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80% of players 40k health, 20k+ shields, squatting entire map but yes NB is the problem

  • Urzigurumash
    Urzigurumash
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    This post sounds like a DK raging that Corrosive disabling Ult Gen is gonna lead to a Gank meta

    Oh wait.. that IS what happened!

    (Just kidding). You make many great points OP, despite tired NB-isms like "Maim on Heavy". But again, all your good points are drowned out by the general tone deafness of not recognizing that we're in a ProcBlade meta?
    Edited by Urzigurumash on September 17, 2024 10:44PM
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • DrSlaughtr
    DrSlaughtr
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    Ocelot9x wrote: »
    Most of the people run 35k + health just because you are forced to if you are not a nightblade or sorc. People have been stacking health patch after patch since ZOS introduced undodgeable skills and free damage procsets so newbs dont get bored respawning.

    PsEu is like 30% nbs too, a change is more than welcome.

    So alter the undodgable skills (whatever you think those are) and kill the most used proc sets. And then significantly cut back on health and sheidl stacking. Everyone wins. Except what isn't what everyone wants. Everyone wants the health and shield stacking because they want to play that way. What they don't want is any sort of counter play to that.
    I drink and I stream things.
  • Urzigurumash
    Urzigurumash
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    DrSlaughtr wrote: »
    Ocelot9x wrote: »
    Most of the people run 35k + health just because you are forced to if you are not a nightblade or sorc. People have been stacking health patch after patch since ZOS introduced undodgeable skills and free damage procsets so newbs dont get bored respawning.

    PsEu is like 30% nbs too, a change is more than welcome.

    So alter the undodgable skills (whatever you think those are) and kill the most used proc sets. And then significantly cut back on health and sheidl stacking. Everyone wins. Except what isn't what everyone wants. Everyone wants the health and shield stacking because they want to play that way. What they don't want is any sort of counter play to that.

    Corrosive doesn't need to have Ult Gen disabled, just nerf the sources of Ult Gen. Except that isn't what everyone wants. Everyone wants their Ult Gen for their Burst Ults on their Single Target Direct Damage builds because they want to play that way rather than stacking DoTs to counter Corrosive.

    So look I actually say that non ironically and I non ironically agree a nerf to Cloak could've been avoided with nerfs to other build elements.

    But again, welcome to the life of an overbuffed class.
    Edited by Urzigurumash on September 17, 2024 10:50PM
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • DrSlaughtr
    DrSlaughtr
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    This post sounds like a DK raging that Corrosive disabling Ult Gen is gonna lead to a Gank meta

    Oh wait.. that IS what happened!

    (Just kidding). You make many great points OP, despite tired NB-isms like "Maim on Heavy". But again, all your good points are drowned out by the general tone deafness of not recognizing that we're in a ProcBlade meta?

    I don't like proc sets. 80% of the time I run wretched back, archer's mind front, with Ant as my only proc set. The only time I put on another proc set is when fighting tanks.

    I loved being able to run Archers, Order's Wrath, Wild Hunt and 1 Balorgs. I was able to do that for a long time until 3 years ago when they started buffing tank builds. It became so insufferable I took my ball and went home for two years.

    Take every proc set away for all I care but you have to make up the damage somewhere. If you don't have the incoming damage to hurt someone before they can heal and shield, then it's beating on someone until you run out of resources and/or their buddies roll in to drop on you.

    I am all for massive damage decreases across the board, but you also have to force players to abandon tankiness in return. They won't do it willingly. It doesn't benefit me, as a DK player, to abandon my high survivability build just because there are no nightblades because I can still brawl tank around a tower on and on, which was the whole point of building that way.
    I drink and I stream things.
  • Urzigurumash
    Urzigurumash
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    Sounds about right to me mate, traditional StamBlades needed to take a big hit because of how much Melee MagBlade was overbuffed, going from the least popular class to the recommended 1 button spam class for 2nd graders.

