None of the "Anniversary Adventures" Golden Pursuit tasks include PvP

  • katanagirl1
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    cozmic72 wrote: »

    It’s just I will have to do group dungeons, arena, trials and/or IA to finish out the 20 items and those are fairly time consuming so it cuts into actual PvP.

    Just my opinion.

    EDIT: typo

    FG1 takes 5 min solo. IA arc 1 takes 15 min. If you really want the rewards it’s not much effort.

    I will do it, I am just suggesting a way to improve the system. I already spend a lot of time in PvE for other things.

    By the way one arc of IA takes me way more than 15 minutes. More like an hour.
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  • daim
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    You're right, all pursuits should include at least a few possibilities from the aspect of the game you enjoy the most.

    However as the last two pursuits were exclusive PVP related I can only say OP post smells a but trollish. I skipped those so I guess you can skip this.
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  • SpiritKitten
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    Just do the dolmen/wb loop in deshaan. plenty of ppl there. everything else is basically passive, which leaves solo FG1 as the only real extra time consumer, but it's still really quick.
    Edited by SpiritKitten on April 7, 2025 8:11AM
  • SeaGtGruff
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    Saying that you can craft things and complete daily quests in PvP is intentionally avoiding the point.

    I wasn't "intentionally avoiding the point," just trying to point out that it could have been much worse as far as how many of the Golden Pursuits can be completed while in Cyrodiil.

    Personally, I would have preferred that at least a few PvP-related activities had been included, because I have no intention of completing 1 trial, or killing 2 trial bosses, or completing 10 Tribute matches against other players-- or even 5 Tribute matches against other players (and I love playing Tales of Tribute!)-- or completing 1 arena, or defeating Tho'at replicanum in the IA 1 time (because I'm extremely lucky if I can even reach the first one before getting wiped by a boss). And fortunately, I won't need to do any of those things, since we can skip up to 8 of the listed activities and still get the final reward.

    I also feel like there is some unnecessary repetition among the listed activities, such as completing 5 incursions, followed by completing 10 incursions (or 5 more), as well as destroying 5 dark anchors (which also count as incursions), etc. Why not just combine those into a single goal of completing 10 incursions, so the other 2 activities could be replaced by something else?

    But it looks like they tried to make sure that at least 20 of the 28 goals were things that most players could complete very easily, including while they were in Cyrodiil if that happens to be where they prefer to spend most of their time-- in some cases, without even having to go out of their way to do anything, such as collecting daily login rewards, or earning a certain number of event tickets by eating cake. Yet even so, it seems like some of the pursuits still could have been consolidated to make room for a few PvP-related pursuits, and still having at least 20 pursuits that any player could complete quite easily.
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  • barney2525
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    in response to the Headline ...


    YAY !!!


    :#
  • frogthroat
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    Didn't we just have this conversation?

    No, wait, it was the other way around. Too many PVP and not enough PVE pursuits.
  • Wuduwasa13
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    cozmic72 wrote: »

    It’s just I will have to do group dungeons, arena, trials and/or IA to finish out the 20 items and those are fairly time consuming so it cuts into actual PvP.

    Just my opinion.

    EDIT: typo

    FG1 takes 5 min solo. IA arc 1 takes 15 min. If you really want the rewards it’s not much effort.

    I will do it, I am just suggesting a way to improve the system. I already spend a lot of time in PvE for other things.

    By the way one arc of IA takes me way more than 15 minutes. More like an hour.

    An HOUR for arc 1? What are you playing as your dps, a healer?
  • frogthroat
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    Wuduwasa13 wrote: »
    cozmic72 wrote: »

    It’s just I will have to do group dungeons, arena, trials and/or IA to finish out the 20 items and those are fairly time consuming so it cuts into actual PvP.

    Just my opinion.

    EDIT: typo

    FG1 takes 5 min solo. IA arc 1 takes 15 min. If you really want the rewards it’s not much effort.

    I will do it, I am just suggesting a way to improve the system. I already spend a lot of time in PvE for other things.

