drmonsterb14_ESO wrote: »I can't agree more. Not having an auction house is the biggest disappointment for me in this game.
Ragnar_Lodbrok wrote: »So you're saying that a vast majority of people knew there was no global auction house and still purchased the game and decided on a subscription method. They must have just done that so they could complain about the absence of an auction house.
I already said that I knew there was no auction house when I purchased the game, but was willing to give guild stores a chance to see how it played out. And I don't like them.
Forums are a place to ask for changes to the game. And sometimes changes are necessary. No game is ever perfect, and it would be a disservice ESO just to assume its perfect and not improve upon it.
But this change isnt neccessary. Why is it neccessary to let gold sellers ruin the economy through hyper inflation?
The argument that these guild stores somehow prevent gold sellers doesn't make any sense to me.
Just go log into the game. I saw dozens of gold spamming today and receive numerous mails from them. So if that is the reason I would call it a bad one, because it has already failed miserably at that.
And it may not be necessary for you. But to me it is, for all the reasons I have already mentioned.
Broadening the economy does not mean hyper inflation. It just means a more stable and active market. And that is a good thing. Though it would make it more difficult for price gougers to rip people off. But the only people who would mind that are the price gougers themselves. And I don't feel as if an economy should cater to those people.
What you are asking for is the abolition of all existing trading guilds. Screw those trading guilds cause you don't like them. Let's completely dismiss the fact that the game is less than 2 weeks old and you are not patient enough to "figure it out".
Those who have figure it out, at least to some extent (i.e. the trading guilds), should be dissolved then because you don't like it.
It's okay to say you don't get it. But you want to force people to play a game with a global auction house, have given no thought to what that would take from a development standpoint, and don't give a damn about what that means for the trading guilds
What you are asking for is the abolition of all existing trading guilds. Screw those trading guilds cause you don't like them. Let's completely dismiss the fact that the game is less than 2 weeks old and you are not patient enough to "figure it out".
Those who have figure it out, at least to some extent (i.e. the trading guilds), should be dissolved then because you don't like it.
It's okay to say you don't get it. But you want to force people to play a game with a global auction house, have given no thought to what that would take from a development standpoint, and don't give a damn about what that means for the trading guilds
Ragnar_Lodbrok wrote: »Ragnar_Lodbrok wrote: »So you're saying that a vast majority of people knew there was no global auction house and still purchased the game and decided on a subscription method. They must have just done that so they could complain about the absence of an auction house.
I already said that I knew there was no auction house when I purchased the game, but was willing to give guild stores a chance to see how it played out. And I don't like them.
Forums are a place to ask for changes to the game. And sometimes changes are necessary. No game is ever perfect, and it would be a disservice ESO just to assume its perfect and not improve upon it.
But this change isnt neccessary. Why is it neccessary to let gold sellers ruin the economy through hyper inflation?
The argument that these guild stores somehow prevent gold sellers doesn't make any sense to me.
Just go log into the game. I saw dozens of gold spamming today and receive numerous mails from them. So if that is the reason I would call it a bad one, because it has already failed miserably at that.
And it may not be necessary for you. But to me it is, for all the reasons I have already mentioned.
Broadening the economy does not mean hyper inflation. It just means a more stable and active market. And that is a good thing. Though it would make it more difficult for price gougers to rip people off. But the only people who would mind that are the price gougers themselves. And I don't feel as if an economy should cater to those people.
Because guilds self regulate. If the leader is active, then gold sellers would get booted and not have a market at all to access. Plus why would a gold seller infiltrate a market of 499?
Ragnar_Lodbrok wrote: »Because guilds self regulate. If the leader is active, then gold sellers would get booted and not have a market at all to access. Plus why would a gold seller infiltrate a market of 499?
floydmurphy.kg_ESO wrote: »Auction houses ruined MMO's. There is no search or desire to find the gear you need, because all you have to do is click a button and send money and boom you have your gear. Easy Mode. Go out and explore and WORK for your gear and WORK to see your gear. I have had no problems selling anything or buying anything I needed from others in my guild or zone chats. Auction House is not necessary at all, people just need to get used to actually working to get things.