    Replace Blade in that paragraph with DK, reads just as true. The "rule breaker skills" are the most likely to be complained about by non mains:

    Jabs nerfed
    Corrosive nerfed
    Curse nerfed (blockable now, my all time number one gripe about mSorc which I'm terrible at playing)

    I thought Merciless was gonna get it, guess it was Cloak.

    I mostly agree with everything you wrote, adjusted for NB bias (Maim on Heavy), I'm just telling you why I think this nerf finally happened after all these years.
    Edited by Urzigurumash on September 17, 2024 11:30PM
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • DrSlaughtr
    DrSlaughtr
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    DrSlaughtr wrote: »
    Ocelot9x wrote: »
    Most of the people run 35k + health just because you are forced to if you are not a nightblade or sorc. People have been stacking health patch after patch since ZOS introduced undodgeable skills and free damage procsets so newbs dont get bored respawning.

    PsEu is like 30% nbs too, a change is more than welcome.

    So alter the undodgable skills (whatever you think those are) and kill the most used proc sets. And then significantly cut back on health and sheidl stacking. Everyone wins. Except what isn't what everyone wants. Everyone wants the health and shield stacking because they want to play that way. What they don't want is any sort of counter play to that.

    Corrosive doesn't need to have Ult Gen disabled, just nerf the sources of Ult Gen. Except that isn't what everyone wants. Everyone wants their Ult Gen for their Burst Ults on their Single Target Direct Damage builds because they want to play that way rather than stacking DoTs to counter Corrosive.

    So look I actually say that non ironically and I non ironically agree a nerf to Cloak could've been avoided with nerfs to other build elements.

    But again, welcome to the life of an overbuffed class.

    Shadowy disguise has been nerfed before. It was originally longer in duration. It also has several skill counters, set counters, CP counters, and there are buffs to skills and sets that specifically aid in defending from attacks from stealth. They have already given players every tool in the toolbox to use against it.

    I would 100% understand this if the vast majority of shadowy disguise users were 40k health, 10k shields, 30k armor, with 6k weapon damage, proc sets and galore, while still going insane on going invisible and running around. That is a set up that would have every advantage and no disadvantages.

    But those NBs don't rely on stealth. Even when they slot the skill, they use it sparingly, so this does not affect them. The builds that this affects are pure damage dealers that can be killed with a sneeze by even the laziest of effort. You got nearly 50 meters of detection from a potion, the base version of is very cheap to create. You have skills. You have sets that can break stealth of limit incoming damage from stealth. You have crit resistance. You have champion points to make it easier to pull someone out.

    Here's the other thing that bugs me. I should not have to enable and then disable any skill in this game in combat. That is an extra global cooldown I have to spend in order to stop it from leeching my resource. The only other skill (I can think of) that does this is Blood Frenzy, and there's a reason why this is rarely used.

    They are turning cloak into mist form 2.0, and just like mist form 1.0, it will only be used by the most annoying, absurd troll builds.

    What if I put on something like Vestments of the Warlock on weapons/jewelry on a stamina nightblade with a heavy armor set like way of fire and ant construct. I click on shadowy and leave it on. Going around beating on people with a 2h, proc proc. With 20k mag, I have 10 seconds of shadowy, but when I hit 25%, I get 12k magicka, putting me back at 17%.

    Sure, every time I do an attack, I "pop out" but the toggle is still on, so as soon as I get free for a second, I'm gone.

    This is just off the top of my head. Imagine what players will think to do with this thing. It isn't harder to use than current cloak. It's easier. And it only benefits toxic builds.
    Edited by DrSlaughtr on September 17, 2024 11:36PM
    I drink and I stream things.
  • LonePirate
    LonePirate
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    Every time I'm in Cyrodiil and I witness this high health, high shield strength meta along with all of the other head scratching things going on, I begin to wonder how long it has been since the people at ZOS spent any meaningful time fighting in the zone.
  • Cast_El
    Cast_El
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    LMO. You play NB and don't know how to one shot it seems. I play every class, with NB you can heavy attack with incap>merciless bow. The incap casting is cancel by heavy attack. The player get hit is stun and get hit by everything in one sec and die.
    You can dodge if you ear incap incoming (if they're is not too much noise close to you).