    By the way one arc of IA takes me way more than 15 minutes. More like an hour.

    An HOUR for arc 1? What are you playing as your dps, a healer?

    In this game there are people with extremely varying dps and skills. If you practice parsing, fine tune your build and complete end game content, low dps might seem strange. But that is the reality for a huge portion of the player base.

    Remember, even in eso-database only 23% have ever completed Arc 1. Veteran Exiled Redoubt clear rate is 2%, same as veteran Lep Seclusa. And only 1% have cleared both.

    Only a fraction of players install eso-database, and those who do install it are probably more enthusiastic than casual players. So the real percentages are probably much lower than what eso-database shows.
    Edited by frogthroat on April 7, 2025 12:00PM
  • Elsonso
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    Why is it when someone complains about PvE not being in a Golden Pursuit, it's considered genuine, but when someone objects to there not being PvP in a Golden Pursuit, it's considered satire?

    Actually, both are genuine and both are satirical references to previous genuine comments. :smile:


    It’s just I will have to do group dungeons, arena, trials and/or IA to finish out the 20 items and those are fairly time consuming so it cuts into actual PvP.

    They are time consuming for non-PVP people, too. Especially if the player is dependent on one of the group finders because they don't have local guilds or in-game friends that they can call on to do all of that group content.

    I don't know if there just aren't enough players using the dungeon finder, or not enough server resources to satisfy all of the people attempting to do dungeons through the dungeon finder, but I really feel sorry for anyone who can't solo Fungal Grotto I ten times. They are going to spend hours staring at "Queued". :neutral:
    frogthroat wrote: »
    In this game there are people with extremely varying dps and skills. If you practice parsing, fine tune your build and complete end game content, low dps might seem strange. But that is the reality for a huge portion of the player base.

    Honestly, I think that the average DPS across the player base is likely in the 10k to 15k range.

    The current Golden Pursuit seems to be geared towards "super fans" getting the costume. I do think it will be a stretch for a great many players to even get the statue.
    Edited by Elsonso on April 7, 2025 1:10PM
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  • SeaGtGruff
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    Elsonso wrote: »
    The current Golden Pursuit seems to be geared towards "super fans" getting the costume. I do think it will be a stretch for a great many players to even get the statue.

    I have mediocre to sub-mediocre DPS on my main characters, and am planning to skip the Golden Pursuits involving Trials, Arenas, Infinite Archive, and Tales of Tribute. With about two weeks still remaining in this event, I've already collected the statue and am close to collecting the costume. I'm thinking most players should be able to get the final reward by the end of this Golden Pursuits campaign, unless they start playing ESO somewhere mid-campaign and can't complete all of the pursuits that involve collecting daily login rewards abd earning event tickets. And even so, we can skip up to 8 pursuits and still get the final reward, so players who join mid-campaign might still be able to get the final reward, or at least the statue.
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  • Stx
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    Ideally, every time they introduce a golden pursuit all game types would be covered.

    But since they don’t seem to want to do that, let PvEers have this one. As you noted, the last two were both all about PvP.
  • Erickson9610
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    Stx wrote: »
    Ideally, every time they introduce a golden pursuit all game types would be covered.

    But since they don’t seem to want to do that, let PvEers have this one. As you noted, the last two were both all about PvP.

    For the record, I'm not against having themed Golden Pursuits. The two PvP-focused Golden Pursuits understandably had PvP as the focus.

    My issue is that this anniversary celebration event — which is supposed to be a celebration of all aspects of the game — has a Golden Pursuit which doesn't cover all aspects of the game.


    I'm not going to complain if we get a Golden Pursuit during the Undaunted event which doesn't contain PvP — it's not supposed to. This event, being a celebration of ESO as a whole, should.