Ragnar_Lodbrok wrote: »No one can help you then as you refuse to work within the system that so many haven't a problem with. The issue is obviously you and you're entitled "I have to have it my way attitude".
floydmurphy.kg_ESO wrote: »Auction houses ruined MMO's. There is no search or desire to find the gear you need, because all you have to do is click a button and send money and boom you have your gear. Easy Mode. Go out and explore and WORK for your gear and WORK to see your gear. I have had no problems selling anything or buying anything I needed from others in my guild or zone chats. Auction House is not necessary at all, people just need to get used to actually working to get things.
I have a job that I work at, game should be fun time. Make it easier to sell/buy/trade gear. Also your argument is confusing, please explain better.
floydmurphy.kg_ESO wrote: »I have a job that I work at, game should be fun time. Make it easier to sell/buy/trade gear. Also your argument is confusing, please explain better.
Weird, I work 3 jobs.
What I am saying is: what is fun about easily searching for the gear you want instead of earning it? There is no challenge or fun in just typing what you need and having it delivered to you instantly based on how much money you have. There is no effort or challenge or fun in doing that in my opinion. The sense of reward in gear is doing that quest, beating that monster, fighting that mob, diving into the long quest, grouping with people to take down a huge challenge. That is how gear should be earned, not by a quick game google search that requires no skill or effort whatsoever. One of my favorite features about this game is there is no AH, because then every single person you interact with or PvP against is stacked and there is no competition or drive to go out and find/earn the gear on your own.
The problem is you can't just go out and earn rare crafting materials. It would take you months to go out and collect enough stones and oils to craft a blue set of gear. So for materials like this, you really need a thriving economy so players can trade with another to obtain what you need.
What is the point of putting together such an excellent crafting system if you deny players the means to take advantage of it?
floydmurphy.kg_ESO wrote: »I have a job that I work at, game should be fun time. Make it easier to sell/buy/trade gear. Also your argument is confusing, please explain better.
What I am saying is: what is fun about easily searching for the gear you want instead of earning it? There is no challenge or fun in just typing what you need and having it delivered to you instantly based on how much money you have. There is no effort or challenge or fun in doing that in my opinion. The sense of reward in gear is doing that quest, beating that monster, fighting that mob, diving into the long quest, grouping with people to take down a huge challenge. That is how gear should be earned, not by a quick game google search that requires no skill or effort whatsoever. One of my favorite features about this game is there is no AH, because then every single person you interact with or PvP against is stacked and there is no competition or drive to go out and find/earn the gear on your own.
How is keeping prices from inflating because of gold sellers not contolling an ah destroying the economy? It isnt. What is happening here is you want to play the AH all day like so many losers do in other mmos.Ragnar_Lodbrok wrote: »Ragnar_Lodbrok wrote: »So you're saying that a vast majority of people knew there was no global auction house and still purchased the game and decided on a subscription method. They must have just done that so they could complain about the absence of an auction house.
I already said that I knew there was no auction house when I purchased the game, but was willing to give guild stores a chance to see how it played out. And I don't like them.
Forums are a place to ask for changes to the game. And sometimes changes are necessary. No game is ever perfect, and it would be a disservice ESO just to assume its perfect and not improve upon it.
But this change isnt neccessary. Why is it neccessary to let gold sellers ruin the economy through hyper inflation?
The argument that these guild stores somehow prevent gold sellers doesn't make any sense to me.
Just go log into the game. I saw dozens of gold spamming today and receive numerous mails from them. So if that is the reason I would call it a bad one, because it has already failed miserably at that.
And it may not be necessary for you. But to me it is, for all the reasons I have already mentioned.
Broadening the economy does not mean hyper inflation. It just means a more stable and active market. And that is a good thing. Though it would make it more difficult for price gougers to rip people off. But the only people who would mind that are the price gougers themselves. And I don't feel as if an economy should cater to those people.
Because guilds self regulate. If the leader is active, then gold sellers would get booted and not have a market at all to access. Plus why would a gold seller infiltrate a market of 499?
But a market of 499 will more than likely suck. So there is no point in infiltrating it to begin with. And they will continue to flourish in the zone chats and pester us with letters.
So in the end the only thing these guild stores accomplish is weakening the game's economy.