    I have 3 NB, ganker, brawler and bomber.
  • Gardarik
    Gardarik
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    Oldaraness wrote: »
    Cast_El wrote: »
    Yes NB is the problem. If you come with 40k HP you can be one shot by incap+merciless resolve, tarnish nightmare and anthelmir construct.
    They keep giving buff to NB and broken sets.
    Players don't want to be one shot so easily.
    That's Why players increase their max health.

    NB will still be top dog with this change. Try to play templar or Necro you will see what is a garbage pvp class

    If you die with 40k HP with these 3 hits the problem isn't NB it's your toon :) Incap it's closer, Merciless resolve and Anthelmir need 2-3 sec to start (anthelmir start with a full HA)... if you die with 40k HP in Cyro you have low defence. Tarnished Nightmare isn't a NB set you know? Anthelmir isn't a NB sets too... you can build your toon with these sets like a NB... but you want to be a Tank, with massive defence, high HP and you want to make a lot of damage... There are a lot of tanks in Cyro... when you attack them with 3-4-5 hits you da 50% of damage to their HP... it's normal? But the problem it's NB essence, NB Cloak for sure... :)

    I have a bash sorc with 47k hp once DDF is up and roughly 43k res for bash dmg. I did it this way on purpose because when playing my main magcro, there is nothing you can do to an NB. I love when NBs are complaining when NBs have been consistently receiving the best sets and incredible buffs to their class for ages. Sustain issues? Here's your update to siphoning strikes? Healing issues? No problem - with your crit-based build your healthy offering will crit 15k healing and you are back in business. Seriously, try playing necro and then complain. So even with my sorc with incredible res and hp the sole purpose of which is hunting NBs with the underdog radiant light morph to spot the NBs and prevent stuns from stealth, even then the toon eats 20k crits from merciless resolve with 2k crit res. If my toon eats 20k, imagine a regular guy with around 25k res and 30k hp. It is a one shot for them.

    Complaining as a NB? It is some new height of hypocricy.
  • Oldaraness
    Oldaraness
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    Cast_El wrote: »
    LMO. You play NB and don't know how to one shot it seems. I play every class, with NB you can heavy attack with incap>merciless bow. The incap casting is cancel by heavy attack. The player get hit is stun and get hit by everything in one sec and die.
    You can dodge if you ear incap incoming (if they're is not too much noise close to you).

    I have 3 NB, ganker, brawler and bomber.

    But... How do you think that with these adjustments to this skill you fix this dynamic? What you say (HA + Incap + MR) with these changes to Cloak you will see even more often precisely because they take away the ... but here we are talking about changing the NB's style of play, not nerfing a skill.
    Gardarik wrote: »
    I have a bash sorc with 47k hp once DDF is up and roughly 43k res for bash dmg. I did it this way on purpose because when playing my main magcro, there is nothing you can do to an NB. I love when NBs are complaining when NBs have been consistently receiving the best sets and incredible buffs to their class for ages. Sustain issues? Here's your update to siphoning strikes? Healing issues? No problem - with your crit-based build your healthy offering will crit 15k healing and you are back in business. Seriously, try playing necro and then complain. So even with my sorc with incredible res and hp the sole purpose of which is hunting NBs with the underdog radiant light morph to spot the NBs and prevent stuns from stealth, even then the toon eats 20k crits from merciless resolve with 2k crit res. If my toon eats 20k, imagine a regular guy with around 25k res and 30k hp. It is a one shot for them.

    Complaining as a NB? It is some new height of hypocricy.

    The sets you are talking about are not exclusive to NB so it makes no sense what you say from the start. You don't want a class like the NB we all know, you hate us but in the game it is expected from the beginning ... Don't want a class like that? Change the game, there are games in which it is not provided. Here at ESO yes, but this should not be the reason why you change a character's primary playstyle after 10 years.