    Future anniversary event Golden Pursuits should definitely include tasks for Housing, Antiquities, Companions, Scribing, and any other game system in addition to PvP and what we got this Golden Pursuit. But for what we got, this Golden Pursuit does have a big variety of things to do.
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  • Iriidius
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    SeaGtGruff wrote: »
    Several of the current Golden Pursuits can be completed in Cyrodiil:

    - Complete 5 Quests
    - Complete 15 Quests
    - Earn 10 Anniversary Jubilee Gift Boxes
    - Complete 15 Daily Quests
    - Complete 25 Daily Quests
    - Claim 5 Rewards from the Daily Login Calendar
    - Claim 10 Rewards from the Daily Login Calendar
    - Claim 15 Rewards from the Daily Login Calendar
    - Complete 5 Incursions
    - Complete 10 Incursions
    - Destroy 5 Dark Anchors
    - Craft 20 Items with any skill
    - Craft 50 Items with any skill
    - Craft 10 Items with the Alchemy skill
    - Craft 10 Items with the Clothier skill
    - Craft 10 Items with the Blacksmithing skill

    That's 16 Golden Pursuits which can be completed without leaving Cyrodiil, if Cyrodiil is where you prefer to spend nearly all of your in-game time. The fact that they don't specifically involve PvP and can just as easily be completed outside of Cyrodiil doesn't negate the fact that you can complete them in Cyrodiil if you wish.

    You'll still need to leave Cyrodiil to claim your event tickets, since the cake memento won't work in Cyrodiil (at least, I don't think it will; I haven't actually tried it). And while you can complete enough Golden Pursuits to earn the statue, you'll need to do at least 4 more Golden Pursuits outside of Cyrodiil to earn the costume.

    Basically, what I'm trying to point out is that the majority of these Golden Pursuits are (in my opinion) accessible or "friendly" to players who prefer to spend most of their time in Cyrodiil, which seems a lot better than if most of them could not be completed in Cyrodiil and forced players to spend a lot of their time outside of Cyrodiil.

    Althought 16 Tasks can be finished in Cyrodiil that is still 4 less than you need to get unique costume and only 5 of them can be finished by doing what Cyrodiil is actually made for(PvPing) and even they are finished faster with crafting dailies while the remaining 11 tasks can only be finished in Cyrodiil by crafting, dark anchors(PvE) and claiming daily rewards what is not PvP and can be done almost everywhere.
    ghastley wrote: »
    The point is that none of them require PVP. If you are the kind of player who needs forced victims, this is significant.

    For uncompetitive PvPers/Griefer who want to skip fighting/competing against the other player coming immediately to the killing part and enjoy mostly the negative feeling of the looser rather than the challenge forced victims are a reason.
    For almost all PvPers the main problem is that by doing Cyrodiil PvP they can finish only 5 golden pursuit tasks at all and much slower than than by crafting and the remaining tasks cant be finished by PvPing so for for the remaining tasks PvPers have to give up PvP time to go questing/PvEing.

    Problem is not that PvErs arent forced to play PvP but that PvPers are forced to play PvE.
    Why not make additional tasks for other/all playstile or reduce the number of tasks to get unique item reward so all playstiles can get them and do not have to change playstile.



  • ZOS_Kevin
    ZOS_Kevin
    Community Manager
    When thinking about Golden Pursuits, we do try to pair them with activities happening or have general themes. This time, with Anniversary Jubilee happening, it was a good time to focus on PvE events. Not to mention we just had two PvP pursuits in a row.

    While the next few Golden Pursuits are mostly locked in at this point, we can pass feedback along about having some PvP and PvE tasks in one Golden Pursuit can be considered in the future.
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  • ShawnF
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    Iriidius wrote: »
    Why not make additional tasks for other/all playstile or reduce the number of tasks to get unique item reward so all playstiles can get them and do not have to change playstile.

    I think the point of both endeavors and golden pursuits is to encourage trying new things. I do agree that maybe for an anniversary event it would make sense to have some options from all areas of the game. I don't agree that every golden pursuit should be achievable without doing anything beyond what you already do every day.

    It's impossible to get the beast personality from march of sacrifices if all I do is run in circles in bal foyen harvesting mats. Does that mean zos should change the requirements for the personality to be "complete MoS hardmode OR harvest 10000 mats in bal foyen"?

