Do you prefer Skill Styles or Customized Actions?

Erickson9610
Erickson9610
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The context could be which one you want to see more of, which one you use the most, or which one you like better. You may have different answers depending on the context you go with, so just choose the option that you agree with most overall.

As a reminder, Skill Styles customize your combat actions (your Active Abilities), while Customized Actions customize your non-combat actions (such as gathering resources and recalling). I think these two kinds of cosmetics are similar enough to warrant a poll comparing them.
Edited by Erickson9610 on June 17, 2025 4:27PM
PC/NA — Lone Werewolf, the EP Templar Khajiit Werewolf

Werewolf Should be Allowed to Sneak
Please give us Werewolf Skill Styles (for customizing our fur color), Grimoires/Scribing skills (to fill in the holes in our builds), and Companions (to transform with).

Do you prefer Skill Styles or Customized Actions? 91 votes

I prefer Skill Styles to Customized Actions
40%
daryl.rasmusenb14_ESOsarahvhoffb14_ESONemesis7884CloudtraderSilverBrideEnemy-of-ColdharbourMrCray78robwolf666MartonbksaskeAylishWolfkeksRaddlemanNumber7meekmikoErickson9610Tyrobagxylena_lazarowCatagamiWildRaptorXErhas 37 votes
I prefer Customized Actions to Skill Styles
19%
vailjohn_ESOcalitrumanb14_ESOwenchmore420b14_ESORagnarok0130ArchMikemHamish999BretonMagewhitecrowlaniakea_0Imperial_ArchmageLugalduSilverStreekDreamyLuAzuraFanAureliaNeuroticPixelsAltyriZoidsberg 18 votes
I have no preference for one over the other
39%
opajTandorxosaara137oxpeacenotecyclonus11SarannahlillybitGrimnaurADarkloreMalkorgaVonnegut2506SilverIce58msettenWarbow7Punches_Below_BeltMJalldayHappyTheCamperbmnobletomofhyruleIshtarknows 36 votes
  • HappyTheCamper
    HappyTheCamper
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    I have no preference for one over the other
    I just want things to fit my classes. For example when my dragonknight slams a wall of elements fire down I like the base orange, but if my necro does it I’d like it to be light blue.

    Same for the teleports. I like the base teleport animation and I’m glad I have a yellow, red, and green one now (is still like a light blue, orange, and light purple color for the base teleport though.)
  • tomofhyrule
    tomofhyrule
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    I have no preference for one over the other
    I love them both.

    Honestly, they seem like perfect monetization strategies to customize our games, and I’d like to see ZOS do more.
  • Erickson9610
    Erickson9610
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    I prefer Skill Styles to Customized Actions
    For me, I think I've got enough Customized Actions that fit my character. I'm sure I'll pick up some new ones in the future, but there's only so many different actions that can be customized. I do wish we'd get Customized Actions for fishing to change the appearance of our fishing rod, though.

    Skill Styles, on the other hand, are in high demand. I have several skill lines with skills that lack Skill Style options, much less options that fit the theme I'm going for. There are many more Active Abilities than there are non-combat actions, so naturally I'd expect people would want Skill Styles to release at a quicker rate or higher quantity than Customized Actions.
    Edited by Erickson9610 on June 17, 2025 4:42PM
    PC/NA — Lone Werewolf, the EP Templar Khajiit Werewolf

    Werewolf Should be Allowed to Sneak
    Please give us Werewolf Skill Styles (for customizing our fur color), Grimoires/Scribing skills (to fill in the holes in our builds), and Companions (to transform with).
  • LunaFlora
    LunaFlora
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    I have no preference for one over the other
    Skill Styles are for Combat and Customised Actions are not so i don't think they are comparable.
    i like them both.
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  • SilverBride
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    I prefer Skill Styles to Customized Actions
    I don't use customized actions because I like to keep things simple. But I do use some skill styles on my Arcanist to replace the neon green. I just wish we could replace all their green skills.
    PCNA
  • Aylish
    Aylish
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    I prefer Skill Styles to Customized Actions
    I haven‘t found any customized action that fits my taste better than the vanilla ones yet.
    But I like skill styles to make all the skills from any tree (guilds, weapons,…) fit my char’s main theme.
  • Altyri
    Altyri
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    I prefer Customized Actions to Skill Styles
    I love having a selection of customised actions that I can pick and choose based on mood or how I've styled my character at the time.
    Unfortunately because all the skill styles are just sort of randomly dotted about and there isn't a full theme I find it abit odd to run around with 1 red lightning ability and 1 normal lightning ability (for example).
    If we had a full set of even basic spell recolours for each class I'd likely get more use out of it, but as it is its not for me.
  • Pixiepumpkin
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    I have no preference for one over the other
    LunaFlora wrote: »
    Skill Styles are for Combat and Customised Actions are not so i don't think they are comparable.
    i like them both.

