Erickson9610 wrote: »xylena_lazarow wrote: »They're not getting 1003 people unless they put forth a product that 1003 people are excited about. Diet Cyrodiil with an unbalanced unfun NB hell meta isn't gonna be it. They're gonna need to deal with at least that. There's no performance reason to mash together a burst heal with invisibility, didn't we already go through this with Hardened Ward?And I think anyone who actually cares about PvP in ESO will participate in these tests even if the classes themselves are not balanced. For the purpose of the test I don't think it matters if there's 1000 nbs and 3 necros. What matters is there's 1003 people.
Current Cyrodiil isn't exciting enough for 1003 people. This test, with standardized templates, is the most exciting update to Cyrodiil in a long time. A lot of people hate it, but a lot of people are interested by it, too. This will bring in many players when it hits Live.
Can someone direct me to a post that explains exactly what we should expect when we zone into the Vengeance campaign. What are the standardized attributes and templated gear supposed to look like?
From what I can see, my character copied over from PC/NA still has its original gear, except set bonuses are removed. But I'm not too sure because this is a character I've created nearly 10 years ago when PC/NA was all there was.
Extinct_Solo_Player wrote: »Erickson9610 wrote: »xylena_lazarow wrote: »They're not getting 1003 people unless they put forth a product that 1003 people are excited about. Diet Cyrodiil with an unbalanced unfun NB hell meta isn't gonna be it. They're gonna need to deal with at least that. There's no performance reason to mash together a burst heal with invisibility, didn't we already go through this with Hardened Ward?And I think anyone who actually cares about PvP in ESO will participate in these tests even if the classes themselves are not balanced. For the purpose of the test I don't think it matters if there's 1000 nbs and 3 necros. What matters is there's 1003 people.
Current Cyrodiil isn't exciting enough for 1003 people. This test, with standardized templates, is the most exciting update to Cyrodiil in a long time. A lot of people hate it, but a lot of people are interested by it, too. This will bring in many players when it hits Live.
This aint it chief
MincMincMinc wrote: »Can someone direct me to a post that explains exactly what we should expect when we zone into the Vengeance campaign. What are the standardized attributes and templated gear supposed to look like?
From what I can see, my character copied over from PC/NA still has its original gear, except set bonuses are removed. But I'm not too sure because this is a character I've created nearly 10 years ago when PC/NA was all there was.
Press I and slot the weapons and potion. Then select skills.Extinct_Solo_Player wrote: »Erickson9610 wrote: »xylena_lazarow wrote: »They're not getting 1003 people unless they put forth a product that 1003 people are excited about. Diet Cyrodiil with an unbalanced unfun NB hell meta isn't gonna be it. They're gonna need to deal with at least that. There's no performance reason to mash together a burst heal with invisibility, didn't we already go through this with Hardened Ward?And I think anyone who actually cares about PvP in ESO will participate in these tests even if the classes themselves are not balanced. For the purpose of the test I don't think it matters if there's 1000 nbs and 3 necros. What matters is there's 1003 people.
Current Cyrodiil isn't exciting enough for 1003 people. This test, with standardized templates, is the most exciting update to Cyrodiil in a long time. A lot of people hate it, but a lot of people are interested by it, too. This will bring in many players when it hits Live.
This aint it chief
The test is great already. PvP is so much cleaner and skills feel much more impactful. Maybe try it before you just sit around moaning about a necessary test.
Extinct_Solo_Player wrote: »Erickson9610 wrote: »xylena_lazarow wrote: »They're not getting 1003 people unless they put forth a product that 1003 people are excited about. Diet Cyrodiil with an unbalanced unfun NB hell meta isn't gonna be it. They're gonna need to deal with at least that. There's no performance reason to mash together a burst heal with invisibility, didn't we already go through this with Hardened Ward?And I think anyone who actually cares about PvP in ESO will participate in these tests even if the classes themselves are not balanced. For the purpose of the test I don't think it matters if there's 1000 nbs and 3 necros. What matters is there's 1003 people.
Current Cyrodiil isn't exciting enough for 1003 people. This test, with standardized templates, is the most exciting update to Cyrodiil in a long time. A lot of people hate it, but a lot of people are interested by it, too. This will bring in many players when it hits Live.
This aint it chief
Extinct_Solo_Player wrote: »MincMincMinc wrote: »Can someone direct me to a post that explains exactly what we should expect when we zone into the Vengeance campaign. What are the standardized attributes and templated gear supposed to look like?
From what I can see, my character copied over from PC/NA still has its original gear, except set bonuses are removed. But I'm not too sure because this is a character I've created nearly 10 years ago when PC/NA was all there was.