    Golden pursuit rewards are an achievement like any other, they're just time limited. There's no reason they should be given to every player just for doing what they already do. We have those type of things already, they're called daily login rewards.
  • KiltMaster
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    I hope this is tongue in cheek considering all the complainers we have to see when PVP-focused events/pursuits come up.

    If so, nice.

    If not, settle down we just had a PVP pursuit that PVErs weren't happy about and finished up Mayhem not too long ago, too.
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  • spartaxoxo
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    ZOS_Kevin wrote: »
    When thinking about Golden Pursuits, we do try to pair them with activities happening or have general themes. This time, with Anniversary Jubilee happening, it was a good time to focus on PvE events. Not to mention we just had two PvP pursuits in a row.

    While the next few Golden Pursuits are mostly locked in at this point, we can pass feedback along about having some PvP and PvE tasks in one Golden Pursuit can be considered in the future.

    Thanks. I also really want to say that I'm glad that Golden Pursuits that are themed after events also reward you doing the event. It makes it much easier to get both done if doing stuff for one things also counts for the other. Midyear Mayhem having PvP pursuits made total sense to me. As does the current anniversary theme, which has a lot of tasks obtained by doing stuff you can do for boxes anyway.
  • Wormwood42
    Wormwood42
    Soul Shriven
    To add my own voice to the opinions, I would prefer to not be required to do PvP to earn the top reward. Just not a fan of the PvP experience in ESO.

    That being said, perhaps an angle to take would be to alternate the focus of the Golden Pursuits. Have one that is based on on PvE (and counting the Tales of Tribute in that), with rewards that are in that realm. Then have one that is purely PvE, which can be mixed up between the Battlegrounds, Cyrodiil, and Imperial City. For that one, have the rewards be focused on things that are useful only in PvP situations.

    I pretty much skipped the last one entirely since it was almost all PvP and there weren't any rewards I wanted but I was counting myself lucky. The time before I had to do Cyrodiil things as that was the only way to get the top reward.
  • Cooperharley
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    its not that deep
  • Elsonso
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    .
    SeaGtGruff wrote: »
    Elsonso wrote: »
    The current Golden Pursuit seems to be geared towards "super fans" getting the costume. I do think it will be a stretch for a great many players to even get the statue.

    I have mediocre to sub-mediocre DPS on my main characters, and am planning to skip the Golden Pursuits involving Trials, Arenas, Infinite Archive, and Tales of Tribute. With about two weeks still remaining in this event, I've already collected the statue and am close to collecting the costume. I'm thinking most players should be able to get the final reward by the end of this Golden Pursuits campaign, unless they start playing ESO somewhere mid-campaign and can't complete all of the pursuits that involve collecting daily login rewards abd earning event tickets. And even so, we can skip up to 8 pursuits and still get the final reward, so players who join mid-campaign might still be able to get the final reward, or at least the statue.

    How often do you think the majority of players play during the month? Once a week? Twice a week? Daily?
    I am sure that a lot of people here in the forum play enough, and with enough variety, that getting the costume will be just another Tuesday. I don't think that is even close to normal.

    I would be fascinated to see the actual numbers for getting this costume, though.
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  • katanagirl1
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    Wuduwasa13 wrote: »
    cozmic72 wrote: »

    It’s just I will have to do group dungeons, arena, trials and/or IA to finish out the 20 items and those are fairly time consuming so it cuts into actual PvP.

    Just my opinion.

    EDIT: typo

    FG1 takes 5 min solo. IA arc 1 takes 15 min. If you really want the rewards it’s not much effort.

    I will do it, I am just suggesting a way to improve the system. I already spend a lot of time in PvE for other things.

    By the way one arc of IA takes me way more than 15 minutes. More like an hour.

    An HOUR for arc 1? What are you playing as your dps, a healer?

    I have a trials arcanist that I use but I have to use a tank companion.

