DenverRalphy wrote: »
The point is, Bank Space is at a premium, and ZoS keeps dumping more items into the game to take up that space.
DenverRalphy wrote: »
The point is, Bank Space is at a premium, and ZoS keeps dumping more items into the game to take up that space.
This. Bank space cap has not been updated in forever, if at all. Yet the game keeps churning out more and more items. Companion gear (my companions might fulfill multiple roles depending on who they're paired with, and can't carry their own gear) antiquity furnishings you have to dig up minimum 3 times to get the codex entries and can neither sell nor decon, new crafting mats/styles, (even if I only keep a handful of each for writs), etc., etc.
I'm glad all the Marie Kondos in ESO are content with what is available, but I'd welcome an increase in the gold purchasable bank upgrades.
Necrotech_Master wrote: »DenverRalphy wrote: »
The point is, Bank Space is at a premium, and ZoS keeps dumping more items into the game to take up that space.
This. Bank space cap has not been updated in forever, if at all. Yet the game keeps churning out more and more items. Companion gear (my companions might fulfill multiple roles depending on who they're paired with, and can't carry their own gear) antiquity furnishings you have to dig up minimum 3 times to get the codex entries and can neither sell nor decon, new crafting mats/styles, (even if I only keep a handful of each for writs), etc., etc.
I'm glad all the Marie Kondos in ESO are content with what is available, but I'd welcome an increase in the gold purchasable bank upgrades.
when bank space doubling was added as a feature of eso+, that literally doubled the bank space
otherwise we would still be stuck at 240 slots
Elvenheart wrote: »katanagirl1 wrote: »One man’s trash…lol
Can’t believe we’d discussing this again. For like the third time.
Just the third? 😂
SilverBride wrote: »Unless a player dies a lot they don't need a lot of soul gems. I keep about 50 soul gems on each character and 4 stacks in a chest for my 7 characters to draw from but I've never had to do that yet. I don't know where they are coming from but I'm always putting extra in my chest and when I get more than 4 stacks I sell the extra to a merchant for 6000g a stack.
Other ways to save space instead of adding more bank/inventory slots:
-Master writ bag. (most important to me, would save me the most space)
-Furniture bag.
-Survey holder. (third most important to me)
-Armory gear storage. (second most important to me, as all my characters have multiple armory builds, three or more)
-Soul gems turned into one soul gem or very large stack size.
-Potion bag.
-Motif/style page holder.
DenverRalphy wrote: »I'd just be happy with a document pouch to store T-Maps and Survey Reports. That alone would make me happy. T-Maps can still not be stackable for all I care. Just a convenient bottomless storage so that whenever new T-Maps and Surveys are added with each DLC, there's still room for them in the pouch.
spartaxoxo wrote: »SilverBride wrote: »Unless a player dies a lot they don't need a lot of soul gems. I keep about 50 soul gems on each character and 4 stacks in a chest for my 7 characters to draw from but I've never had to do that yet. I don't know where they are coming from but I'm always putting extra in my chest and when I get more than 4 stacks I sell the extra to a merchant for 6000g a stack.
Soul Gems also revive other people. Some people do difficult group content like PvP (especially) and Trials and go through a lot of potions and soul gems.
Other ways to save space instead of adding more bank/inventory slots:
-Master writ bag. (most important to me, would save me the most space)
-Furniture bag.
-Survey holder. (third most important to me)
-Armory gear storage. (second most important to me, as all my characters have multiple armory builds, three or more)
-Soul gems turned into one soul gem or very large stack size.
-Potion bag.
-Motif/style page holder.DenverRalphy wrote: »I'd just be happy with a document pouch to store T-Maps and Survey Reports. That alone would make me happy. T-Maps can still not be stackable for all I care. Just a convenient bottomless storage so that whenever new T-Maps and Surveys are added with each DLC, there's still room for them in the pouch.
Would love to see a furnishing item, like a bookshelf, that works like a hybrid of chests and the crafting bag but maybe only holds document type items. Master writs, survey maps, treasure maps (that stack), motif chapters, style pages, provisioning recipes, furnishing plans, etc. Could even give it several "states" (like master crafting stations) that fill it with more books the more of each type of document stored in it. That, I would pay for.
spartaxoxo wrote: »SilverBride wrote: »Unless a player dies a lot they don't need a lot of soul gems. I keep about 50 soul gems on each character and 4 stacks in a chest for my 7 characters to draw from but I've never had to do that yet. I don't know where they are coming from but I'm always putting extra in my chest and when I get more than 4 stacks I sell the extra to a merchant for 6000g a stack.