    The motivation then? To make it easier to use for newbies? Are we kidding? The NB is one of the most complicated classes to use, you learn how to use it well.

    There are other changes to be made. A better balance between classes and probably tweaking other skills, not cloak which is the essence of NB. Already the other morph of this ability makes no sense to exist... It exists only because this blessed tank-meta has been there for years. NBs have often been nerfed, both in offensive and defensive skills and that's okay but changing the essence of the character like this makes no sense.
    Edited by Oldaraness on September 18, 2024 7:29AM
  • Bashev
    Bashev
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    Gardarik wrote: »
    Oldaraness wrote: »
    Cast_El wrote: »
    Yes NB is the problem. If you come with 40k HP you can be one shot by incap+merciless resolve, tarnish nightmare and anthelmir construct.
    They keep giving buff to NB and broken sets.
    Players don't want to be one shot so easily.
    That's Why players increase their max health.

    NB will still be top dog with this change. Try to play templar or Necro you will see what is a garbage pvp class

    If you die with 40k HP with these 3 hits the problem isn't NB it's your toon :) Incap it's closer, Merciless resolve and Anthelmir need 2-3 sec to start (anthelmir start with a full HA)... if you die with 40k HP in Cyro you have low defence. Tarnished Nightmare isn't a NB set you know? Anthelmir isn't a NB sets too... you can build your toon with these sets like a NB... but you want to be a Tank, with massive defence, high HP and you want to make a lot of damage... There are a lot of tanks in Cyro... when you attack them with 3-4-5 hits you da 50% of damage to their HP... it's normal? But the problem it's NB essence, NB Cloak for sure... :)

    I have a bash sorc with 47k hp once DDF is up and roughly 43k res for bash dmg. I did it this way on purpose because when playing my main magcro, there is nothing you can do to an NB. I love when NBs are complaining when NBs have been consistently receiving the best sets and incredible buffs to their class for ages. Sustain issues? Here's your update to siphoning strikes? Healing issues? No problem - with your crit-based build your healthy offering will crit 15k healing and you are back in business. Seriously, try playing necro and then complain. So even with my sorc with incredible res and hp the sole purpose of which is hunting NBs with the underdog radiant light morph to spot the NBs and prevent stuns from stealth, even then the toon eats 20k crits from merciless resolve with 2k crit res. If my toon eats 20k, imagine a regular guy with around 25k res and 30k hp. It is a one shot for them.

    Complaining as a NB? It is some new height of hypocricy.

    But you are taking their fun? :smiley: Shame on you. Off course that we play with 35k+ health because the burst that NBs have.
    Edited by Bashev on September 18, 2024 9:01AM
    Because I can!
  • Gardarik
    Gardarik
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    The sets you are talking about are not exclusive to NB so it makes no sense what you say from the start. You don't want a class like the NB we all know, you hate us but in the game it is expected from the beginning ... Don't want a class like that? Change the game, there are games in which it is not provided. Here at ESO yes, but this should not be the reason why you change a character's primary playstyle after 10 years.

    Sure, some sets are for everyone, but can, say, a necro or templar that have been neglected for ages benefit from them? I will tell you even more: slap Last Ayleid King's Torc on a necro and an NB and compare performance. The mythic disables all 5-piece benefits so the class will perform more based on skills. Just compare templar's wet noodle spears or necro's abysmal flaming skulls with NB's spammables. Or "OP" templar's swing ulti with incapacitating strike. NB has been outperforming most other classes for quite a while. Even necros during their prime bombing harmony time did not have a burst like NBs. And the funny thing, NBs burst does not even require much skill. HA into incapacitating into merciless resolve + some procs. Just slap gear into crit power and you are set. And if it doesn't work - use your cloak, rinse and repeat. Great gameplay. At least now NBs won't be able to rinse and repeat - the burst will still be there but they won't be able to run away and hump a tower easily, which is a much welcome change.
  • Bashev
    Bashev
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    Gardarik wrote: »
    The sets you are talking about are not exclusive to NB so it makes no sense what you say from the start. You don't want a class like the NB we all know, you hate us but in the game it is expected from the beginning ... Don't want a class like that? Change the game, there are games in which it is not provided. Here at ESO yes, but this should not be the reason why you change a character's primary playstyle after 10 years.