    I usually stop and take some breaks, I don’t like to sit there and mash buttons constantly. I do the side rooms as well.
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  • LootAllTheStuff
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    Elsonso wrote: »
    Why is it when someone complains about PvE not being in a Golden Pursuit, it's considered genuine, but when someone objects to there not being PvP in a Golden Pursuit, it's considered satire?

    Actually, both are genuine and both are satirical references to previous genuine comments. :smile:


    It’s just I will have to do group dungeons, arena, trials and/or IA to finish out the 20 items and those are fairly time consuming so it cuts into actual PvP.

    They are time consuming for non-PVP people, too. Especially if the player is dependent on one of the group finders because they don't have local guilds or in-game friends that they can call on to do all of that group content.

    I don't know if there just aren't enough players using the dungeon finder, or not enough server resources to satisfy all of the people attempting to do dungeons through the dungeon finder, but I really feel sorry for anyone who can't solo Fungal Grotto I ten times. They are going to spend hours staring at "Queued". :neutral: .

    Went to FG last night (XB-NA) and someone randomly showed up moments later and asked if I wanted to run it. So we did both 1 and 2. There were obviously others doing the same thing, so I guess sometimes you just have to be there?

    And FTR I sat out the previous GP (even though the reward was kinda neat) because I don't enjoy PvP. And I'm fine with that - it was much easier to pursue solo activities when so many had jumped to PvP!
  • Eclipse318
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    ZOS_Kevin wrote: »
    While the next few Golden Pursuits are mostly locked in at this point, we can pass feedback along about having some PvP and PvE tasks in one Golden Pursuit can be considered in the future.

    As long as there's enough total pursuits to ensure that non-PvP folks such as myself can still get all the rewards. Like 35 things to choose from but you only need 20 for the top prize. I think the first or second one was balanced like that and it worked well so I could have fun with the PvE ones without setting foot in Cyrodiil. :smile:
  • Erickson9610
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    ZOS_Kevin wrote: »
    When thinking about Golden Pursuits, we do try to pair them with activities happening or have general themes. This time, with Anniversary Jubilee happening, it was a good time to focus on PvE events. Not to mention we just had two PvP pursuits in a row.

    While the next few Golden Pursuits are mostly locked in at this point, we can pass feedback along about having some PvP and PvE tasks in one Golden Pursuit can be considered in the future.

    Thanks for your response, @ZOS_Kevin.

    It's interesting to know that Golden Pursuits are planned in advance. I'm looking forward to seeing what interesting themes there are for future ones.


    It'd be great if PvP-related tasks were only included where they are somehow relevant, and not just thrown in out of obligation. For instance, maybe a Golden Pursuit themed after Malacath could have some PvE-related tasks in Orsinium and in the Obsidian Scar public dungeon, and PvP-related tasks in Cyrodiil involving Volendrung.
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  • Pixiepumpkin
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    Unless its Vengeance Cyrodiil, then I would say this is a good thing.
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  • ZOS_Kevin
    ZOS_Kevin
    Community Manager
    Eclipse318 wrote: »
    ZOS_Kevin wrote: »
    While the next few Golden Pursuits are mostly locked in at this point, we can pass feedback along about having some PvP and PvE tasks in one Golden Pursuit can be considered in the future.

    As long as there's enough total pursuits to ensure that non-PvP folks such as myself can still get all the rewards. Like 35 things to choose from but you only need 20 for the top prize. I think the first or second one was balanced like that and it worked well so I could have fun with the PvE ones without setting foot in Cyrodiil. :smile:

    The balance is one of the harder parts of a Golden Pursuit. We don't want this to feel like a burden to complete, so your feedback is noted. Just for a look behind the curtain, we are still learning and adjusting how we develop Golden Pursuits based on your feedback. The system has only been around for 6 months, so there is plenty to try and still learn from. So we are taking feedback and working with teams to make sure these are fun and rewarding. Every Golden Pursuit won't appeal to every player, but we want to make sure the content is fun and complementary to gameplay.