Soul Gems also revive other people. Some people do difficult group content like PvP (especially) and Trials and go through a lot of potions and soul gems.
katanagirl1 wrote: »spartaxoxo wrote: »SilverBride wrote: »Unless a player dies a lot they don't need a lot of soul gems. I keep about 50 soul gems on each character and 4 stacks in a chest for my 7 characters to draw from but I've never had to do that yet. I don't know where they are coming from but I'm always putting extra in my chest and when I get more than 4 stacks I sell the extra to a merchant for 6000g a stack.
Soul Gems also revive other people. Some people do difficult group content like PvP (especially) and Trials and go through a lot of potions and soul gems.
I agree, I would never go into Cyrodiil or trials without many stacks of soul gems.
I don’t feel like we have to justify our inventory contents here to convince others of why we need them, though. Why are our needs less valid than other players? Why can’t others just accept it and move on instead of posting incessantly about it?
katanagirl1 wrote: »I agree, I would never go into Cyrodiil or trials without many stacks of soul gems.
katanagirl1 wrote: »One man’s trash…lol
Can’t believe we’d discussing this again. For like the third time.
SilverBride wrote: »katanagirl1 wrote: »I agree, I would never go into Cyrodiil or trials without many stacks of soul gems.
A stack of soul gems is 200. I can't imagine having to res other players that many times.
katanagirl1 wrote: »spartaxoxo wrote: »SilverBride wrote: »Unless a player dies a lot they don't need a lot of soul gems. I keep about 50 soul gems on each character and 4 stacks in a chest for my 7 characters to draw from but I've never had to do that yet. I don't know where they are coming from but I'm always putting extra in my chest and when I get more than 4 stacks I sell the extra to a merchant for 6000g a stack.
Soul Gems also revive other people. Some people do difficult group content like PvP (especially) and Trials and go through a lot of potions and soul gems.
I agree, I would never go into Cyrodiil or trials without many stacks of soul gems.
I don’t feel like we have to justify our inventory contents here to convince others of why we need them, though. Why are our needs less valid than other players? Why can’t others just accept it and move on instead of posting incessantly about it?
katanagirl1 wrote: »spartaxoxo wrote: »SilverBride wrote: »Unless a player dies a lot they don't need a lot of soul gems. I keep about 50 soul gems on each character and 4 stacks in a chest for my 7 characters to draw from but I've never had to do that yet. I don't know where they are coming from but I'm always putting extra in my chest and when I get more than 4 stacks I sell the extra to a merchant for 6000g a stack.
Soul Gems also revive other people. Some people do difficult group content like PvP (especially) and Trials and go through a lot of potions and soul gems.
I agree, I would never go into Cyrodiil or trials without many stacks of soul gems.
I don’t feel like we have to justify our inventory contents here to convince others of why we need them, though. Why are our needs less valid than other players? Why can’t others just accept it and move on instead of posting incessantly about it?
I'm not against getting more inventory slots if there is no impact on the server. My point is more inventory slots isn't going to fix the problem for people that want more inventory spots. They will fill those slots and then say they need more. It's a player problem people want to blame on the game. At some point players need to decide what stuff they can get rid of.
And we have received some inventory relief. The sticker book and the ability to transmute meant we could unload all kinds of 'just in case' gear. Siege finally stacking helped. There have been other changes that should have helped with inventory. Problem is we fill inventory with other stuff and then want more room to keep still more stuff.
I would like for companions to carry their own gear not so much for more space but because I sometimes forget what gear the companion needs among the different characters.
Necrotech_Master wrote: »...the scribing skills with certain signature scripts consume soul gems
if you use say wield soul with the anchorites cruelty, that can consume up to 1 soul gem every 5 seconds, 200 soul gems, using 1 every 5 seconds, a stack would last you about 16.5 minutes, that would slightly faster if you also use soul burst with achorites cruelty as well (the combined cost would be 3 soul gems every 10 seconds)
katanagirl1 wrote: »katanagirl1 wrote: »spartaxoxo wrote: »SilverBride wrote: »Unless a player dies a lot they don't need a lot of soul gems. I keep about 50 soul gems on each character and 4 stacks in a chest for my 7 characters to draw from but I've never had to do that yet. I don't know where they are coming from but I'm always putting extra in my chest and when I get more than 4 stacks I sell the extra to a merchant for 6000g a stack.
Soul Gems also revive other people. Some people do difficult group content like PvP (especially) and Trials and go through a lot of potions and soul gems.
I agree, I would never go into Cyrodiil or trials without many stacks of soul gems.
I don’t feel like we have to justify our inventory contents here to convince others of why we need them, though. Why are our needs less valid than other players? Why can’t others just accept it and move on instead of posting incessantly about it?
I'm not against getting more inventory slots if there is no impact on the server. My point is more inventory slots isn't going to fix the problem for people that want more inventory spots. They will fill those slots and then say they need more. It's a player problem people want to blame on the game. At some point players need to decide what stuff they can get rid of.