Also, I should point out I have no problem with them keeping guild stores intact for those who like them. But for those of us who find them lacking, I feel a public auction house should be added. That sounds fair to me.
floydmurphy.kg_ESO wrote: »
The problem is you can't just go out and earn rare crafting materials. It would take you months to go out and collect enough stones and oils to craft a blue set of gear. So for materials like this, you really need a thriving economy so players can trade with another to obtain what you need.
What is the point of putting together such an excellent crafting system if you deny players the means to take advantage of it?
My strategy is saving all of my Oils and Embroidery until I am level 50....because there is no point in wasting them on gear that will last you 5 levels. All you need to do is deconstruct your gear, or as a poster just noted...find people who are willing to work business and trade with you. Much more interesting than easymode AH's in my opinion.
Multiple ways to play, not everyone wants to farm gear drops
You are arguing a play style not the fucntions of an auction house. Where are we suppose to spend all that gold ?
Ragnar_Lodbrok wrote: »How is keeping prices from inflating because of gold sellers not contolling an ah destroying the economy? It isnt.Ragnar_Lodbrok wrote: »Ragnar_Lodbrok wrote: »So you're saying that a vast majority of people knew there was no global auction house and still purchased the game and decided on a subscription method. They must have just done that so they could complain about the absence of an auction house.
I already said that I knew there was no auction house when I purchased the game, but was willing to give guild stores a chance to see how it played out. And I don't like them.
Forums are a place to ask for changes to the game. And sometimes changes are necessary. No game is ever perfect, and it would be a disservice ESO just to assume its perfect and not improve upon it.
But this change isnt neccessary. Why is it neccessary to let gold sellers ruin the economy through hyper inflation?
The argument that these guild stores somehow prevent gold sellers doesn't make any sense to me.
Just go log into the game. I saw dozens of gold spamming today and receive numerous mails from them. So if that is the reason I would call it a bad one, because it has already failed miserably at that.
And it may not be necessary for you. But to me it is, for all the reasons I have already mentioned.
Broadening the economy does not mean hyper inflation. It just means a more stable and active market. And that is a good thing. Though it would make it more difficult for price gougers to rip people off. But the only people who would mind that are the price gougers themselves. And I don't feel as if an economy should cater to those people.
Because guilds self regulate. If the leader is active, then gold sellers would get booted and not have a market at all to access. Plus why would a gold seller infiltrate a market of 499?
But a market of 499 will more than likely suck. So there is no point in infiltrating it to begin with. And they will continue to flourish in the zone chats and pester us with letters.
So in the end the only thing these guild stores accomplish is weakening the game's economy.
Also, I should point out I have no problem with them keeping guild stores intact for those who like them. But for those of us who find them lacking, I feel a public auction house should be added. That sounds fair to me.
And that is exactly my point. It gives the game a hurried feel to where crafting doesn't bloom until you reach level 50. I don't like that, because I like to take my time and keep my character fully optimized with my crafts while I level up. It makes my character's progression far more interesting.
When players feel they have to hold back on their crafting until reaching level 50 due to the unavailability of materials, there is a problem with the game's underlying economy.
And expecting players like me to spend months endlessly deconstructing in the hopes we get enough stones or oils on our own or hiring business partners is unreasonable. The better solution would be to just implement a working economy.
In what game do gold sellers "control" the AH and destroy the economy? Gold sellers play the economy just as players do. Gold sellers price their items competitively in order to actually sell them quickly and resell the gold. There are trackers and processes that Zenimax could put into place to identify gold sellers and ban their accounts, just as there are in other games. But you need to remember, that just as in other games, there will always be gold sellers, they always figure out a way to game the system and come back.Ragnar_Lodbrok wrote: »How is keeping prices from inflating because of gold sellers not contolling an ah destroying the economy? It isnt. What is happening here is you want to play the AH all day like so many losers do in other mmos.
Ragnar_Lodbrok wrote: »How is keeping prices from inflating because of gold sellers not contolling an ah destroying the economy? It isnt. What is happening here is you want to play the AH all day like so many losers do in other mmos.Ragnar_Lodbrok wrote: »Ragnar_Lodbrok wrote: »So you're saying that a vast majority of people knew there was no global auction house and still purchased the game and decided on a subscription method. They must have just done that so they could complain about the absence of an auction house.
