I don't see any reason why someone grouped must play on the 8 x 8.
Aggrovious wrote: »Just turn battle grounds into Super Smash Bros. Maps like Foyada Quarry are fun because you can knock your opponent into the lava. This will allow the weaker players to have a fighting chance.
I am a diehard PVP player who also loves solo queue, both for the convenience and for the randomness factor, e.g. seeing rotating teams.
I have done premades in other games (e.g. 2k rating in 2v2/3v3 WoW Arena, 1.8k rating in WildStar 2v2, etc), and I don't want to be forced to queue with other players - it requires work to do organized groups (scheduling, voice comms, build compositions, etc).
As it is, in 4v4, solo and duo queue teams are going to get farmed by 4-man premades.
I also think 4-man premades in 8v8 will be a slaughter, even moreso because less-skilled players are going to get matched up against sweaty players.
The reality is that the vast majority of PVP diehards want DM only. They don't care about objectives, because they want the challenge of fighting other players, not clicking on or standing on flags.
I can think of a relative easy solution with 3 queues:
- 4v4 solo queue, DM only, MMR matched
- 4v4 premade queue, DM only, MMR matched
- 8v8 solo or duo queue, non-DM only, no MMR
The diehards can have their fun in DM in 4v4 (solo or premade). All the people who despise DM (and there are a lot of more casual players and a few rare diehards who fall in this camp) can have their fun in 8v8 and play objectives to their hearts' content.
I am a diehard PVP player who also loves solo queue, both for the convenience and for the randomness factor, e.g. seeing rotating teams.
I have done premades in other games (e.g. 2k rating in 2v2/3v3 WoW Arena, 1.8k rating in WildStar 2v2, etc), and I don't want to be forced to queue with other players - it requires work to do organized groups (scheduling, voice comms, build compositions, etc).
As it is, in 4v4, solo and duo queue teams are going to get farmed by 4-man premades.
I also think 4-man premades in 8v8 will be a slaughter, even moreso because less-skilled players are going to get matched up against sweaty players.
The reality is that the vast majority of PVP diehards want DM only. They don't care about objectives, because they want the challenge of fighting other players, not clicking on or standing on flags.
I can think of a relative easy solution with 3 queues:
- 4v4 solo queue, DM only, MMR matched
- 4v4 premade queue, DM only, MMR matched
- 8v8 solo or duo queue, non-DM only, no MMR
The diehards can have their fun in DM in 4v4 (solo or premade). All the people who despise DM (and there are a lot of more casual players and a few rare diehards who fall in this camp) can have their fun in 8v8 and play objectives to their hearts' content.
Thumbless_Bot wrote: »I am a diehard PVP player who also loves solo queue, both for the convenience and for the randomness factor, e.g. seeing rotating teams.
I have done premades in other games (e.g. 2k rating in 2v2/3v3 WoW Arena, 1.8k rating in WildStar 2v2, etc), and I don't want to be forced to queue with other players - it requires work to do organized groups (scheduling, voice comms, build compositions, etc).
As it is, in 4v4, solo and duo queue teams are going to get farmed by 4-man premades.
I also think 4-man premades in 8v8 will be a slaughter, even moreso because less-skilled players are going to get matched up against sweaty players.
The reality is that the vast majority of PVP diehards want DM only. They don't care about objectives, because they want the challenge of fighting other players, not clicking on or standing on flags.
I can think of a relative easy solution with 3 queues:
- 4v4 solo queue, DM only, MMR matched
- 4v4 premade queue, DM only, MMR matched
- 8v8 solo or duo queue, non-DM only, no MMR
The diehards can have their fun in DM in 4v4 (solo or premade). All the people who despise DM (and there are a lot of more casual players and a few rare diehards who fall in this camp) can have their fun in 8v8 and play objectives to their hearts' content.
I think Taugrim makes an incredibly important point here that the devs/product owner who made this decision to combine queues may have not recognized.
There are a lot of us solo queue folks who do not have the time to prepare/organize a group to enter a bg. Currently we can solo queue and get a pretty competitive match quickly woth other solos. After a long day of work, this is a lot of fun and easy to do. If we are required to competenin bgs with premade groups we are going to be at a significant disadvantage because we are ongoing in solo. This will make bgs less fun and make, at least me, a lot less likely to queue. I will spend my pvp time elsewhere and that bothers me because I think solo bgs are the purest, most competitive and most fair pvp in this game. It would be a big loss.
Hi all, thanks for the feedback regarding MMR and medals. After chatting with the team, we have a few points just to clarify as you continue testing.
- MMR is used in matchmaking to pair players with similar experience and skill levels for ESO PvP battlegrounds. So when possible, the game logic will try to avoid putting premades with solo players.
- Leaderboards have historically been populated based on your medal score, which are earned by completing objectives in Battlegrounds. However we are reviewing your feedback regarding this topic. For now, we will continue to monitor and evaluate your feedback noted here, in addition to watching player behavior as the PTS cycle continues.
- We have seen some of your feedback regarding MMR Degrade and looking at potential next steps here. Nothing to announce now, but we see the feedback.
Thanks for the continued feedback!
Necrotech_Master wrote: »i would agree with others that the medal score is the worst possible metric to use for the MMR
in your first point about MMR being used to match up player skill for better matches, however medal score in no way shape or form shows the player is skilled
like others have pointed out, you could do nothing but spam heals and get a great medal score, and lose every match by being spawn camped, but your still going to get matched against higher skill players because your medal score is high
WolfCombatPet wrote: »Can someone confirm that we will no longer be allowed to sign up for 3-team battlegrounds?
[*] MMR is used in matchmaking to pair players with similar experience and skill levels for ESO PvP battlegrounds. So when possible, the game logic will try to avoid putting premades with solo players.
Hi all, thanks for the feedback regarding MMR and medals. After chatting with the team, we have a few points just to clarify as you continue testing.
- MMR is used in matchmaking to pair players with similar experience and skill levels for ESO PvP battlegrounds. So when possible, the game logic will try to avoid putting premades with solo players.
- Leaderboards have historically been populated based on your medal score, which are earned by completing objectives in Battlegrounds. However we are reviewing your feedback regarding this topic. For now, we will continue to monitor and evaluate your feedback noted here, in addition to watching player behavior as the PTS cycle continues.
- We have seen some of your feedback regarding MMR Degrade and looking at potential next steps here. Nothing to announce now, but we see the feedback.
Thanks for the continued feedback!
Hi all, thanks for the feedback regarding MMR and medals. After chatting with the team, we have a few points just to clarify as you continue testing.
- MMR is used in matchmaking to pair players with similar experience and skill levels for ESO PvP battlegrounds. So when possible, the game logic will try to avoid putting premades with solo players.
- Leaderboards have historically been populated based on your medal score, which are earned by completing objectives in Battlegrounds. However we are reviewing your feedback regarding this topic. For now, we will continue to monitor and evaluate your feedback noted here, in addition to watching player behavior as the PTS cycle continues.
- We have seen some of your feedback regarding MMR Degrade and looking at potential next steps here. Nothing to announce now, but we see the feedback.
Thanks for the continued feedback!