, Provisioner, Chemist & Tailor
    Valaren Arobone - Dunmer Flamewalker - Master Woodworker, Provisioner, Assassin
    Kazahad - Khajiiti Arcane Archer - Master Thief
    V'orkten - Redguard Swordmaster
    Finnvardr the Frenzied - Werewolf Berzerker
  • Drachenfier
    Drachenfier
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    Rosamond wrote: »
    personally, I prefer to play solo and I like MMO's because they offer lots of quests and new places to adventure in. There is nothing wrong with that even though some people refer to that attitude as being 'anti-social'

    IMO, this is the problem we're faced with right now with MMOs. There used to be a time when if you didn't like to play with other people, or didn't like to socialize, then MMOs were just not for you. What a concept, right?



    I don't remember those days, and I've played every major MMO that's come out since 1999.

    Except WoW. I lasted all of a month in that game.
    Edited by Drachenfier on April 15, 2014 8:52PM
  • Thunder
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    Some people have their head stuck in the clouds. They have this vision that the lack of an AH is going to magically force people to hold hands in a giant circle around Tamriel, and sing songs about peace and love. I need a level 22 set bonus chest piece in the orcish style, I know, I'll hug that guy over there and one will magically appear!

    Wake up people, this isn't an episode of My Pretty Pony. Guess what? There's millions of people playing ESO and each and every one of them have a different opinion on how things should work. The lack of an AH certainly isn't going to force me to join the Dorks of Camelot Trading Company, it just makes me wish their was an AH. Why should some pimple faced nerd, that I pay the same monthly fee as they do, be allowed to lord over my ability to trade with other people?

    Furthermore, trading guilds ruin one of the best aspects of ESO, YOU CAN BE A MEMBER OF FIVE GUILDS! A huge problem in other games was that once you were in a guild you were pretty much stuck. In order to join another guild you pretty much had to tell the guild you were with to take a flying leap. Since 99.99% of all players were already in a guild, if you met someone cool along your travels the best you could do is throw them in your friends list so that 6 months from now you'd wonder who the heck Monkeytoe37 is and you're sick of seeing them log in and out so you'd give them the boot.

    In ESO you can be a member of 5 guilds! That means you can be in a guild with your close friends who are fun to play with but very casual AND a more serious guild of more active players AND another guild for this AND another guild for that, AND still have an open guild slot for when you run into that really cool person you totally jive with and they invite you to their guild.

    EXCEPT now everyone is going to be in 1 real guild and 4 trading guilds so when you say, "Hey man, you seem pretty cool, I think you'd get along great in this guild." They'll be all like, "Oh, yeah, but... uh... I'd have to leave one of my trading guilds... I'll keep you in mind."

    There's hundreds of thousands of different items in ESO and precious few inventory slots to store them in. If you loot a Helm of Set Bonus X in the Argonian style, you know some one out there probably really would like to have that, but instead it goes to the vendor because there's no AH to post it on and I'm certainly not going to sit in chat spamming away in hopes that some person gives me a few more gold than the vendor. Therefore when I'm looking for that 5th piece of a set to get my bonus, I'm going to be up the same creek without an auction house.

    An auction house facilitates the trade between that guy who just looted obscure item x with the guy who is looking for it. They don't have to be on at the same time, they don't have to be in the same guild, they don't have to hold hands, they don't even have like each other, they can just trade via the AH and go about their business.

    I'm all for people playing together and making connections. I understand the M in MMO stands for Multiplayer. But I also know that as much as I might not be able to stomach Drunk Monkey Warrior as a person, I haven't the slightest problem sending my gold his way in exchange for the mega sword of set completion I've been looking for, just as his gold is as welcome as any other's when it comes to selling whatever uber item I have no use for.

    If living your life in some little walled off community is your cup of tea, an AH isn't going to harsh your mellow. No one is going to force you to partake. Yet the absence of an AH is a glaring omission in my world, and every time I can't get whatever obscure item, it just piles another straw on the camel's back.
    Edited by Thunder on April 17, 2014 2:23PM
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