    Sure, some sets are for everyone, but can, say, a necro or templar that have been neglected for ages benefit from them? I will tell you even more: slap Last Ayleid King's Torc on a necro and an NB and compare performance. The mythic disables all 5-piece benefits so the class will perform more based on skills. Just compare templar's wet noodle spears or necro's abysmal flaming skulls with NB's spammables. Or "OP" templar's swing ulti with incapacitating strike. NB has been outperforming most other classes for quite a while. Even necros during their prime bombing harmony time did not have a burst like NBs. And the funny thing, NBs burst does not even require much skill. HA into incapacitating into merciless resolve + some procs. Just slap gear into crit power and you are set. And if it doesn't work - use your cloak, rinse and repeat. Great gameplay. At least now NBs won't be able to rinse and repeat - the burst will still be there but they won't be able to run away and hump a tower easily, which is a much welcome change.

    Then bring back blinding flashes, miss from eruption, old balzing shield and refelctive wings.

    You should still be happy that cloak is not totally removed.
    Because I can!
  • Gardarik
    Gardarik
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    Then bring back blinding flashes, miss from eruption, old balzing shield and refelctive wings.

    You should still be happy that cloak is not totally removed.[/quote]

    You know it's funny you haven't provided any valid argument in return. NB has one ability changed that actually does not prevent NB from doing its NB things like ganking, the bonus for others is that it can't vanish into a thin air every 6 seconds. As a necro, I remember when ZOS took our stalking blastbones and nobody bat an eye but now the beloved NB is threatened to be more balanced and everyone is losing their marbles. Sapienti sat, as they say.

    I actually would love to see the old blazing shield returned but ZOS has a tendency to overnerf everything that is not an NB or a DK, so unlikely.
  • DrSlaughtr
    DrSlaughtr
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    Cast_El wrote: »
    LMO. You play NB and don't know how to one shot it seems. I play every class, with NB you can heavy attack with incap>merciless bow. The incap casting is cancel by heavy attack. The player get hit is stun and get hit by everything in one sec and die.
    You can dodge if you ear incap incoming (if they're is not too much noise close to you).

    I have 3 NB, ganker, brawler and bomber.

    Most players are smart enough to roll dodge immediately after the incap. And a high number of players are running slippery making it even quicker to roll dodge. It's actually a waste to immediately pop bow.

    If you don't hit them with that bow, they immediately scribe skill with health and shields. Stop using hyperbole please.
    I drink and I stream things.
  • DrSlaughtr
    DrSlaughtr
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    Gardarik wrote: »
    Oldaraness wrote: »
    Cast_El wrote: »
    Yes NB is the problem. If you come with 40k HP you can be one shot by incap+merciless resolve, tarnish nightmare and anthelmir construct.
    They keep giving buff to NB and broken sets.
    Players don't want to be one shot so easily.
    That's Why players increase their max health.

    NB will still be top dog with this change. Try to play templar or Necro you will see what is a garbage pvp class

    If you die with 40k HP with these 3 hits the problem isn't NB it's your toon :) Incap it's closer, Merciless resolve and Anthelmir need 2-3 sec to start (anthelmir start with a full HA)... if you die with 40k HP in Cyro you have low defence. Tarnished Nightmare isn't a NB set you know? Anthelmir isn't a NB sets too... you can build your toon with these sets like a NB... but you want to be a Tank, with massive defence, high HP and you want to make a lot of damage... There are a lot of tanks in Cyro... when you attack them with 3-4-5 hits you da 50% of damage to their HP... it's normal? But the problem it's NB essence, NB Cloak for sure... :)

