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PTS Update 45 - Bug Reports for New Dungeons (Lep Seclusa and Exiled Redoubt)

ZOS_Kevin
ZOS_Kevin
Community Manager
Please report any issues you run into while testing the new dungeons (Lep Seclusa and Exiled Redoubt) in this thread. In general, we prefer you to use /bug in-game but if you’d rather submit a report here, please give us as much information as possible, including screenshots and/or video if applicable. Thank you!
Edited by ZOS_Kevin on January 13, 2025 6:31PM
Community Manager for ZeniMax Online Studio and Elder Scrolls OnlineDev Tracker | Service Alerts | ESO Twitter
Staff Post
  • Soarora
    Soarora
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    Sep Leclusa, last boss, hard mode. For some reason, in one of our runs, the tentacles were moving like a normal enemy would-- sliding along the ground. We are not sure what exactly caused this, but it only happed the one pull. My theory is that it may have to do with them spawning in the shadow area and getting pushed in and not becoming rooted once that has happened, or something to do with cc immunity falling off from a player source.

    I’d also like to note that the last boss’ runeblades-esque attack is not considered a projectile even though it looks like a projectile, meaning projectile shields are useless even though intuitively it looks like projectile shields should work.
    Edited by Soarora on January 16, 2025 5:00AM
    PC/NA Dungeoneer (Tank/DPS/Heal), Trialist (DPS/Tank/Heal), and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore
    • CP 2000+
    • Warden Healer - Arcanist Healer - Warden Brittleden - Stamarc - Sorc Tank - Necro Tank - Templar Tank - Arcanist Tank
    • Trials: 9/12 HMs - 4/8 Tris
    • Dungeons: 32/32 HMs - 24/26 Tris
    • All Veterans completed!

      View my builds!
  • code65536
    code65536
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    7kbpuj7z5gyz.png

    Now, my memory might be a little hazy since I haven't run the dungeon since week 1, but... I don't recall Orpheon having six arms. :p
    Nightfighters ― PC/NA and PC/EU

    Dungeons and Trials:
    Personal best scores:
    Dungeon trifectas:
    Media: YouTubeTwitch
  • olmaho123
    olmaho123
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    Squall of Retribution (Hard Mode) – Fire Atronach Synergy Issue

    Issue:
    The Fire Atronach synergy ("Use Fire Orb") is frequently bugging out, occurring approximately 1 in 8 times.

    Steps to Reproduce:
    1. Kill the Fire Atronach.
    2. The "Use Fire Orb" synergy appears.
    3. A player activates the synergy and receives the associated debuff.
    4. Despite this, the orb remains active and continues dealing damage to the group.
    5. The affected player is unable to interact with the synergy again, as they already have the debuff.

    Additional Notes:
    - This issue has only been observed with the Fire Atronach synergy so far.
    - We attempted to delay picking up the synergy for a few seconds, but the issue appears to occur randomly without a clear pattern.
    - A video demonstrating the bug is attached. In the footage, you can see the Fire Atronach being killed, the synergy being picked up, and the debuff being applied, yet the orb remains and continues dealing damage.
    https://youtu.be/dOCj4Prl2mE
  • olmaho123
    olmaho123
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    Orpheon the Tactician (Hard Mode) – Unexpected Teleportation at 40%

    Issue:
    At around 40% boss health, two players are always teleported to the side. This happens every single time.

    Impact:
    - The affected players are often teleported outside of the intended safe zone, leading to unavoidable damage and frequent deaths.
    - Since this occurs at a consistent health threshold, it seems to be tied to boss phase progression.

    Possible Cause:
    It might be related to dealing slightly more damage than expected at that point in the fight.

    - In the attached video, the teleportation happens 8 seconds in.
    https://youtu.be/2xKCLvAdR2U
  • olmaho123
    olmaho123
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    Bug Report: Unable to Apply New Skill Styles ("Grand Healing, Sea Elf" & "Wall of Elements, Verdant Green")

    Issue:
    The new skill styles "Grand Healing, Sea Elf" and "Wall of Elements, Verdant Green" cannot be applied.

    Impact:
    - This issue affects not just me, but all four players in my group who completed the achievement.
    - The styles appear to be unlocked but remain unusable.

    - A video demonstration is attached.
    https://youtu.be/ni9maEYKC-U
  • LoneWandererBud
    Reported in another thread first then saw this. XBOX NA, problem in Normal happened last night, and in Vet just now.
    Exiled Redoubt - Normal - inconsistent ability to turn in quest Undying Requiem
    Exiled Redoubt - Veteran - complete inability to turn in quest Undying Requiem because the NPC disappears entirely
    Bug ticket: 250328-003313

    On Normal, the lady was there in the room, but I couldn't interact with her / turn in, until I went through the portal a couple of times, then it let me turn in.

    On Vet, same initial problem, so I went through portal and back, and she disappeared entirely. One pug member was nice enough to stay around for me to travel out / in, and she was still missing entirely, nowhere to be found.
    w8rya97h7yhp.jpg
    Edited by LoneWandererBud on March 28, 2025 9:51PM
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