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Golden Pursuit was that all?

  • Seyverin
    Seyverin
    I feel like the rewards are just forshadowing for whats coming next (Whiterun/Winterhold chapter) :D
  • Tommy_The_Gun
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    Visit 2 players homes? Why this? Not in a guild. None of mye friends play ESO at present...
    You can visit your own houses. If you own 2, then port into one and then another.
    Edited by Tommy_The_Gun on November 18, 2024 7:57PM
  • Syldras
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    Visit 2 players homes? Why this? Not in a guild. None of mye friends play ESO at present...

    You can visit your own homes.
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
  • SkaiFaith
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    @ZOS_Kevin The article says you only need to choose 2 activities out of 4 to get both the rewards, or at least this is what I am understanding from how it is phrased...
    Could you please clarify if there is an error in the article or if the Golden Pursuit is not working as intended?
    I ask also because having to compete 4/4 activities can "scare" some players about the future of this feature: we were hoping to have a choice in which activities to complete and which to skip. Obviously it is not a problem this time around, but understanding better the vision would help us, thanks!

    Sorry if you already explained this stuff elsewhere and I missed it!
    A: "We, as humans, should respect and take care of each other like in a Co-op, not a PvP 🌸"
    B: "Too many words. Words bad. Won't read. ⚔️"
  • LukosCreyden
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    As the very first pursuit of this system, I find the rewards to be incredibly underwhelming.
    A reskin of an old costume and a tired old meme. Not really worth getting excited for.
    Struggling to find a new class to call home.Please send help.
  • Jaraal
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    XSTRONG wrote: »
    XSTRONG wrote: »
    This was really disapointing, not the reward but the game activity you were required to do, feels like Zos thinks there playerbase are 5 year old kids

    Maybe "Complete 2 Heists" and "Complete 1 Weekly Endeavor" should've been on this Golden Pursuit instead.

    I mean the shortage of game activity you had to do in this new system. It feels like a joke from who ever came up with this.

    Yeah, wait until you have to "kill 12 players in Cyrodiil" or something to complete your Pursuit!

    (Granted, I got that weekly Endeavor done soon after the weekly reset, but a lot of folks will not be happy doing that. And the Pursuits don't give you choices, like the Endeavors do.)


    Edited by Jaraal on November 18, 2024 8:35PM
    RIP Bosmer Nation. 4/4/14 - 2/25/19.
  • Danikat
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    Visit 2 players homes? Why this? Not in a guild. None of mye friends play ESO at present...
    You can visit your own houses. If you own 2, then port into one and then another.

    Not that this will be a problem for most players since there's multiple free inn rooms available, but I'm pretty sure I got it by logging into the same character in the same home twice.

    I logged into my crafter first to collect mail, check endeavours etc. and he happened to be at home, then I switched to another character to play for a bit and switched back to my crafter later and it was completed. As far as I remember I didn't visit any other homes (my own or anyone else's) in between.
    SkaiFaith wrote: »
    @ZOS_Kevin The article says you only need to choose 2 activities out of 4 to get both the rewards, or at least this is what I am understanding from how it is phrased...
    Could you please clarify if there is an error in the article or if the Golden Pursuit is not working as intended?
    I ask also because having to compete 4/4 activities can "scare" some players about the future of this feature: we were hoping to have a choice in which activities to complete and which to skip. Obviously it is not a problem this time around, but understanding better the vision would help us, thanks!

    Sorry if you already explained this stuff elsewhere and I missed it!

    I agree that's how it sounds.

    The article says "In this first campaign, you can earn the Adventure-Ending Arrow adornment and 10-Year Anniversary Nord Hero costume, allowing you to commemorate those whose careers were cut short by their enemies’ careful aim or dress like an iconic hero of Tamriel. From now until November 25, you can complete two featured activities to earn these rewards, including options such as visiting player homes to completing a Dungeon."

    The fact that it says you can complete two activities to earn these rewards - plural - immediately after listing both the accessory and the costume makes it sound like 2 out of 4 activities will get you both of them.

    Disclaimer for anyone else reading: No this is not a complaint about having to do all 4, they're not difficult, but that doesn't change the fact that the wording is inaccurate.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • ESO_player123
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    Visit 2 players homes? Why this? Not in a guild. None of mye friends play ESO at present...

    We have a gazillion homes listed for visiting thanks to the recent Home Tours feature. Also, apparently your own homes count for that too (not tested myself, but many people said that).
  • SeaGtGruff
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    It totally depends on how you do them, as well as whether you do just 2/4 or all 4/4.