    I have a bash sorc with 47k hp once DDF is up and roughly 43k res for bash dmg. I did it this way on purpose because when playing my main magcro, there is nothing you can do to an NB. I love when NBs are complaining when NBs have been consistently receiving the best sets and incredible buffs to their class for ages. Sustain issues? Here's your update to siphoning strikes? Healing issues? No problem - with your crit-based build your healthy offering will crit 15k healing and you are back in business. Seriously, try playing necro and then complain. So even with my sorc with incredible res and hp the sole purpose of which is hunting NBs with the underdog radiant light morph to spot the NBs and prevent stuns from stealth, even then the toon eats 20k crits from merciless resolve with 2k crit res. If my toon eats 20k, imagine a regular guy with around 25k res and 30k hp. It is a one shot for them.

    Complaining as a NB? It is some new height of hypocricy.

    Nothing you can do? Use one of 10 easily accessible strategies that have been given to you to negate the in coming attack. Just like I've had to completely rework my play to kill someone 3 times over because they have free shields.
    I drink and I stream things.
  • DrSlaughtr
    DrSlaughtr
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    Bashev wrote: »
    Gardarik wrote: »
    The sets you are talking about are not exclusive to NB so it makes no sense what you say from the start. You don't want a class like the NB we all know, you hate us but in the game it is expected from the beginning ... Don't want a class like that? Change the game, there are games in which it is not provided. Here at ESO yes, but this should not be the reason why you change a character's primary playstyle after 10 years.

    Sure, some sets are for everyone, but can, say, a necro or templar that have been neglected for ages benefit from them? I will tell you even more: slap Last Ayleid King's Torc on a necro and an NB and compare performance. The mythic disables all 5-piece benefits so the class will perform more based on skills. Just compare templar's wet noodle spears or necro's abysmal flaming skulls with NB's spammables. Or "OP" templar's swing ulti with incapacitating strike. NB has been outperforming most other classes for quite a while. Even necros during their prime bombing harmony time did not have a burst like NBs. And the funny thing, NBs burst does not even require much skill. HA into incapacitating into merciless resolve + some procs. Just slap gear into crit power and you are set. And if it doesn't work - use your cloak, rinse and repeat. Great gameplay. At least now NBs won't be able to rinse and repeat - the burst will still be there but they won't be able to run away and hump a tower easily, which is a much welcome change.

    Then bring back blinding flashes, miss from eruption, old balzing shield and refelctive wings.

    You should still be happy that cloak is not totally removed.

    Okay let me twinkle my fingers and do that.

    What does any of that have to do with cloak? I guess because you want ZOS to fulfill your bloodlust for revenge because you're upset your perma blocking bash build gets interrupted by burst damage rather than the over time damage you built to ignore.
    I drink and I stream things.
  • Bashev
    Bashev
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    DrSlaughtr wrote: »
    Bashev wrote: »
    Gardarik wrote: »
    The sets you are talking about are not exclusive to NB so it makes no sense what you say from the start. You don't want a class like the NB we all know, you hate us but in the game it is expected from the beginning ... Don't want a class like that? Change the game, there are games in which it is not provided. Here at ESO yes, but this should not be the reason why you change a character's primary playstyle after 10 years.

    Sure, some sets are for everyone, but can, say, a necro or templar that have been neglected for ages benefit from them? I will tell you even more: slap Last Ayleid King's Torc on a necro and an NB and compare performance. The mythic disables all 5-piece benefits so the class will perform more based on skills. Just compare templar's wet noodle spears or necro's abysmal flaming skulls with NB's spammables. Or "OP" templar's swing ulti with incapacitating strike. NB has been outperforming most other classes for quite a while. Even necros during their prime bombing harmony time did not have a burst like NBs. And the funny thing, NBs burst does not even require much skill. HA into incapacitating into merciless resolve + some procs. Just slap gear into crit power and you are set. And if it doesn't work - use your cloak, rinse and repeat. Great gameplay. At least now NBs won't be able to rinse and repeat - the burst will still be there but they won't be able to run away and hump a tower easily, which is a much welcome change.