Press I and slot the weapons and potion. Then select skills.Extinct_Solo_Player wrote: »Erickson9610 wrote: »xylena_lazarow wrote: »They're not getting 1003 people unless they put forth a product that 1003 people are excited about. Diet Cyrodiil with an unbalanced unfun NB hell meta isn't gonna be it. They're gonna need to deal with at least that. There's no performance reason to mash together a burst heal with invisibility, didn't we already go through this with Hardened Ward?And I think anyone who actually cares about PvP in ESO will participate in these tests even if the classes themselves are not balanced. For the purpose of the test I don't think it matters if there's 1000 nbs and 3 necros. What matters is there's 1003 people.
Current Cyrodiil isn't exciting enough for 1003 people. This test, with standardized templates, is the most exciting update to Cyrodiil in a long time. A lot of people hate it, but a lot of people are interested by it, too. This will bring in many players when it hits Live.
This aint it chief
The test is great already. PvP is so much cleaner and skills feel much more impactful. Maybe try it before you just sit around moaning about a necessary test.
Of course i tried it. Also, at this point i wouldn't really say i'm moaning at all. Just tired and this test will just be like the previous ones. Nothing of substance. Everything is stripped down too much for it to be enticing and enjoyable enough to participate. But what do i know? Even if it helps performance it will definitely kill off the already small PVP playerbase. I get it's a test but maybe a less limited environment would be a better start.
Extinct_Solo_Player wrote: »MincMincMinc wrote: »Can someone direct me to a post that explains exactly what we should expect when we zone into the Vengeance campaign. What are the standardized attributes and templated gear supposed to look like?
From what I can see, my character copied over from PC/NA still has its original gear, except set bonuses are removed. But I'm not too sure because this is a character I've created nearly 10 years ago when PC/NA was all there was.
Press I and slot the weapons and potion. Then select skills.Extinct_Solo_Player wrote: »Erickson9610 wrote: »xylena_lazarow wrote: »They're not getting 1003 people unless they put forth a product that 1003 people are excited about. Diet Cyrodiil with an unbalanced unfun NB hell meta isn't gonna be it. They're gonna need to deal with at least that. There's no performance reason to mash together a burst heal with invisibility, didn't we already go through this with Hardened Ward?And I think anyone who actually cares about PvP in ESO will participate in these tests even if the classes themselves are not balanced. For the purpose of the test I don't think it matters if there's 1000 nbs and 3 necros. What matters is there's 1003 people.
Current Cyrodiil isn't exciting enough for 1003 people. This test, with standardized templates, is the most exciting update to Cyrodiil in a long time. A lot of people hate it, but a lot of people are interested by it, too. This will bring in many players when it hits Live.
This aint it chief
The test is great already. PvP is so much cleaner and skills feel much more impactful. Maybe try it before you just sit around moaning about a necessary test.
Of course i tried it. Also, at this point i wouldn't really say i'm moaning at all. Just tired and this test will just be like the previous ones. Nothing of substance. Everything is stripped down too much for it to be enticing and enjoyable enough to participate. But what do i know? Even if it helps performance it will definitely kill off the already small PVP playerbase. I get it's a test but maybe a less limited environment would be a better start.
MincMincMinc wrote: »
Reginald_leBlem wrote: »1) I understand this is a test, Zos did not focus on balancing the skills, just grabbed bare-bones class skills for people
2) Skills should still be adjusted slightly before live because people will be put off by some classes and not want to participate
3) Offer a big incentive. Idk what, but make it big enough that you draw a crowd. Crown crates? Style pages? A costume that says "I survived the Great Test of 2025"? The much requested KEEP House???? You need to get and keep disillusioned pvpers, and pvers that don't care about Cyrodiil.
Bottom line: many people, myself included, have participated on PTS in good faith and felt ignored when reporting everyothing from serious balance concerns to game-breaking bugs. Many people, myself included, participated in the weeks-long PVP performance testing a few years ago that resulted in several months of hell via no healing outside of group.
We are tired. We lack faith in the system. Trying to guilt or shame us into participating will not work. Give us a carrot, a REAL carrot and not the same "we are working on performance" carrot we've been getting for years and still haven't seen.
THAT SAID I too cannot figure out the gear, and why we have it. Skills all worked as expected, didn't crash, character zoned in and out as expected.
Not being able to dismiss my notifications or mail was VERY annoying, 0/10, working as expected or nah?
I don't think any of those skill variants will make it to a non test environment, if what Kevin is saying above accurately represents everything.
ZOS is literally trying to see how deep the code deficit they were supposed to fix 4 years ago actually is, and they're doing that by stripping every single calculation they can out of cyrodiil and throwing in as many people as they can and seeing what happens.
People saying they need to balance this skill or that skill are focusing on a forest ecosystem while zos is only trying to measure the square footage of the forest. The trees haven't even been planted yet.
