You know why ?
because MOST OF PEOPLE DONT CARE PVP and :
- RUIN every BG
- dont have any PVP skill, just here for daily, they die on one shot, litterally
Everytime this is the same scenario. PLEASE STOP .
Or change it to "WIN a BG", maybe that will motivate them to jump into the arena and play a little more seriously?
AcadianPaladin wrote: »Never done a BG, never will. And I almost always manage to get 3/3 endeavors.
Horace-Wimp wrote: »Just don't do that Endeavor.
Major_Mangle wrote: »I agree but I want to take it one step further,
Daily BG shouldn't give any experience bonus either in my opinion. So mant people who just use BG as a "2nd random normal" for the exp bonus when leveling a new character or skill with zero intentions to PvP. It's griefing and should be treated as such when you constantly feed and make the BG a miserable experience for your team. Instead of bonus experience the first daily BG win should reward with a bonus amount of AP instead.
Major_Mangle wrote: »I agree but I want to take it one step further,
Daily BG shouldn't give any experience bonus either in my opinion. So mant people who just use BG as a "2nd random normal" for the exp bonus when leveling a new character or skill with zero intentions to PvP. It's griefing and should be treated as such when you constantly feed and make the BG a miserable experience for your team. Instead of bonus experience the first daily BG win should reward with a bonus amount of AP instead.
You know why ?
because MOST OF PEOPLE DONT CARE PVP and :
- RUIN every BG
- dont have any PVP skill, just here for daily, they die on one shot, litterally
Everytime this is the same scenario. PLEASE STOP .
Or change it to "WIN a BG", maybe that will motivate them to jump into the arena and play a little more seriously?
Jordan_Black wrote: »I wonder how many people both complain that "BGs are dying" but also protest when the game at large tries to encourage people who don't normally play BGs to try out the feature.
ShutUpitsRed wrote: »I’m so down for changing those endeavors to “win a battleground,” though I also think scoreboard rank should determine your rewards, too. Stand on flag or get 2k AP max!
DenverRalphy wrote: »
ShutUpitsRed wrote: »I’m so down for changing those endeavors to “win a battleground,” though I also think scoreboard rank should determine your rewards, too. Stand on flag or get 2k AP max!
So a players endeavors reward is dependent on who they are matched with and/or against? If scoreboard rank determines reward, ganking and spawn killing newbs would be rewarded.
There are options to queue in with or without CP in at least some of the games. I opt to go into PvP without and still get overwhelmed by gear and perks from group dungeons and trials. It isn't even worth playing at this point as being killed repeatedly is not fun.
DenverRalphy wrote: »
There are options to queue in with or without CP in at least some of the games. I opt to go into PvP without and still get overwhelmed by gear and perks from group dungeons and trials. It isn't even worth playing at this point as being killed repeatedly is not fun.
These are the 4 game modes I see.. None of them allow CP.
Thank you for point this out. I did check and it does say that in each of the four options the CP was blocked. I was thinking it was an issue in which type of mini-game you played. (Surprise, one doesn't get to chose the type of mini-game they queue into either. I was thinking we could. Only the location PvP have the CP option.DenverRalphy wrote: »
There are options to queue in with or without CP in at least some of the games. I opt to go into PvP without and still get overwhelmed by gear and perks from group dungeons and trials. It isn't even worth playing at this point as being killed repeatedly is not fun.
These are the 4 game modes I see.. None of them allow CP.
. . . [removed images]
DenverRalphy wrote: »
There are options to queue in with or without CP in at least some of the games. I opt to go into PvP without and still get overwhelmed by gear and perks from group dungeons and trials. It isn't even worth playing at this point as being killed repeatedly is not fun.
These are the 4 game modes I see.. None of them allow CP.
I will look again, your screen looks different from mine.
Players who start a BG for the daily have no desire to win; they stay on the sidelines or get one-shotted in the arena, so this whole idea of encouraging players is pointless.
If you really want to encourage players, then improve MMR rather than having CP300s play with CP3000s.
"Most people don't care about pvp", where did you get that statistic from? Really curious to hear that.You know why ?
because MOST OF PEOPLE DONT CARE PVP and :
- RUIN every BG
- dont have any PVP skill, just here for daily, they die on one shot, litterally
Everytime this is the same scenario. PLEASE STOP .
Or change it to "WIN a BG", maybe that will motivate them to jump into the arena and play a little more seriously?
<snipped image>
How hard is it to pick 3 locks, defeat 5 slimes and craft 4 woodworking items? You can literally do all that in less than 10 minutes.
I was going to run a BG either way today so that saved me one endeavor, there are 5 dailies and you only need 3, stop acting like system is making you do PvP, because it isn't."Most people don't care about pvp", where did you get that statistic from? Really curious to hear that.You know why ?
because MOST OF PEOPLE DONT CARE PVP and :
- RUIN every BG
- dont have any PVP skill, just here for daily, they die on one shot, litterally
Everytime this is the same scenario. PLEASE STOP .
Or change it to "WIN a BG", maybe that will motivate them to jump into the arena and play a little more seriously?
"Ruin every BG", you mean, for the people who totally didn't have to go there and yet chose to? I'm sure PvPers won't mind an easy win.
ESO has lacked PvP content for years, stop trying to take away the few things we get, especially the ones that you are not even remotely forced to interact with.
DenverRalphy wrote: »