moderatelyfatman wrote: »I get it, finding someone else in the same instance is getting harder these days.
moderatelyfatman wrote: »I get it, finding someone else in the same instance is getting harder these days.
It's just silly. It would be like: Harvest 10 nodes in the world ... while being in a group.
moderatelyfatman wrote: »moderatelyfatman wrote: »I get it, finding someone else in the same instance is getting harder these days.
It's just silly. It would be like: Harvest 10 nodes in the world ... while being in a group.
Please stop giving ZOS more ideas.
moderatelyfatman wrote: »Stay logged in for more than 30 mins, while in your home.
The_Boggart wrote: »Sell merchants 30 water is easy, kill 40 enemies whilst doing weekly 100 items is doable in craglorn. Imperial city quest doable but too many AP points required in cyrodil daily
I yearn to be positive and post "this-eso-thing-is-great" in the forum posts, but there are so many changes to talk about that are for the worse
Please reign in the annoying endeavors, and stop trying to push people to content so hard. Some people will look at endeavors and not be bothered, others will just be dissatisfied about the asks. Two heists is not something that (almost) anyone would normally be doing.
The entire daily endeavour choices this week have been bad, many were way too time-consuming to complete. Not happy with this!
There's no doubt that over the last week or two the numerical requirements for daily endeavours have increased significantly. As an example, it was always "sell 20 items to merchants", today it's "sell 30 items to merchants". I'm increasingly not bothering with daily endeavours, and only very rarely do the weekly ones which have also been inflated. Unfortunately, that doesn't mean I'm spending more time actually playing the game, I'm just spending less time on ESO.
[snip]
If it's to encourage players to buy crown crates or just trying to keep players playing for longer; arbitrarily doubling or tripling requirements is going to have the opposite effect.