    Then bring back blinding flashes, miss from eruption, old balzing shield and refelctive wings.

    You should still be happy that cloak is not totally removed.

    Okay let me twinkle my fingers and do that.

    What does any of that have to do with cloak? I guess because you want ZOS to fulfill your bloodlust for revenge because you're upset your perma blocking bash build gets interrupted by burst damage rather than the over time damage you built to ignore.

    Cloak is class defining skill which is too powerful. DKs and Templars also had class defining skills which were too powerful. They were not just nerfed, they were removed from game. So, you can just be happy that cloak is still in game.

    Cloak on its own is just an annoying skill. It promotes a cowered playstyle. When I die from burst it is rarely from cloak. I do not count ganks where I was one shot as they are extremely rare and most of the time is even fun.
    Because I can!
  • Joy_Division
    Joy_Division
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    DrSlaughtr wrote: »
    Ocelot9x wrote: »
    Most of the people run 35k + health just because you are forced to if you are not a nightblade or sorc. People have been stacking health patch after patch since ZOS introduced undodgeable skills and free damage procsets so newbs dont get bored respawning.

    PsEu is like 30% nbs too, a change is more than welcome.

    So alter the undodgable skills (whatever you think those are) and kill the most used proc sets. And then significantly cut back on health and sheidl stacking. Everyone wins. Except what isn't what everyone wants. Everyone wants the health and shield stacking because they want to play that way. What they don't want is any sort of counter play to that.

    Right. Change the whole game just so NBs can still spam cloak indefinitely. These posts act as if the devs removed the functionality of Cloak. They didn;t. It still does that same thing. It's just more expensive to use constantly. The horror. You want to know what it's like to be on the bad side of a ZOS nerf hammer? Roll a Necro.
    Edited by Joy_Division on September 18, 2024 1:51PM
  • Veinblood1965
    Veinblood1965
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    For those that think playing a NB in PVP is easy it is not. It takes a while to learn how to effectively pick your target, sneak, AND learn to get away. It's harder than sorcs or several other classes. The upside is once you master it, it's fun as h%ll even when not ganking. A full damage NB has little resistance and health, the cloak is all we have. A TOGGLE? Even without the magicka drain a TOGGLE? Sure let's add an extra step to something that is such a good idea.

    Just leave it alone. It's no different than spending years getting good at magsorc, or warden or arcanist and the very thing that makes your class different than others gets an "enhancement". I'll tell you right now I am very upset about this change, I feel cheated by ZoS over this. For those that are like too bad, so sad, just wait till this happens to your favourite class, it's coming. Once a business stops listening to their customers the end is near. If you think I'm wrong, remember the changes to jabs nobody wanted. Which class is next?
  • Fourme
    Fourme
    Soul Shriven
    If players can protect themselves from you, just make new ways of attacking them, maybe don't put all your efforts in a one shot build?

    Nightblades can't just cry over the fact that if a player is sick from being one shoted, they can find a way to avoid getting one shot, if zos ever allows nightblade to be able to one shot any player in pvp, they simply would have done a terrible job at balancing the game, you can play invisible builds all you want, but please, pick vulnerable targets and accept that you simply won't one shot everyone, nobody should unless they attack someone vulnerable enough like most sorcerers, other nightblades or players that are already being attacked or have been dealt damages recently.

