Erickson9610 wrote: »The levels 1 - 50 are a staple of the Elder Scrolls franchise.
Erickson9610 wrote: »The levels 1 - 50 are a staple of the Elder Scrolls franchise.
Erickson9610 wrote: »The levels 1 - 50 are a staple of the Elder Scrolls franchise.
The levels 1 - 50 are the Elder Scrolls Online tutorial.
Fixed that fer ya feller.
DenverRalphy wrote: »Erickson9610 wrote: »The levels 1 - 50 are a staple of the Elder Scrolls franchise.
Which Elder Scrolls game other than ESO uses the 1-50 level structure? Morrowind, Oblivion, and Skyrim didn't.
The Elder Scrolls games basically keep leveling until you run out of skills you can master.
tamedbeast wrote: »Maybe I'm missing something, but I feel like 1-50 is a pointless grind that should just be removed.
tamedbeast wrote: »Before people think I'm trolling, this is a serious question.
Why does ESO even have levels 1-50 at this point?
Why not just have Champion points and skill levels? What's the point of levels 1-50? It seems like more of a hassle for most players who want to have more alts. Most alt runs just consist of brainless Dolmen runs or other grinds, but why? I mean, if you have done it once already, why make players do it over and over again on alts?
Let's say you just started at max level (whatever your CP level is); you still have to level your skills with XP, regardless of the existence of levels 1-50. And if they want other skill points from campaigns or other content, they'll still have to go do it... so why even have 1-50? It just doesn't make much sense to me, why even have it in the game?
Maybe I'm missing something, but I feel like 1-50 is a pointless grind that should just be removed.
It is somewhat tedious to me, but in my case is because I have done it 32 times so far (along with all the skill line/skill/morph lvling, skyshard picking, dungeon skill point collecting etc.)
Said that I am going to call it self-inflicted so a poor reason IMO to ask for something to be removed or drastically reworked.
However I think the absolutely wild amount of crafting materials/recipes between lvl1 and CP160 could do with some streamlining (to put it mildly), more so when so much that we ask for is rejected because of 'database strain' yet we have the all of the following:
- Alchemy: 16 solvents between lvl1 and CP149 and associated 'recipes'.
- Blacksmithing: 9 ores and 9 ingots between lvl1 and CP149 and associated 'recipes'.
- Clothing: 9 raw and 9 refined materials between lvl1 and CP149 and associated 'recipes'.
- Jewellery: 4 dusts and 4 ounces between lvl1 and CP149 and associated 'recipes'.
- Provisioning: All 'base game' food recipes are tripled, inherited from pre-one tamriel times, making it hundreds of recipes between lvl1 and CP149.
- Enchanting: 30 runes between lvl1 and CP159 and a bewildering amount of 'recipes' due to the nature of the skill.
- Woodworking: 9 raw and 9 refined materials between lvl1 and CP149 and associated 'recipes'.
Particularly egregious to me is all the resources invested on CP1 to CP149 that will be experienced once per account.
Streamlining this into let's say one for lvl1 to 50 and one for CP1 to 149 would relieve a substantial amount of 'database strain' that could be used elsewhere.
Same with trait/style materials that still to this day 'drop' as 'dusts' or whatever the 1/10th is called for each.
We have heard time and time again that 'seemingly small things' have a huge impact on database strain, well, that above doesn't seem 'small' to me at all so it must impose a huge burden, disproportionate to how useful they are.
Name the TES titles (other than ESO) that have a level 1-50 structure.several things:
The levels are a bit of a tradition in Elder Scrolls games.
You get an achievement for hitting a milestone, but leveling doesn't end there. One title with an achievement doesn't make it a staple or a tradition.Erickson9610 wrote: »There is an achievement for reaching Level 50 in The Elder Scrolls V: Skyrim, called "Master". That's likely why ESO's leveling system stops at 50.
SilverBride wrote: »tamedbeast wrote: »Maybe I'm missing something, but I feel like 1-50 is a pointless grind that should just be removed.