MincMincMinc wrote: »Extinct_Solo_Player wrote: »MincMincMinc wrote: »Can someone direct me to a post that explains exactly what we should expect when we zone into the Vengeance campaign. What are the standardized attributes and templated gear supposed to look like?
From what I can see, my character copied over from PC/NA still has its original gear, except set bonuses are removed. But I'm not too sure because this is a character I've created nearly 10 years ago when PC/NA was all there was.
Press I and slot the weapons and potion. Then select skills.Extinct_Solo_Player wrote: »Erickson9610 wrote: »xylena_lazarow wrote: »They're not getting 1003 people unless they put forth a product that 1003 people are excited about. Diet Cyrodiil with an unbalanced unfun NB hell meta isn't gonna be it. They're gonna need to deal with at least that. There's no performance reason to mash together a burst heal with invisibility, didn't we already go through this with Hardened Ward?And I think anyone who actually cares about PvP in ESO will participate in these tests even if the classes themselves are not balanced. For the purpose of the test I don't think it matters if there's 1000 nbs and 3 necros. What matters is there's 1003 people.
Current Cyrodiil isn't exciting enough for 1003 people. This test, with standardized templates, is the most exciting update to Cyrodiil in a long time. A lot of people hate it, but a lot of people are interested by it, too. This will bring in many players when it hits Live.
This aint it chief
The test is great already. PvP is so much cleaner and skills feel much more impactful. Maybe try it before you just sit around moaning about a necessary test.
Of course i tried it. Also, at this point i wouldn't really say i'm moaning at all. Just tired and this test will just be like the previous ones. Nothing of substance. Everything is stripped down too much for it to be enticing and enjoyable enough to participate. But what do i know? Even if it helps performance it will definitely kill off the already small PVP playerbase. I get it's a test but maybe a less limited environment would be a better start.
How do you not understand the purpose of the test? Zos has to prove whether it is a server hardware issue or a combat team design issue in order for the directors to sign off on anything. The only way to do this is to boil the game down to core functionality, which they did.
Can't wait to hear the same people a year from now complaining that zos isnt doing anything.
MincMincMinc wrote: »Press I and slot the weapons and potion. Then select skills.
SkaraMinoc wrote: »MincMincMinc wrote: »
It's entirely possible that you're an outlier and that most players don't enjoy the Vengeance campaign, nor did they ask for it.
silky_soft wrote: »MincMincMinc wrote: »Extinct_Solo_Player wrote: »MincMincMinc wrote: »Can someone direct me to a post that explains exactly what we should expect when we zone into the Vengeance campaign. What are the standardized attributes and templated gear supposed to look like?
From what I can see, my character copied over from PC/NA still has its original gear, except set bonuses are removed. But I'm not too sure because this is a character I've created nearly 10 years ago when PC/NA was all there was.
Press I and slot the weapons and potion. Then select skills.Extinct_Solo_Player wrote: »Erickson9610 wrote: »xylena_lazarow wrote: »They're not getting 1003 people unless they put forth a product that 1003 people are excited about. Diet Cyrodiil with an unbalanced unfun NB hell meta isn't gonna be it. They're gonna need to deal with at least that. There's no performance reason to mash together a burst heal with invisibility, didn't we already go through this with Hardened Ward?And I think anyone who actually cares about PvP in ESO will participate in these tests even if the classes themselves are not balanced. For the purpose of the test I don't think it matters if there's 1000 nbs and 3 necros. What matters is there's 1003 people.
Current Cyrodiil isn't exciting enough for 1003 people. This test, with standardized templates, is the most exciting update to Cyrodiil in a long time. A lot of people hate it, but a lot of people are interested by it, too. This will bring in many players when it hits Live.
This aint it chief
The test is great already. PvP is so much cleaner and skills feel much more impactful. Maybe try it before you just sit around moaning about a necessary test.
Of course i tried it. Also, at this point i wouldn't really say i'm moaning at all. Just tired and this test will just be like the previous ones. Nothing of substance. Everything is stripped down too much for it to be enticing and enjoyable enough to participate. But what do i know? Even if it helps performance it will definitely kill off the already small PVP playerbase. I get it's a test but maybe a less limited environment would be a better start.
How do you not understand the purpose of the test? Zos has to prove whether it is a server hardware issue or a combat team design issue in order for the directors to sign off on anything. The only way to do this is to boil the game down to core functionality, which they did.
Can't wait to hear the same people a year from now complaining that zos isnt doing anything.
There is no trust from previous experience that there will be any different result. They won't show us any real-time results and comparisons. Just post another blob of green text.
If it's so stripped down:
Why aren't we all being sent in as generic alliance players?
Why do we still have armor skins and mount skins?
Why are there resources nodes?
Why are there merchants?
Why are there non keep npcs still about?
Why not remove akamai from the equation? In both pve and pvp land that's a common problem people have whenever they tracert.