    This is my take. They are differnt things that serve differnt purposes.

    Fundamentally though both allow for greater character expression, which is odd becaue the OP created a post wanting the abilty to turn off seeing other players characer/mount expressions.

    I like Customized actions to fine tune my avatars style. So a mage characer will use a mage recall, and magical gathering customized actions like the rune morph, the meteor that is called down for ore (god I love that one), anything to make his gathering feel like a magic user. Same can go for a stamina "warrior" type with more physical gathering customized actions.

    Skill styles are nice when they are like the wall of elements leaves, that thing is amazing (sucks it cant be used for healing staff though in some way). But skill styles that are just recolors like the sorc pet look TERRIBLE, I mean absolutely terrible. The recolors do not work so well. The templar jabs blue still looks white/yellowish with a mild hint of blue. The Arcanist blue is better, but still not as effective as the green. The recolors just look rushed.

    ZOS really needs to get away from the single color, bright colors like the breton hero, nord hero, and altmer hero colors (stellar statues, unless you turn them on). Same with the gargoyle mount red wings, I mean anything that is just splashes that solid bright color light looks bad. I say this as someone who oversaw a team of 3D artists as their art director. It might be cheap to produce, but it also cheapens the game. There is no such thing as a free lunch. You either put in the effort, or you don't but not putting in the effort is never going to result in anything spectacular.

    ZOS could go deep into skill styles, but unless they offer them as a package deal for reasonable amounts, I am not sure they will ever take off in any serious way. If I want to make my arcanist blue, then I need ot be able to do so on all skills and frankly even the icons.

    I posted this in another thread, but the comment pertains to what I'd like to see regarding skill styles.
    Subclassing was done wrong imo.

    What should have happened is that when a skill line is taken from a class and used on another, the effects/animations/sounds all reflect that core class.

    For example: Lets use the Warden DPS skill line with the Bear ultimate. If you were to use that skill line on a sorc, the bear would now be some daedroth. If you used the skill line on a nightblade, the bear would be a shadow of the player. If you used the bear ultimate on a templar, it would be one of those golden dudes seen randomly in Solstice (I dont now what they are called), if you used the skill line on an Arcanist, you'd get another tenticle eyeball guy.

    The icons, and heck even names along with the graphics, animation should have been changed to work with the primary class being used on. That would have at least kept some form of class identity and things would feel cohesive.

    As it stands, its all a frankenstein miss match of stuff that looks ridiculous.

    "Class identity isn’t just about power or efficiency. It’s about symbolic clarity, mechanical cohesion, and a shared visual and tactical language between players." - sans-culottes
  • Elvenheart
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    Both for me, I want both equally.
  • Cooperharley
    Cooperharley
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    These are 2 completely different things lol. Doesn't make much sense to me.

    I'd like more to be added in both sections, especially with subclassing. That way you can make actions seem more akin to what you view your character as.
    PS5-NA. For The Queen!
  • ArchMikem
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    I prefer Customized Actions to Skill Styles
    New animations will ALWAYS be better than recolors.
    CP2,100 Master Explorer - AvA One Star General - Console Peasant - Khajiiti Aficionado - The Clan
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  • TheMajority
    TheMajority
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    I prefer Skill Styles to Customized Actions
    none of them match eachother or have a theme and I'm tired of it but skill styles are at least slightly better
    Time flies like an arrow- but fruit flies like a banana.

    Sorry for my English, I do not always have a translation tool available. Thank you for your patience with our conversation and working towards our mutual understanding of the topic.
  • AllenaNightWood
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    this poll doesnt make any sense becasue they are complete independent of each other
  • AzuraFan
    AzuraFan
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    I prefer Customized Actions to Skill Styles
    I use customized actions all the time. I've pretty much ignored scribing up to this point, except for doing the excellent scribing questline.
  • ArchMikem
    ArchMikem
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    I prefer Customized Actions to Skill Styles
    AzuraFan wrote: »
    I use customized actions all the time. I've pretty much ignored scribing up to this point, except for doing the excellent scribing questline.