And we have received some inventory relief. The sticker book and the ability to transmute meant we could unload all kinds of 'just in case' gear. Siege finally stacking helped. There have been other changes that should have helped with inventory. Problem is we fill inventory with other stuff and then want more room to keep still more stuff.
I would like for companions to carry their own gear not so much for more space but because I sometimes forget what gear the companion needs among the different characters.
I would agree that if it has a negative performance impact, it is not a reasonable request. We don’t know the answer to that since no one at ZOS is responding to this discussion, so we cannot make any assumptions.
However, other players who state that they don’t personally need it, as a justification against adding more space, is not a valid reason. Especially when they don’t engage in all of the end-game activities like some of us do. The implication from them is that you should have a playstyle that carries the bare minimum of items at all times. That is not feasible for everyone. Yes, we do tend to fill up our inventories when enjoying the game, but when I get done with an activity then I clean up as much as possible.
We had this same discussion ad nauseam not long ago, where different players in trials and PvP explained why they needed lots of stuff in their inventories. It fell on deaf ears, and here we are again being told that we hoard things and carry around junk.
Other ways to save space instead of adding more bank/inventory slots:
-Master writ bag. (most important to me, would save me the most space)
-Furniture bag.
-Survey holder. (third most important to me)
-Armory gear storage. (second most important to me, as all my characters have multiple armory builds, three or more)
-Soul gems turned into one soul gem or very large stack size.
-Potion bag.
-Motif/style page holder.
SilverBride wrote: »katanagirl1 wrote: »I agree, I would never go into Cyrodiil or trials without many stacks of soul gems.
A stack of soul gems is 200. I can't imagine having to res other players that many times.
FlopsyPrince wrote: »Typical ESO problem today:
Lots of people are bothered and post. Many others speak up and say "it is just fine as it is".
No resolution nor any comment from the devs, just the same discussion and nothing changes.
FlopsyPrince wrote: »Typical ESO problem today:
Lots of people are bothered and post. Many others speak up and say "it is just fine as it is".
No resolution nor any comment from the devs, just the same discussion and nothing changes.
Necrotech_Master wrote: »SilverBride wrote: »katanagirl1 wrote: »I agree, I would never go into Cyrodiil or trials without many stacks of soul gems.
A stack of soul gems is 200. I can't imagine having to res other players that many times.
you do use soul gems for other things besides rezzing other players
rezzing yourself, or the scribing skills with certain signature scripts consume soul gems
if you use say wield soul with the anchorites cruelty, that can consume up to 1 soul gem every 5 seconds, 200 soul gems, using 1 every 5 seconds, a stack would last you about 16.5 minutes, that would slightly faster if you also use soul burst with achorites cruelty as well (the combined cost would be 3 soul gems every 10 seconds)
the use case the one you quoted mentioned cyrodiil, and in those cases, yes you can rez a significant amount of people at times in pvp, especially if your running a templar with the quick rez cp
Just wanted to clarify what I meant with one soul gem: one soulgem that has charges. Instead of one soul per gem, the one soulgem could house maybe a million souls in the one gem. With the same usage-wise as we use soulgems now, just neverending. And all in one soulgem.Necrotech_Master wrote: »Other ways to save space instead of adding more bank/inventory slots:
-Master writ bag. (most important to me, would save me the most space)
-Furniture bag.
-Survey holder. (third most important to me)
-Armory gear storage. (second most important to me, as all my characters have multiple armory builds, three or more)
-Soul gems turned into one soul gem or very large stack size.
-Potion bag.
-Motif/style page holder.
there is already only 1 soul gem (2 if you count the crown ones but im only counting normal in game ones), however i would agree with the stack size
a lot of my characters have upwards 4-6 stacks of soul gems on them, i even throw some of the extra stacks into the bank and i have like 6+ stacks in there too
Because I only do surveys when I need the materials(mostly happens with jewelry). As I said, I do dailies every day and every master writ(during double exp events). I also make gear for builds, which isn't cheap on materials either. So I need those materials and can't just destroy surveys. Doing surveys just takes too much time out of my playtime to collect them, especially as I have 80+ of each, and gain like 8-10 different new ones per day.Other ways to save space instead of adding more bank/inventory slots:
-Master writ bag. (most important to me, would save me the most space)
-Furniture bag.
-Survey holder. (third most important to me)
-Armory gear storage. (second most important to me, as all my characters have multiple armory builds, three or more)
-Soul gems turned into one soul gem or very large stack size.
-Potion bag.
-Motif/style page holder.
I can understand holding onto Master Writs until a double XP event but besides that I see no reason to hold onto them or Surveys. If someone is not doing them then why do they even bother with them and why create a special bag for them to just collect dust? Virtual dust that is.