    “Complete 1 group dungeon” could take from 5 to 55 minutes or longer depending on how you choose to do it— solo or with a group, normal or veteran, base-game or DLC, etc.— not to mention your character’s typical DPS and your preferred play style.

    “Complete 5 quests” could take less than 5 minutes if you complete it by doing crafting writs, but I chose a different approach— a World Boss daily (since “Kill 1 World Boss” was another pursuit); the dailies for the Mages Guild, Fighters Guild, and Undaunted (to help level up my Companion in those Skill Lines), and a Black Sacrament (so I could “Kill 10 citizens with the Blade of Woe” at the same time).

    I haven’t done all 4/4 yet, but I did 2/4 plus 3/3 of the daily endeavors. I should get the rest of the Golden Pursuits completed later this evening.
    I've fought mudcrabs more fearsome than me!
  • fizzylu
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    Well, they managed to keep me in-game a bit longer than my average lately so maybe it's a win for them? Although the longest part was the dungeon queue wait (ended up leaving the queue and just soloing a dungeon myself).
    Edited by fizzylu on November 18, 2024 9:41PM
  • ForumSavant
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    People are actually upset that the rewards were easy to get? The ESO playerbase is the only one I know that will complain that FREE rewards were TOO EASY to get. If they were too hard to get people would be complaining about that as well, some people just want to be upset.
  • SeaGtGruff
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    Visit 2 players homes? Why this? Not in a guild. None of mye friends play ESO at present...

    We have a gazillion homes listed for visiting thanks to the recent Home Tours feature. Also, apparently your own homes count for that too (not tested myself, but many people said that).

    I visited one of my own homes to place 2 Workshop Furnishings and it counted as visiting 1/2 player homes, so visiting your own home does count. Even if a player hasn't purchased a home with gold or crowns, they should still be able to get this done by visiting their free apartment 2 times-- but I think the idea is to encourage players to visit other players' homes.
    I've fought mudcrabs more fearsome than me!
  • Theist_VII
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    People are actually upset that the rewards were easy to get? The ESO playerbase is the only one I know that will complain that FREE rewards were TOO EASY to get. If they were too hard to get people would be complaining about that as well, some people just want to be upset.

    From what I’ve read, people are not complaining, they are giving feedback to where they feel the Golden Pursuits need improvement.

    Like earlier when I said that it feels like GP is nothing short of a glorified Endeavor system, considering the fact that the tasks are extremely similar, if not identical in difficulty, except for the better rewards.
  • fizzylu
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    People are actually upset that the rewards were easy to get?
    I think it's just that ESO players are constantly getting new features that aren't actually.... features? I mean, seriously; easy rewards are nice.... but with how they announced this I think people were expecting more than just another UI panel with a list of simple objectives to complete. Personally, I'm trying to figure out why they even made it it's own "feature" and didn't just make the existing endeavors be what unlocked it over the course of a month or something.
    And especially this year, this is the second "new feature" that has been something like this by the way (ie home tours, the new housing feature that was just a UI panel to list houses and not actually something to increase our time in the game or that would alter how we chose to spend our time in it).

    Edited by fizzylu on November 18, 2024 9:56PM
  • no1care
    no1care
    Soul Shriven
    As someone who plays normally at least once for an hour or more every day, I also found the Golden Pursuit very underwhelming. Despite it being completed in 10 minutes and understanding that it could change the next time, overall the system seems to pretty similar to weekly endeavors except with a specific item you are grinding instead of choosing with the seals. So at the moment, it seems there's really nothing new here ; no unique events or activities with it (yet), just more of the same grind.

    While I appreciate that you're doing..something, I've honestly been very disappointed with the lack of actual/engaging content in the game overall lately, and this just feels like a lazy way to try to keep people interested with more "rewards" (in my opinion)
    I actually have suggestions for other things, but I don't feel like this is the right place to put it. May post that separately later on, but I'm not confident that the team actually wants (veteran) suggestions at this point.
  • TX12001rwb17_ESO
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    It does not matter what it is there is always that one person who has to complain about something.
  • TaSheen
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    Tandor wrote: »
    I think there's a bit of a dilemma over how this sort of system is developed.

    If the idea is to keep it short and simple, then it just becomes "Login Rewards meets Endeavours" and for most players it won't be worth the effort - which will be different for different players. Take this opening edition, 5 writs and entering your house twice for an adornment most will never use isn't really anything demanding - but then killing a world boss and doing a public dungeon aren't things I'd be able to do quickly, and for a costume I've no interest in it means I won't bother.