I already said that I knew there was no auction house when I purchased the game, but was willing to give guild stores a chance to see how it played out. And I don't like them.
Forums are a place to ask for changes to the game. And sometimes changes are necessary. No game is ever perfect, and it would be a disservice ESO just to assume its perfect and not improve upon it.
But this change isnt neccessary. Why is it neccessary to let gold sellers ruin the economy through hyper inflation?
The argument that these guild stores somehow prevent gold sellers doesn't make any sense to me.
Just go log into the game. I saw dozens of gold spamming today and receive numerous mails from them. So if that is the reason I would call it a bad one, because it has already failed miserably at that.
And it may not be necessary for you. But to me it is, for all the reasons I have already mentioned.
Broadening the economy does not mean hyper inflation. It just means a more stable and active market. And that is a good thing. Though it would make it more difficult for price gougers to rip people off. But the only people who would mind that are the price gougers themselves. And I don't feel as if an economy should cater to those people.
Because guilds self regulate. If the leader is active, then gold sellers would get booted and not have a market at all to access. Plus why would a gold seller infiltrate a market of 499?
But a market of 499 will more than likely suck. So there is no point in infiltrating it to begin with. And they will continue to flourish in the zone chats and pester us with letters.
So in the end the only thing these guild stores accomplish is weakening the game's economy.
Also, I should point out I have no problem with them keeping guild stores intact for those who like them. But for those of us who find them lacking, I feel a public auction house should be added. That sounds fair to me.
Well every AH in every other MMO becomes unuseable by those not buying gold very quickly. Why would any one want that. Id take the smaller market.Ragnar_Lodbrok wrote: »How is keeping prices from inflating because of gold sellers not contolling an ah destroying the economy? It isnt.Ragnar_Lodbrok wrote: »Ragnar_Lodbrok wrote: »So you're saying that a vast majority of people knew there was no global auction house and still purchased the game and decided on a subscription method. They must have just done that so they could complain about the absence of an auction house.
I already said that I knew there was no auction house when I purchased the game, but was willing to give guild stores a chance to see how it played out. And I don't like them.
Forums are a place to ask for changes to the game. And sometimes changes are necessary. No game is ever perfect, and it would be a disservice ESO just to assume its perfect and not improve upon it.
But this change isnt neccessary. Why is it neccessary to let gold sellers ruin the economy through hyper inflation?
The argument that these guild stores somehow prevent gold sellers doesn't make any sense to me.
Just go log into the game. I saw dozens of gold spamming today and receive numerous mails from them. So if that is the reason I would call it a bad one, because it has already failed miserably at that.
And it may not be necessary for you. But to me it is, for all the reasons I have already mentioned.
Broadening the economy does not mean hyper inflation. It just means a more stable and active market. And that is a good thing. Though it would make it more difficult for price gougers to rip people off. But the only people who would mind that are the price gougers themselves. And I don't feel as if an economy should cater to those people.
Because guilds self regulate. If the leader is active, then gold sellers would get booted and not have a market at all to access. Plus why would a gold seller infiltrate a market of 499?
But a market of 499 will more than likely suck. So there is no point in infiltrating it to begin with. And they will continue to flourish in the zone chats and pester us with letters.
So in the end the only thing these guild stores accomplish is weakening the game's economy.
Also, I should point out I have no problem with them keeping guild stores intact for those who like them. But for those of us who find them lacking, I feel a public auction house should be added. That sounds fair to me.
You misunderstood my post.
What is weakening the economy is not keeping prices form inflating because of gold sellers. It is reducing the market to 499 people.
That does far more damage to the economy than gold sellers ever could.
You really need to stop being hyperbolic and making broadly generalized statements based on your skewed opinions rather than fact.Ragnar_Lodbrok wrote: »Well every AH in every other MMO becomes unuseable by those not buying gold very quickly. Why would any one want that. Id take the smaller market.
One other thing - Not everyone agrees with you. Deal with it.One other thing - ESO does not have a global auction house. Deal with it.