100% agree that the system's poor respect for MMR is the issue. And maybe the BGs population is low and ZOS feels that justifies the present system, but imo it suppresses the population because there's no entry-level lobbies. People play once or twice, then decide it's not for them because all the lobbies are filled with first-timers and people who hide or use Arcanist beam vs actual PVP players and builds. If a team doesn't get a few of the latter on it, that team is doomed.
This seems to be another version of the semi-regular debate about ZOS's overarching strategy to entice players to play all aspects of the game
There are 5 options, a mix of various game aspects, so that everyone has endeavours close to their wheelhouse. It's not ZOS trying to encourage people into all aspects, it's because ZOS know not everyone does.
Blood_again wrote: »Currently I play BGs daily. Why are you trying to take out my easy endeavor points for the activity I already do? Just because you don't like your random mates?
When you go random, you get random players in your group.
If you wanna have some good and motivated teammates, just run a premade group.
Also working MMR would be good, if there were many players eager to join BGs.
What you suggest is actually draining the player queue which is really poor already. Meeting with the same people in BGs again and again won't lie.
Jordan_Black wrote: »I wonder how many people both complain that "BGs are dying" but also protest when the game at large tries to encourage people who don't normally play BGs to try out the feature.
If ZoS had working MMR system those „fake PvPer“ would just fight other „fake PvPers“ and real PvPers would fight real PvPers not getting useless teammates and everyone could have fun (except the players farming PvErs than zerging the rest).Ishtarknows wrote: »Queuing for a BG without any attempt at gearing up for it or not attempting to perform the objectives should be looked upon the same as fake tanking or healing in dungeons. Fake queuing for PvP isn't fair on the rest of your team. Sure, as someone suggested the other team might get a quick, easy win (lucky them) but what about the team you're on?
Blood_again wrote: »Currently I play BGs daily. Why are you trying to take out my easy endeavor points for the activity I already do? Just because you don't like your random mates?
When you go random, you get random players in your group.
If you wanna have some good and motivated teammates, just run a premade group.
Also working MMR would be good, if there were many players eager to join BGs.
What you suggest is actually draining the player queue which is really poor already. Meeting with the same people in BGs again and again won't lie.
That way both newbies could have fun and good players not loose for having useless random teammate or get no challenge because opponent has.Veinblood1965 wrote: »Maybe there just needs to be a vengeance type BG, that way newbies will sort of be on a level playing field.
joshisanonymous wrote: »By the same token, you could complain about dungeon endeavors because it brings PvP players who don't care to set themselves up for PvE into dungeons where they make runs more of a headache than they need to be.
I mean, I get your point, but the idea is obviously to give all types of players endeavors for doing what they would normally want to do anyway. I honestly don't know why a PvE player would choose a PvP endeavor anyway when there are always other options.