    Exactly. I don't do things like public dungeons and world bosses. And I noticed when previewing the costume that it makes every one of my girls "bulky" looking.... So no reason to fuss about not getting it.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • Alaztor91
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    Free stuff is nice, but it just seems that ZOS hyped this new feature a bit too much considering it is basically Endeavors with fixed rewards instead of Seals.
    Edited by Alaztor91 on November 18, 2024 10:14PM
  • SeaGtGruff
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    I'm expecting Golden Pursuits to be similar to Daily Endeavors and Weekly Endeavors in terms of difficulty-- sometimes easier and quicker than usual, and sometimes harder and longer than usual. [Note: I wrote that before I read Kevin's post in this thread, which indicated that this is indeed going to be the case.] No doubt ZOS wanted to launch them with some easy ones that most players can complete without much effort at all-- although completing a group dungeon might not be all that quick and easy for some players.

    But just wait until the first time that some harder and longer pursuits pop up, because then some players will likely complain that ZOS is deliberately making Golden Pursuits longer and more difficult to do, for lesser and lesser rewards, similar to those kinds of complaints about Endeavors. [Edit: I'm not trying to suggest that players don't have the right to voice their opinions, give feedback, or complain; I'm just saying that it's inevitable that those types of "more work for less rewards" comments are going to pop up.]

    On a hunch, I decided to preview a new (not-yet-released) player home-- Kthendral Deep Mines, in Greymoor Caverns-- since I'd only just noticed it on PC NA the other day and wanted to visit it get it on my map on PC EU. It turns out that previewing an unowned player housing does not count toward the Golden Pursuit.
    Edited by SeaGtGruff on November 18, 2024 11:58PM
    I've fought mudcrabs more fearsome than me!
  • Danikat
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    fizzylu wrote: »
    People are actually upset that the rewards were easy to get?
    I think it's just that ESO players are constantly getting new features that aren't actually.... features? I mean, seriously; easy rewards are nice.... but with how they announced this I think people were expecting more than just another UI panel with a list of simple objectives to complete. Personally, I'm trying to figure out why they even made it it's own "feature" and didn't just make the existing endeavors be what unlocked it over the course of a month or something.
    And especially this year, this is the second "new feature" that has been something like this by the way (ie home tours, the new housing feature that was just a UI panel to list houses and not actually something to increase our time in the game or that would alter how we chose to spend our time in it).

    Events too. That's gotten slightly better in recent years with some of the festivals getting unique quests, but so many of this game's events are just extra rewards for doing the same things which are available all year round, often daily quests in specific zones or farming bosses.

    Extra rewards are fine, if it happens to be something you like and comes from something you do anyway it's quite nice, but it's not really a new feature and IMO not nearly as interesting as new things to do.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • Jaraal
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    no1care wrote: »
    While I appreciate that you're doing..something, I've honestly been very disappointed with the lack of actual/engaging content in the game overall lately, and this just feels like a lazy way to try to keep people interested with more "rewards" (in my opinion)

    Well, they could always introduce limited time rewards (such as one and done motifs) that are based on RNG, plus requiring you to be top 12 in damage. I'm sure players would find that quite engaging.
    RIP Bosmer Nation. 4/4/14 - 2/25/19.
  • KaosWarMonk
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    Saw it in game. Came to forums with the thought 'let the complaining begin'

    Didn't disappoint.
  • XxCaLxX
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    Wasn’t what I was expecting at all but to be fair I didn’t really look into it that much. I was expecting something like a free season pass with endless activities to do to be able to progress through and get rewards. Well maybe not expecting it but was hoping for it. Definitely not a reason to log in everyday if can just get it done in a few minutes once a week.
  • Jaraal
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    Saw it in game. Came to forums with the thought 'let the complaining begin'

    Didn't disappoint.

    The more FOMO they can generate, the more players will feel compelled to 'get all the things.' And of course, those who can't 'get all the things' will complain. It's human nature, and also Marketing 101.
    RIP Bosmer Nation. 4/4/14 - 2/25/19.
  • Syldras
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    Jaraal wrote: »
    The more FOMO they can generate, the more players will feel compelled to 'get all the things.'

    There's a point where people are fed up, which can be a good cure for FOMO altogether (Since if you can't keep up, why even bother anymore).
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
  • manukartofanu
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    People are actually upset that the rewards were easy to get? The ESO playerbase is the only one I know that will complain that FREE rewards were TOO EASY to get. If they were too hard to get people would be complaining about that as well, some people just want to be upset.