It's currently not fun, because it's not eso. It's a beta test for eso mobile or eso switch 2. On top of that, it's not rewarding enough to be part of something that's not fun.
Many of us have been saying for years that we really don't want major reworks, just for them to listen to us about balance on things like annoying ranged Sorcs, ball group meta, and Rushing Agony.MincMincMinc wrote: »Can't wait to hear the same people a year from now complaining that zos isnt doing anything.
xylena_lazarow wrote: »Many of us have been saying for years that we really don't want major reworks, just for them to listen to us about balance on things like annoying ranged Sorcs, ball group meta, and Rushing Agony.MincMincMinc wrote: »Can't wait to hear the same people a year from now complaining that zos isnt doing anything.
ZOS_GinaBruno wrote: »Hi everyone!
We've been seeing a lot of questions about the Cyrodiil Champions test currently on the PTS. To help clarify a few points, we will be hosting a very brief (15-20 minute) livestream today at 1pm EST on twitch.tv/bethesda to answer some common questions including what the goals of this test are, how this current test is different from what will be on Live, what success looks like from our end, and more. This is not taking the place of the written Q&A that is in progress and we do not plan to cover any other topics.
Looking forward to seeing you all in a few hours!
SkaraMinoc wrote: »MincMincMinc wrote: »
It's entirely possible that you're an outlier and that most players don't enjoy the Vengeance campaign, nor did they ask for it.
Hi all, Just wanted to follow up with some info. We will have a live stream today at 1pm ET with Gina, Rich, and Brian to chat about Cyrodiil Champions. It will be on the shorter end of things, but solely focused on the test. Info is below.ZOS_GinaBruno wrote: »Hi everyone!
We've been seeing a lot of questions about the Cyrodiil Champions test currently on the PTS. To help clarify a few points, we will be hosting a very brief (15-20 minute) livestream today at 1pm EST on twitch.tv/bethesda to answer some common questions including what the goals of this test are, how this current test is different from what will be on Live, what success looks like from our end, and more. This is not taking the place of the written Q&A that is in progress and we do not plan to cover any other topics.
Looking forward to seeing you all in a few hours!
acastanza_ESO wrote: »Hey @acastanza_ESO, we understand why the balance topics you are calling out are important to you. We want to stress that for PTS specifically, this is a functionality test only, ahead of the live test and the test overall is designed to prioritize game performance to see what is possible. For this functionality test on the PTS, we are focused on the questions in the first post. Remember, the core point of this test is to see how Cyrodiil performs overall in a barebones environment, rather than on class kit focus.
The problem is that for a full week we're going to be stuck with this on live, and an unbalanced, unfun, campaign where some classes have a massive power advantage over the others is not an acceptable gameplay experience. This shouldn't go on live, even as a test, without at least a basic attempt at ensuring the classes have equitable access to important buffs and debuffs that are required for a class to be playable in PVP.
MincMincMinc wrote: »SkaraMinoc wrote: »MincMincMinc wrote: »
It's entirely possible that you're an outlier and that most players don't enjoy the Vengeance campaign, nor did they ask for it.
Crying that your class is debuffed when this is just a week long test with no lasting effects is ridiculous
xylena_lazarow wrote: »Many of us have been saying for years that we really don't want major reworks, just for them to listen to us about balance on things like annoying ranged Sorcs, ball group meta, and Rushing Agony.MincMincMinc wrote: »Can't wait to hear the same people a year from now complaining that zos isnt doing anything.
SkaraMinoc wrote: »MincMincMinc wrote: »
It's entirely possible that you're an outlier and that most players don't enjoy the Vengeance campaign, nor did they ask for it.
Feels slow and clunky to me.
NB has by far the best vengeance kit, the only class to play really. The other classes lost their best bits, and a flat 70K health really advantages classes with scaling executes.
SkaraMinoc wrote: »MincMincMinc wrote: »SkaraMinoc wrote: »MincMincMinc wrote: »
It's entirely possible that you're an outlier and that most players don't enjoy the Vengeance campaign, nor did they ask for it.
Crying that your class is debuffed when this is just a week long test with no lasting effects is ridiculous
Why are you so adversarial with some people in this thread? ZOS asked for feedback and you should give players room to do that. Responding that someone is moaning or crying is not constructive at all.
MincMincMinc wrote: »Comparing vengeance balance or numbers to live to persuade players to hate it before trying is not constructive or helpful in anyway.
SkaraMinoc wrote: »MincMincMinc wrote: »Comparing vengeance balance or numbers to live to persuade players to hate it before trying is not constructive or helpful in anyway.
Yeah this is flat out wrong. Players are allowed to voice their opinion on the "test" whether you like it or not. Just because you disagree doesn't mean it's not constructive and helpful. In fact it's extremely important that ZOS understands how players feel about the test. So get out of the way and stop pressuring players and putting them down.