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DPS could use better medals in Battlegrounds

Pinja
Pinja
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So I competed for leaderboard score for the first time in a long time last week and I realized that 2/3 of the game types (Domination and Crazy King) don't give good performance scores for DPS. The highest scoring medals in those game modes are for healing & taking damage. DPS is needed to capture contested points, but a PK is only 10 points when the flag is one color or the other. No points are rewarded for Pks when the flag is neutral. Healing gets unlimited repeat medals (including "Blessed Assistance" : 100pts ) for healing people who are fighting even when there's a shut out or a stale mate. Taking damage as DPS in those fights will reward points up to a certain thresh then stop. This makes competing for scoreboard in those game modes as a DPS ridiculous because as a dps you give points to your enemies and rivals with nothing in return. Fighting for a flags domination medal gives as much to a healer as it does a DPS. When there's too much healing there's few options.

Fighting as a dps and going for PKs on the flag need to receive more points. As it is now healer rotate and soak up the score.

I watched someone make over 10k leaderboard points in one match healing. To compare in a TDM every life of the the enemy in three rounds adds up to 3600 points (3 lives * 4 players * 3 rounds* 100pts per medal) and is near impossible seeing as it takes two rounds to win. With my last leaderboard push I probably averaged 2k points per game.
Pinja for Dual Wands.
Pinja's three server solutions:
  • Major_Mangle
    Major_Mangle
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    The problem is that one of the healing medals are bugged and gives x 20 the amount of score than intended (critical heal medal is supposed to give 5 points but instead gives 100). Been bugged for ages and has been reported numerous times but ZOS keeps ignoring it.
    Ps4 EU 2016-2020
    PC/EU: 2020 -
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