    Who exactly is dissatisfied with the fact that the rewards are too easy to get? The real question is: why spend so much time developing a system that looks almost identical to the one we already have, presenting it as some kind of achievement or a significant major update? And all this while the game has been in a very poor state for seven months now, with absolutely no proper response about what is being done to fix it or whether we can expect bug fixes in a reasonable timeframe.
    Seriously, 2 rewards for quests that take about 30 minutes to complete. What was wrong with Endeavors for distributing items like that?
  • NeoniKa
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    XSTRONG wrote: »
    Golden Pursuit was that it?

    Cool costume yes but I finished it in 10 min? Is that all there is in this new system?

    I thought there were more game activity to it then 10min

    Is that supposed to be a bad thing? I think it's ok. For me it's more than 30 minutes to claim the rewards, but I think that 10 to 20 minutes should be ok, so we have time to play more the way we like and not be so tempted to play things we don't like so much just for the rewards.

    Also, the costume isn't that tempting. (at least there's no light effects on it) But I love the arrow in the knee. :smiley:
  • Elvenheart
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    AzuraFan wrote: »
    Visit 2 players homes? Why this? Not in a guild. None of mye friends play ESO at present...

    You don't have to be in a guild. You can use the home tours feature under activities.

    You don’t have to go to other players’ homes. Visiting your own homes count because you’re a player too. And if you only own one home in the entire game, you can visit it twice.
    Edited by Elvenheart on November 18, 2024 11:21PM
  • AllenaNightWood
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    it makes sense that the first one was simple as to not overwhelm everyone im fine with it, they will get progressively more difficult as they come out
  • SeaGtGruff
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    Syldras wrote: »
    Jaraal wrote: »
    The more FOMO they can generate, the more players will feel compelled to 'get all the things.'

    There's a point where people are fed up, which can be a good cure for FOMO altogether (Since if you can't keep up, why even bother anymore).

    I actually felt that way about player housing way back when I first started playing ESO, because I found out that there was a house (Tel Galen) that was available for a limited time (for the launch of the Morrowind chapter) but was no longer available. Why bother trying to collect all of the player houses if some of them were no longer available? But the LTO houses do come back, so I've been able to collect them. (For me, the slippery slope began with the Enchanted Snow Globe Home, which was just too conveniently located beside the New Life Festival questgiver to resist.)

    On the other hand, there are a lot of collectibles in the game and in the Crown Store that don't interest me as much, so I don't beat myself up trying to collect them. Yet there are players who do like the specific types of collectibles that I don't care as much about (hair styles, outfits, head and body adornments, etc.). Players just need to pick and choose what matters to them and not worry about the rest.
    People are actually upset that the rewards were easy to get? The ESO playerbase is the only one I know that will complain that FREE rewards were TOO EASY to get. If they were too hard to get people would be complaining about that as well, some people just want to be upset.

    Who exactly is dissatisfied with the fact that the rewards are too easy to get? The real question is: why spend so much time developing a system that looks almost identical to the one we already have, presenting it as some kind of achievement or a significant major update? And all this while the game has been in a very poor state for seven months now, with absolutely no proper response about what is being done to fix it or whether we can expect bug fixes in a reasonable timeframe.
    Seriously, 2 rewards for quests that take about 30 minutes to complete. What was wrong with Endeavors for distributing items like that?

    Golden Pursuits may look "almost identical to the one we already have," but it's a different approach and has different types of rewards. Endeavors let us earn a currency which we can spend however we wish in the Crown Store (i.e., on con-combat pets, on mounts, on costumes, on emotes, etc.), whereas Pursuits are for earning specific items. That might not seem like a very important detail, but it actually helps to lessen the sense of urgency about doing them.

    When it's about earning a currency, every daily or weekly endeavor you miss out on equates to some amount of currency that you could have gotten (and might even feel like you "should" have been able to get) but didn't get (and might feel like you were "cheated" out of it by things such as the servers being down), so that creates a self-imposed pressure to earn as much as you can every single day and week, or even a sense of bitterness or resentment if you missed out on earning some amount of currency that other players were able to earn.

    This new system avoids that aspect of it, although no doubt some players will still feel pressured to obtain all of the rewards, even the ones they don't actually care about.

    As someone who has accidentally missed a number of daily and weekly endeavors over the last few years, I can attest to the sense of relief you get by realizing that the pressure on you is of your own making, and that the world doesn't end if you miss out on something. That's not to say that I don't try to complete my chosen endeavors if I can, because I do try. But I no longer feel pressured to complete them, at least not to the extent that I used to.
    Edited by SeaGtGruff on November 18, 2024 11:51PM
    I've fought mudcrabs more fearsome than me!
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