    Me too! I don't fully get why I haven't bothered tho, apparently some scribed skills are really good? But I only made like the very basic starting one, tested it for a minute, didn't like it then completely dropped scribing. Maybe I should go back and look into it again? I know i barely have any ink cause it drops so rarely.
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  • BretonMage
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    I prefer Customized Actions to Skill Styles
    Skill styles at the moment are simple recolours, and I haven't found them interesting. Customised actions, though not always to my taste, introduce genuinely interesting variants, with different props like leaves, animations, weapons and even a battering ram.

    If they gave us skill styles with different animations I might use them, but do far I haven't even bothered, aside from slotting one for an endeavor, and immediately reverting to original afterwards.
  • DreamyLu
    DreamyLu
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    I prefer Customized Actions to Skill Styles
    Pretty logic: I very rarely fight, so I don't care much about skills styles.

    I'm out of my mind, feel free to leave a message... PC/NA
  • Imperial_Archmage
    Imperial_Archmage
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    I prefer Customized Actions to Skill Styles
    I would prefer for them to spend as much effort on the skill styles as they do on the customizable actions. The meteor mining and the lightning wood chopping look better than any skill out there. As a matter of fact, we’re way overdue for VFX updates to all skills so they don’t look a pixelated mess from yesteryear. That’s what I’d like to see!
  • Zodiarkslayer
    Zodiarkslayer
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    I prefer Skill Styles to Customized Actions
    I dont like customized actions, don't use them, except the Recall with the autumn leaves. I forgot the name, but it came with Gold Road.
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  • Sarannah
    Sarannah
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    I have no preference for one over the other
    Love these both, but it highly depends on which ones specifically. Some of the recall customized actions are amazing, and I am also loving the sorc's red lightning form skill style for example.
  • peacenote
    peacenote
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    I have no preference for one over the other
    While I dislike neither, I don't absolutely NEED either of these, such that what I prefer is whatever kinds make their way to free content that can be earned in game. Preferably, a mix.
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  • Nemesis7884
    Nemesis7884
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    I prefer Skill Styles to Customized Actions
    ArchMikem wrote: »
    New animations will ALWAYS be better than recolors.

    And how often do you even use customized actions vs skills?? Besides newer skill styles are no longer just recolors...
  • ADarklore
    ADarklore
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    I have no preference for one over the other
    I like both... but now with subclassing, would be nice to add more skill style colors, or even 'class style colors'.
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  • whitecrow
    whitecrow
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    I prefer Customized Actions to Skill Styles
    I'm more interested in customised actions, as the skill styles are barely noticeable.

    But I'm disappointed other players can't see the harvesting animations. I wonder why not, if we can see their recalls?
  • mdjessup4906
    mdjessup4906
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    I prefer Skill Styles to Customized Actions
    I went with skill styles since im more likely to actually use them, though I do like my falling leaves recall. Besides porting, the only other actions seem to for farming mats and i dont care about what that looks like at all unless the anim makes it go faster sonehow.
    Edited by mdjessup4906 on June 18, 2025 2:55PM
  • Pixiepumpkin
    Pixiepumpkin
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    I have no preference for one over the other
    whitecrow wrote: »
    I'm more interested in customised actions, as the skill styles are barely noticeable.

    But I'm disappointed other players can't see the harvesting animations. I wonder why not, if we can see their recalls?

    It does show other players, but you have to have "Show Additional Ally Effects" on inside of the video settings. This is on PC at least.

    I just tested this with my wife. In group, or out of group did not matter, she could see the customized actions I am using. She called out the graphic (lighting thing for wood, the blue rune beam for rune stones, the meteor for metal, etc).
    "Class identity isn’t just about power or efficiency. It’s about symbolic clarity, mechanical cohesion, and a shared visual and tactical language between players." - sans-culottes
  • whitecrow
    whitecrow
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    I prefer Customized Actions to Skill Styles
    whitecrow wrote: »
    I'm more interested in customised actions, as the skill styles are barely noticeable.

    But I'm disappointed other players can't see the harvesting animations. I wonder why not, if we can see their recalls?

    It does show other players, but you have to have "Show Additional Ally Effects" on inside of the video settings. This is on PC at least.

    I just tested this with my wife. In group, or out of group did not matter, she could see the customized actions I am using. She called out the graphic (lighting thing for wood, the blue rune beam for rune stones, the meteor for metal, etc).

    I do have it on, but I have never seen any custom harvesting animations. I feel like I should have seen some by now.
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