    By the way ganking is fun and all, personally I like to play a gank build sometimes, but it's not how you play pvp, it's a part of it for sure, but ganking should not define a class or be the best way to play one.
  • Theist_VII
    Theist_VII
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    For those that think playing a NB in PVP is easy it is not.

    chlcyrvz2a4u.gif
  • IncultaWolf
    IncultaWolf
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    Theist_VII wrote: »
    For those that think playing a NB in PVP is easy it is not.

    chlcyrvz2a4u.gif

    Yup, I've been saying that for a while good nightblades can kill most players with 2 buttons. I have a ton of clips just like this of crit incap + merciless resolve instantly killing players with 30k hp and pvp builds.
  • Bashev
    Bashev
    ✭✭✭✭✭
    ✭✭
    Theist_VII wrote: »
    For those that think playing a NB in PVP is easy it is not.

    chlcyrvz2a4u.gif

    But be honest how many years did you spend to master that level :smiley: ?

    /s
    Because I can!
  • ioResult
    ioResult
    ✭✭✭
    Bashev wrote: »
    Cloak is class defining skill which is too powerful. DKs and Templars also had class defining skills which were too powerful. They were not just nerfed, they were removed from game. So, you can just be happy that cloak is still in game.

    Cloak on its own is just an annoying skill. It promotes a cowered playstyle. When I die from burst it is rarely from cloak. I do not count ganks where I was one shot as they are extremely rare and most of the time is even fun.

    And there we have it. You don’t play nightblade and you just hate the skill because you don’t know how to counter it.

    The NB playstyle that uses the LEAST amount of Cloak is the GANKER playstyle.

    Gankers sit crouched everywhere and only use cloak once or twice right before they sneak up to gank you. So giving it a toggle mechanic only makes it EASIER for them to gank you.

    I guarantee you that you will see MORE nightblade gankers coming out of the woodwork because people who found cloak difficult to use in general will find the toggle easy to master.

    This change will not foil gankers as those of you who never gank seem to think it will. The Devs are dead wrong too if they think it’ll do anything but make ganking easier.

    The only thing this change does is make actually fighting as a nightblade unnecessarily difficult for Magblades and even Stamblades who don’t run the Tankblade Rallying Cry EZ Mode brawler build.

    This change which lacks the visuals to know when you’re cloak is on or off during real combat as well as the unnecessary Mag drain does nothing but kill multiple nightblade playstyles and turns the class away from ZOS’ supposed mantra of “play how you like” to play how we as ZOS have decided you should play”.

    Magblades are severely hobbled. One bar Nightblade builds are just gone from the game with this change and Nightblades who like to cloak during 1v1 encounters can no longer do so without sacrificing a current set to like Darloc Brea which will only encourage more Nightblades to group up to be able to cooperatively kill one single opponent. And all of the supposed “S’Tier” (Sweaty Tier) players will scream about that too.

    It is an unnecessary change as architected right now which benefits no one.
    But yeah ZOS...Cloak is the problem.
    --
    sudo rm -rf /
    don't try this at ~
  • Synapsis123
    Synapsis123
    ✭✭✭✭✭
    I don't see this as much of an issue. They are introducing a new set that will destroy perma block tanks. People will always be able to build tanky in this game. If you try to reduce how tanky people are people will just double down on it and build tankier. People who aren't built tanky will probably have to build tankier. It ends up being an endless arms race where players try to build themselves tanky and devs try to nerf tankiness.
  • Rhaegar75
    Rhaegar75
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    S Tier class getting nerfed...I am so so so so so sad!!! I invite all the broken hearted NBs to reroll a Plar so they can continue to enjoy an S Tier toon again!! :'(
  • Theist_VII
    Theist_VII
    ✭✭✭✭✭
    Yeah, it’s pretty wild that a Legionary Grade 2 can get on the class and so casually tank a cheese dueling build just to get bored and two-tap them.

    fm61kiwaelbt.jpeg
    Edited by Theist_VII on September 18, 2024 6:20PM
  • Alchimiste1
    Alchimiste1
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    ganker mains are in shambles right now
  • Alchimiste1
    Alchimiste1
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    1qkkqla8fuaz.png


    Class is so dead after these cloak changes
    Just kidding lol

    ganker mains are going to have to learn how to kill people outside of the 2 seconds they engage outside of cloak.
    NB HAS Damage, only thing changing is cloak spamming defensively.
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