    All that to say, keep up the feedback. It's helped in shaping Golden Pursuits into a more refined aspect of your experience in ESO.
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  • Izanagi.Xiiib16_ESO
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    ZOS_Kevin wrote: »
    Eclipse318 wrote: »
    ZOS_Kevin wrote: »
    While the next few Golden Pursuits are mostly locked in at this point, we can pass feedback along about having some PvP and PvE tasks in one Golden Pursuit can be considered in the future.

    As long as there's enough total pursuits to ensure that non-PvP folks such as myself can still get all the rewards. Like 35 things to choose from but you only need 20 for the top prize. I think the first or second one was balanced like that and it worked well so I could have fun with the PvE ones without setting foot in Cyrodiil. :smile:

    The balance is one of the harder parts of a Golden Pursuit. We don't want this to feel like a burden to complete, so your feedback is noted. Just for a look behind the curtain, we are still learning and adjusting how we develop Golden Pursuits based on your feedback. The system has only been around for 6 months, so there is plenty to try and still learn from. So we are taking feedback and working with teams to make sure these are fun and rewarding. Every Golden Pursuit won't appeal to every player, but we want to make sure the content is fun and complementary to gameplay.

    All that to say, keep up the feedback. It's helped in shaping Golden Pursuits into a more refined aspect of your experience in ESO.

    @ZOS_Kevin Just as feedback for the team - I think that people often feel that there is a push towards content they don't want to do when there are tasks which take multiple days to achieve like 'collect x tickets' or 'collect x daily rewards'. This makes them feel like they 'have' to do the other tasks because they want the reward faster. Potentially just adding tiers which take less time to achieve, like for example have a 1, 2, 4 and 10 day task for the daily rewards / ticket collection as 'additional' tasks on top of the others would allow people to feel less like they need to do the ones they 'don't want to do'.

    Also on the PVE vs PVP topic. I think in gaming these days people need to really understand the fact that rewards are optional content. If you want an item you need to do something to get it as part of the gameplay loop. This includes things that you potentially don't want to do or enjoy doing. What it comes down to is the 'effort' involved. For example a PVPer might not 'want' to do a trial but killing 1 trial boss is more achievable then doing an entire trial. As long as there is a mix of tasks where you don't 'have' to complete all of them I think its generally fine.

    Also imo don't be dissuaded from doing targeted rewards like during the pvp test. This was very clearly a 'push' towards the content you wanted people to do for the test. Perhaps if the reward's were also said to be obtainable at a later date too then this would stop the FOMO from players who really objected to it. As in 'You can get this now, but they will be coming back at a later date for those who missed out'.
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  • LootAllTheStuff
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    ZOS_Kevin wrote: »
    Eclipse318 wrote: »
    ZOS_Kevin wrote: »
    While the next few Golden Pursuits are mostly locked in at this point, we can pass feedback along about having some PvP and PvE tasks in one Golden Pursuit can be considered in the future.

    As long as there's enough total pursuits to ensure that non-PvP folks such as myself can still get all the rewards. Like 35 things to choose from but you only need 20 for the top prize. I think the first or second one was balanced like that and it worked well so I could have fun with the PvE ones without setting foot in Cyrodiil. :smile:

    The balance is one of the harder parts of a Golden Pursuit. We don't want this to feel like a burden to complete, so your feedback is noted. Just for a look behind the curtain, we are still learning and adjusting how we develop Golden Pursuits based on your feedback. The system has only been around for 6 months, so there is plenty to try and still learn from. So we are taking feedback and working with teams to make sure these are fun and rewarding. Every Golden Pursuit won't appeal to every player, but we want to make sure the content is fun and complementary to gameplay.

    All that to say, keep up the feedback. It's helped in shaping Golden Pursuits into a more refined aspect of your experience in ESO.

    @ZOS_Kevin Just as feedback for the team - I think that people often feel that there is a push towards content they don't want to do when there are tasks which take multiple days to achieve like 'collect x tickets' or 'collect x daily rewards'. This makes them feel like they 'have' to do the other tasks because they want the reward faster. Potentially just adding tiers which take less time to achieve, like for example have a 1, 2, 4 and 10 day task for the daily rewards / ticket collection as 'additional' tasks on top of the others would allow people to feel less like they need to do the ones they 'don't want to do'.