I hope that never happens! I absolutely love playing low level characters and take my time getting to level 50 whenever I start a new character. And I don't apply my CP until I reach 50.
DenverRalphy wrote: »You get an achievement for hitting a milestone, but leveling doesn't end there. One title with an achievement doesn't make it a staple or a tradition.Erickson9610 wrote: »There is an achievement for reaching Level 50 in The Elder Scrolls V: Skyrim, called "Master". That's likely why ESO's leveling system stops at 50.
tamedbeast wrote: »I appreciate the responses, but sadly a lot of them either misunderstood or simply didn't have valid reasons for why it should and does exist.
If you have already done it once, why would you need to do it again?
I've heard.. it's just part of how Elder Scrolls works.. which isn't really a valid reason
I've heard.. It's basically a tutorial.. which still doesn't make sense, since even if you're level 50.. You still have to level your skills and learn them, you dont stop leveling skills because you hit 50.
I've heard..maybe the game isn't for you? ..what? I've played ESO since release, I have a dozen max-level characters, I love the game, I simply have one criticism about the 1-50 grind.
I just really wanted a good, valid reason, like if 1-50 was gone today for those that have done it at least once...what effect would it actually have aside from people's feelings about it, like I would factually like to know what it's really needed for.
Ragnarok0130 wrote: »@tamedbeast Originally ESO was level gated by zone and you had to reach a certain level before you could proceed to the next area. After level 50 we had veteran ranks 1-16 which was later replaced by the Champion system 1.0 and that was replaced by the current system Champion system 2.0.
Now that ESO isn't level gated the character rank still allows new players to rank up and unlock various skill lines and grind for overland gear teaching them the game system (no matter how bare bones) before they are ranked up enough for group dungeons.
Now for players who have already ranked one character to level 50 I agree with you and think we should have the option to start at level 50 or have a max rank token available for purchase like SWTOR and WOW do in order to allow us to get into end game on alt characters faster.
Erickson9610 wrote: »The levels 1 - 50 are a staple of the Elder Scrolls franchise.
The levels 1 - 50 are the Elder Scrolls Online tutorial.
Fixed that fer ya feller.
Erickson9610 wrote: »DenverRalphy wrote: »You get an achievement for hitting a milestone, but leveling doesn't end there. One title with an achievement doesn't make it a staple or a tradition.Erickson9610 wrote: »There is an achievement for reaching Level 50 in The Elder Scrolls V: Skyrim, called "Master". That's likely why ESO's leveling system stops at 50.
Something happens when you reach Level 50 in both Skyrim and in ESO. That means it's a staple of the Elder Scrolls franchise.
Erickson9610 wrote: »DenverRalphy wrote: »You get an achievement for hitting a milestone, but leveling doesn't end there. One title with an achievement doesn't make it a staple or a tradition.Erickson9610 wrote: »There is an achievement for reaching Level 50 in The Elder Scrolls V: Skyrim, called "Master". That's likely why ESO's leveling system stops at 50.
Something happens when you reach Level 50 in both Skyrim and in ESO. That means it's a staple of the Elder Scrolls franchise.
Ah yes, the entire Elder Scrolls Franchise: ESO and SKyrim, nothing else.
Erickson9610 wrote: »Erickson9610 wrote: »DenverRalphy wrote: »You get an achievement for hitting a milestone, but leveling doesn't end there. One title with an achievement doesn't make it a staple or a tradition.Erickson9610 wrote: »There is an achievement for reaching Level 50 in The Elder Scrolls V: Skyrim, called "Master". That's likely why ESO's leveling system stops at 50.
Something happens when you reach Level 50 in both Skyrim and in ESO. That means it's a staple of the Elder Scrolls franchise.
Ah yes, the entire Elder Scrolls Franchise: ESO and SKyrim, nothing else.
I never said it was in all of the TES games. It started with Skyrim and probably will continue into future TES games.