    Also on the PVE vs PVP topic. I think in gaming these days people need to really understand the fact that rewards are optional content. If you want an item you need to do something to get it as part of the gameplay loop. This includes things that you potentially don't want to do or enjoy doing. What it comes down to is the 'effort' involved. For example a PVPer might not 'want' to do a trial but killing 1 trial boss is more achievable then doing an entire trial. As long as there is a mix of tasks where you don't 'have' to complete all of them I think its generally fine.

    The thing I would add to this is that many players have only limited hours in which to play and can have life get in the way during an event, especially if they have family responsibilities, so having multiple tasks that either individually don't take much time is likely to be appreciated.
    Also imo don't be dissuaded from doing targeted rewards like during the pvp test. This was very clearly a 'push' towards the content you wanted people to do for the test. Perhaps if the reward's were also said to be obtainable at a later date too then this would stop the FOMO from players who really objected to it. As in 'You can get this now, but they will be coming back at a later date for those who missed out'.

    I would second this suggestion, and it also helps address my second point above. :+1:
  • Octagneh
    Octagneh
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    I'm a numbers guy, show me the numbers. People I talk to would have me believe that tens of thousands of people play the pve side of ESO every day. Some would even have me believe that hundreds of thousands of people play the pve side of eso every day. How many hundreds of thousands of people play in cyrodiil every day? It is my personal opinion that there is a massively more amount of people that play the pve than the pvp. In the many years that I have played this game, seems like the devs cater to the minority. And on the other side of the coin....

    I would say that yes, in fairness for sure, there need to be a way for people that ONLY like to play in cyrodiil to FULLY participate in the Golden and not have to leave Cyrodiil and play the game in a way that they do not like. I play both sides of the house and I have met people in Cyrodiil that just have zero interest in the pve aspect of the game.

    It is my personal opinion that Zenimax gathers it's ideas and decisions from it's chosen fan-groupies. The method that zeni uses to interface with it's player base is biased. Communicating with Zenimax feels more like talking to the mafia than talking to a friend.
  • katanagirl1
    katanagirl1
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    Octagneh wrote: »
    I'm a numbers guy, show me the numbers. People I talk to would have me believe that tens of thousands of people play the pve side of ESO every day. Some would even have me believe that hundreds of thousands of people play the pve side of eso every day. How many hundreds of thousands of people play in cyrodiil every day? It is my personal opinion that there is a massively more amount of people that play the pve than the pvp. In the many years that I have played this game, seems like the devs cater to the minority. And on the other side of the coin....

    I would say that yes, in fairness for sure, there need to be a way for people that ONLY like to play in cyrodiil to FULLY participate in the Golden and not have to leave Cyrodiil and play the game in a way that they do not like. I play both sides of the house and I have met people in Cyrodiil that just have zero interest in the pve aspect of the game.

    It is my personal opinion that Zenimax gathers it's ideas and decisions from it's chosen fan-groupies. The method that zeni uses to interface with it's player base is biased. Communicating with Zenimax feels more like talking to the mafia than talking to a friend.

    Someone mentioned that before, I personally would not insist on being able to do all the GP items without leaving Cyrodiil. Even if you wanted to do your daily crafting there, which I would not, you have to leave to pick up the daily quests since there are no writ boards.

    I am struggling to adequately express my feelings about this, but since I do a lot of PvE things for crafting and housing, like daily crafting writs, gathering surveys, farming mats for furnishing crafting, running IA for furnishing leads, plus Endeavors and Golden Pursuits, there is little time for doing something fun like Cyrodiil. This from someone who is retired and is home nearly all day. It would just to nice to have a couple of items on the list that I could check off while doing something fun.

    The comments about doing the content to get the rewards not withstanding, I do complete these every time so it’s not so much complaining as stating a preference.
    Khajiit Stamblade main
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    Dark Elf Magden
    Khajiit Stamblade
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    PS5 NA
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